1*3ac0a46fSAndroid Build Coastguard Worker# Copyright 2013 The PDFium Authors 2*3ac0a46fSAndroid Build Coastguard Worker# Use of this source code is governed by a BSD-style license that can be 3*3ac0a46fSAndroid Build Coastguard Worker# found in the LICENSE file. 4*3ac0a46fSAndroid Build Coastguard Worker 5*3ac0a46fSAndroid Build Coastguard Workerimport("//build/config/features.gni") 6*3ac0a46fSAndroid Build Coastguard Workerimport("//build/config/ui.gni") 7*3ac0a46fSAndroid Build Coastguard Workerimport("//testing/test.gni") 8*3ac0a46fSAndroid Build Coastguard Workerimport("//third_party/skia/gn/codec.gni") 9*3ac0a46fSAndroid Build Coastguard Workerimport("//third_party/skia/gn/shared_sources.gni") 10*3ac0a46fSAndroid Build Coastguard Workerimport("//third_party/skia/modules/skcms/skcms.gni") 11*3ac0a46fSAndroid Build Coastguard Workerimport("features.gni") 12*3ac0a46fSAndroid Build Coastguard Worker 13*3ac0a46fSAndroid Build Coastguard Workerif (current_cpu == "arm") { 14*3ac0a46fSAndroid Build Coastguard Worker import("//build/config/arm.gni") 15*3ac0a46fSAndroid Build Coastguard Worker} 16*3ac0a46fSAndroid Build Coastguard Workerif (current_cpu == "mipsel" || current_cpu == "mips64el") { 17*3ac0a46fSAndroid Build Coastguard Worker import("//build/config/mips.gni") 18*3ac0a46fSAndroid Build Coastguard Worker} 19*3ac0a46fSAndroid Build Coastguard Worker 20*3ac0a46fSAndroid Build Coastguard Workerskia_use_ganesh_backend = !is_ios 21*3ac0a46fSAndroid Build Coastguard Workerskia_support_pdf = false 22*3ac0a46fSAndroid Build Coastguard Worker 23*3ac0a46fSAndroid Build Coastguard Worker# External-facing config for dependent code. 24*3ac0a46fSAndroid Build Coastguard Workerconfig("skia_config") { 25*3ac0a46fSAndroid Build Coastguard Worker include_dirs = [ "//third_party/skia" ] 26*3ac0a46fSAndroid Build Coastguard Worker 27*3ac0a46fSAndroid Build Coastguard Worker defines = [ 28*3ac0a46fSAndroid Build Coastguard Worker "SK_ENCODE_PNG", 29*3ac0a46fSAndroid Build Coastguard Worker "SK_USER_CONFIG_HEADER=\"../../skia/config/SkPdfiumUserConfig.h\"", 30*3ac0a46fSAndroid Build Coastguard Worker ] 31*3ac0a46fSAndroid Build Coastguard Worker 32*3ac0a46fSAndroid Build Coastguard Worker if (is_win) { 33*3ac0a46fSAndroid Build Coastguard Worker defines += [ "SK_FREETYPE_MINIMUM_RUNTIME_VERSION=(((FREETYPE_MAJOR) * 0x01000000) | ((FREETYPE_MINOR) * 0x00010000) | ((FREETYPE_PATCH) * 0x00000100))" ] 34*3ac0a46fSAndroid Build Coastguard Worker } 35*3ac0a46fSAndroid Build Coastguard Worker 36*3ac0a46fSAndroid Build Coastguard Worker if (is_component_build) { 37*3ac0a46fSAndroid Build Coastguard Worker defines += [ 38*3ac0a46fSAndroid Build Coastguard Worker "SKIA_DLL", 39*3ac0a46fSAndroid Build Coastguard Worker "GR_GL_IGNORE_ES3_MSAA=0", 40*3ac0a46fSAndroid Build Coastguard Worker ] 41*3ac0a46fSAndroid Build Coastguard Worker } 42*3ac0a46fSAndroid Build Coastguard Worker 43*3ac0a46fSAndroid Build Coastguard Worker if (skia_use_ganesh_backend) { 44*3ac0a46fSAndroid Build Coastguard Worker defines += [ "SK_GANESH" ] 45*3ac0a46fSAndroid Build Coastguard Worker } 46*3ac0a46fSAndroid Build Coastguard Worker 47*3ac0a46fSAndroid Build Coastguard Worker if (skia_use_gl) { 48*3ac0a46fSAndroid Build Coastguard Worker defines += [ "SK_GL" ] 49*3ac0a46fSAndroid Build Coastguard Worker } 50*3ac0a46fSAndroid Build Coastguard Worker 51*3ac0a46fSAndroid Build Coastguard Worker if (is_android) { 52*3ac0a46fSAndroid Build Coastguard Worker defines += [ 53*3ac0a46fSAndroid Build Coastguard Worker "SK_BUILD_FOR_ANDROID", 54*3ac0a46fSAndroid Build Coastguard Worker "USE_CHROMIUM_SKIA", 55*3ac0a46fSAndroid Build Coastguard Worker ] 56*3ac0a46fSAndroid Build Coastguard Worker } 57*3ac0a46fSAndroid Build Coastguard Worker 58*3ac0a46fSAndroid Build Coastguard Worker if (is_mac) { 59*3ac0a46fSAndroid Build Coastguard Worker defines += [ "SK_BUILD_FOR_MAC" ] 60*3ac0a46fSAndroid Build Coastguard Worker } 61*3ac0a46fSAndroid Build Coastguard Worker 62*3ac0a46fSAndroid Build Coastguard Worker if (is_win) { 63*3ac0a46fSAndroid Build Coastguard Worker defines += [ "GR_GL_FUNCTION_TYPE=__stdcall" ] 64*3ac0a46fSAndroid Build Coastguard Worker } 65*3ac0a46fSAndroid Build Coastguard Worker} 66*3ac0a46fSAndroid Build Coastguard Worker 67*3ac0a46fSAndroid Build Coastguard Worker# Internal-facing config