1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2017 The PDFium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker
5*3ac0a46fSAndroid Build Coastguard Worker #include <stddef.h>
6*3ac0a46fSAndroid Build Coastguard Worker #include <stdint.h>
7*3ac0a46fSAndroid Build Coastguard Worker
8*3ac0a46fSAndroid Build Coastguard Worker #include <vector>
9*3ac0a46fSAndroid Build Coastguard Worker
10*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxcodec/gif/lzw_decompressor.h"
11*3ac0a46fSAndroid Build Coastguard Worker #include "third_party/base/numerics/safe_conversions.h"
12*3ac0a46fSAndroid Build Coastguard Worker
13*3ac0a46fSAndroid Build Coastguard Worker // Between 2x and 5x is a standard range for LZW according to a quick
14*3ac0a46fSAndroid Build Coastguard Worker // search of papers. Running up to 10x to catch any niche cases.
15*3ac0a46fSAndroid Build Coastguard Worker constexpr uint32_t kMinCompressionRatio = 2;
16*3ac0a46fSAndroid Build Coastguard Worker constexpr uint32_t kMaxCompressionRatio = 10;
17*3ac0a46fSAndroid Build Coastguard Worker
18*3ac0a46fSAndroid Build Coastguard Worker static constexpr size_t kMaxFuzzBytes = 1024 * 1024 * 1024; // 1 GB.
19*3ac0a46fSAndroid Build Coastguard Worker
LZWFuzz(const uint8_t * src_buf,uint32_t src_size,uint8_t color_exp,uint8_t code_exp)20*3ac0a46fSAndroid Build Coastguard Worker void LZWFuzz(const uint8_t* src_buf,
21*3ac0a46fSAndroid Build Coastguard Worker uint32_t src_size,
22*3ac0a46fSAndroid Build Coastguard Worker uint8_t color_exp,
23*3ac0a46fSAndroid Build Coastguard Worker uint8_t code_exp) {
24*3ac0a46fSAndroid Build Coastguard Worker std::unique_ptr<LZWDecompressor> decompressor =
25*3ac0a46fSAndroid Build Coastguard Worker LZWDecompressor::Create(color_exp, code_exp);
26*3ac0a46fSAndroid Build Coastguard Worker if (!decompressor)
27*3ac0a46fSAndroid Build Coastguard Worker return;
28*3ac0a46fSAndroid Build Coastguard Worker
29*3ac0a46fSAndroid Build Coastguard Worker for (uint32_t compressions_ratio = kMinCompressionRatio;
30*3ac0a46fSAndroid Build Coastguard Worker compressions_ratio <= kMaxCompressionRatio; compressions_ratio++) {
31*3ac0a46fSAndroid Build Coastguard Worker std::vector<uint8_t> dest_buf(compressions_ratio * src_size);
32*3ac0a46fSAndroid Build Coastguard Worker // This cast should be safe since the caller is checking for overflow on
33*3ac0a46fSAndroid Build Coastguard Worker // the initial data.
34*3ac0a46fSAndroid Build Coastguard Worker uint32_t dest_size = static_cast<uint32_t>(dest_buf.size());
35*3ac0a46fSAndroid Build Coastguard Worker decompressor->SetSource(src_buf, src_size);
36*3ac0a46fSAndroid Build Coastguard Worker if (LZWDecompressor::Status::kInsufficientDestSize !=
37*3ac0a46fSAndroid Build Coastguard Worker decompressor->Decode(dest_buf.data(), &dest_size)) {
38*3ac0a46fSAndroid Build Coastguard Worker return;
39*3ac0a46fSAndroid Build Coastguard Worker }
40*3ac0a46fSAndroid Build Coastguard Worker }
41*3ac0a46fSAndroid Build Coastguard Worker }
42*3ac0a46fSAndroid Build Coastguard Worker
LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)43*3ac0a46fSAndroid Build Coastguard Worker extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
44*3ac0a46fSAndroid Build Coastguard Worker // Need at least 3 bytes to do anything.
45*3ac0a46fSAndroid Build Coastguard Worker if (size < 3 || size > kMaxFuzzBytes)
46*3ac0a46fSAndroid Build Coastguard Worker return 0;
47*3ac0a46fSAndroid Build Coastguard Worker
48*3ac0a46fSAndroid Build Coastguard Worker // Normally the GIF would provide the code and color sizes, instead, going
49*3ac0a46fSAndroid Build Coastguard Worker // to assume they are the first two bytes of data provided.
50*3ac0a46fSAndroid Build Coastguard Worker uint8_t color_exp = data[0];
51*3ac0a46fSAndroid Build Coastguard Worker uint8_t code_exp = data[1];
52*3ac0a46fSAndroid Build Coastguard Worker const uint8_t* lzw_data = data + 2;
53*3ac0a46fSAndroid Build Coastguard Worker uint32_t lzw_data_size = static_cast<uint32_t>(size - 2);
54*3ac0a46fSAndroid Build Coastguard Worker // Check that there isn't going to be an overflow in the destination buffer
55*3ac0a46fSAndroid Build Coastguard Worker // size.
56*3ac0a46fSAndroid Build Coastguard Worker if (lzw_data_size >
57*3ac0a46fSAndroid Build Coastguard Worker std::numeric_limits<uint32_t>::max() / kMaxCompressionRatio) {
58*3ac0a46fSAndroid Build Coastguard Worker return 0;
59*3ac0a46fSAndroid Build Coastguard Worker }
60*3ac0a46fSAndroid Build Coastguard Worker
61*3ac0a46fSAndroid Build Coastguard Worker LZWFuzz(lzw_data, lzw_data_size, color_exp, code_exp);
62*3ac0a46fSAndroid Build Coastguard Worker
63*3ac0a46fSAndroid Build Coastguard Worker return 0;
64*3ac0a46fSAndroid Build Coastguard Worker }
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