1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2014 The PDFium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker
5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6*3ac0a46fSAndroid Build Coastguard Worker
7*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/cxfa_ffsignature.h"
8*3ac0a46fSAndroid Build Coastguard Worker
9*3ac0a46fSAndroid Build Coastguard Worker #include "third_party/base/check.h"
10*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/cxfa_ffdoc.h"
11*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/cxfa_fffield.h"
12*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/cxfa_ffpageview.h"
13*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/cxfa_ffwidget.h"
14*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/parser/cxfa_border.h"
15*3ac0a46fSAndroid Build Coastguard Worker
CXFA_FFSignature(CXFA_Node * pNode)16*3ac0a46fSAndroid Build Coastguard Worker CXFA_FFSignature::CXFA_FFSignature(CXFA_Node* pNode) : CXFA_FFField(pNode) {}
17*3ac0a46fSAndroid Build Coastguard Worker
18*3ac0a46fSAndroid Build Coastguard Worker CXFA_FFSignature::~CXFA_FFSignature() = default;
19*3ac0a46fSAndroid Build Coastguard Worker
LoadWidget()20*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::LoadWidget() {
21*3ac0a46fSAndroid Build Coastguard Worker DCHECK(!IsLoaded());
22*3ac0a46fSAndroid Build Coastguard Worker return CXFA_FFField::LoadWidget();
23*3ac0a46fSAndroid Build Coastguard Worker }
24*3ac0a46fSAndroid Build Coastguard Worker
RenderWidget(CFGAS_GEGraphics * pGS,const CFX_Matrix & matrix,HighlightOption highlight)25*3ac0a46fSAndroid Build Coastguard Worker void CXFA_FFSignature::RenderWidget(CFGAS_GEGraphics* pGS,
26*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix,
27*3ac0a46fSAndroid Build Coastguard Worker HighlightOption highlight) {
28*3ac0a46fSAndroid Build Coastguard Worker if (!HasVisibleStatus())
29*3ac0a46fSAndroid Build Coastguard Worker return;
30*3ac0a46fSAndroid Build Coastguard Worker
31*3ac0a46fSAndroid Build Coastguard Worker CFX_Matrix mtRotate = GetRotateMatrix();
32*3ac0a46fSAndroid Build Coastguard Worker mtRotate.Concat(matrix);
33*3ac0a46fSAndroid Build Coastguard Worker
34*3ac0a46fSAndroid Build Coastguard Worker CXFA_FFWidget::RenderWidget(pGS, mtRotate, highlight);
35*3ac0a46fSAndroid Build Coastguard Worker
36*3ac0a46fSAndroid Build Coastguard Worker DrawBorder(pGS, m_pNode->GetUIBorder(), m_UIRect, mtRotate);
37*3ac0a46fSAndroid Build Coastguard Worker RenderCaption(pGS, mtRotate);
38*3ac0a46fSAndroid Build Coastguard Worker DrawHighlight(pGS, mtRotate, highlight, kSquareShape);
39*3ac0a46fSAndroid Build Coastguard Worker }
40*3ac0a46fSAndroid Build Coastguard Worker
OnMouseEnter()41*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnMouseEnter() {
42*3ac0a46fSAndroid Build Coastguard Worker return false;
43*3ac0a46fSAndroid Build Coastguard Worker }
44*3ac0a46fSAndroid Build Coastguard Worker
OnMouseExit()45*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnMouseExit() {
46*3ac0a46fSAndroid Build Coastguard Worker return false;
47*3ac0a46fSAndroid Build Coastguard Worker }
48*3ac0a46fSAndroid Build Coastguard Worker
AcceptsFocusOnButtonDown(Mask<XFA_FWL_KeyFlag> dwFlags,const CFX_PointF & point,CFWL_MessageMouse::MouseCommand command)49*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::AcceptsFocusOnButtonDown(
50*3ac0a46fSAndroid Build Coastguard Worker Mask<XFA_FWL_KeyFlag> dwFlags,
51*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point,
52*3ac0a46fSAndroid Build Coastguard Worker CFWL_MessageMouse::MouseCommand command) {
53*3ac0a46fSAndroid Build Coastguard Worker return false;
54*3ac0a46fSAndroid Build Coastguard Worker }
55*3ac0a46fSAndroid Build Coastguard Worker
OnLButtonDown(Mask<XFA_FWL_KeyFlag> dwFlags,const CFX_PointF & point)56*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnLButtonDown(Mask<XFA_FWL_KeyFlag> dwFlags,
57*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point) {
58*3ac0a46fSAndroid Build Coastguard Worker return false;
59*3ac0a46fSAndroid Build Coastguard Worker }
60*3ac0a46fSAndroid Build Coastguard Worker
OnLButtonUp(Mask<XFA_FWL_KeyFlag> dwFlags,const CFX_PointF & point)61*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnLButtonUp(Mask<XFA_FWL_KeyFlag> dwFlags,
62*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point) {