for Skia library code. 68*3ac0a46fSAndroid Build Coastguard Workerconfig("skia_library_config") { 69*3ac0a46fSAndroid Build Coastguard Worker # Turn on SK_API to export Skia's public API 70*3ac0a46fSAndroid Build Coastguard Worker defines = [ 71*3ac0a46fSAndroid Build Coastguard Worker "IS_SKIA_IMPL=1", 72*3ac0a46fSAndroid Build Coastguard Worker "SKIA_IMPLEMENTATION=1", 73*3ac0a46fSAndroid Build Coastguard Worker ] 74*3ac0a46fSAndroid Build Coastguard Worker 75*3ac0a46fSAndroid Build Coastguard Worker if (current_cpu == "arm") { 76*3ac0a46fSAndroid Build Coastguard Worker if (arm_use_neon) { 77*3ac0a46fSAndroid Build Coastguard Worker defines += [ "SK_ARM_HAS_NEON" ] 78*3ac0a46fSAndroid Build Coastguard Worker } else if (arm_optionally_use_neon) { 79*3ac0a46fSAndroid Build Coastguard Worker defines += [ "SK_ARM_HAS_OPTIONAL_NEON" ] 80*3ac0a46fSAndroid Build Coastguard Worker } 81*3ac0a46fSAndroid Build Coastguard Worker } 82*3ac0a46fSAndroid Build Coastguard Worker 83*3ac0a46fSAndroid Build Coastguard Worker # Settings for text blitting, chosen to approximate the system browser. 84*3ac0a46fSAndroid Build Coastguard Worker if (is_linux || is_chromeos) { 85*3ac0a46fSAndroid Build Coastguard Worker defines += [ 86*3ac0a46fSAndroid Build Coastguard Worker "SK_GAMMA_EXPONENT=1.2", 87*3ac0a46fSAndroid Build Coastguard Worker "SK_GAMMA_CONTRAST=0.2", 88*3ac0a46fSAndroid Build Coastguard Worker ] 89*3ac0a46fSAndroid Build Coastguard Worker } else if (is_android) { 90*3ac0a46fSAndroid Build Coastguard Worker defines += [ 91*3ac0a46fSAndroid Build Coastguard Worker "SK_GAMMA_APPLY_TO_A8", 92*3ac0a46fSAndroid Build Coastguard Worker "SK_GAMMA_EXPONENT=1.4", 93*3ac0a46fSAndroid Build Coastguard Worker "SK_GAMMA_CONTRAST=0.0", 94*3ac0a46fSAndroid Build Coastguard Worker ] 95*3ac0a46fSAndroid Build Coastguard Worker } else if (is_win) { 96*3ac0a46fSAndroid Build Coastguard Worker defines += [ 97*3ac0a46fSAndroid Build Coastguard Worker "SK_GAMMA_SRGB", 98*3ac0a46fSAndroid Build Coastguard Worker "SK_GAMMA_CONTRAST=0.5", 99*3ac0a46fSAndroid Build Coastguard Worker ] 100*3ac0a46fSAndroid Build Coastguard Worker } else if (is_mac) { 101*3ac0a46fSAndroid Build Coastguard Worker defines += [ 102*3ac0a46fSAndroid Build Coastguard Worker "SK_GAMMA_SRGB", 103*3ac0a46fSAndroid Build Coastguard Worker "SK_GAMMA_CONTRAST=0.0", 104*3ac0a46fSAndroid Build Coastguard Worker ] 105*3ac0a46fSAndroid Build Coastguard Worker } 106*3ac0a46fSAndroid Build Coastguard Worker 107*3ac0a46fSAndroid Build Coastguard Worker if (is_android) { 108*3ac0a46fSAndroid Build Coastguard Worker defines += [ 109*3ac0a46fSAndroid Build Coastguard Worker # Android devices are typically more memory constrained, so default to a 110*3ac0a46fSAndroid Build Coastguard Worker # smaller glyph cache (it may be overriden at runtime when the renderer 111*3ac0a46fSAndroid Build Coastguard Worker # starts up, depending on the actual device memory). 112*3ac0a46fSAndroid Build Coastguard Worker "SK_DEFAULT_FONT_CACHE_LIMIT=1048576", # 1024 * 1024 113*3ac0a46fSAndroid Build Coastguard Worker ] 114*3ac0a46fSAndroid Build Coastguard Worker } else { 115*3ac0a46fSAndroid Build Coastguard Worker defines += [ "SK_DEFAULT_FONT_CACHE_LIMIT=20971520" ] # 20 * 1024 * 1024 116*3ac0a46fSAndroid Build Coastguard Worker } 117*3ac0a46fSAndroid Build Coastguard Worker 118*3ac0a46fSAndroid Build Coastguard Worker if (is_win) { 119*3ac0a46fSAndroid Build Coastguard Worker defines += [ 120*3ac0a46fSAndroid Build Coastguard Worker # On windows, GDI handles are a scarse system-wide resource so we have to 121*3ac0a46fSAndroid Build Coastguard Worker # keep the glyph cache, which holds up to 4 GDI handles per entry, to a 122*3ac0a46fSAndroid Build Coastguard Worker # fairly small size. http://crbug.com/314387 123*3ac0a46fSAndroid Build Coastguard Worker "SK_DEFAULT_FONT_CACHE_COUNT_LIMIT=256", 124*3ac0a46fSAndroid Build Coastguard Worker ] 125*3ac0a46fSAndroid Build Coastguard Worker 126*3ac0a46fSAndroid Build Coastguard Worker cflags = [ 127*3ac0a46fSAndroid Build Coastguard Worker "/wd4244", # conversion from 'type1( __int64)' to 'type2 (unsigned int)' 128*3ac0a46fSAndroid Build Coastguard Worker "/wd4341", # signed value is out of range for enum constant. 129*3ac0a46fSAndroid Build Coastguard Worker "/wd4345", # Object is default-initialized if initialization is omitted. 