1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2017 The PDFium Authors 2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file. 4*3ac0a46fSAndroid Build Coastguard Worker 5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 6*3ac0a46fSAndroid Build Coastguard Worker 7*3ac0a46fSAndroid Build Coastguard Worker #ifndef XFA_FXFA_PARSER_CXFA_RECTANGLE_H_ 8*3ac0a46fSAndroid Build Coastguard Worker #define XFA_FXFA_PARSER_CXFA_RECTANGLE_H_ 9*3ac0a46fSAndroid Build Coastguard Worker 10*3ac0a46fSAndroid Build Coastguard Worker #include <vector> 11*3ac0a46fSAndroid Build Coastguard Worker 12*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fgas/graphics/cfgas_gepath.h" 13*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/parser/cxfa_box.h" 14*3ac0a46fSAndroid Build Coastguard Worker 15*3ac0a46fSAndroid Build Coastguard Worker class CXFA_Rectangle : public CXFA_Box { 16*3ac0a46fSAndroid Build Coastguard Worker public: 17*3ac0a46fSAndroid Build Coastguard Worker static CXFA_Rectangle* FromNode(CXFA_Node* pNode); 18*3ac0a46fSAndroid Build Coastguard Worker 19*3ac0a46fSAndroid Build Coastguard Worker CONSTRUCT_VIA_MAKE_GARBAGE_COLLECTED; 20*3ac0a46fSAndroid Build Coastguard Worker ~CXFA_Rectangle() override; 21*3ac0a46fSAndroid Build Coastguard Worker 22*3ac0a46fSAndroid Build Coastguard Worker void GetFillPath(const std::vector<CXFA_Stroke*>& strokes, 23*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtWidget, 24*3ac0a46fSAndroid Build Coastguard Worker CFGAS_GEPath* fillPath); 25*3ac0a46fSAndroid Build Coastguard Worker void Draw(const std::vector<CXFA_Stroke*>& strokes, 26*3ac0a46fSAndroid Build Coastguard Worker CFGAS_GEGraphics* pGS, 27*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF rtWidget, 28*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 29*3ac0a46fSAndroid Build Coastguard Worker 30*3ac0a46fSAndroid Build Coastguard Worker protected: 31*3ac0a46fSAndroid Build Coastguard Worker CXFA_Rectangle(CXFA_Document* doc, XFA_PacketType packet); 32*3ac0a46fSAndroid Build Coastguard Worker CXFA_Rectangle(CXFA_Document* pDoc, 33*3ac0a46fSAndroid Build Coastguard Worker XFA_PacketType ePacket, 34*3ac0a46fSAndroid Build Coastguard Worker Mask<XFA_XDPPACKET> validPackets, 35*3ac0a46fSAndroid Build Coastguard Worker XFA_ObjectType oType, 36*3ac0a46fSAndroid Build Coastguard Worker XFA_Element eType, 37*3ac0a46fSAndroid Build Coastguard Worker pdfium::span<const PropertyData> properties, 38*3ac0a46fSAndroid Build Coastguard Worker pdfium::span<const AttributeData> attributes, 39*3ac0a46fSAndroid Build Coastguard Worker CJX_Object* js_node); 40*3ac0a46fSAndroid Build Coastguard Worker 41*3ac0a46fSAndroid Build Coastguard Worker void Stroke(const std::vector<CXFA_Stroke*>& strokes, 42*3ac0a46fSAndroid Build Coastguard Worker CFGAS_GEGraphics* pGS, 43*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF rtWidget, 44*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 45*3ac0a46fSAndroid Build Coastguard Worker void StrokeEmbossed(CFGAS_GEGraphics* pGS, 46*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF rt, 47*3ac0a46fSAndroid Build Coastguard Worker float fThickness, 48*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 49*3ac0a46fSAndroid Build Coastguard Worker void StrokeLowered(CFGAS_GEGraphics* pGS, 50*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF rt, 51*3ac0a46fSAndroid Build Coastguard Worker float fThickness, 52*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 53*3ac0a46fSAndroid Build Coastguard Worker void StrokeRaised(CFGAS_GEGraphics* pGS, 54*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF rt, 55*3ac0a46fSAndroid Build Coastguard Worker float fThickness, 56*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 57*3ac0a46fSAndroid Build Coastguard Worker void StrokeEtched(CFGAS_GEGraphics* pGS, 58*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF rt, 59*3ac0a46fSAndroid Build Coastguard Worker float fThickness, 60*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 61*3ac0a46fSAndroid Build Coastguard Worker void StrokeRect(CFGAS_GEGraphics* pGraphic, 62*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rt, 63*3ac0a46fSAndroid Build Coastguard Worker float fLineWidth, 64*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix, 65*3ac0a46fSAndroid Build Coastguard Worker FX_ARGB argbTopLeft, 66*3ac0a46fSAndroid Build Coastguard Worker FX_ARGB argbBottomRight); 67*3ac0a46fSAndroid Build Coastguard Worker void GetPath(const std::vector<CXFA_Stroke*>& strokes, 68*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF rtWidget, 69*3ac0a46fSAndroid Build Coastguard Worker CFGAS_GEPath& path, 70*3ac0a46fSAndroid Build Coastguard Worker int32_t nIndex, 71*3ac0a46fSAndroid Build Coastguard Worker bool bStart, 72*3ac0a46fSAndroid Build Coastguard Worker bool bCorner); 73*3ac0a46fSAndroid Build Coastguard Worker }; 74*3ac0a46fSAndroid Build Coastguard Worker 75*3ac0a46fSAndroid Build Coastguard Worker #endif // XFA_FXFA_PARSER_CXFA_RECTANGLE_H_ 76