63*3ac0a46fSAndroid Build Coastguard Worker return false;
64*3ac0a46fSAndroid Build Coastguard Worker }
65*3ac0a46fSAndroid Build Coastguard Worker
OnLButtonDblClk(Mask<XFA_FWL_KeyFlag> dwFlags,const CFX_PointF & point)66*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnLButtonDblClk(Mask<XFA_FWL_KeyFlag> dwFlags,
67*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point) {
68*3ac0a46fSAndroid Build Coastguard Worker return false;
69*3ac0a46fSAndroid Build Coastguard Worker }
70*3ac0a46fSAndroid Build Coastguard Worker
OnMouseMove(Mask<XFA_FWL_KeyFlag> dwFlags,const CFX_PointF & point)71*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnMouseMove(Mask<XFA_FWL_KeyFlag> dwFlags,
72*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point) {
73*3ac0a46fSAndroid Build Coastguard Worker return false;
74*3ac0a46fSAndroid Build Coastguard Worker }
75*3ac0a46fSAndroid Build Coastguard Worker
OnMouseWheel(Mask<XFA_FWL_KeyFlag> dwFlags,const CFX_PointF & point,const CFX_Vector & delta)76*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnMouseWheel(Mask<XFA_FWL_KeyFlag> dwFlags,
77*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point,
78*3ac0a46fSAndroid Build Coastguard Worker const CFX_Vector& delta) {
79*3ac0a46fSAndroid Build Coastguard Worker return false;
80*3ac0a46fSAndroid Build Coastguard Worker }
81*3ac0a46fSAndroid Build Coastguard Worker
OnRButtonDown(Mask<XFA_FWL_KeyFlag> dwFlags,const CFX_PointF & point)82*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnRButtonDown(Mask<XFA_FWL_KeyFlag> dwFlags,
83*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point) {
84*3ac0a46fSAndroid Build Coastguard Worker return false;
85*3ac0a46fSAndroid Build Coastguard Worker }
86*3ac0a46fSAndroid Build Coastguard Worker
OnRButtonUp(Mask<XFA_FWL_KeyFlag> dwFlags,const CFX_PointF & point)87*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnRButtonUp(Mask<XFA_FWL_KeyFlag> dwFlags,
88*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point) {
89*3ac0a46fSAndroid Build Coastguard Worker return false;
90*3ac0a46fSAndroid Build Coastguard Worker }
91*3ac0a46fSAndroid Build Coastguard Worker
OnRButtonDblClk(Mask<XFA_FWL_KeyFlag> dwFlags,const CFX_PointF & point)92*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnRButtonDblClk(Mask<XFA_FWL_KeyFlag> dwFlags,
93*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point) {
94*3ac0a46fSAndroid Build Coastguard Worker return false;
95*3ac0a46fSAndroid Build Coastguard Worker }
96*3ac0a46fSAndroid Build Coastguard Worker
OnKeyDown(XFA_FWL_VKEYCODE dwKeyCode,Mask<XFA_FWL_KeyFlag> dwFlags)97*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnKeyDown(XFA_FWL_VKEYCODE dwKeyCode,
98*3ac0a46fSAndroid Build Coastguard Worker Mask<XFA_FWL_KeyFlag> dwFlags) {
99*3ac0a46fSAndroid Build Coastguard Worker return false;
100*3ac0a46fSAndroid Build Coastguard Worker }
101*3ac0a46fSAndroid Build Coastguard Worker
OnChar(uint32_t nChar,Mask<XFA_FWL_KeyFlag> dwFlags)102*3ac0a46fSAndroid Build Coastguard Worker bool CXFA_FFSignature::OnChar(uint32_t nChar, Mask<XFA_FWL_KeyFlag> dwFlags) {
103*3ac0a46fSAndroid Build Coastguard Worker return false;
104*3ac0a46fSAndroid Build Coastguard Worker }
105*3ac0a46fSAndroid Build Coastguard Worker
HitTest(const CFX_PointF & point)106*3ac0a46fSAndroid Build Coastguard Worker FWL_WidgetHit CXFA_FFSignature::HitTest(const CFX_PointF& point) {
107*3ac0a46fSAndroid Build Coastguard Worker auto* pNorm = GetNormalWidget();
108*3ac0a46fSAndroid Build Coastguard Worker if (pNorm && pNorm->HitTest(FWLToClient(point)) != FWL_WidgetHit::Unknown)
109*3ac0a46fSAndroid Build Coastguard Worker return FWL_WidgetHit::Client;
110*3ac0a46fSAndroid Build Coastguard Worker if (!GetRectWithoutRotate().Contains(point))
111*3ac0a46fSAndroid Build Coastguard Worker return FWL_WidgetHit::Unknown;
112*3ac0a46fSAndroid Build Coastguard Worker if (m_CaptionRect.Contains(point))
113*3ac0a46fSAndroid Build Coastguard Worker return FWL_WidgetHit::Titlebar;
114*3ac0a46fSAndroid Build Coastguard Worker return FWL_WidgetHit::Client;
115*3ac0a46fSAndroid Build Coastguard Worker }
116*3ac0a46fSAndroid Build Coastguard Worker
GetFormFieldType()117*3ac0a46fSAndroid Build Coastguard Worker FormFieldType CXFA_FFSignature::GetFormFieldType() {
118*3ac0a46fSAndroid Build Coastguard Worker return FormFieldType::kXFA_Signature;
119*3ac0a46fSAndroid Build Coastguard Worker }
120