130*3ac0a46fSAndroid Build Coastguard Worker "/wd4390", # ';'empty statement found in looping;is it what was intended? 131*3ac0a46fSAndroid Build Coastguard Worker "/wd4554", # 'operator' : check operator precedence for possible error 132*3ac0a46fSAndroid Build Coastguard Worker "/wd4748", # compiler will disable optimizations if a function has inline 133*3ac0a46fSAndroid Build Coastguard Worker # assembly code contains flow control(jmp or jcc) statements. 134*3ac0a46fSAndroid Build Coastguard Worker 135*3ac0a46fSAndroid Build Coastguard Worker "/wd4800", # forcing value to bool 'true/false'(assigning int to bool). 136*3ac0a46fSAndroid Build Coastguard Worker "/wd5041", # out-of-line definition for constexpr static data member is 137*3ac0a46fSAndroid Build Coastguard Worker # not needed and is deprecated in C++17 138*3ac0a46fSAndroid Build Coastguard Worker ] 139*3ac0a46fSAndroid Build Coastguard Worker } 140*3ac0a46fSAndroid Build Coastguard Worker} 141*3ac0a46fSAndroid Build Coastguard Worker 142*3ac0a46fSAndroid Build Coastguard Workersource_set("skcms") { 143*3ac0a46fSAndroid Build Coastguard Worker cflags = [] 144*3ac0a46fSAndroid Build Coastguard Worker if (!is_win || is_clang) { 145*3ac0a46fSAndroid Build Coastguard Worker cflags += [ 146*3ac0a46fSAndroid Build Coastguard Worker "-w", 147*3ac0a46fSAndroid Build Coastguard Worker "-std=c11", 148*3ac0a46fSAndroid Build Coastguard Worker ] 149*3ac0a46fSAndroid Build Coastguard Worker } 150*3ac0a46fSAndroid Build Coastguard Worker 151*3ac0a46fSAndroid Build Coastguard Worker # LLVM automatically sets the equivalent of GCC's -mfp16-format=ieee on ARM 152*3ac0a46fSAndroid Build Coastguard Worker # builds by default, while GCC itself does not. We need it to enable support 153*3ac0a46fSAndroid Build Coastguard Worker # for half-precision floating point data types used by SKCMS on ARM. 154*3ac0a46fSAndroid Build Coastguard Worker if ((is_linux || is_chromeos) && !is_clang && current_cpu == "arm") { 155*3ac0a46fSAndroid Build Coastguard Worker cflags += [ "-mfp16-format=ieee" ] 156*3ac0a46fSAndroid Build Coastguard Worker } 157*3ac0a46fSAndroid Build Coastguard Worker 158*3ac0a46fSAndroid Build Coastguard Worker public = 159*3ac0a46fSAndroid Build Coastguard Worker rebase_path(skcms_public_headers, ".", "//third_party/skia/modules/skcms") 160*3ac0a46fSAndroid Build Coastguard Worker sources = rebase_path(skcms_sources, ".", "//third_party/skia/modules/skcms") 161*3ac0a46fSAndroid Build Coastguard Worker} 162*3ac0a46fSAndroid Build Coastguard Worker 163*3ac0a46fSAndroid Build Coastguard Workercomponent("skia") { 164*3ac0a46fSAndroid Build Coastguard Worker deps = [] 165*3ac0a46fSAndroid Build Coastguard Worker 166*3ac0a46fSAndroid Build Coastguard Worker sources = [ 167*3ac0a46fSAndroid Build Coastguard Worker # PDFium sources. 168*3ac0a46fSAndroid Build Coastguard Worker "config/SkPdfiumUserConfig.h", 169*3ac0a46fSAndroid Build Coastguard Worker "ext/google_logging.cc", 170*3ac0a46fSAndroid Build Coastguard Worker ] 171*3ac0a46fSAndroid Build Coastguard Worker 172*3ac0a46fSAndroid Build Coastguard Worker # The skia sources values are relative to the skia_dir, so we need to rebase. 173*3ac0a46fSAndroid Build Coastguard Worker sources += skia_core_public 174*3ac0a46fSAndroid Build Coastguard Worker sources += skia_sksl_gpu_sources 175*3ac0a46fSAndroid Build Coastguard Worker sources += skia_sksl_sources 176*3ac0a46fSAndroid Build Coastguard Worker sources += skia_utils_private 177*3ac0a46fSAndroid Build Coastguard Worker sources += skia_xps_sources 178*3ac0a46fSAndroid Build Coastguard Worker sources += skia_needs_sksl_sources 179*3ac0a46fSAndroid Build Coastguard Worker sources += skia_codec_core 180*3ac0a46fSAndroid Build Coastguard Worker sources += skia_codec_decode_bmp 181*3ac0a46fSAndroid Build Coastguard Worker sources += skia_encode_srcs 182*3ac0a46fSAndroid Build Coastguard Worker sources += skia_encode_png_srcs 183*3ac0a46fSAndroid Build Coastguard Worker sources += [ 184*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/fonts/SkFontMgr_indirect.cpp", 185*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/fonts/SkRemotableFontMgr.cpp", 186*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkGlobalInitialization_default.cpp", 