1*6dbdd20aSAndroid Build Coastguard Worker /* 2*6dbdd20aSAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project 3*6dbdd20aSAndroid Build Coastguard Worker * 4*6dbdd20aSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*6dbdd20aSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*6dbdd20aSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*6dbdd20aSAndroid Build Coastguard Worker * 8*6dbdd20aSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*6dbdd20aSAndroid Build Coastguard Worker * 10*6dbdd20aSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*6dbdd20aSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*6dbdd20aSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*6dbdd20aSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*6dbdd20aSAndroid Build Coastguard Worker * limitations under the License. 15*6dbdd20aSAndroid Build Coastguard Worker */ 16*6dbdd20aSAndroid Build Coastguard Worker 17*6dbdd20aSAndroid Build Coastguard Worker #ifndef SRC_PROFILING_MEMORY_SAMPLER_H_ 18*6dbdd20aSAndroid Build Coastguard Worker #define SRC_PROFILING_MEMORY_SAMPLER_H_ 19*6dbdd20aSAndroid Build Coastguard Worker 20*6dbdd20aSAndroid Build Coastguard Worker #include <stdint.h> 21*6dbdd20aSAndroid Build Coastguard Worker 22*6dbdd20aSAndroid Build Coastguard Worker #include <atomic> 23*6dbdd20aSAndroid Build Coastguard Worker #include <random> 24*6dbdd20aSAndroid Build Coastguard Worker 25*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/utils.h" 26*6dbdd20aSAndroid Build Coastguard Worker 27*6dbdd20aSAndroid Build Coastguard Worker namespace perfetto { 28*6dbdd20aSAndroid Build Coastguard Worker namespace profiling { 29*6dbdd20aSAndroid Build Coastguard Worker 30*6dbdd20aSAndroid Build Coastguard Worker constexpr uint64_t kSamplerSeed = 1; 31*6dbdd20aSAndroid Build Coastguard Worker 32*6dbdd20aSAndroid Build Coastguard Worker std::default_random_engine& GetGlobalRandomEngineLocked(); 33*6dbdd20aSAndroid Build Coastguard Worker 34*6dbdd20aSAndroid Build Coastguard Worker // Poisson sampler for memory allocations. We apply sampling individually to 35*6dbdd20aSAndroid Build Coastguard Worker // each byte. The whole allocation gets accounted as often as the number of 36*6dbdd20aSAndroid Build Coastguard Worker // sampled bytes it contains. 37*6dbdd20aSAndroid Build Coastguard Worker // 38*6dbdd20aSAndroid Build Coastguard Worker // The algorithm is inspired by the Chromium sampling algorithm at 39*6dbdd20aSAndroid Build Coastguard Worker // https://cs.chromium.org/search/?q=f:cc+symbol:AllocatorShimLogAlloc+package:%5Echromium$&type=cs 40*6dbdd20aSAndroid Build Coastguard Worker // Googlers: see go/chrome-shp for more details. 41*6dbdd20aSAndroid Build Coastguard Worker // 42*6dbdd20aSAndroid Build Coastguard Worker // NB: not thread-safe, requires external synchronization. 43*6dbdd20aSAndroid Build Coastguard Worker class Sampler { 44*6dbdd20aSAndroid Build Coastguard Worker public: SetSamplingInterval(uint64_t sampling_interval)45*6dbdd20aSAndroid Build Coastguard Worker void SetSamplingInterval(uint64_t sampling_interval) { 46*6dbdd20aSAndroid Build Coastguard Worker sampling_interval_ = sampling_interval; 47*6dbdd20aSAndroid Build Coastguard Worker sampling_rate_ = 1.0 / static_cast<double>(sampling_interval_); 48*6dbdd20aSAndroid Build Coastguard Worker interval_to_next_sample_ = NextSampleInterval(); 49*6dbdd20aSAndroid Build Coastguard Worker } 50*6dbdd20aSAndroid Build Coastguard Worker 51*6dbdd20aSAndroid Build Coastguard Worker // Returns number of bytes that should be be attributed to the sample. 