xref: /aosp_15_r20/external/perfetto/src/ipc/buffered_frame_deserializer.h (revision 6dbdd20afdafa5e3ca9b8809fa73465d530080dc)
1*6dbdd20aSAndroid Build Coastguard Worker /*
2*6dbdd20aSAndroid Build Coastguard Worker  * Copyright (C) 2017 The Android Open Source Project
3*6dbdd20aSAndroid Build Coastguard Worker  *
4*6dbdd20aSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*6dbdd20aSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*6dbdd20aSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*6dbdd20aSAndroid Build Coastguard Worker  *
8*6dbdd20aSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*6dbdd20aSAndroid Build Coastguard Worker  *
10*6dbdd20aSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*6dbdd20aSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*6dbdd20aSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*6dbdd20aSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*6dbdd20aSAndroid Build Coastguard Worker  * limitations under the License.
15*6dbdd20aSAndroid Build Coastguard Worker  */
16*6dbdd20aSAndroid Build Coastguard Worker 
17*6dbdd20aSAndroid Build Coastguard Worker #ifndef SRC_IPC_BUFFERED_FRAME_DESERIALIZER_H_
18*6dbdd20aSAndroid Build Coastguard Worker #define SRC_IPC_BUFFERED_FRAME_DESERIALIZER_H_
19*6dbdd20aSAndroid Build Coastguard Worker 
20*6dbdd20aSAndroid Build Coastguard Worker #include <stddef.h>
21*6dbdd20aSAndroid Build Coastguard Worker 
22*6dbdd20aSAndroid Build Coastguard Worker #include <list>
23*6dbdd20aSAndroid Build Coastguard Worker #include <memory>
24*6dbdd20aSAndroid Build Coastguard Worker 
25*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/paged_memory.h"
26*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/utils.h"
27*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/ipc/basic_types.h"
28*6dbdd20aSAndroid Build Coastguard Worker 
29*6dbdd20aSAndroid Build Coastguard Worker namespace perfetto {
30*6dbdd20aSAndroid Build Coastguard Worker 
31*6dbdd20aSAndroid Build Coastguard Worker namespace protos {
32*6dbdd20aSAndroid Build Coastguard Worker namespace gen {
33*6dbdd20aSAndroid Build Coastguard Worker class IPCFrame;
34*6dbdd20aSAndroid Build Coastguard Worker }  // namespace gen
35*6dbdd20aSAndroid Build Coastguard Worker }  // namespace protos
36*6dbdd20aSAndroid Build Coastguard Worker 
37*6dbdd20aSAndroid Build Coastguard Worker namespace ipc {
38*6dbdd20aSAndroid Build Coastguard Worker 
39*6dbdd20aSAndroid Build Coastguard Worker using Frame = ::perfetto::protos::gen::IPCFrame;
40*6dbdd20aSAndroid Build Coastguard Worker 
41*6dbdd20aSAndroid Build Coastguard Worker // Deserializes incoming frames, taking care of buffering and tokenization.
42*6dbdd20aSAndroid Build Coastguard Worker // Used by both host and client to decode incoming frames.
43*6dbdd20aSAndroid Build Coastguard Worker //
44*6dbdd20aSAndroid Build Coastguard Worker // Which problem does it solve?
45*6dbdd20aSAndroid Build Coastguard Worker // ----------------------------
46*6dbdd20aSAndroid Build Coastguard Worker // The wire protocol is as follows:
47*6dbdd20aSAndroid Build Coastguard Worker // [32-bit frame size][proto-encoded Frame], e.g:
48*6dbdd20aSAndroid Build Coastguard Worker // [06 00 00 00][00 11 22 33 44 55 66]
49*6dbdd20aSAndroid Build Coastguard Worker // [02 00 00 00][AA BB]
50*6dbdd20aSAndroid Build Coastguard Worker // [04 00 00 00][CC DD EE FF]
51*6dbdd20aSAndroid Build Coastguard Worker // However, given that the socket works in SOCK_STREAM mode, the recv() calls
52*6dbdd20aSAndroid Build Coastguard Worker // might see the following:
53*6dbdd20aSAndroid Build Coastguard Worker // 06 00 00
54*6dbdd20aSAndroid Build Coastguard Worker // 00 00 11 22 33 44 55
55*6dbdd20aSAndroid Build Coastguard Worker // 66 02 00 00 00 ...
