1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2017 The PDFium Authors 2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file. 4*3ac0a46fSAndroid Build Coastguard Worker 5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 6*3ac0a46fSAndroid Build Coastguard Worker 7*3ac0a46fSAndroid Build Coastguard Worker #ifndef XFA_FXFA_PARSER_CXFA_FILL_H_ 8*3ac0a46fSAndroid Build Coastguard Worker #define XFA_FXFA_PARSER_CXFA_FILL_H_ 9*3ac0a46fSAndroid Build Coastguard Worker 10*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxcrt/fx_coordinates.h" 11*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxge/dib/fx_dib.h" 12*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fgas/graphics/cfgas_gepath.h" 13*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/parser/cxfa_node.h" 14*3ac0a46fSAndroid Build Coastguard Worker 15*3ac0a46fSAndroid Build Coastguard Worker class CFGAS_GEGraphics; 16*3ac0a46fSAndroid Build Coastguard Worker 17*3ac0a46fSAndroid Build Coastguard Worker class CXFA_Fill final : public CXFA_Node { 18*3ac0a46fSAndroid Build Coastguard Worker public: 19*3ac0a46fSAndroid Build Coastguard Worker CONSTRUCT_VIA_MAKE_GARBAGE_COLLECTED; 20*3ac0a46fSAndroid Build Coastguard Worker ~CXFA_Fill() override; 21*3ac0a46fSAndroid Build Coastguard Worker 22*3ac0a46fSAndroid Build Coastguard Worker bool IsVisible(); 23*3ac0a46fSAndroid Build Coastguard Worker 24*3ac0a46fSAndroid Build Coastguard Worker FX_ARGB GetFillColor() const; 25*3ac0a46fSAndroid Build Coastguard Worker FX_ARGB GetTextColor() const; 26*3ac0a46fSAndroid Build Coastguard Worker void SetColor(FX_ARGB color); 27*3ac0a46fSAndroid Build Coastguard Worker 28*3ac0a46fSAndroid Build Coastguard Worker void Draw(CFGAS_GEGraphics* pGS, 29*3ac0a46fSAndroid Build Coastguard Worker const CFGAS_GEPath& fillPath, 30*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtWidget, 31*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 32*3ac0a46fSAndroid Build Coastguard Worker 33*3ac0a46fSAndroid Build Coastguard Worker private: 34*3ac0a46fSAndroid Build Coastguard Worker CXFA_Fill(CXFA_Document* doc, XFA_PacketType packet); 35*3ac0a46fSAndroid Build Coastguard Worker 36*3ac0a46fSAndroid Build Coastguard Worker XFA_Element GetType() const; 37*3ac0a46fSAndroid Build Coastguard Worker 38*3ac0a46fSAndroid Build Coastguard Worker void DrawStipple(CFGAS_GEGraphics* pGS, 39*3ac0a46fSAndroid Build Coastguard Worker const CFGAS_GEPath& fillPath, 40*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtWidget, 41*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 42*3ac0a46fSAndroid Build Coastguard Worker void DrawRadial(CFGAS_GEGraphics* pGS, 43*3ac0a46fSAndroid Build Coastguard Worker const CFGAS_GEPath& fillPath, 44*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtWidget, 45*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 46*3ac0a46fSAndroid Build Coastguard Worker void DrawLinear(CFGAS_GEGraphics* pGS, 47*3ac0a46fSAndroid Build Coastguard Worker const CFGAS_GEPath& fillPath, 48*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtWidget, 49*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 50*3ac0a46fSAndroid Build Coastguard Worker void DrawPattern(CFGAS_GEGraphics* pGS, 51*3ac0a46fSAndroid Build Coastguard Worker const CFGAS_GEPath& fillPath, 52*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtWidget, 53*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix); 54*3ac0a46fSAndroid Build Coastguard Worker }; 55*3ac0a46fSAndroid Build Coastguard Worker 56*3ac0a46fSAndroid Build Coastguard Worker #endif // XFA_FXFA_PARSER_CXFA_FILL_H_ 57