1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2018 The PDFium Authors 2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file. 4*3ac0a46fSAndroid Build Coastguard Worker 5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 6*3ac0a46fSAndroid Build Coastguard Worker 7*3ac0a46fSAndroid Build Coastguard Worker #ifndef XFA_FXFA_CXFA_IMAGERENDERER_H_ 8*3ac0a46fSAndroid Build Coastguard Worker #define XFA_FXFA_CXFA_IMAGERENDERER_H_ 9*3ac0a46fSAndroid Build Coastguard Worker 10*3ac0a46fSAndroid Build Coastguard Worker #include <memory> 11*3ac0a46fSAndroid Build Coastguard Worker 12*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxcrt/fx_coordinates.h" 13*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxcrt/retain_ptr.h" 14*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxcrt/unowned_ptr.h" 15*3ac0a46fSAndroid Build Coastguard Worker 16*3ac0a46fSAndroid Build Coastguard Worker class CFX_RenderDevice; 17*3ac0a46fSAndroid Build Coastguard Worker class CFX_DIBBase; 18*3ac0a46fSAndroid Build Coastguard Worker class CFX_DIBitmap; 19*3ac0a46fSAndroid Build Coastguard Worker class CFX_ImageTransformer; 20*3ac0a46fSAndroid Build Coastguard Worker class CFX_ImageRenderer; 21*3ac0a46fSAndroid Build Coastguard Worker 22*3ac0a46fSAndroid Build Coastguard Worker class CXFA_ImageRenderer { 23*3ac0a46fSAndroid Build Coastguard Worker public: 24*3ac0a46fSAndroid Build Coastguard Worker CXFA_ImageRenderer(CFX_RenderDevice* pDevice, 25*3ac0a46fSAndroid Build Coastguard Worker const RetainPtr<CFX_DIBBase>& pDIBBase, 26*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& mtImage2Device); 27*3ac0a46fSAndroid Build Coastguard Worker ~CXFA_ImageRenderer(); 28*3ac0a46fSAndroid Build Coastguard Worker 29*3ac0a46fSAndroid Build Coastguard Worker bool Start(); 30*3ac0a46fSAndroid Build Coastguard Worker bool Continue(); 31*3ac0a46fSAndroid Build Coastguard Worker 32*3ac0a46fSAndroid Build Coastguard Worker private: 33*3ac0a46fSAndroid Build Coastguard Worker enum class State : uint8_t { kInitial = 0, kTransforming, kStarted }; 34*3ac0a46fSAndroid Build Coastguard Worker 35*3ac0a46fSAndroid Build Coastguard Worker void CompositeDIBitmap(const RetainPtr<CFX_DIBitmap>& pDIBitmap, 36*3ac0a46fSAndroid Build Coastguard Worker int left, 37*3ac0a46fSAndroid Build Coastguard Worker int top); 38*3ac0a46fSAndroid Build Coastguard Worker 39*3ac0a46fSAndroid Build Coastguard Worker State m_State = State::kInitial; 40*3ac0a46fSAndroid Build Coastguard Worker CFX_Matrix m_ImageMatrix; 41*3ac0a46fSAndroid Build Coastguard Worker UnownedPtr<CFX_RenderDevice> m_pDevice; 42*3ac0a46fSAndroid Build Coastguard Worker RetainPtr<CFX_DIBBase> m_pDIBBase; 43*3ac0a46fSAndroid Build Coastguard Worker RetainPtr<CFX_DIBitmap> m_pCloneConvert; 44*3ac0a46fSAndroid Build Coastguard Worker std::unique_ptr<CFX_ImageTransformer> m_pTransformer; 45*3ac0a46fSAndroid Build Coastguard Worker std::unique_ptr<CFX_ImageRenderer> m_DeviceHandle; 46*3ac0a46fSAndroid Build Coastguard Worker }; 47*3ac0a46fSAndroid Build Coastguard Worker 48*3ac0a46fSAndroid Build Coastguard Worker #endif // XFA_FXFA_CXFA_IMAGERENDERER_H_ 49