1*3ac0a46fSAndroid Build Coastguard Worker /*
2*3ac0a46fSAndroid Build Coastguard Worker * Copyright (c) 1988-1997 Sam Leffler
3*3ac0a46fSAndroid Build Coastguard Worker * Copyright (c) 1991-1997 Silicon Graphics, Inc.
4*3ac0a46fSAndroid Build Coastguard Worker *
5*3ac0a46fSAndroid Build Coastguard Worker * Permission to use, copy, modify, distribute, and sell this software and
6*3ac0a46fSAndroid Build Coastguard Worker * its documentation for any purpose is hereby granted without fee, provided
7*3ac0a46fSAndroid Build Coastguard Worker * that (i) the above copyright notices and this permission notice appear in
8*3ac0a46fSAndroid Build Coastguard Worker * all copies of the software and related documentation, and (ii) the names of
9*3ac0a46fSAndroid Build Coastguard Worker * Sam Leffler and Silicon Graphics may not be used in any advertising or
10*3ac0a46fSAndroid Build Coastguard Worker * publicity relating to the software without the specific, prior written
11*3ac0a46fSAndroid Build Coastguard Worker * permission of Sam Leffler and Silicon Graphics.
12*3ac0a46fSAndroid Build Coastguard Worker *
13*3ac0a46fSAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
14*3ac0a46fSAndroid Build Coastguard Worker * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
15*3ac0a46fSAndroid Build Coastguard Worker * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
16*3ac0a46fSAndroid Build Coastguard Worker *
17*3ac0a46fSAndroid Build Coastguard Worker * IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR
18*3ac0a46fSAndroid Build Coastguard Worker * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
19*3ac0a46fSAndroid Build Coastguard Worker * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
20*3ac0a46fSAndroid Build Coastguard Worker * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
21*3ac0a46fSAndroid Build Coastguard Worker * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
22*3ac0a46fSAndroid Build Coastguard Worker * OF THIS SOFTWARE.
23*3ac0a46fSAndroid Build Coastguard Worker */
24*3ac0a46fSAndroid Build Coastguard Worker
25*3ac0a46fSAndroid Build Coastguard Worker #include "tiffiop.h"
26*3ac0a46fSAndroid Build Coastguard Worker #include <assert.h>
27*3ac0a46fSAndroid Build Coastguard Worker #ifdef THUNDER_SUPPORT
28*3ac0a46fSAndroid Build Coastguard Worker /*
29*3ac0a46fSAndroid Build Coastguard Worker * TIFF Library.
30*3ac0a46fSAndroid Build Coastguard Worker *
31*3ac0a46fSAndroid Build Coastguard Worker * ThunderScan 4-bit Compression Algorithm Support
32*3ac0a46fSAndroid Build Coastguard Worker */
33*3ac0a46fSAndroid Build Coastguard Worker
34*3ac0a46fSAndroid Build Coastguard Worker /*
35*3ac0a46fSAndroid Build Coastguard Worker * ThunderScan uses an encoding scheme designed for
36*3ac0a46fSAndroid Build Coastguard Worker * 4-bit pixel values. Data is encoded in bytes, with
37*3ac0a46fSAndroid Build Coastguard Worker * each byte split into a 2-bit code word and a 6-bit
38*3ac0a46fSAndroid Build Coastguard Worker * data value. The encoding gives raw data, runs of
39*3ac0a46fSAndroid Build Coastguard Worker * pixels, or pixel values encoded as a delta from the
40*3ac0a46fSAndroid Build Coastguard Worker * previous pixel value. For the latter, either 2-bit
41*3ac0a46fSAndroid Build Coastguard Worker * or 3-bit delta values are used, with the deltas packed
42*3ac0a46fSAndroid Build Coastguard Worker * into a single byte.