56*6dbdd20aSAndroid Build Coastguard Worker // This class takes care of buffering efficiently the data received, without
57*6dbdd20aSAndroid Build Coastguard Worker // making any assumption on how the incoming data will be chunked by the socket.
58*6dbdd20aSAndroid Build Coastguard Worker // For instance, it is possible that a recv() doesn't produce any frame (because
59*6dbdd20aSAndroid Build Coastguard Worker // it received only a part of the frame) or produces more than one frame.
60*6dbdd20aSAndroid Build Coastguard Worker //
61*6dbdd20aSAndroid Build Coastguard Worker // Usage
62*6dbdd20aSAndroid Build Coastguard Worker // -----
63*6dbdd20aSAndroid Build Coastguard Worker // Both host and client use this as follows:
64*6dbdd20aSAndroid Build Coastguard Worker //
65*6dbdd20aSAndroid Build Coastguard Worker // auto buf = rpc_frame_decoder.BeginReceive();
66*6dbdd20aSAndroid Build Coastguard Worker // size_t rsize = socket.recv(buf.first, buf.second);
67*6dbdd20aSAndroid Build Coastguard Worker // rpc_frame_decoder.EndReceive(rsize);
68*6dbdd20aSAndroid Build Coastguard Worker // while (Frame frame = rpc_frame_decoder.PopNextFrame()) {
69*6dbdd20aSAndroid Build Coastguard Worker //   ... process |frame|
70*6dbdd20aSAndroid Build Coastguard Worker // }
71*6dbdd20aSAndroid Build Coastguard Worker //
72*6dbdd20aSAndroid Build Coastguard Worker // Design goals:
73*6dbdd20aSAndroid Build Coastguard Worker // -------------
74*6dbdd20aSAndroid Build Coastguard Worker // - Optimize for the realistic case of each recv() receiving one or more
75*6dbdd20aSAndroid Build Coastguard Worker //   whole frames. In this case no memmove is performed.
76*6dbdd20aSAndroid Build Coastguard Worker // - Guarantee that frames lay in a virtually contiguous memory area.
77*6dbdd20aSAndroid Build Coastguard Worker //   This allows to use the protobuf-lite deserialization API (scattered
78*6dbdd20aSAndroid Build Coastguard Worker //   deserialization is supported only by libprotobuf-full).
79*6dbdd20aSAndroid Build Coastguard Worker // - Put a hard boundary to the size of the incoming buffer. This is to prevent
80*6dbdd20aSAndroid Build Coastguard Worker //   that a malicious sends an abnormally large frame and OOMs us.
81*6dbdd20aSAndroid Build Coastguard Worker // - Simplicity: just use a linear mmap region. No reallocations or scattering.
82*6dbdd20aSAndroid Build Coastguard Worker //   Takes care of madvise()-ing unused memory.
83*6dbdd20aSAndroid Build Coastguard Worker 
84*6dbdd20aSAndroid Build Coastguard Worker class BufferedFrameDeserializer {
85*6dbdd20aSAndroid Build Coastguard Worker  public:
86*6dbdd20aSAndroid Build Coastguard Worker   struct ReceiveBuffer {
87*6dbdd20aSAndroid Build Coastguard Worker     char* data;
88*6dbdd20aSAndroid Build Coastguard Worker     size_t size;
89*6dbdd20aSAndroid Build Coastguard Worker   };
90*6dbdd20aSAndroid Build Coastguard Worker 
91*6dbdd20aSAndroid Build Coastguard Worker   // |max_capacity| is overridable only for tests.
92*6dbdd20aSAndroid Build Coastguard Worker   explicit BufferedFrameDeserializer(size_t max_capacity = kIPCBufferSize);
93*6dbdd20aSAndroid Build Coastguard Worker   ~BufferedFrameDeserializer();
94*6dbdd20aSAndroid Build Coastguard Worker 
95*6dbdd20aSAndroid Build Coastguard Worker   // This function doesn't really belong here as it does Serialization, unlike
96*6dbdd20aSAndroid Build Coastguard Worker   // the rest of this class. However it is so small and has so many dependencies
97*6dbdd20aSAndroid Build Coastguard Worker   // in common that doesn't justify having its own class.
