1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2014 The PDFium Authors 2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file. 4*3ac0a46fSAndroid Build Coastguard Worker 5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 6*3ac0a46fSAndroid Build Coastguard Worker 7*3ac0a46fSAndroid Build Coastguard Worker #ifndef XFA_FWL_CFWL_CHECKBOX_H_ 8*3ac0a46fSAndroid Build Coastguard Worker #define XFA_FWL_CFWL_CHECKBOX_H_ 9*3ac0a46fSAndroid Build Coastguard Worker 10*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fwl/cfwl_event.h" 11*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fwl/cfwl_widget.h" 12*3ac0a46fSAndroid Build Coastguard Worker 13*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_CKB_3State (1L << 6) 14*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_CKB_RadioButton (1L << 7) 15*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_CKB_SignShapeCheck 0 16*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_CKB_SignShapeCircle (1L << 10) 17*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_CKB_SignShapeCross (2L << 10) 18*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_CKB_SignShapeDiamond (3L << 10) 19*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_CKB_SignShapeSquare (4L << 10) 20*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_CKB_SignShapeStar (5L << 10) 21*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STYLEEXT_CKB_SignShapeMask (7L << 10) 22*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STATE_CKB_Hovered (1 << FWL_STATE_WGT_MAX) 23*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STATE_CKB_Pressed (1 << (FWL_STATE_WGT_MAX + 1)) 24*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STATE_CKB_Unchecked 0 25*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STATE_CKB_Checked (1 << (FWL_STATE_WGT_MAX + 2)) 26*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STATE_CKB_Neutral (2 << (FWL_STATE_WGT_MAX + 2)) 27*3ac0a46fSAndroid Build Coastguard Worker #define FWL_STATE_CKB_CheckMask (3L << (FWL_STATE_WGT_MAX + 2)) 28*3ac0a46fSAndroid Build Coastguard Worker 29*3ac0a46fSAndroid Build Coastguard Worker class CFWL_MessageKey; 30*3ac0a46fSAndroid Build Coastguard Worker class CFWL_MessageMouse; 31*3ac0a46fSAndroid Build Coastguard Worker 32*3ac0a46fSAndroid Build Coastguard Worker class CFWL_CheckBox final : public CFWL_Widget { 33*3ac0a46fSAndroid Build Coastguard Worker public: 34*3ac0a46fSAndroid Build Coastguard Worker CONSTRUCT_VIA_MAKE_GARBAGE_COLLECTED; 35*3ac0a46fSAndroid Build Coastguard Worker ~CFWL_CheckBox() override; 36*3ac0a46fSAndroid Build Coastguard Worker 37*3ac0a46fSAndroid Build Coastguard Worker // CFWL_Widget 38*3ac0a46fSAndroid Build Coastguard Worker FWL_Type GetClassID() const override; 39*3ac0a46fSAndroid Build Coastguard Worker void Update() override; 40*3ac0a46fSAndroid Build Coastguard Worker void DrawWidget(CFGAS_GEGraphics* pGraphics, 41*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix) override; 42*3ac0a46fSAndroid Build Coastguard Worker 43*3ac0a46fSAndroid Build Coastguard Worker void OnProcessMessage(CFWL_Message* pMessage) override; 44*3ac0a46fSAndroid Build Coastguard Worker void OnDrawWidget(CFGAS_GEGraphics* pGraphics, 45*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix) override; 46*3ac0a46fSAndroid Build Coastguard Worker 47*3ac0a46fSAndroid Build Coastguard Worker void SetBoxSize(float fHeight); 48*3ac0a46fSAndroid Build Coastguard Worker 49*3ac0a46fSAndroid Build Coastguard Worker private: 50*3ac0a46fSAndroid Build Coastguard Worker explicit CFWL_CheckBox(CFWL_App* pApp); 51*3ac0a46fSAndroid Build Coastguard Worker 52*3ac0a46fSAndroid Build Coastguard Worker void SetCheckState(int32_t iCheck); 53*3ac0a46fSAndroid Build Coastguard Worker void Layout(); 54*3ac0a46fSAndroid Build Coastguard Worker Mask<CFWL_PartState> GetPartStates() const; 55*3ac0a46fSAndroid Build Coastguard Worker void UpdateTextOutStyles(); 56*3ac0a46fSAndroid Build Coastguard Worker void NextStates(); 57*3ac0a46fSAndroid Build Coastguard Worker void OnFocusGained(); 58*3ac0a46fSAndroid Build Coastguard Worker void OnFocusLost(); 59*3ac0a46fSAndroid Build Coastguard Worker void OnLButtonDown(); 60*3ac0a46fSAndroid Build Coastguard Worker void OnLButtonUp(CFWL_MessageMouse* pMsg); 61*3ac0a46fSAndroid Build Coastguard Worker void OnMouseMove(CFWL_MessageMouse* pMsg); 62*3ac0a46fSAndroid Build Coastguard Worker void OnMouseLeave(); 63*3ac0a46fSAndroid Build Coastguard Worker void OnKeyDown(CFWL_MessageKey* pMsg); 64*3ac0a46fSAndroid Build Coastguard Worker 65*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_ClientRect; 66*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_BoxRect; 67*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_CaptionRect; 68*3ac0a46fSAndroid Build Coastguard Worker CFX_RectF m_FocusRect; 69*3ac0a46fSAndroid Build Coastguard Worker FDE_TextStyle m_TTOStyles; 70*3ac0a46fSAndroid Build Coastguard Worker FDE_TextAlignment m_iTTOAlign = FDE_TextAlignment::kCenter; 71*3ac0a46fSAndroid Build Coastguard Worker bool m_bBtnDown = false; 72*3ac0a46fSAndroid Build Coastguard Worker float m_fBoxHeight = 16.0f; 73*3ac0a46fSAndroid Build Coastguard Worker }; 74*3ac0a46fSAndroid Build Coastguard Worker 75*3ac0a46fSAndroid Build Coastguard Worker #endif // XFA_FWL_CFWL_CHECKBOX_H_ 76