187*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkImageGenerator_none.cpp", 188*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkOSFile_stdio.cpp", 189*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/sfnt/SkOTTable_name.cpp", 190*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/sfnt/SkOTUtils.cpp", 191*3ac0a46fSAndroid Build Coastguard Worker 192*3ac0a46fSAndroid Build Coastguard Worker #pdfium 193*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkDiscardableMemory_none.cpp", 194*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkMemory_malloc.cpp", 195*3ac0a46fSAndroid Build Coastguard Worker ] 196*3ac0a46fSAndroid Build Coastguard Worker 197*3ac0a46fSAndroid Build Coastguard Worker # This and skia_opts are really the same conceptual target so share headers. 198*3ac0a46fSAndroid Build Coastguard Worker allow_circular_includes_from = [ ":skia_opts" ] 199*3ac0a46fSAndroid Build Coastguard Worker 200*3ac0a46fSAndroid Build Coastguard Worker # GPU 201*3ac0a46fSAndroid Build Coastguard Worker if (skia_use_ganesh_backend) { 202*3ac0a46fSAndroid Build Coastguard Worker sources += skia_gpu_public 203*3ac0a46fSAndroid Build Coastguard Worker sources += skia_ganesh_private 204*3ac0a46fSAndroid Build Coastguard Worker sources += skia_null_gpu_sources 205*3ac0a46fSAndroid Build Coastguard Worker sources += skia_shared_gpu_sources 206*3ac0a46fSAndroid Build Coastguard Worker if (skia_use_gl) { 207*3ac0a46fSAndroid Build Coastguard Worker sources += skia_gpu_gl_public 208*3ac0a46fSAndroid Build Coastguard Worker sources += skia_gpu_gl_private 209*3ac0a46fSAndroid Build Coastguard Worker } 210*3ac0a46fSAndroid Build Coastguard Worker } 211*3ac0a46fSAndroid Build Coastguard Worker 212*3ac0a46fSAndroid Build Coastguard Worker # Remove unused util files include in utils.gni 213*3ac0a46fSAndroid Build Coastguard Worker sources -= [ 214*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/utils/SkCamera.cpp", 215*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/utils/SkParsePath.cpp", 216*3ac0a46fSAndroid Build Coastguard Worker ] 217*3ac0a46fSAndroid Build Coastguard Worker 218*3ac0a46fSAndroid Build Coastguard Worker if (is_win) { 219*3ac0a46fSAndroid Build Coastguard Worker libs = [ "fontsub.lib" ] 220*3ac0a46fSAndroid Build Coastguard Worker } 221*3ac0a46fSAndroid Build Coastguard Worker 222*3ac0a46fSAndroid Build Coastguard Worker # need separate win section to handle chromes auto gn filter 223*3ac0a46fSAndroid Build Coastguard Worker # (build/config/BUILDCONFIG.gn) 224*3ac0a46fSAndroid Build Coastguard Worker if (is_win) { 225*3ac0a46fSAndroid Build Coastguard Worker sources -= [ 226*3ac0a46fSAndroid Build Coastguard Worker #windows 227*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/utils/win/SkWGL_win.cpp", 228*3ac0a46fSAndroid Build Coastguard Worker ] 229*3ac0a46fSAndroid Build Coastguard Worker } 230*3ac0a46fSAndroid Build Coastguard Worker 231*3ac0a46fSAndroid Build Coastguard Worker # Select Skia ports. 232*3ac0a46fSAndroid Build Coastguard Worker 233*3ac0a46fSAndroid Build Coastguard Worker # FreeType is needed everywhere (except on iOS), on Linux and Android as main 234*3ac0a46fSAndroid Build Coastguard Worker # font backend, on Windows and Mac as fallback backend for Variations. 235*3ac0a46fSAndroid Build Coastguard Worker if (!is_ios) { 236*3ac0a46fSAndroid Build Coastguard Worker sources += [ 237*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontHost_FreeType.cpp", 238*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontHost_FreeType_common.cpp", 239*3ac0a46fSAndroid Build Coastguard Worker ] 240*3ac0a46fSAndroid Build Coastguard Worker } 241*3ac0a46fSAndroid Build Coastguard Worker 242*3ac0a46fSAndroid Build Coastguard Worker if (is_win) { 243*3ac0a46fSAndroid Build Coastguard Worker sources += [ 244*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontHost_win.cpp", 245*3ac0a46fSAndroid Build Coastguard Worker 246*3ac0a46fSAndroid Build Coastguard Worker # TODO(crbug.com/pdfium/1830) Consider using SkFontMgr_win_dw_factory 247*3ac0a46fSAndroid Build Coastguard Worker # instead of SkFontMgr_custom_empty (which is what the embedder test 248*3ac0a46fSAndroid Build Coastguard Worker # hashes are based upon). 