1*6dbdd20aSAndroid Build Coastguard Worker /* 2*6dbdd20aSAndroid Build Coastguard Worker * Copyright (C) 2023 The Android Open Source Project 3*6dbdd20aSAndroid Build Coastguard Worker * 4*6dbdd20aSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*6dbdd20aSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*6dbdd20aSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*6dbdd20aSAndroid Build Coastguard Worker * 8*6dbdd20aSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*6dbdd20aSAndroid Build Coastguard Worker * 10*6dbdd20aSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*6dbdd20aSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*6dbdd20aSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*6dbdd20aSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*6dbdd20aSAndroid Build Coastguard Worker * limitations under the License. 15*6dbdd20aSAndroid Build Coastguard Worker */ 16*6dbdd20aSAndroid Build Coastguard Worker 17*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/threading/thread_pool.h" 18*6dbdd20aSAndroid Build Coastguard Worker #include <mutex> 19*6dbdd20aSAndroid Build Coastguard Worker #include <thread> 20*6dbdd20aSAndroid Build Coastguard Worker 21*6dbdd20aSAndroid Build Coastguard Worker namespace perfetto { 22*6dbdd20aSAndroid Build Coastguard Worker namespace base { 23*6dbdd20aSAndroid Build Coastguard Worker ThreadPool(uint32_t thread_count)24*6dbdd20aSAndroid Build Coastguard WorkerThreadPool::ThreadPool(uint32_t thread_count) { 25*6dbdd20aSAndroid Build Coastguard Worker for (uint32_t i = 0; i < thread_count; ++i) { 26*6dbdd20aSAndroid Build Coastguard Worker threads_.emplace_back(std::bind(&ThreadPool::RunThreadLoop, this)); 27*6dbdd20aSAndroid Build Coastguard Worker } 28*6dbdd20aSAndroid Build Coastguard Worker } 29*6dbdd20aSAndroid Build Coastguard Worker ~ThreadPool()30*6dbdd20aSAndroid Build Coastguard WorkerThreadPool::~ThreadPool() { 31*6dbdd20aSAndroid Build Coastguard Worker { 32*6dbdd20aSAndroid Build Coastguard Worker std::lock_guard<std::mutex> guard(mutex_); 33*6dbdd20aSAndroid Build Coastguard Worker quit_ = true; 34*6dbdd20aSAndroid Build Coastguard Worker } 35*6dbdd20aSAndroid Build Coastguard Worker thread_waiter_.notify_all(); 36*6dbdd20aSAndroid Build Coastguard Worker for (auto& thread : threads_) { 37*6dbdd20aSAndroid Build Coastguard Worker thread.join(); 38*6dbdd20aSAndroid Build Coastguard Worker } 39*6dbdd20aSAndroid Build Coastguard Worker } 40*6dbdd20aSAndroid Build Coastguard Worker PostTask(std::function<void ()> fn)41*6dbdd20aSAndroid Build Coastguard Workervoid ThreadPool::PostTask(std::function<void()> fn) { 42*6dbdd20aSAndroid Build Coastguard Worker std::lock_guard<std::mutex> guard(mutex_); 43*6dbdd20aSAndroid Build Coastguard Worker pending_tasks_.emplace_back(std::move(fn)); 44*6dbdd20aSAndroid Build Coastguard Worker if (thread_waiting_count_ == 0) { 45*6dbdd20aSAndroid Build Coastguard Worker return; 46*6dbdd20aSAndroid Build Coastguard Worker } 47*6dbdd20aSAndroid Build Coastguard Worker thread_waiter_.notify_one(); 48*6dbdd20aSAndroid Build Coastguard Worker } 49*6dbdd20aSAndroid Build Coastguard Worker RunThreadLoop()50*6dbdd20aSAndroid Build Coastguard Workervoid ThreadPool::RunThreadLoop() PERFETTO_NO_THREAD_SAFETY_ANALYSIS { 51*6dbdd20aSAndroid Build Coastguard Worker // 'std::unique_lock' lock doesn't work well with thread annotations 52*6dbdd20aSAndroid Build Coastguard Worker // (see https://github.com/llvm/llvm-project/issues/63239), 53*6dbdd20aSAndroid Build Coastguard Worker // so we suppress thread safety static analysis for this method. 54*6dbdd20aSAndroid Build Coastguard Worker for (;;) { 55*6dbdd20aSAndroid Build Coastguard Worker std::function<void()> fn; 56*6dbdd20aSAndroid Build Coastguard Worker { 57*6dbdd20aSAndroid Build Coastguard Worker std::unique_lock<std::mutex> guard(mutex_); 58*6dbdd20aSAndroid Build Coastguard Worker if (quit_) { 59*6dbdd20aSAndroid Build Coastguard Worker return; 60*6dbdd20aSAndroid Build Coastguard Worker } 61*6dbdd20aSAndroid Build Coastguard Worker if (pending_tasks_.empty()) { 62*6dbdd20aSAndroid Build Coastguard Worker thread_waiting_count_++; 63*6dbdd20aSAndroid Build Coastguard Worker thread_waiter_.wait(guard, 64*6dbdd20aSAndroid Build Coastguard Worker [this]() PERFETTO_EXCLUSIVE_LOCKS_REQUIRED(mutex_) { 65*6dbdd20aSAndroid Build Coastguard Worker return quit_ || !pending_tasks_.empty(); 66*6dbdd20aSAndroid Build Coastguard Worker }); 67*6dbdd20aSAndroid Build Coastguard Worker thread_waiting_count_--; 68*6dbdd20aSAndroid Build Coastguard Worker continue; 69*6dbdd20aSAndroid Build Coastguard Worker } 70*6dbdd20aSAndroid Build Coastguard Worker fn = std::move(pending_tasks_.front()); 71*6dbdd20aSAndroid Build Coastguard Worker pending_tasks_.pop_front(); 72*6dbdd20aSAndroid Build Coastguard Worker } 73*6dbdd20aSAndroid Build Coastguard Worker fn(); 74*6dbdd20aSAndroid Build Coastguard Worker } 75*6dbdd20aSAndroid Build Coastguard Worker } 76*6dbdd20aSAndroid Build Coastguard Worker 77*6dbdd20aSAndroid Build Coastguard Worker } // namespace base 78*6dbdd20aSAndroid Build Coastguard Worker } // namespace perfetto 79