43*3ac0a46fSAndroid Build Coastguard Worker */
44*3ac0a46fSAndroid Build Coastguard Worker #define THUNDER_DATA 0x3f /* mask for 6-bit data */
45*3ac0a46fSAndroid Build Coastguard Worker #define THUNDER_CODE 0xc0 /* mask for 2-bit code word */
46*3ac0a46fSAndroid Build Coastguard Worker /* code values */
47*3ac0a46fSAndroid Build Coastguard Worker #define THUNDER_RUN 0x00 /* run of pixels w/ encoded count */
48*3ac0a46fSAndroid Build Coastguard Worker #define THUNDER_2BITDELTAS 0x40 /* 3 pixels w/ encoded 2-bit deltas */
49*3ac0a46fSAndroid Build Coastguard Worker #define DELTA2_SKIP 2 /* skip code for 2-bit deltas */
50*3ac0a46fSAndroid Build Coastguard Worker #define THUNDER_3BITDELTAS 0x80 /* 2 pixels w/ encoded 3-bit deltas */
51*3ac0a46fSAndroid Build Coastguard Worker #define DELTA3_SKIP 4 /* skip code for 3-bit deltas */
52*3ac0a46fSAndroid Build Coastguard Worker #define THUNDER_RAW 0xc0 /* raw data encoded */
53*3ac0a46fSAndroid Build Coastguard Worker
54*3ac0a46fSAndroid Build Coastguard Worker static const int twobitdeltas[4] = {0, 1, 0, -1};
55*3ac0a46fSAndroid Build Coastguard Worker static const int threebitdeltas[8] = {0, 1, 2, 3, 0, -3, -2, -1};
56*3ac0a46fSAndroid Build Coastguard Worker
57*3ac0a46fSAndroid Build Coastguard Worker #define SETPIXEL(op, v) \
58*3ac0a46fSAndroid Build Coastguard Worker { \
59*3ac0a46fSAndroid Build Coastguard Worker lastpixel = (v)&0xf; \
60*3ac0a46fSAndroid Build Coastguard Worker if (npixels < maxpixels) \
61*3ac0a46fSAndroid Build Coastguard Worker { \
62*3ac0a46fSAndroid Build Coastguard Worker if (npixels++ & 1) \
63*3ac0a46fSAndroid Build Coastguard Worker *op++ |= lastpixel; \
64*3ac0a46fSAndroid Build Coastguard Worker else \
65*3ac0a46fSAndroid Build Coastguard Worker op[0] = (uint8_t)(lastpixel << 4); \
66*3ac0a46fSAndroid Build Coastguard Worker } \
67*3ac0a46fSAndroid Build Coastguard Worker }
68*3ac0a46fSAndroid Build Coastguard Worker
ThunderSetupDecode(TIFF * tif)69*3ac0a46fSAndroid Build Coastguard Worker static int ThunderSetupDecode(TIFF *tif)
70*3ac0a46fSAndroid Build Coastguard Worker {
71*3ac0a46fSAndroid Build Coastguard Worker static const char module[] = "ThunderSetupDecode";
72*3ac0a46fSAndroid Build Coastguard Worker
73*3ac0a46fSAndroid Build Coastguard Worker if (tif->tif_dir.td_bitspersample != 4)
74*3ac0a46fSAndroid Build Coastguard Worker {
75*3ac0a46fSAndroid Build Coastguard Worker TIFFErrorExtR(tif, module,
76*3ac0a46fSAndroid Build Coastguard Worker "Wrong bitspersample value (%d), Thunder decoder only "
77*3ac0a46fSAndroid Build Coastguard Worker "supports 4bits per sample.",
78*3ac0a46fSAndroid Build Coastguard Worker (int)tif->tif_dir.td_bitspersample);
79*3ac0a46fSAndroid Build Coastguard Worker return 0;
80*3ac0a46fSAndroid Build Coastguard Worker }
81*3ac0a46fSAndroid Build Coastguard Worker
82*3ac0a46fSAndroid Build Coastguard Worker return (1);
83*3ac0a46fSAndroid Build Coastguard Worker }
84*3ac0a46fSAndroid Build Coastguard Worker
ThunderDecode(TIFF * tif,uint8_t * op,tmsize_t maxpixels)85*3ac0a46fSAndroid Build Coastguard Worker static int ThunderDecode(TIFF *tif, uint8_t *op, tmsize_t maxpixels)
86*3ac0a46fSAndroid Build Coastguard Worker {
87*3ac0a46fSAndroid Build Coastguard Worker static const char module[] = "ThunderDecode";
88*3ac0a46fSAndroid Build Coastguard Worker register unsigned char *bp;
89*3ac0a46fSAndroid Build Coastguard Worker register tmsize_t cc;
90*3ac0a46fSAndroid Build Coastguard Worker unsigned int lastpixel;
91*3ac0a46fSAndroid Build Coastguard Worker tmsize_t npixels;
92*3ac0a46fSAndroid Build Coastguard Worker
93*3ac0a46fSAndroid Build Coastguard Worker bp = (unsigned char *)tif->tif_rawcp;
94*3ac0a46fSAndroid Build Coastguard Worker cc = tif->tif_rawcc;
95*3ac0a46fSAndroid Build Coastguard Worker lastpixel = 0;
96*3ac0a46fSAndroid Build Coastguard Worker npixels = 0;
97*3ac0a46fSAndroid Build Coastguard Worker while (cc > 0 && npixels < maxpixels)
98*3ac0a46fSAndroid Build Coastguard Worker {
99*3ac0a46fSAndroid Build Coastguard Worker int n, delta;
100*3ac0a46fSAndroid Build Coastguard Worker
101*3ac0a46fSAndroid Build Coastguard Worker n = *bp++;
102*3ac0a46fSAndroid Build Coastguard Worker cc--;
103*3ac0a46fSAndroid Build Coastguard Worker switch (n & THUNDER_CODE)
104*3ac0a46fSAndroid Build Coastguard Worker {
105*3ac0a46fSAndroid Build Coastguard Worker case THUNDER_RUN: /* pixel run */
106*3ac0a46fSAndroid Build Coastguard Worker /*
107*3ac0a46fSAndroid Build Coastguard Worker * Replicate the last pixel n times,
108*3ac0a46fSAndroid Build Coastguard Worker * where n is the lower-order 6 bits.
