xref: /aosp_15_r20/external/perfetto/src/base/event_fd.cc (revision 6dbdd20afdafa5e3ca9b8809fa73465d530080dc)
1*6dbdd20aSAndroid Build Coastguard Worker /*
2*6dbdd20aSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*6dbdd20aSAndroid Build Coastguard Worker  *
4*6dbdd20aSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*6dbdd20aSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*6dbdd20aSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*6dbdd20aSAndroid Build Coastguard Worker  *
8*6dbdd20aSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*6dbdd20aSAndroid Build Coastguard Worker  *
10*6dbdd20aSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*6dbdd20aSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*6dbdd20aSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*6dbdd20aSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*6dbdd20aSAndroid Build Coastguard Worker  * limitations under the License.
15*6dbdd20aSAndroid Build Coastguard Worker  */
16*6dbdd20aSAndroid Build Coastguard Worker 
17*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/base/build_config.h"
18*6dbdd20aSAndroid Build Coastguard Worker 
19*6dbdd20aSAndroid Build Coastguard Worker #include <errno.h>
20*6dbdd20aSAndroid Build Coastguard Worker #include <stdint.h>
21*6dbdd20aSAndroid Build Coastguard Worker 
22*6dbdd20aSAndroid Build Coastguard Worker #if PERFETTO_BUILDFLAG(PERFETTO_OS_WIN)
23*6dbdd20aSAndroid Build Coastguard Worker #include <Windows.h>
24*6dbdd20aSAndroid Build Coastguard Worker #include <synchapi.h>
25*6dbdd20aSAndroid Build Coastguard Worker #elif PERFETTO_BUILDFLAG(PERFETTO_OS_LINUX) || \
26*6dbdd20aSAndroid Build Coastguard Worker     PERFETTO_BUILDFLAG(PERFETTO_OS_ANDROID)
27*6dbdd20aSAndroid Build Coastguard Worker #include <sys/eventfd.h>
28*6dbdd20aSAndroid Build Coastguard Worker #include <unistd.h>
29*6dbdd20aSAndroid Build Coastguard Worker #else  // Mac, Fuchsia and other non-Linux UNIXes
30*6dbdd20aSAndroid Build Coastguard Worker #include <unistd.h>
31*6dbdd20aSAndroid Build Coastguard Worker #endif
32*6dbdd20aSAndroid Build Coastguard Worker 
33*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/base/logging.h"
34*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/event_fd.h"
35*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/pipe.h"
36*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/utils.h"
37*6dbdd20aSAndroid Build Coastguard Worker 
38*6dbdd20aSAndroid Build Coastguard Worker namespace perfetto {
39*6dbdd20aSAndroid Build Coastguard Worker namespace base {
40*6dbdd20aSAndroid Build Coastguard Worker 
41*6dbdd20aSAndroid Build Coastguard Worker EventFd::~EventFd() = default;
42*6dbdd20aSAndroid Build Coastguard Worker 
43*6dbdd20aSAndroid Build Coastguard Worker #if PERFETTO_BUILDFLAG(PERFETTO_OS_WIN)
EventFd()44*6dbdd20aSAndroid Build Coastguard Worker EventFd::EventFd() {
45*6dbdd20aSAndroid Build Coastguard Worker   event_handle_.reset(
46*6dbdd20aSAndroid Build Coastguard Worker       CreateEventA(/*lpEventAttributes=*/nullptr, /*bManualReset=*/true,
47*6dbdd20aSAndroid Build Coastguard Worker                    /*bInitialState=*/false, /*bInitialState=*/nullptr));
48*6dbdd20aSAndroid Build Coastguard Worker }
49*6dbdd20aSAndroid Build Coastguard Worker 
Notify()50*6dbdd20aSAndroid Build Coastguard Worker void EventFd::Notify() {
51*6dbdd20aSAndroid Build Coastguard Worker   if (!SetEvent(event_handle_.get()))  // 0: fail, !0: success, unlike UNIX.
52*6dbdd20aSAndroid Build Coastguard Worker     PERFETTO_DFATAL("EventFd::Notify()");
53*6dbdd20aSAndroid Build Coastguard Worker }
54*6dbdd20aSAndroid Build Coastguard Worker 
Clear()55*6dbdd20aSAndroid Build Coastguard Worker void EventFd::Clear() {
56*6dbdd20aSAndroid Build Coastguard Worker   if (!ResetEvent(event_handle_.get()))  // 0: fail, !0: success, unlike UNIX.
