1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2017 The PDFium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker
5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6*3ac0a46fSAndroid Build Coastguard Worker
7*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/cxfa_ffline.h"
8*3ac0a46fSAndroid Build Coastguard Worker
9*3ac0a46fSAndroid Build Coastguard Worker #include "third_party/base/notreached.h"
10*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fgas/graphics/cfgas_gecolor.h"
11*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fgas/graphics/cfgas_gegraphics.h"
12*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fgas/graphics/cfgas_gepath.h"
13*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/parser/cxfa_edge.h"
14*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/parser/cxfa_line.h"
15*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/parser/cxfa_value.h"
16*3ac0a46fSAndroid Build Coastguard Worker
17*3ac0a46fSAndroid Build Coastguard Worker namespace {
18*3ac0a46fSAndroid Build Coastguard Worker
LineCapToFXGE(XFA_AttributeValue iLineCap)19*3ac0a46fSAndroid Build Coastguard Worker CFX_GraphStateData::LineCap LineCapToFXGE(XFA_AttributeValue iLineCap) {
20*3ac0a46fSAndroid Build Coastguard Worker switch (iLineCap) {
21*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Round:
22*3ac0a46fSAndroid Build Coastguard Worker return CFX_GraphStateData::LineCap::kRound;
23*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Butt:
24*3ac0a46fSAndroid Build Coastguard Worker return CFX_GraphStateData::LineCap::kButt;
25*3ac0a46fSAndroid Build Coastguard Worker default:
26*3ac0a46fSAndroid Build Coastguard Worker return CFX_GraphStateData::LineCap::kSquare;
27*3ac0a46fSAndroid Build Coastguard Worker }
28*3ac0a46fSAndroid Build Coastguard Worker }
29*3ac0a46fSAndroid Build Coastguard Worker
30*3ac0a46fSAndroid Build Coastguard Worker } // namespace
31*3ac0a46fSAndroid Build Coastguard Worker
CXFA_FFLine(CXFA_Node * pNode)32*3ac0a46fSAndroid Build Coastguard Worker CXFA_FFLine::CXFA_FFLine(CXFA_Node* pNode) : CXFA_FFWidget(pNode) {}
33*3ac0a46fSAndroid Build Coastguard Worker
34*3ac0a46fSAndroid Build Coastguard Worker CXFA_FFLine::~CXFA_FFLine() = default;
35*3ac0a46fSAndroid Build Coastguard Worker
GetRectFromHand(CFX_RectF & rect,XFA_AttributeValue iHand,float fLineWidth)36*3ac0a46fSAndroid Build Coastguard Worker void CXFA_FFLine::GetRectFromHand(CFX_RectF& rect,
37*3ac0a46fSAndroid Build Coastguard Worker XFA_AttributeValue iHand,
38*3ac0a46fSAndroid Build Coastguard Worker float fLineWidth) {
39*3ac0a46fSAndroid Build Coastguard Worker float fHalfWidth = fLineWidth / 2.0f;
40*3ac0a46fSAndroid Build Coastguard Worker if (rect.height < 1.0f) {
41*3ac0a46fSAndroid Build Coastguard Worker switch (iHand) {
42*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Left:
43*3ac0a46fSAndroid Build Coastguard Worker rect.top -= fHalfWidth;
44*3ac0a46fSAndroid Build Coastguard Worker break;
45*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Right:
46*3ac0a46fSAndroid Build Coastguard Worker rect.top += fHalfWidth;
47*3ac0a46fSAndroid Build Coastguard Worker break;
48*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Even:
49*3ac0a46fSAndroid Build Coastguard Worker break;
50*3ac0a46fSAndroid Build Coastguard Worker default:
51*3ac0a46fSAndroid Build Coastguard Worker NOTREACHED_NORETURN();
52*3ac0a46fSAndroid Build Coastguard Worker }
53*3ac0a46fSAndroid Build Coastguard Worker } else if (rect.width < 1.0f) {
54*3ac0a46fSAndroid Build Coastguard Worker switch (iHand) {
55*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Left:
56*3ac0a46fSAndroid Build Coastguard Worker rect.left += fHalfWidth;
57*3ac0a46fSAndroid Build Coastguard Worker break;
58*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Right:
59*3ac0a46fSAndroid Build Coastguard Worker rect.left += fHalfWidth;
60*3ac0a46fSAndroid Build Coastguard Worker break;
61*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Even:
62*3ac0a46fSAndroid Build Coastguard Worker break;
63*3ac0a46fSAndroid Build Coastguard Worker default:
64*3ac0a46fSAndroid Build Coastguard Worker NOTREACHED_NORETURN();
65*3ac0a46fSAndroid Build Coastguard Worker }
66*3ac0a46fSAndroid Build Coastguard Worker } else {
67*3ac0a46fSAndroid Build Coastguard Worker switch (iHand) {
68*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Left:
69*3ac0a46fSAndroid Build Coastguard Worker rect.Inflate(fHalfWidth, fHalfWidth);
70*3ac0a46fSAndroid Build Coastguard Worker break;
71*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Right:
72*3ac0a46fSAndroid Build Coastguard Worker rect.Deflate(fHalfWidth, fHalfWidth);
73*3ac0a46fSAndroid Build Coastguard Worker break;
74*3ac0a46fSAndroid Build Coastguard Worker case XFA_AttributeValue::Even:
75*3ac0a46fSAndroid Build Coastguard Worker break;
76*3ac0a46fSAndroid Build Coastguard Worker default:
77*3ac0a46fSAndroid Build Coastguard Worker NOTREACHED_NORETURN();
78*3ac0a46fSAndroid Build Coastguard Worker }
79*3ac0a46fSAndroid Build Coastguard Worker }
80*3ac0a46fSAndroid Build Coastguard Worker }
81*3ac0a46fSAndroid Build Coastguard Worker
RenderWidget(CFGAS_GEGraphics * pGS,const CFX_Matrix & matrix,HighlightOption highlight)82*3ac0a46fSAndroid Build Coastguard Worker void CXFA_FFLine::RenderWidget(CFGAS_GEGraphics* pGS,
83*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix,
84*3ac0a46fSAndroid Build Coastguard Worker HighlightOption highlight) {
85*3ac0a46fSAndroid Build Coastguard Worker if (!HasVisibleStatus())
86*3ac0a46fSAndroid Build Coastguard Worker return;
87*3ac0a46fSAndroid Build Coastguard Worker
88*3ac0a46fSAndroid Build Coastguard Worker CXFA_Value* value = m_pNode->GetFormValueIfExists();
89*3ac0a46fSAndroid Build Coastguard Worker if (!value)
90*3ac0a46fSAndroid Build Coastguard Worker return;
91*3ac0a46fSAndroid Build Coastguard Worker
92*3ac0a46fSAndroid Build Coastguard Worker FX_ARGB lineColor = 0xFF000000;
93*3ac0a46fSAndroid Build Coastguard Worker float fLineWidth = 1.0f;
94*3ac0a46fSAndroid Build Coastguard Worker XFA_AttributeValue iStrokeType = XFA_AttributeValue::Unknown;
95*3ac0a46fSAndroid Build Coastguard Worker XFA_AttributeValue iCap = XFA_AttributeValue::Unknown;
96*3ac0a46fSAndroid Build Coastguard Worker CXFA_Line* line = value->GetLineIfExists();
97*3ac0a46fSAndroid Build Coastguard Worker if (line) {
98*3ac0a46fSAndroid Build Coastguard Worker CXFA_Edge* edge = line->GetEdgeIfExists();
99*3ac0a46fSAndroid Build Coastguard Worker if (edge && !edge->IsVisible())
100*3ac0a46fSAndroid Build Coastguard Worker return;
101*3ac0a46fSAndroid Build Coastguard Worker
102*3ac0a46fSAndroid Build Coastguard Worker if (edge) {
103*3ac0a46fSAndroid Build Coastguard Worker lineColor = edge->GetColor();
104*3ac0a46fSAndroid Build Coastguard Worker iStrokeType = edge->GetStrokeType();
105*3ac0a46fSAndroid Build Coastguard Worker fLineWidth = edge->GetThickness();
106*3ac0a46fSAndroid Build Coastguard Worker iCap = edge->GetCapType();
107*3ac0a46fSAndroid Build Coastguard Worker }
108*3ac0a46fSAndroid Build Coastguard Worker }
109*3ac0a46fSAndroid Build Coastguard Worker
110*3ac0a46fSAndroid Build Coastguard Worker CFX_Matrix mtRotate = GetRotateMatrix();
111*3ac0a46fSAndroid Build Coastguard Worker mtRotate.Concat(matrix);
112*3ac0a46fSAndroid Build Coastguard Worker
113*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF rtLine = GetRectWithoutRotate();
114*3ac0a46fSAndroid Build Coastguard Worker CXFA_Margin* margin = m_pNode->GetMarginIfExists();
115*3ac0a46fSAndroid Build Coastguard Worker XFA_RectWithoutMargin(&rtLine, margin);
116*3ac0a46fSAndroid Build Coastguard Worker
117*3ac0a46fSAndroid Build Coastguard Worker GetRectFromHand(rtLine, line ? line->GetHand() : XFA_AttributeValue::Left,
118*3ac0a46fSAndroid Build Coastguard Worker fLineWidth);
119*3ac0a46fSAndroid Build Coastguard Worker CFGAS_GEPath linePath;
120*3ac0a46fSAndroid Build Coastguard Worker if (line && line->GetSlope() && rtLine.right() > 0.0f &&
121*3ac0a46fSAndroid Build Coastguard Worker rtLine.bottom() > 0.0f) {
122*3ac0a46fSAndroid Build Coastguard Worker linePath.AddLine(rtLine.TopRight(), rtLine.BottomLeft());
123*3ac0a46fSAndroid Build Coastguard Worker } else {
124*3ac0a46fSAndroid Build Coastguard Worker linePath.AddLine(rtLine.TopLeft(), rtLine.BottomRight());
125*3ac0a46fSAndroid Build Coastguard Worker }
126*3ac0a46fSAndroid Build Coastguard Worker
127*3ac0a46fSAndroid Build Coastguard Worker CFGAS_GEGraphics::StateRestorer restorer(pGS);
128*3ac0a46fSAndroid Build Coastguard Worker pGS->SetLineWidth(fLineWidth);
129*3ac0a46fSAndroid Build Coastguard Worker pGS->EnableActOnDash();
130*3ac0a46fSAndroid Build Coastguard Worker XFA_StrokeTypeSetLineDash(pGS, iStrokeType, iCap);
131*3ac0a46fSAndroid Build Coastguard Worker
132*3ac0a46fSAndroid Build Coastguard Worker pGS->SetStrokeColor(CFGAS_GEColor(lineColor));
133*3ac0a46fSAndroid Build Coastguard Worker pGS->SetLineCap(LineCapToFXGE(iCap));
134*3ac0a46fSAndroid Build Coastguard Worker pGS->StrokePath(linePath, mtRotate);
135*3ac0a46fSAndroid Build Coastguard Worker }
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