109*3ac0a46fSAndroid Build Coastguard Worker */
110*3ac0a46fSAndroid Build Coastguard Worker if (npixels & 1)
111*3ac0a46fSAndroid Build Coastguard Worker {
112*3ac0a46fSAndroid Build Coastguard Worker op[0] |= lastpixel;
113*3ac0a46fSAndroid Build Coastguard Worker lastpixel = *op++;
114*3ac0a46fSAndroid Build Coastguard Worker npixels++;
115*3ac0a46fSAndroid Build Coastguard Worker n--;
116*3ac0a46fSAndroid Build Coastguard Worker }
117*3ac0a46fSAndroid Build Coastguard Worker else
118*3ac0a46fSAndroid Build Coastguard Worker lastpixel |= lastpixel << 4;
119*3ac0a46fSAndroid Build Coastguard Worker npixels += n;
120*3ac0a46fSAndroid Build Coastguard Worker if (npixels < maxpixels)
121*3ac0a46fSAndroid Build Coastguard Worker {
122*3ac0a46fSAndroid Build Coastguard Worker for (; n > 0; n -= 2)
123*3ac0a46fSAndroid Build Coastguard Worker *op++ = (uint8_t)lastpixel;
124*3ac0a46fSAndroid Build Coastguard Worker }
125*3ac0a46fSAndroid Build Coastguard Worker if (n == -1)
126*3ac0a46fSAndroid Build Coastguard Worker *--op &= 0xf0;
127*3ac0a46fSAndroid Build Coastguard Worker lastpixel &= 0xf;
128*3ac0a46fSAndroid Build Coastguard Worker break;
129*3ac0a46fSAndroid Build Coastguard Worker case THUNDER_2BITDELTAS: /* 2-bit deltas */
130*3ac0a46fSAndroid Build Coastguard Worker if ((delta = ((n >> 4) & 3)) != DELTA2_SKIP)
131*3ac0a46fSAndroid Build Coastguard Worker SETPIXEL(op,
132*3ac0a46fSAndroid Build Coastguard Worker (unsigned)((int)lastpixel + twobitdeltas[delta]));
133*3ac0a46fSAndroid Build Coastguard Worker if ((delta = ((n >> 2) & 3)) != DELTA2_SKIP)
134*3ac0a46fSAndroid Build Coastguard Worker SETPIXEL(op,
135*3ac0a46fSAndroid Build Coastguard Worker (unsigned)((int)lastpixel + twobitdeltas[delta]));
136*3ac0a46fSAndroid Build Coastguard Worker if ((delta = (n & 3)) != DELTA2_SKIP)
137*3ac0a46fSAndroid Build Coastguard Worker SETPIXEL(op,
138*3ac0a46fSAndroid Build Coastguard Worker (unsigned)((int)lastpixel + twobitdeltas[delta]));
139*3ac0a46fSAndroid Build Coastguard Worker break;
140*3ac0a46fSAndroid Build Coastguard Worker case THUNDER_3BITDELTAS: /* 3-bit deltas */
141*3ac0a46fSAndroid Build Coastguard Worker if ((delta = ((n >> 3) & 7)) != DELTA3_SKIP)
142*3ac0a46fSAndroid Build Coastguard Worker SETPIXEL(
143*3ac0a46fSAndroid Build Coastguard Worker op, (unsigned)((int)lastpixel + threebitdeltas[delta]));
144*3ac0a46fSAndroid Build Coastguard Worker if ((delta = (n & 7)) != DELTA3_SKIP)
145*3ac0a46fSAndroid Build Coastguard Worker SETPIXEL(
146*3ac0a46fSAndroid Build Coastguard Worker op, (unsigned)((int)lastpixel + threebitdeltas[delta]));
147*3ac0a46fSAndroid Build Coastguard Worker break;
148*3ac0a46fSAndroid Build Coastguard Worker case THUNDER_RAW: /* raw data */
149*3ac0a46fSAndroid Build Coastguard Worker SETPIXEL(op, n);
150*3ac0a46fSAndroid Build Coastguard Worker break;
151*3ac0a46fSAndroid Build Coastguard Worker }
152*3ac0a46fSAndroid Build Coastguard Worker }
153*3ac0a46fSAndroid Build Coastguard Worker tif->tif_rawcp = (uint8_t *)bp;
154*3ac0a46fSAndroid Build Coastguard Worker tif->tif_rawcc = cc;