57*6dbdd20aSAndroid Build Coastguard Worker     PERFETTO_DFATAL("EventFd::Clear()");
58*6dbdd20aSAndroid Build Coastguard Worker }
59*6dbdd20aSAndroid Build Coastguard Worker 
60*6dbdd20aSAndroid Build Coastguard Worker #elif PERFETTO_BUILDFLAG(PERFETTO_OS_LINUX) || \
61*6dbdd20aSAndroid Build Coastguard Worker     PERFETTO_BUILDFLAG(PERFETTO_OS_ANDROID)
62*6dbdd20aSAndroid Build Coastguard Worker 
EventFd()63*6dbdd20aSAndroid Build Coastguard Worker EventFd::EventFd() {
64*6dbdd20aSAndroid Build Coastguard Worker   event_handle_.reset(eventfd(/*initval=*/0, EFD_CLOEXEC | EFD_NONBLOCK));
65*6dbdd20aSAndroid Build Coastguard Worker   PERFETTO_CHECK(event_handle_);
66*6dbdd20aSAndroid Build Coastguard Worker }
67*6dbdd20aSAndroid Build Coastguard Worker 
Notify()68*6dbdd20aSAndroid Build Coastguard Worker void EventFd::Notify() {
69*6dbdd20aSAndroid Build Coastguard Worker   const uint64_t value = 1;
70*6dbdd20aSAndroid Build Coastguard Worker   ssize_t ret = write(event_handle_.get(), &value, sizeof(value));
71*6dbdd20aSAndroid Build Coastguard Worker   if (ret <= 0 && errno != EAGAIN)
72*6dbdd20aSAndroid Build Coastguard Worker     PERFETTO_DFATAL("EventFd::Notify()");
73*6dbdd20aSAndroid Build Coastguard Worker }
74*6dbdd20aSAndroid Build Coastguard Worker 
Clear()75*6dbdd20aSAndroid Build Coastguard Worker void EventFd::Clear() {
76*6dbdd20aSAndroid Build Coastguard Worker   uint64_t value;
77*6dbdd20aSAndroid Build Coastguard Worker   ssize_t ret =
78*6dbdd20aSAndroid Build Coastguard Worker       PERFETTO_EINTR(read(event_handle_.get(), &value, sizeof(value)));
79*6dbdd20aSAndroid Build Coastguard Worker   if (ret <= 0 && errno != EAGAIN)
80*6dbdd20aSAndroid Build Coastguard Worker     PERFETTO_DFATAL("EventFd::Clear()");
81*6dbdd20aSAndroid Build Coastguard Worker }
82*6dbdd20aSAndroid Build Coastguard Worker 
83*6dbdd20aSAndroid Build Coastguard Worker #else
84*6dbdd20aSAndroid Build Coastguard Worker 
EventFd()85*6dbdd20aSAndroid Build Coastguard Worker EventFd::EventFd() {
86*6dbdd20aSAndroid Build Coastguard Worker   // Make the pipe non-blocking so that we never block the waking thread (either
87*6dbdd20aSAndroid Build Coastguard Worker   // the main thread or another one) when scheduling a wake-up.
88*6dbdd20aSAndroid Build Coastguard Worker   Pipe pipe = Pipe::Create(Pipe::kBothNonBlock);
89*6dbdd20aSAndroid Build Coastguard Worker   event_handle_ = ScopedPlatformHandle(std::move(pipe.rd).release());
90*6dbdd20aSAndroid Build Coastguard Worker   write_fd_ = std::move(pipe.wr);
91*6dbdd20aSAndroid Build Coastguard Worker }
92*6dbdd20aSAndroid Build Coastguard Worker 
Notify()93*6dbdd20aSAndroid Build Coastguard Worker void EventFd::Notify() {
94*6dbdd20aSAndroid Build Coastguard Worker   const uint64_t value = 1;
95*6dbdd20aSAndroid Build Coastguard Worker   ssize_t ret = write(write_fd_.get(), &value, sizeof(uint8_t));
96*6dbdd20aSAndroid Build Coastguard Worker   if (ret <= 0 && errno != EAGAIN)
97*6dbdd20aSAndroid Build Coastguard Worker     PERFETTO_DFATAL("EventFd::Notify()");
98*6dbdd20aSAndroid Build Coastguard Worker }
99*6dbdd20aSAndroid Build Coastguard Worker 
Clear()100*6dbdd20aSAndroid Build Coastguard Worker void EventFd::Clear() {
101*6dbdd20aSAndroid Build Coastguard Worker   // Drain the byte(s) written to the wake-up pipe. We can potentially read
102*6dbdd20aSAndroid Build Coastguard Worker   // more than one byte if several wake-ups have been scheduled.
103*6dbdd20aSAndroid Build Coastguard Worker   char buffer[16];
104*6dbdd20aSAndroid Build Coastguard Worker   ssize_t ret =
105*6dbdd20aSAndroid Build Coastguard Worker       PERFETTO_EINTR(read(event_handle_.get(), &buffer[0], sizeof(buffer)));
106*6dbdd20aSAndroid Build Coastguard Worker   if (ret <= 0 && errno != EAGAIN)
107*6dbdd20aSAndroid Build Coastguard Worker     PERFETTO_DFATAL("EventFd::Clear()");
108*6dbdd20aSAndroid Build Coastguard Worker }
109*6dbdd20aSAndroid Build Coastguard Worker #endif
110*6dbdd20aSAndroid Build Coastguard Worker 
111*6dbdd20aSAndroid Build Coastguard Worker }  // namespace base
112*6dbdd20aSAndroid Build Coastguard Worker }  // namespace perfetto
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