1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2014 The PDFium Authors 2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file. 4*3ac0a46fSAndroid Build Coastguard Worker 5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 6*3ac0a46fSAndroid Build Coastguard Worker 7*3ac0a46fSAndroid Build Coastguard Worker #ifndef XFA_FWL_CFWL_SCROLLBAR_H_ 8*3ac0a46fSAndroid Build Coastguard Worker #define XFA_FWL_CFWL_SCROLLBAR_H_ 9*3ac0a46fSAndroid Build Coastguard Worker 10*3ac0a46fSAndroid Build Coastguard Worker #include <stdint.h> 11*3ac0a46fSAndroid Build Coastguard Worker 12*3ac0a46fSAndroid Build Coastguard Worker #include <memory> 13*3ac0a46fSAndroid Build Coastguard Worker 14*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxcrt/cfx_timer.h" 15*3ac0a46fSAndroid Build Coastguard Worker #include "third_party/base/check.h" 16*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fwl/cfwl_eventscroll.h" 17*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fwl/cfwl_themepart.h" 18*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fwl/cfwl_widget.h" 19*3ac0a46fSAndroid Build Coastguard Worker 20*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_SCB_Horz (0L << 0) 21*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_SCB_Vert (1L << 0) 22*3ac0a46fSAndroid Build Coastguard Worker 23*3ac0a46fSAndroid Build Coastguard Worker class CFWL_ScrollBar final : public CFWL_Widget, 24*3ac0a46fSAndroid Build Coastguard Worker public CFX_Timer::CallbackIface { 25*3ac0a46fSAndroid Build Coastguard Worker public: 26*3ac0a46fSAndroid Build Coastguard Worker CONSTRUCT_VIA_MAKE_GARBAGE_COLLECTED; 27*3ac0a46fSAndroid Build Coastguard Worker ~CFWL_ScrollBar() override; 28*3ac0a46fSAndroid Build Coastguard Worker 29*3ac0a46fSAndroid Build Coastguard Worker // CFWL_Widget: 30*3ac0a46fSAndroid Build Coastguard Worker FWL_Type GetClassID() const override; 31*3ac0a46fSAndroid Build Coastguard Worker void Update() override; 32*3ac0a46fSAndroid Build Coastguard Worker void DrawWidget(CFGAS_GEGraphics* pGraphics, 33*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix) override; 34*3ac0a46fSAndroid Build Coastguard Worker void OnProcessMessage(CFWL_Message* pMessage) override; 35*3ac0a46fSAndroid Build Coastguard Worker void OnDrawWidget(CFGAS_GEGraphics* pGraphics, 36*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix) override; 37*3ac0a46fSAndroid Build Coastguard Worker 38*3ac0a46fSAndroid Build Coastguard Worker // CFX_Timer::CallbackIface: 39*3ac0a46fSAndroid Build Coastguard Worker void OnTimerFired() override; 40*3ac0a46fSAndroid Build Coastguard Worker GetRange(float * fMin,float * fMax)41*3ac0a46fSAndroid Build Coastguard Worker void GetRange(float* fMin, float* fMax) const { 42*3ac0a46fSAndroid Build Coastguard Worker *fMin = m_fRangeMin; 43*3ac0a46fSAndroid Build Coastguard Worker *fMax = m_fRangeMax; 44*3ac0a46fSAndroid Build Coastguard Worker } SetRange(float fMin,float fMax)45*3ac0a46fSAndroid Build Coastguard Worker void SetRange(float fMin, float fMax) { 46*3ac0a46fSAndroid Build Coastguard Worker m_fRangeMin = fMin; 47*3ac0a46fSAndroid Build Coastguard Worker m_fRangeMax = fMax; 48*3ac0a46fSAndroid Build Coastguard Worker } GetPageSize()49*3ac0a46fSAndroid Build Coastguard Worker float GetPageSize() const { return m_fPageSize; } SetPageSize(float fPageSize)50*3ac0a46fSAndroid Build Coastguard Worker void SetPageSize(float fPageSize) { m_fPageSize = fPageSize; } GetStepSize()51*3ac0a46fSAndroid Build Coastguard Worker float GetStepSize() const { return m_fStepSize; } SetStepSize(float fStepSize)52*3ac0a46fSAndroid Build Coastguard Worker void SetStepSize(float fStepSize) { m_fStepSize = fStepSize; } GetPos()53*3ac0a46fSAndroid Build Coastguard Worker float GetPos() const { return m_fPos; } SetPos(float fPos)54*3ac0a46fSAndroid Build Coastguard Worker void SetPos(float fPos) { m_fPos = fPos; } 55*3ac0a46fSAndroid Build Coastguard Worker void SetTrackPos(float fTrackPos); 56*3ac0a46fSAndroid Build Coastguard Worker 57*3ac0a46fSAndroid Build Coastguard Worker private: 58*3ac0a46fSAndroid Build Coastguard Worker CFWL_ScrollBar(CFWL_App* app, 59*3ac0a46fSAndroid Build Coastguard Worker const Properties& properties, 60*3ac0a46fSAndroid Build Coastguard Worker CFWL_Widget* pOuter); 61*3ac0a46fSAndroid Build Coastguard Worker IsVertical()62*3ac0a46fSAndroid Build Coastguard Worker bool IsVertical() const { return !!(GetStyleExts() & FWL_STYLEEXT_SCB_Vert); } 63*3ac0a46fSAndroid Build Coastguard Worker void DrawUpperTrack(CFGAS_GEGraphics* pGraphics, const CFX_Matrix& mtMatrix); 64*3ac0a46fSAndroid Build Coastguard Worker void DrawLowerTrack(CFGAS_GEGraphics* pGraphics, const CFX_Matrix& mtMatrix); 65*3ac0a46fSAndroid Build Coastguard Worker void DrawMaxArrowBtn(CFGAS_GEGraphics* pGraphics, const CFX_Matrix& mtMatrix); 66*3ac0a46fSAndroid Build Coastguard Worker void DrawMinArrowBtn(CFGAS_GEGraphics* pGraphics, const CFX_Matrix& mtMatrix); 67*3ac0a46fSAndroid Build Coastguard Worker void DrawThumb(CFGAS_GEGraphics* pGraphics, const CFX_Matrix& mtMatrix); 68*3ac0a46fSAndroid Build Coastguard Worker void Layout(); 69*3ac0a46fSAndroid Build Coastguard Worker void CalcButtonLen(); 70*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF CalcMinButtonRect(); 71*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF CalcMaxButtonRect(); 72*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF CalcThumbButtonRect(const CFX_RectF& rtThumbRect); 73*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF CalcMinTrackRect(const CFX_RectF& rtMinRect); 74*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF CalcMaxTrackRect(const CFX_RectF& rtMaxRect); 75*3ac0a46fSAndroid Build Coastguard Worker float GetTrackPointPos(const CFX_PointF& point); 76*3ac0a46fSAndroid Build Coastguard Worker 77*3ac0a46fSAndroid Build Coastguard Worker bool SendEvent(); 78*3ac0a46fSAndroid Build Coastguard Worker bool OnScroll(CFWL_EventScroll::Code dwCode, float fPos); 79*3ac0a46fSAndroid Build Coastguard Worker void OnLButtonDown(const CFX_PointF& point); 80*3ac0a46fSAndroid Build Coastguard Worker void OnLButtonUp(const CFX_PointF& point); 81*3ac0a46fSAndroid Build Coastguard Worker void OnMouseMove(const CFX_PointF& point); 82*3ac0a46fSAndroid Build Coastguard Worker void OnMouseLeave(); 83*3ac0a46fSAndroid Build Coastguard Worker void OnMouseWheel(const CFX_Vector& delta); 84*3ac0a46fSAndroid Build Coastguard Worker bool DoScroll(CFWL_EventScroll::Code dwCode, float fPos); 85*3ac0a46fSAndroid Build Coastguard Worker void DoMouseDown(int32_t iItem, 