xref: /aosp_15_r20/external/perfetto/src/base/threading/thread_pool.cc (revision 6dbdd20afdafa5e3ca9b8809fa73465d530080dc)
1*6dbdd20aSAndroid Build Coastguard Worker /*
2*6dbdd20aSAndroid Build Coastguard Worker  * Copyright (C) 2023 The Android Open Source Project
3*6dbdd20aSAndroid Build Coastguard Worker  *
4*6dbdd20aSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*6dbdd20aSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*6dbdd20aSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*6dbdd20aSAndroid Build Coastguard Worker  *
8*6dbdd20aSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*6dbdd20aSAndroid Build Coastguard Worker  *
10*6dbdd20aSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*6dbdd20aSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*6dbdd20aSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*6dbdd20aSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*6dbdd20aSAndroid Build Coastguard Worker  * limitations under the License.
15*6dbdd20aSAndroid Build Coastguard Worker  */
16*6dbdd20aSAndroid Build Coastguard Worker 
17*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/threading/thread_pool.h"
18*6dbdd20aSAndroid Build Coastguard Worker #include <mutex>
19*6dbdd20aSAndroid Build Coastguard Worker #include <thread>
20*6dbdd20aSAndroid Build Coastguard Worker 
21*6dbdd20aSAndroid Build Coastguard Worker namespace perfetto {
22*6dbdd20aSAndroid Build Coastguard Worker namespace base {
23*6dbdd20aSAndroid Build Coastguard Worker 
ThreadPool(uint32_t thread_count)24*6dbdd20aSAndroid Build Coastguard Worker ThreadPool::ThreadPool(uint32_t thread_count) {
25*6dbdd20aSAndroid Build Coastguard Worker   for (uint32_t i = 0; i < thread_count; ++i) {
26*6dbdd20aSAndroid Build Coastguard Worker     threads_.emplace_back(std::bind(&ThreadPool::RunThreadLoop, this));
27*6dbdd20aSAndroid Build Coastguard Worker   }
28*6dbdd20aSAndroid Build Coastguard Worker }
29*6dbdd20aSAndroid Build Coastguard Worker 
~ThreadPool()30*6dbdd20aSAndroid Build Coastguard Worker ThreadPool::~ThreadPool() {
31*6dbdd20aSAndroid Build Coastguard Worker   {
32*6dbdd20aSAndroid Build Coastguard Worker     std::lock_guard<std::mutex> guard(mutex_);
33*6dbdd20aSAndroid Build Coastguard Worker     quit_ = true;
34*6dbdd20aSAndroid Build Coastguard Worker   }
35*6dbdd20aSAndroid Build Coastguard Worker   thread_waiter_.notify_all();
36*6dbdd20aSAndroid Build Coastguard Worker   for (auto& thread : threads_) {
37*6dbdd20aSAndroid Build Coastguard Worker     thread.join();
38*6dbdd20aSAndroid Build Coastguard Worker   }
39*6dbdd20aSAndroid Build Coastguard Worker }
40*6dbdd20aSAndroid Build Coastguard Worker 
PostTask(std::function<void ()> fn)41*6dbdd20aSAndroid Build Coastguard Worker void ThreadPool::PostTask(std::function<void()> fn) {
42*6dbdd20aSAndroid Build Coastguard Worker   std::lock_guard<std::mutex> guard(mutex_);
43*6dbdd20aSAndroid Build Coastguard Worker   pending_tasks_.emplace_back(std::move(fn));
44*6dbdd20aSAndroid Build Coastguard Worker   if (thread_waiting_count_ == 0) {
45*6dbdd20aSAndroid Build Coastguard Worker     return;
46*6dbdd20aSAndroid Build Coastguard Worker   }
47*6dbdd20aSAndroid Build Coastguard Worker   thread_waiter_.notify_one();
48*6dbdd20aSAndroid Build Coastguard Worker }
49*6dbdd20aSAndroid Build Coastguard Worker 
RunThreadLoop()50*6dbdd20aSAndroid Build Coastguard Worker void ThreadPool::RunThreadLoop() PERFETTO_NO_THREAD_SAFETY_ANALYSIS {
51*6dbdd20aSAndroid Build Coastguard Worker   // 'std::unique_lock' lock doesn't work well with thread annotations
52*6dbdd20aSAndroid Build Coastguard Worker   // (see https://github.com/llvm/llvm-project/issues/63239),
53*6dbdd20aSAndroid Build Coastguard Worker   // so we suppress thread safety static analysis for this method.
54*6dbdd20aSAndroid Build Coastguard Worker   for (;;) {
55*6dbdd20aSAndroid Build Coastguard Worker     std::function<void()> fn;
56*6dbdd20aSAndroid Build Coastguard Worker     {
57*6dbdd20aSAndroid Build Coastguard Worker       std::unique_lock<std::mutex> guard(mutex_);
58*6dbdd20aSAndroid Build Coastguard Worker       if (quit_) {
59*6dbdd20aSAndroid Build Coastguard Worker         return;
60*6dbdd20aSAndroid Build Coastguard Worker       }
61*6dbdd20aSAndroid Build Coastguard Worker       if (pending_tasks_.empty()) {
62*6dbdd20aSAndroid Build Coastguard Worker         thread_waiting_count_++;
63*6dbdd20aSAndroid Build Coastguard Worker         thread_waiter_.wait(guard,
64*6dbdd20aSAndroid Build Coastguard Worker                             [this]() PERFETTO_EXCLUSIVE_LOCKS_REQUIRED(mutex_) {
65*6dbdd20aSAndroid Build Coastguard Worker                               return quit_ || !pending_tasks_.empty();
66*6dbdd20aSAndroid Build Coastguard Worker                             });
67*6dbdd20aSAndroid Build Coastguard Worker         thread_waiting_count_--;
68*6dbdd20aSAndroid Build Coastguard Worker         continue;
69*6dbdd20aSAndroid Build Coastguard Worker       }
70*6dbdd20aSAndroid Build Coastguard Worker       fn = std::move(pending_tasks_.front());
71*6dbdd20aSAndroid Build Coastguard Worker       pending_tasks_.pop_front();
72*6dbdd20aSAndroid Build Coastguard Worker     }
73*6dbdd20aSAndroid Build Coastguard Worker     fn();
74*6dbdd20aSAndroid Build Coastguard Worker   }
75*6dbdd20aSAndroid Build Coastguard Worker }
76*6dbdd20aSAndroid Build Coastguard Worker 
77*6dbdd20aSAndroid Build Coastguard Worker }  // namespace base
78*6dbdd20aSAndroid Build Coastguard Worker }  // namespace perfetto
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