249*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom.cpp", 250*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom_empty.cpp", 251*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom_empty_factory.cpp", 252*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_win_dw.cpp", 253*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkOSFile_win.cpp", 254*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkRemotableFontMgr_win_dw.cpp", 255*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkScalerContext_win_dw.cpp", 256*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkTypeface_win_dw.cpp", 257*3ac0a46fSAndroid Build Coastguard Worker ] 258*3ac0a46fSAndroid Build Coastguard Worker } else { 259*3ac0a46fSAndroid Build Coastguard Worker sources += [ "//third_party/skia/src/ports/SkOSFile_posix.cpp" ] 260*3ac0a46fSAndroid Build Coastguard Worker } 261*3ac0a46fSAndroid Build Coastguard Worker 262*3ac0a46fSAndroid Build Coastguard Worker frameworks = [] 263*3ac0a46fSAndroid Build Coastguard Worker if (is_apple) { 264*3ac0a46fSAndroid Build Coastguard Worker sources += [ 265*3ac0a46fSAndroid Build Coastguard Worker # TODO(crbug.com/pdfium/1830) Consider using SkFontMgr_mac_ct instead of 266*3ac0a46fSAndroid Build Coastguard Worker # SkFontMgr_custom_empty (which is what the embedder test hashes are 267*3ac0a46fSAndroid Build Coastguard Worker # based upon). 268*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom.cpp", 269*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom_empty.cpp", 270*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom_empty_factory.cpp", 271*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkScalerContext_mac_ct.cpp", 272*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkScalerContext_mac_ct.h", 273*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkTypeface_mac_ct.cpp", 274*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkTypeface_mac_ct.h", 275*3ac0a46fSAndroid Build Coastguard Worker ] 276*3ac0a46fSAndroid Build Coastguard Worker frameworks += [ 277*3ac0a46fSAndroid Build Coastguard Worker "CoreFoundation.framework", 278*3ac0a46fSAndroid Build Coastguard Worker "CoreGraphics.framework", 279*3ac0a46fSAndroid Build Coastguard Worker "CoreText.framework", 280*3ac0a46fSAndroid Build Coastguard Worker ] 281*3ac0a46fSAndroid Build Coastguard Worker } 282*3ac0a46fSAndroid Build Coastguard Worker 283*3ac0a46fSAndroid Build Coastguard Worker if (is_linux || is_chromeos) { 284*3ac0a46fSAndroid Build Coastguard Worker sources += [ 285*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontConfigInterface.cpp", 286*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontConfigInterface_direct.cpp", 287*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontConfigInterface_direct_factory.cpp", 288*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_FontConfigInterface.cpp", 289*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom.cpp", 290*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom_empty.cpp", 291*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom_empty_factory.cpp", 292*3ac0a46fSAndroid Build Coastguard Worker ] 293*3ac0a46fSAndroid Build Coastguard Worker } 294*3ac0a46fSAndroid Build Coastguard Worker 295*3ac0a46fSAndroid Build Coastguard Worker if (is_android) { 296*3ac0a46fSAndroid Build Coastguard Worker sources += [ 297*3ac0a46fSAndroid Build Coastguard Worker # Unlike Chromium, standalone PDFium on Linux and Chrome OS does not 298*3ac0a46fSAndroid Build Coastguard Worker # require these files, since PDFium does not perform Android emulation. 299*3ac0a46fSAndroid Build Coastguard Worker # Note that this requires expat. 300*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_android.cpp", 301*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_android_factory.cpp", 302*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_android_parser.cpp", 303*3ac0a46fSAndroid Build Coastguard Worker ] 304*3ac0a46fSAndroid Build Coastguard Worker } 305*3ac0a46fSAndroid Build Coastguard Worker 306*3ac0a46fSAndroid Build Coastguard Worker if (is_fuchsia) { 307*3ac0a46fSAndroid Build Coastguard Worker sources += [ 308*3ac0a46fSAndroid Build Coastguard Worker # TODO(crbug.com/pdfium/2019): Consider using SkFontMgr_fuchsia.cpp 309*3ac0a46fSAndroid Build Coastguard Worker # instead of SkFontMgr_custom_empty.cpp. 310*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom.cpp", 