86*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtItem, 87*3ac0a46fSAndroid Build Coastguard Worker CFWL_PartState* pState, 88*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point); 89*3ac0a46fSAndroid Build Coastguard Worker void DoMouseUp(int32_t iItem, 90*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtItem, 91*3ac0a46fSAndroid Build Coastguard Worker CFWL_PartState* pState, 92*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point); 93*3ac0a46fSAndroid Build Coastguard Worker void DoMouseMove(int32_t iItem, 94*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtItem, 95*3ac0a46fSAndroid Build Coastguard Worker CFWL_PartState* pState, 96*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point); 97*3ac0a46fSAndroid Build Coastguard Worker void DoMouseLeave(int32_t iItem, 98*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtItem, 99*3ac0a46fSAndroid Build Coastguard Worker CFWL_PartState* pState); 100*3ac0a46fSAndroid Build Coastguard Worker void DoMouseHover(int32_t iItem, 101*3ac0a46fSAndroid Build Coastguard Worker const CFX_RectF& rtItem, 102*3ac0a46fSAndroid Build Coastguard Worker CFWL_PartState* pState); 103*3ac0a46fSAndroid Build Coastguard Worker 104*3ac0a46fSAndroid Build Coastguard Worker float m_fRangeMin = 0.0f; 105*3ac0a46fSAndroid Build Coastguard Worker float m_fRangeMax = -1.0f; 106*3ac0a46fSAndroid Build Coastguard Worker float m_fPageSize = 0.0f; 107*3ac0a46fSAndroid Build Coastguard Worker float m_fStepSize = 0.0f; 108*3ac0a46fSAndroid Build Coastguard Worker float m_fPos = 0.0f; 109*3ac0a46fSAndroid Build Coastguard Worker float m_fTrackPos = 0.0f; 110*3ac0a46fSAndroid Build Coastguard Worker CFWL_PartState m_iMinButtonState = CFWL_PartState::kNormal; 111*3ac0a46fSAndroid Build Coastguard Worker CFWL_PartState m_iMaxButtonState = CFWL_PartState::kNormal; 112*3ac0a46fSAndroid Build Coastguard Worker CFWL_PartState m_iThumbButtonState = CFWL_PartState::kNormal; 113*3ac0a46fSAndroid Build Coastguard Worker CFWL_PartState m_iMinTrackState = CFWL_PartState::kNormal; 114*3ac0a46fSAndroid Build Coastguard Worker CFWL_PartState m_iMaxTrackState = CFWL_PartState::kNormal; 115*3ac0a46fSAndroid Build Coastguard Worker float m_fLastTrackPos = 0.0f; 116*3ac0a46fSAndroid Build Coastguard Worker CFX_PointF m_cpTrackPoint; 117*3ac0a46fSAndroid Build Coastguard Worker int32_t m_iMouseWheel = 0; 118*3ac0a46fSAndroid Build Coastguard Worker float m_fButtonLen = 0.0f; 119*3ac0a46fSAndroid Build Coastguard Worker bool m_bMouseDown = false; 120*3ac0a46fSAndroid Build Coastguard Worker bool m_bMinSize = false; 121*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_ClientRect; 122*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_ThumbRect; 123*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_MinBtnRect; 124*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_MaxBtnRect; 125*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_MinTrackRect; 126*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_MaxTrackRect; 127*3ac0a46fSAndroid Build Coastguard Worker std::unique_ptr<CFX_Timer> m_pTimer; 128*3ac0a46fSAndroid Build Coastguard Worker }; 129*3ac0a46fSAndroid Build Coastguard Worker 130*3ac0a46fSAndroid Build Coastguard Worker #endif // XFA_FWL_CFWL_SCROLLBAR_H_ 131