98*6dbdd20aSAndroid Build Coastguard Worker   static std::string Serialize(const Frame&);
99*6dbdd20aSAndroid Build Coastguard Worker 
100*6dbdd20aSAndroid Build Coastguard Worker   // Returns a buffer that can be passed to recv(). The buffer is deliberately
101*6dbdd20aSAndroid Build Coastguard Worker   // not initialized.
102*6dbdd20aSAndroid Build Coastguard Worker   ReceiveBuffer BeginReceive();
103*6dbdd20aSAndroid Build Coastguard Worker 
104*6dbdd20aSAndroid Build Coastguard Worker   // Must be called soon after BeginReceive().
105*6dbdd20aSAndroid Build Coastguard Worker   // |recv_size| is the number of valid bytes that have been written into the
106*6dbdd20aSAndroid Build Coastguard Worker   // buffer previously returned by BeginReceive() (the return value of recv()).
107*6dbdd20aSAndroid Build Coastguard Worker   // Returns false if a header > |max_capacity| is received, in which case the
108*6dbdd20aSAndroid Build Coastguard Worker   // caller is expected to shutdown the socket and terminate the ipc.
109*6dbdd20aSAndroid Build Coastguard Worker   bool EndReceive(size_t recv_size) PERFETTO_WARN_UNUSED_RESULT;
110*6dbdd20aSAndroid Build Coastguard Worker 
111*6dbdd20aSAndroid Build Coastguard Worker   // Decodes and returns the next decoded frame in the buffer if any, nullptr
112*6dbdd20aSAndroid Build Coastguard Worker   // if no further frames have been decoded.
113*6dbdd20aSAndroid Build Coastguard Worker   std::unique_ptr<Frame> PopNextFrame();
114*6dbdd20aSAndroid Build Coastguard Worker 
capacity()115*6dbdd20aSAndroid Build Coastguard Worker   size_t capacity() const { return capacity_; }
size()116*6dbdd20aSAndroid Build Coastguard Worker   size_t size() const { return size_; }
117*6dbdd20aSAndroid Build Coastguard Worker 
118*6dbdd20aSAndroid Build Coastguard Worker  private:
119*6dbdd20aSAndroid Build Coastguard Worker   BufferedFrameDeserializer(const BufferedFrameDeserializer&) = delete;
120*6dbdd20aSAndroid Build Coastguard Worker   BufferedFrameDeserializer& operator=(const BufferedFrameDeserializer&) =
121*6dbdd20aSAndroid Build Coastguard Worker       delete;
122*6dbdd20aSAndroid Build Coastguard Worker 
123*6dbdd20aSAndroid Build Coastguard Worker   // If a valid frame is decoded it is added to |decoded_frames_|.
124*6dbdd20aSAndroid Build Coastguard Worker   void DecodeFrame(const char*, size_t);
125*6dbdd20aSAndroid Build Coastguard Worker 
buf()126*6dbdd20aSAndroid Build Coastguard Worker   char* buf() { return reinterpret_cast<char*>(buf_.Get()); }
127*6dbdd20aSAndroid Build Coastguard Worker 
128*6dbdd20aSAndroid Build Coastguard Worker   base::PagedMemory buf_;
129*6dbdd20aSAndroid Build Coastguard Worker   const size_t capacity_ = 0;  // sizeof(|buf_|).
130*6dbdd20aSAndroid Build Coastguard Worker 
131*6dbdd20aSAndroid Build Coastguard Worker   // THe number of bytes in |buf_| that contain valid data (as a result of
132*6dbdd20aSAndroid Build Coastguard Worker   // EndReceive()). This is always <= |capacity_|.
133*6dbdd20aSAndroid Build Coastguard Worker   size_t size_ = 0;
134*6dbdd20aSAndroid Build Coastguard Worker 
135*6dbdd20aSAndroid Build Coastguard Worker   std::list<std::unique_ptr<Frame>> decoded_frames_;
136*6dbdd20aSAndroid Build Coastguard Worker };
137*6dbdd20aSAndroid Build Coastguard Worker 
138*6dbdd20aSAndroid Build Coastguard Worker }  // namespace ipc
139*6dbdd20aSAndroid Build Coastguard Worker }  // namespace perfetto
140*6dbdd20aSAndroid Build Coastguard Worker 
141*6dbdd20aSAndroid Build Coastguard Worker #endif  // SRC_IPC_BUFFERED_FRAME_DESERIALIZER_H_
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