311*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom_empty.cpp", 312*3ac0a46fSAndroid Build Coastguard Worker "//third_party/skia/src/ports/SkFontMgr_custom_empty_factory.cpp", 313*3ac0a46fSAndroid Build Coastguard Worker ] 314*3ac0a46fSAndroid Build Coastguard Worker deps += [ 315*3ac0a46fSAndroid Build Coastguard Worker "//third_party/fuchsia-sdk/sdk/fidl/fuchsia.fonts:fuchsia.fonts_hlcpp", 316*3ac0a46fSAndroid Build Coastguard Worker "//third_party/fuchsia-sdk/sdk/fidl/fuchsia.io:fuchsia.io_hlcpp", 317*3ac0a46fSAndroid Build Coastguard Worker "//third_party/fuchsia-sdk/sdk/fidl/fuchsia.sys:fuchsia.sys_hlcpp", 318*3ac0a46fSAndroid Build Coastguard Worker "//third_party/fuchsia-sdk/sdk/pkg/sys_cpp", 319*3ac0a46fSAndroid Build Coastguard Worker "//third_party/fuchsia-sdk/sdk/pkg/zx", 320*3ac0a46fSAndroid Build Coastguard Worker "//third_party/icu:icuuc", 321*3ac0a46fSAndroid Build Coastguard Worker ] 322*3ac0a46fSAndroid Build Coastguard Worker } 323*3ac0a46fSAndroid Build Coastguard Worker 324*3ac0a46fSAndroid Build Coastguard Worker if (is_clang && !is_nacl) { 325*3ac0a46fSAndroid Build Coastguard Worker # Skia won't compile with some of the more strict clang warnings. 326*3ac0a46fSAndroid Build Coastguard Worker # e.g. it does: 327*3ac0a46fSAndroid Build Coastguard Worker # SkASSERT(!"sk_out_of_memory"); 328*3ac0a46fSAndroid Build Coastguard Worker configs -= [ "//build/config/clang:extra_warnings" ] 329*3ac0a46fSAndroid Build Coastguard Worker } 330*3ac0a46fSAndroid Build Coastguard Worker 331*3ac0a46fSAndroid Build Coastguard Worker configs -= [ "//build/config/compiler:chromium_code" ] 332*3ac0a46fSAndroid Build Coastguard Worker configs += [ 333*3ac0a46fSAndroid Build Coastguard Worker ":skia_config", 334*3ac0a46fSAndroid Build Coastguard Worker ":skia_library_config", 335*3ac0a46fSAndroid Build Coastguard Worker "//build/config/compiler:no_chromium_code", 336*3ac0a46fSAndroid Build Coastguard Worker ] 337*3ac0a46fSAndroid Build Coastguard Worker public_configs = [ ":skia_config" ] 338*3ac0a46fSAndroid Build Coastguard Worker 339*3ac0a46fSAndroid Build Coastguard Worker deps += [ 340*3ac0a46fSAndroid Build Coastguard Worker ":skcms", 341*3ac0a46fSAndroid Build Coastguard Worker ":skia_opts", 342*3ac0a46fSAndroid Build Coastguard Worker "../third_party:png", 343*3ac0a46fSAndroid Build Coastguard Worker "../third_party:zlib", 344*3ac0a46fSAndroid Build Coastguard Worker "//:freetype_common", 345*3ac0a46fSAndroid Build Coastguard Worker ] 346*3ac0a46fSAndroid Build Coastguard Worker public_deps = [ ":skia_core_and_effects" ] 347*3ac0a46fSAndroid Build Coastguard Worker 348*3ac0a46fSAndroid Build Coastguard Worker if (is_linux || is_chromeos) { 349*3ac0a46fSAndroid Build Coastguard Worker deps += [ 350*3ac0a46fSAndroid Build Coastguard Worker "//third_party:fontconfig", 351*3ac0a46fSAndroid Build Coastguard Worker "//third_party/icu:icuuc", 352*3ac0a46fSAndroid Build Coastguard Worker ] 353*3ac0a46fSAndroid Build Coastguard Worker } 354*3ac0a46fSAndroid Build Coastguard Worker 355*3ac0a46fSAndroid Build Coastguard Worker if (is_android) { 356*3ac0a46fSAndroid Build Coastguard Worker deps += [ 357*3ac0a46fSAndroid Build Coastguard Worker "//third_party/cpu_features:ndk_compat", 358*3ac0a46fSAndroid Build Coastguard Worker "//third_party/expat", 359*3ac0a46fSAndroid Build Coastguard Worker ] 360*3ac0a46fSAndroid Build Coastguard Worker } 361*3ac0a46fSAndroid Build Coastguard Worker 362*3ac0a46fSAndroid Build Coastguard Worker if (is_android && !is_debug) { 363*3ac0a46fSAndroid Build Coastguard Worker configs -= [ "//build/config/compiler:default_optimization" ] 364*3ac0a46fSAndroid Build Coastguard Worker configs += [ "//build/config/compiler:optimize_max" ] 365*3ac0a46fSAndroid Build Coastguard Worker } 366*3ac0a46fSAndroid Build Coastguard Worker 367*3ac0a46fSAndroid Build Coastguard Worker if (is_ios) { 368*3ac0a46fSAndroid Build Coastguard Worker frameworks += [ "ImageIO.framework" ] 369*3ac0a46fSAndroid Build Coastguard Worker } 370*3ac0a46fSAndroid Build Coastguard Worker 371*3ac0a46fSAndroid Build Coastguard Worker if (skia_support_pdf) { 372*3ac0a46fSAndroid Build Coastguard Worker deps += [ "//third_party/sfntly" ] 373*3ac0a46fSAndroid Build Coastguard Worker sources += skia_pdf_sources 374*3ac0a46fSAndroid Build Coastguard Worker } else { 375*3ac0a46fSAndroid Build Coastguard Worker sources += [ "//third_party/skia/src/pdf/SkDocument_PDF_None.cpp" ] 376*3ac0a46fSAndroid Build Coastguard Worker } 377*3ac0a46fSAndroid Build Coastguard Worker} 378*3ac0a46fSAndroid Build Coastguard Worker 379*3ac0a46fSAndroid Build Coastguard Worker# Template for things that are logically part of :skia, but need to be split out 380*3ac0a46fSAndroid Build Coastguard Worker# so custom compile flags can be applied. 