1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2014 The PDFium Authors 2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file. 4*3ac0a46fSAndroid Build Coastguard Worker 5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 6*3ac0a46fSAndroid Build Coastguard Worker 7*3ac0a46fSAndroid Build Coastguard Worker #ifndef XFA_FWL_CFWL_PUSHBUTTON_H_ 8*3ac0a46fSAndroid Build Coastguard Worker #define XFA_FWL_CFWL_PUSHBUTTON_H_ 9*3ac0a46fSAndroid Build Coastguard Worker 10*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fwl/cfwl_widget.h" 11*3ac0a46fSAndroid Build Coastguard Worker 12*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STATE_PSB_Hovered (1 << FWL_STATE_WGT_MAX) 13*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STATE_PSB_Pressed (1 << (FWL_STATE_WGT_MAX + 1)) 14*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STATE_PSB_Default (1 << (FWL_STATE_WGT_MAX + 2)) 15*3ac0a46fSAndroid Build Coastguard Worker 16*3ac0a46fSAndroid Build Coastguard Worker class CFWL_MessageKey; 17*3ac0a46fSAndroid Build Coastguard Worker class CFWL_MessageMouse; 18*3ac0a46fSAndroid Build Coastguard Worker 19*3ac0a46fSAndroid Build Coastguard Worker class CFWL_PushButton final : public CFWL_Widget { 20*3ac0a46fSAndroid Build Coastguard Worker public: 21*3ac0a46fSAndroid Build Coastguard Worker CONSTRUCT_VIA_MAKE_GARBAGE_COLLECTED; 22*3ac0a46fSAndroid Build Coastguard Worker ~CFWL_PushButton() override; 23*3ac0a46fSAndroid Build Coastguard Worker 24*3ac0a46fSAndroid Build Coastguard Worker // CFWL_Widget 25*3ac0a46fSAndroid Build Coastguard Worker FWL_Type GetClassID() const override; 26*3ac0a46fSAndroid Build Coastguard Worker void SetStates(uint32_t dwStates) override; 27*3ac0a46fSAndroid Build Coastguard Worker void Update() override; 28*3ac0a46fSAndroid Build Coastguard Worker void DrawWidget(CFGAS_GEGraphics* pGraphics, 29*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix) override; 30*3ac0a46fSAndroid Build Coastguard Worker void OnProcessMessage(CFWL_Message* pMessage) override; 31*3ac0a46fSAndroid Build Coastguard Worker void OnDrawWidget(CFGAS_GEGraphics* pGraphics, 32*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix) override; 33*3ac0a46fSAndroid Build Coastguard Worker 34*3ac0a46fSAndroid Build Coastguard Worker private: 35*3ac0a46fSAndroid Build Coastguard Worker explicit CFWL_PushButton(CFWL_App* pApp); 36*3ac0a46fSAndroid Build Coastguard Worker 37*3ac0a46fSAndroid Build Coastguard Worker void DrawBkground(CFGAS_GEGraphics* pGraphics, const CFX_Matrix& mtMatrix); 38*3ac0a46fSAndroid Build Coastguard Worker Mask<CFWL_PartState> GetPartStates(); 39*3ac0a46fSAndroid Build Coastguard Worker void UpdateTextOutStyles(); 40*3ac0a46fSAndroid Build Coastguard Worker void OnFocusGained(); 41*3ac0a46fSAndroid Build Coastguard Worker void OnFocusLost(); 42*3ac0a46fSAndroid Build Coastguard Worker void OnLButtonDown(CFWL_MessageMouse* pMsg); 43*3ac0a46fSAndroid Build Coastguard Worker void OnLButtonUp(CFWL_MessageMouse* pMsg); 44*3ac0a46fSAndroid Build Coastguard Worker void OnMouseMove(CFWL_MessageMouse* pMsg); 45*3ac0a46fSAndroid Build Coastguard Worker void OnMouseLeave(CFWL_MessageMouse* pMsg); 46*3ac0a46fSAndroid Build Coastguard Worker void OnKeyDown(CFWL_MessageKey* pMsg); 47*3ac0a46fSAndroid Build Coastguard Worker 48*3ac0a46fSAndroid Build Coastguard Worker bool m_bBtnDown = false; 49*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_ClientRect; 50*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_CaptionRect; 51*3ac0a46fSAndroid Build Coastguard Worker }; 52*3ac0a46fSAndroid Build Coastguard Worker 53*3ac0a46fSAndroid Build Coastguard Worker #endif // XFA_FWL_CFWL_PUSHBUTTON_H_ 54