1*6dbdd20aSAndroid Build Coastguard Worker /* 2*6dbdd20aSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project 3*6dbdd20aSAndroid Build Coastguard Worker * 4*6dbdd20aSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*6dbdd20aSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*6dbdd20aSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*6dbdd20aSAndroid Build Coastguard Worker * 8*6dbdd20aSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*6dbdd20aSAndroid Build Coastguard Worker * 10*6dbdd20aSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*6dbdd20aSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*6dbdd20aSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*6dbdd20aSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*6dbdd20aSAndroid Build Coastguard Worker * limitations under the License. 15*6dbdd20aSAndroid Build Coastguard Worker */ 16*6dbdd20aSAndroid Build Coastguard Worker 17*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/thread_checker.h" 18*6dbdd20aSAndroid Build Coastguard Worker 19*6dbdd20aSAndroid Build Coastguard Worker #if PERFETTO_BUILDFLAG(PERFETTO_OS_WIN) 20*6dbdd20aSAndroid Build Coastguard Worker #include <Windows.h> 21*6dbdd20aSAndroid Build Coastguard Worker #endif 22*6dbdd20aSAndroid Build Coastguard Worker 23*6dbdd20aSAndroid Build Coastguard Worker namespace perfetto { 24*6dbdd20aSAndroid Build Coastguard Worker namespace base { 25*6dbdd20aSAndroid Build Coastguard Worker 26*6dbdd20aSAndroid Build Coastguard Worker namespace { 27*6dbdd20aSAndroid Build Coastguard Worker constexpr ThreadID kDetached{}; 28*6dbdd20aSAndroid Build Coastguard Worker CurrentThreadId()29*6dbdd20aSAndroid Build Coastguard WorkerThreadID CurrentThreadId() { 30*6dbdd20aSAndroid Build Coastguard Worker #if PERFETTO_BUILDFLAG(PERFETTO_OS_WIN) 31*6dbdd20aSAndroid Build Coastguard Worker return ::GetCurrentThreadId(); 32*6dbdd20aSAndroid Build Coastguard Worker #else 33*6dbdd20aSAndroid Build Coastguard Worker return pthread_self(); 34*6dbdd20aSAndroid Build Coastguard Worker #endif 35*6dbdd20aSAndroid Build Coastguard Worker } 36*6dbdd20aSAndroid Build Coastguard Worker } // namespace 37*6dbdd20aSAndroid Build Coastguard Worker ThreadChecker()38*6dbdd20aSAndroid Build Coastguard WorkerThreadChecker::ThreadChecker() { 39*6dbdd20aSAndroid Build Coastguard Worker thread_id_.store(CurrentThreadId()); 40*6dbdd20aSAndroid Build Coastguard Worker } 41*6dbdd20aSAndroid Build Coastguard Worker 42*6dbdd20aSAndroid Build Coastguard Worker ThreadChecker::~ThreadChecker() = default; 43*6dbdd20aSAndroid Build Coastguard Worker ThreadChecker(const ThreadChecker & other)44*6dbdd20aSAndroid Build Coastguard WorkerThreadChecker::ThreadChecker(const ThreadChecker& other) { 45*6dbdd20aSAndroid Build Coastguard Worker thread_id_ = other.thread_id_.load(); 46*6dbdd20aSAndroid Build Coastguard Worker } 47*6dbdd20aSAndroid Build Coastguard Worker operator =(const ThreadChecker & other)48*6dbdd20aSAndroid Build Coastguard WorkerThreadChecker& ThreadChecker::operator=(const ThreadChecker& other) { 49*6dbdd20aSAndroid Build Coastguard Worker thread_id_ = other.thread_id_.load(); 50*6dbdd20aSAndroid Build Coastguard Worker return *this; 51*6dbdd20aSAndroid Build Coastguard Worker } 52*6dbdd20aSAndroid Build Coastguard Worker CalledOnValidThread() const53*6dbdd20aSAndroid Build Coastguard Workerbool ThreadChecker::CalledOnValidThread() const { 54*6dbdd20aSAndroid Build Coastguard Worker auto self = CurrentThreadId(); 55*6dbdd20aSAndroid Build Coastguard Worker 56*6dbdd20aSAndroid Build Coastguard Worker // Will re-attach if previously detached using DetachFromThread(). 57*6dbdd20aSAndroid Build Coastguard Worker auto prev_value = kDetached; 58*6dbdd20aSAndroid Build Coastguard Worker if (thread_id_.compare_exchange_strong(prev_value, self)) 59*6dbdd20aSAndroid Build Coastguard Worker return true; 60*6dbdd20aSAndroid Build Coastguard Worker return prev_value == self; 61*6dbdd20aSAndroid Build Coastguard Worker } 62*6dbdd20aSAndroid Build Coastguard Worker DetachFromThread()63*6dbdd20aSAndroid Build Coastguard Workervoid ThreadChecker::DetachFromThread() { 64*6dbdd20aSAndroid Build Coastguard Worker thread_id_.store(kDetached); 65*6dbdd20aSAndroid Build Coastguard Worker } 66*6dbdd20aSAndroid Build Coastguard Worker 67*6dbdd20aSAndroid Build Coastguard Worker } // namespace base 68*6dbdd20aSAndroid Build Coastguard Worker } // namespace perfetto 69