381*3ac0a46fSAndroid Build Coastguard Worker# 382*3ac0a46fSAndroid Build Coastguard Worker# These are all opted out of check_includes, due to (logically) being part of 383*3ac0a46fSAndroid Build Coastguard Worker# skia. 384*3ac0a46fSAndroid Build Coastguard Workertemplate("skia_source_set") { 385*3ac0a46fSAndroid Build Coastguard Worker source_set(target_name) { 386*3ac0a46fSAndroid Build Coastguard Worker forward_variables_from(invoker, "*") 387*3ac0a46fSAndroid Build Coastguard Worker 388*3ac0a46fSAndroid Build Coastguard Worker check_includes = false 389*3ac0a46fSAndroid Build Coastguard Worker 390*3ac0a46fSAndroid Build Coastguard Worker if (!is_debug) { 391*3ac0a46fSAndroid Build Coastguard Worker configs -= [ "//build/config/compiler:default_optimization" ] 392*3ac0a46fSAndroid Build Coastguard Worker configs += [ "//build/config/compiler:optimize_max" ] 393*3ac0a46fSAndroid Build Coastguard Worker } 394*3ac0a46fSAndroid Build Coastguard Worker 395*3ac0a46fSAndroid Build Coastguard Worker configs -= [ "//build/config/compiler:chromium_code" ] 396*3ac0a46fSAndroid Build Coastguard Worker configs += [ 397*3ac0a46fSAndroid Build Coastguard Worker ":skia_config", 398*3ac0a46fSAndroid Build Coastguard Worker ":skia_library_config", 399*3ac0a46fSAndroid Build Coastguard Worker "//build/config/compiler:no_chromium_code", 400*3ac0a46fSAndroid Build Coastguard Worker ] 401*3ac0a46fSAndroid Build Coastguard Worker public_configs = [ ":skia_config" ] 402*3ac0a46fSAndroid Build Coastguard Worker 403*3ac0a46fSAndroid Build Coastguard Worker if (is_win) { 404*3ac0a46fSAndroid Build Coastguard Worker cflags_cc = [ 405*3ac0a46fSAndroid Build Coastguard Worker "/wd5041", # out-of-line definition for constexpr static data member is 406*3ac0a46fSAndroid Build Coastguard Worker # not needed and is deprecated in C++17 407*3ac0a46fSAndroid Build Coastguard Worker ] 408*3ac0a46fSAndroid Build Coastguard Worker } 409*3ac0a46fSAndroid Build Coastguard Worker } 410*3ac0a46fSAndroid Build Coastguard Worker} 411*3ac0a46fSAndroid Build Coastguard Worker 412*3ac0a46fSAndroid Build Coastguard Workerskia_source_set("skia_core_and_effects") { 413*3ac0a46fSAndroid Build Coastguard Worker defines = [] 414*3ac0a46fSAndroid Build Coastguard Worker sources = skia_core_sources 415*3ac0a46fSAndroid Build Coastguard Worker sources += skia_effects_sources 416*3ac0a46fSAndroid Build Coastguard Worker sources += skia_colorfilters_sources 417*3ac0a46fSAndroid Build Coastguard Worker sources += skia_colorfilters_sksl_sources 418*3ac0a46fSAndroid Build Coastguard Worker sources += skia_effects_imagefilter_sources 419*3ac0a46fSAndroid Build Coastguard Worker 420*3ac0a46fSAndroid Build Coastguard Worker visibility = [ ":skia" ] 421*3ac0a46fSAndroid Build Coastguard Worker} 422*3ac0a46fSAndroid Build Coastguard Worker 423*3ac0a46fSAndroid Build Coastguard Worker# Bits that involve special vector-y hardware. 424*3ac0a46fSAndroid Build Coastguard Workerif (current_cpu == "x86" || current_cpu == "x64") { 425*3ac0a46fSAndroid Build Coastguard Worker skia_source_set("skia_opts_sse3") { 426*3ac0a46fSAndroid Build Coastguard Worker sources = skia_opts.ssse3_sources 427*3ac0a46fSAndroid Build Coastguard Worker if (!is_win || is_clang) { 428*3ac0a46fSAndroid Build Coastguard Worker cflags = [ "-mssse3" ] 429*3ac0a46fSAndroid Build Coastguard Worker } 430*3ac0a46fSAndroid Build Coastguard Worker if (is_win) { 431*3ac0a46fSAndroid Build Coastguard Worker defines = [ "SK_CPU_SSE_LEVEL=31" ] 432*3ac0a46fSAndroid Build Coastguard Worker } 433*3ac0a46fSAndroid Build Coastguard Worker visibility = [ ":skia_opts" ] 434*3ac0a46fSAndroid Build Coastguard Worker } 435*3ac0a46fSAndroid Build Coastguard Worker skia_source_set("skia_opts_avx") { 436*3ac0a46fSAndroid Build Coastguard Worker sources = skia_opts.avx_sources 437*3ac0a46fSAndroid Build Coastguard