1*6dbdd20aSAndroid Build Coastguard Worker /*
2*6dbdd20aSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project
3*6dbdd20aSAndroid Build Coastguard Worker *
4*6dbdd20aSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*6dbdd20aSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*6dbdd20aSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*6dbdd20aSAndroid Build Coastguard Worker *
8*6dbdd20aSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*6dbdd20aSAndroid Build Coastguard Worker *
10*6dbdd20aSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*6dbdd20aSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*6dbdd20aSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*6dbdd20aSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*6dbdd20aSAndroid Build Coastguard Worker * limitations under the License.
15*6dbdd20aSAndroid Build Coastguard Worker */
16*6dbdd20aSAndroid Build Coastguard Worker
17*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/base/thread_utils.h"
18*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/thread_utils.h"
19*6dbdd20aSAndroid Build Coastguard Worker
20*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/base/build_config.h"
21*6dbdd20aSAndroid Build Coastguard Worker
22*6dbdd20aSAndroid Build Coastguard Worker #if PERFETTO_BUILDFLAG(PERFETTO_OS_FUCHSIA)
23*6dbdd20aSAndroid Build Coastguard Worker #include <zircon/process.h>
24*6dbdd20aSAndroid Build Coastguard Worker #include <zircon/syscalls.h>
25*6dbdd20aSAndroid Build Coastguard Worker #include <zircon/types.h>
26*6dbdd20aSAndroid Build Coastguard Worker #elif PERFETTO_BUILDFLAG(PERFETTO_OS_WIN)
27*6dbdd20aSAndroid Build Coastguard Worker #include <Windows.h>
28*6dbdd20aSAndroid Build Coastguard Worker #endif
29*6dbdd20aSAndroid Build Coastguard Worker
30*6dbdd20aSAndroid Build Coastguard Worker namespace perfetto {
31*6dbdd20aSAndroid Build Coastguard Worker namespace base {
32*6dbdd20aSAndroid Build Coastguard Worker
33*6dbdd20aSAndroid Build Coastguard Worker #if PERFETTO_BUILDFLAG(PERFETTO_OS_FUCHSIA)
ResolveThreadId()34*6dbdd20aSAndroid Build Coastguard Worker static PlatformThreadId ResolveThreadId() {
35*6dbdd20aSAndroid Build Coastguard Worker zx_info_handle_basic_t basic;
36*6dbdd20aSAndroid Build Coastguard Worker return (zx_object_get_info(zx_thread_self(), ZX_INFO_HANDLE_BASIC, &basic,
37*6dbdd20aSAndroid Build Coastguard Worker sizeof(basic), nullptr, nullptr) == ZX_OK)
38*6dbdd20aSAndroid Build Coastguard Worker ? basic.koid
39*6dbdd20aSAndroid Build Coastguard Worker : ZX_KOID_INVALID;
40*6dbdd20aSAndroid Build Coastguard Worker }
GetThreadId()41*6dbdd20aSAndroid Build Coastguard Worker PlatformThreadId GetThreadId() {
42*6dbdd20aSAndroid Build Coastguard Worker thread_local static PlatformThreadId thread_id = ResolveThreadId();
43*6dbdd20aSAndroid Build Coastguard Worker return thread_id;
44*6dbdd20aSAndroid Build Coastguard Worker }
45*6dbdd20aSAndroid Build Coastguard Worker
46*6dbdd20aSAndroid Build Coastguard Worker #elif PERFETTO_BUILDFLAG(PERFETTO_OS_WIN)
47*6dbdd20aSAndroid Build Coastguard Worker
48*6dbdd20aSAndroid Build Coastguard Worker // The SetThreadDescription API was brought in version 1607 of Windows 10.
49*6dbdd20aSAndroid Build Coastguard Worker typedef HRESULT(WINAPI* SetThreadDescription)(HANDLE hThread,
50*6dbdd20aSAndroid Build Coastguard Worker PCWSTR lpThreadDescription);
51*6dbdd20aSAndroid Build Coastguard Worker
52*6dbdd20aSAndroid Build Coastguard Worker // The SetThreadDescription API was brought in version 1607 of Windows 10.