52*6dbdd20aSAndroid Build Coastguard Worker // If returned size is 0, the allocation should not be sampled. 53*6dbdd20aSAndroid Build Coastguard Worker // 54*6dbdd20aSAndroid Build Coastguard Worker // Due to how the poission sampling works, some samples should be accounted 55*6dbdd20aSAndroid Build Coastguard Worker // multiple times. SampleSize(size_t alloc_sz)56*6dbdd20aSAndroid Build Coastguard Worker size_t SampleSize(size_t alloc_sz) { 57*6dbdd20aSAndroid Build Coastguard Worker if (PERFETTO_UNLIKELY(alloc_sz >= sampling_interval_)) 58*6dbdd20aSAndroid Build Coastguard Worker return alloc_sz; 59*6dbdd20aSAndroid Build Coastguard Worker return static_cast<size_t>(sampling_interval_ * NumberOfSamples(alloc_sz)); 60*6dbdd20aSAndroid Build Coastguard Worker } 61*6dbdd20aSAndroid Build Coastguard Worker sampling_interval()62*6dbdd20aSAndroid Build Coastguard Worker uint64_t sampling_interval() const { return sampling_interval_; } 63*6dbdd20aSAndroid Build Coastguard Worker 64*6dbdd20aSAndroid Build Coastguard Worker private: NextSampleInterval()65*6dbdd20aSAndroid Build Coastguard Worker int64_t NextSampleInterval() { 66*6dbdd20aSAndroid Build Coastguard Worker std::exponential_distribution<double> dist(sampling_rate_); 67*6dbdd20aSAndroid Build Coastguard Worker int64_t next = static_cast<int64_t>(dist(GetGlobalRandomEngineLocked())); 68*6dbdd20aSAndroid Build Coastguard Worker // We approximate the geometric distribution using an exponential 69*6dbdd20aSAndroid Build Coastguard Worker // distribution. 70*6dbdd20aSAndroid Build Coastguard Worker // We need to add 1 because that gives us the number of failures before 71*6dbdd20aSAndroid Build Coastguard Worker // the next success, while our interval includes the next success. 72*6dbdd20aSAndroid Build Coastguard Worker return next + 1; 73*6dbdd20aSAndroid Build Coastguard Worker } 74*6dbdd20aSAndroid Build Coastguard Worker 75*6dbdd20aSAndroid Build Coastguard Worker // Returns number of times a sample should be accounted. Due to how the 76*6dbdd20aSAndroid Build Coastguard Worker // poission sampling works, some samples should be accounted multiple times. NumberOfSamples(size_t alloc_sz)77*6dbdd20aSAndroid Build Coastguard Worker size_t NumberOfSamples(size_t alloc_sz) { 78*6dbdd20aSAndroid Build Coastguard Worker interval_to_next_sample_ -= alloc_sz; 79*6dbdd20aSAndroid Build Coastguard Worker size_t num_samples = 0; 80*6dbdd20aSAndroid Build Coastguard Worker while (PERFETTO_UNLIKELY(interval_to_next_sample_ <= 0)) { 81*6dbdd20aSAndroid Build Coastguard Worker interval_to_next_sample_ += NextSampleInterval(); 82*6dbdd20aSAndroid Build Coastguard Worker ++num_samples; 83*6dbdd20aSAndroid Build Coastguard Worker } 84*6dbdd20aSAndroid Build Coastguard Worker return num_samples; 85*6dbdd20aSAndroid Build Coastguard Worker } 86*6dbdd20aSAndroid Build Coastguard Worker 87*6dbdd20aSAndroid Build Coastguard Worker uint64_t sampling_interval_; 88*6dbdd20aSAndroid Build Coastguard Worker double sampling_rate_; 89*6dbdd20aSAndroid Build Coastguard Worker int64_t interval_to_next_sample_; 90*6dbdd20aSAndroid Build Coastguard Worker }; 91*6dbdd20aSAndroid Build Coastguard Worker 92*6dbdd20aSAndroid Build Coastguard Worker } // namespace profiling 93*6dbdd20aSAndroid Build Coastguard Worker } // namespace perfetto 94*6dbdd20aSAndroid Build Coastguard Worker 95*6dbdd20aSAndroid Build Coastguard Worker #endif // SRC_PROFILING_MEMORY_SAMPLER_H_ 96