Worker if (!is_win) { 438*3ac0a46fSAndroid Build Coastguard Worker cflags = [ "-mavx" ] 439*3ac0a46fSAndroid Build Coastguard Worker } 440*3ac0a46fSAndroid Build Coastguard Worker if (is_win) { 441*3ac0a46fSAndroid Build Coastguard Worker cflags = [ "/arch:AVX" ] 442*3ac0a46fSAndroid Build Coastguard Worker } 443*3ac0a46fSAndroid Build Coastguard Worker visibility = [ ":skia_opts" ] 444*3ac0a46fSAndroid Build Coastguard Worker } 445*3ac0a46fSAndroid Build Coastguard Worker skia_source_set("skia_opts_hsw") { 446*3ac0a46fSAndroid Build Coastguard Worker sources = skia_opts.hsw_sources 447*3ac0a46fSAndroid Build Coastguard Worker if (!is_win) { 448*3ac0a46fSAndroid Build Coastguard Worker cflags = [ 449*3ac0a46fSAndroid Build Coastguard Worker "-mavx2", 450*3ac0a46fSAndroid Build Coastguard Worker "-mbmi", 451*3ac0a46fSAndroid Build Coastguard Worker "-mbmi2", 452*3ac0a46fSAndroid Build Coastguard Worker "-mf16c", 453*3ac0a46fSAndroid Build Coastguard Worker "-mfma", 454*3ac0a46fSAndroid Build Coastguard Worker ] 455*3ac0a46fSAndroid Build Coastguard Worker } 456*3ac0a46fSAndroid Build Coastguard Worker if (is_win) { 457*3ac0a46fSAndroid Build Coastguard Worker cflags = [ "/arch:AVX2" ] 458*3ac0a46fSAndroid Build Coastguard Worker } 459*3ac0a46fSAndroid Build Coastguard Worker visibility = [ ":skia_opts" ] 460*3ac0a46fSAndroid Build Coastguard Worker } 461*3ac0a46fSAndroid Build Coastguard Worker} 462*3ac0a46fSAndroid Build Coastguard Worker 463*3ac0a46fSAndroid Build Coastguard Workerskia_source_set("skia_opts") { 464*3ac0a46fSAndroid Build Coastguard Worker cflags = [] 465*3ac0a46fSAndroid Build Coastguard Worker defines = [] 466*3ac0a46fSAndroid Build Coastguard Worker 467*3ac0a46fSAndroid Build Coastguard Worker if (current_cpu == "x86" || current_cpu == "x64") { 468*3ac0a46fSAndroid Build Coastguard Worker deps = [ 469*3ac0a46fSAndroid Build Coastguard Worker ":skia_opts_avx", 470*3ac0a46fSAndroid Build Coastguard Worker ":skia_opts_hsw", 471*3ac0a46fSAndroid Build Coastguard Worker ":skia_opts_sse3", 472*3ac0a46fSAndroid Build Coastguard Worker ] 473*3ac0a46fSAndroid Build Coastguard Worker } else if (current_cpu == "arm") { 474*3ac0a46fSAndroid Build Coastguard Worker # The assembly uses the frame pointer register (r7 in Thumb/r11 in 475*3ac0a46fSAndroid Build Coastguard Worker # ARM), the compiler doesn't like that. 476*3ac0a46fSAndroid Build Coastguard Worker cflags += [ "-fomit-frame-pointer" ] 477*3ac0a46fSAndroid Build Coastguard Worker 478*3ac0a46fSAndroid Build Coastguard Worker if (arm_version >= 7) { 479*3ac0a46fSAndroid Build Coastguard Worker if (arm_use_neon || arm_optionally_use_neon) { 480*3ac0a46fSAndroid Build Coastguard Worker # Root build config sets -mfpu=$arm_fpu, which we expect to be neon 481*3ac0a46fSAndroid Build Coastguard Worker # when running this. 482*3ac0a46fSAndroid Build Coastguard Worker if (!arm_use_neon) { 483*3ac0a46fSAndroid Build Coastguard Worker configs -= [ "//build/config/compiler:compiler_arm_fpu" ] 484*3ac0a46fSAndroid Build Coastguard Worker cflags += [ "-mfpu=neon" ] 485*3ac0a46fSAndroid Build Coastguard Worker } 486*3ac0a46fSAndroid Build Coastguard Worker } 487*3ac0a46fSAndroid Build Coastguard Worker } 488*3ac0a46fSAndroid Build Coastguard Worker } else if (current_cpu == "arm64") { 489*3ac0a46fSAndroid Build Coastguard Worker # Conditional and empty body needed to avoid assert below 490*3ac0a46fSAndroid Build Coastguard Worker } else if (current_cpu == "mipsel" || current_cpu == "mips64el") { 491*3ac0a46fSAndroid Build Coastguard Worker cflags += [ "-fomit-frame-pointer" ] 492*3ac0a46fSAndroid Build Coastguard Worker } else { 493*3ac0a46fSAndroid Build Coastguard Worker assert(false, "Unsupported target CPU " + current_cpu) 494*3ac0a46fSAndroid Build Coastguard Worker } 495*3ac0a46fSAndroid Build Coastguard Worker 496*3ac0a46fSAndroid Build Coastguard Worker if (is_android && !is_debug) { 497*3ac0a46fSAndroid Build Coastguard Worker configs -= [ "//build/config/compiler:default_optimization" ] 498*3ac0a46fSAndroid Build Coastguard Worker configs += [ "//build/config/compiler:optimize_max" ] 499*3ac0a46fSAndroid Build Coastguard Worker } 500*3ac0a46fSAndroid Build Coastguard Worker 501*3ac0a46fSAndroid Build Coastguard Worker visibility = [ ":skia" ] 502*3ac0a46fSAndroid Build Coastguard Worker} 503