53*6dbdd20aSAndroid Build Coastguard Worker typedef HRESULT(WINAPI* GetThreadDescription)(HANDLE hThread,
54*6dbdd20aSAndroid Build Coastguard Worker PWSTR* ppszThreadDescription);
55*6dbdd20aSAndroid Build Coastguard Worker
56*6dbdd20aSAndroid Build Coastguard Worker bool MaybeSetThreadName(const std::string& name) {
57*6dbdd20aSAndroid Build Coastguard Worker // The SetThreadDescription API works even if no debugger is attached.
58*6dbdd20aSAndroid Build Coastguard Worker static auto set_thread_description_func =
59*6dbdd20aSAndroid Build Coastguard Worker reinterpret_cast<SetThreadDescription>(
60*6dbdd20aSAndroid Build Coastguard Worker reinterpret_cast<void*>(::GetProcAddress(
61*6dbdd20aSAndroid Build Coastguard Worker ::GetModuleHandleA("Kernel32.dll"), "SetThreadDescription")));
62*6dbdd20aSAndroid Build Coastguard Worker if (!set_thread_description_func) {
63*6dbdd20aSAndroid Build Coastguard Worker return false;
64*6dbdd20aSAndroid Build Coastguard Worker }
65*6dbdd20aSAndroid Build Coastguard Worker std::wstring wide_thread_name;
66*6dbdd20aSAndroid Build Coastguard Worker if (!UTF8ToWide(name, wide_thread_name)) {
67*6dbdd20aSAndroid Build Coastguard Worker return false;
68*6dbdd20aSAndroid Build Coastguard Worker }
69*6dbdd20aSAndroid Build Coastguard Worker HRESULT result = set_thread_description_func(::GetCurrentThread(),
70*6dbdd20aSAndroid Build Coastguard Worker wide_thread_name.c_str());
71*6dbdd20aSAndroid Build Coastguard Worker return !FAILED(result);
72*6dbdd20aSAndroid Build Coastguard Worker }
73*6dbdd20aSAndroid Build Coastguard Worker
74*6dbdd20aSAndroid Build Coastguard Worker bool GetThreadName(std::string& out_result) {
75*6dbdd20aSAndroid Build Coastguard Worker static auto get_thread_description_func =
76*6dbdd20aSAndroid Build Coastguard Worker reinterpret_cast<GetThreadDescription>(
77*6dbdd20aSAndroid Build Coastguard Worker reinterpret_cast<void*>(::GetProcAddress(
78*6dbdd20aSAndroid Build Coastguard Worker ::GetModuleHandleA("Kernel32.dll"), "GetThreadDescription")));
79*6dbdd20aSAndroid Build Coastguard Worker if (!get_thread_description_func) {
80*6dbdd20aSAndroid Build Coastguard Worker return false;
81*6dbdd20aSAndroid Build Coastguard Worker }
82*6dbdd20aSAndroid Build Coastguard Worker wchar_t* wide_thread_name;
83*6dbdd20aSAndroid Build Coastguard Worker HRESULT result =
84*6dbdd20aSAndroid Build Coastguard Worker get_thread_description_func(::GetCurrentThread(), &wide_thread_name);
85*6dbdd20aSAndroid Build Coastguard Worker if (SUCCEEDED(result)) {
86*6dbdd20aSAndroid Build Coastguard Worker bool success = WideToUTF8(std::wstring(wide_thread_name), out_result);
87*6dbdd20aSAndroid Build Coastguard Worker LocalFree(wide_thread_name);
88*6dbdd20aSAndroid Build Coastguard Worker return success;
89*6dbdd20aSAndroid Build Coastguard Worker }
90*6dbdd20aSAndroid Build Coastguard Worker return false;
91*6dbdd20aSAndroid Build Coastguard Worker }
92*6dbdd20aSAndroid Build Coastguard Worker
93*6dbdd20aSAndroid Build Coastguard Worker #endif // PERFETTO_BUILDFLAG(PERFETTO_OS_FUCHSIA)
94*6dbdd20aSAndroid Build Coastguard Worker
95*6dbdd20aSAndroid Build Coastguard Worker } // namespace base
96*6dbdd20aSAndroid Build Coastguard Worker } // namespace perfetto
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