155*3ac0a46fSAndroid Build Coastguard Worker if (npixels != maxpixels)
156*3ac0a46fSAndroid Build Coastguard Worker {
157*3ac0a46fSAndroid Build Coastguard Worker TIFFErrorExtR(tif, module,
158*3ac0a46fSAndroid Build Coastguard Worker "%s data at scanline %lu (%" PRIu64 " != %" PRIu64 ")",
159*3ac0a46fSAndroid Build Coastguard Worker npixels < maxpixels ? "Not enough" : "Too much",
160*3ac0a46fSAndroid Build Coastguard Worker (unsigned long)tif->tif_row, (uint64_t)npixels,
161*3ac0a46fSAndroid Build Coastguard Worker (uint64_t)maxpixels);
162*3ac0a46fSAndroid Build Coastguard Worker return (0);
163*3ac0a46fSAndroid Build Coastguard Worker }
164*3ac0a46fSAndroid Build Coastguard Worker
165*3ac0a46fSAndroid Build Coastguard Worker return (1);
166*3ac0a46fSAndroid Build Coastguard Worker }
167*3ac0a46fSAndroid Build Coastguard Worker
ThunderDecodeRow(TIFF * tif,uint8_t * buf,tmsize_t occ,uint16_t s)168*3ac0a46fSAndroid Build Coastguard Worker static int ThunderDecodeRow(TIFF *tif, uint8_t *buf, tmsize_t occ, uint16_t s)
169*3ac0a46fSAndroid Build Coastguard Worker {
170*3ac0a46fSAndroid Build Coastguard Worker static const char module[] = "ThunderDecodeRow";
171*3ac0a46fSAndroid Build Coastguard Worker uint8_t *row = buf;
172*3ac0a46fSAndroid Build Coastguard Worker
173*3ac0a46fSAndroid Build Coastguard Worker (void)s;
174*3ac0a46fSAndroid Build Coastguard Worker if (occ % tif->tif_scanlinesize)
175*3ac0a46fSAndroid Build Coastguard Worker {
176*3ac0a46fSAndroid Build Coastguard Worker TIFFErrorExtR(tif, module, "Fractional scanlines cannot be read");
177*3ac0a46fSAndroid Build Coastguard Worker return (0);
178*3ac0a46fSAndroid Build Coastguard Worker }
179*3ac0a46fSAndroid Build Coastguard Worker while (occ > 0)
180*3ac0a46fSAndroid Build Coastguard Worker {
181*3ac0a46fSAndroid Build Coastguard Worker if (!ThunderDecode(tif, row, tif->tif_dir.td_imagewidth))
182*3ac0a46fSAndroid Build Coastguard Worker return (0);
183*3ac0a46fSAndroid Build Coastguard Worker occ -= tif->tif_scanlinesize;
184*3ac0a46fSAndroid Build Coastguard Worker row += tif->tif_scanlinesize;
185*3ac0a46fSAndroid Build Coastguard Worker }
186*3ac0a46fSAndroid Build Coastguard Worker return (1);
187*3ac0a46fSAndroid Build Coastguard Worker }
188*3ac0a46fSAndroid Build Coastguard Worker
TIFFInitThunderScan(TIFF * tif,int scheme)189*3ac0a46fSAndroid Build Coastguard Worker int TIFFInitThunderScan(TIFF *tif, int scheme)
190*3ac0a46fSAndroid Build Coastguard Worker {
191*3ac0a46fSAndroid Build Coastguard Worker (void)scheme;
192*3ac0a46fSAndroid Build Coastguard Worker
193*3ac0a46fSAndroid Build Coastguard Worker tif->tif_setupdecode = ThunderSetupDecode;
194*3ac0a46fSAndroid Build Coastguard Worker tif->tif_decoderow = ThunderDecodeRow;
195*3ac0a46fSAndroid Build Coastguard Worker tif->tif_decodestrip = ThunderDecodeRow;
196*3ac0a46fSAndroid Build Coastguard Worker return (1);
197*3ac0a46fSAndroid Build Coastguard Worker }
198*3ac0a46fSAndroid Build Coastguard Worker #endif /* THUNDER_SUPPORT */
199