1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2014 The PDFium Authors 2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file. 4*3ac0a46fSAndroid Build Coastguard Worker 5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 6*3ac0a46fSAndroid Build Coastguard Worker 7*3ac0a46fSAndroid Build Coastguard Worker #ifndef FXJS_XFA_CFXJSE_RESOLVEPROCESSOR_H_ 8*3ac0a46fSAndroid Build Coastguard Worker #define FXJS_XFA_CFXJSE_RESOLVEPROCESSOR_H_ 9*3ac0a46fSAndroid Build Coastguard Worker 10*3ac0a46fSAndroid Build Coastguard Worker #include <memory> 11*3ac0a46fSAndroid Build Coastguard Worker 12*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxcrt/unowned_ptr.h" 13*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxcrt/widestring.h" 14*3ac0a46fSAndroid Build Coastguard Worker #include "fxjs/xfa/cfxjse_engine.h" 15*3ac0a46fSAndroid Build Coastguard Worker #include "v8/include/cppgc/macros.h" 16*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/fxfa_basic.h" 17*3ac0a46fSAndroid Build Coastguard Worker #include "xfa/fxfa/parser/xfa_basic_data.h" 18*3ac0a46fSAndroid Build Coastguard Worker 19*3ac0a46fSAndroid Build Coastguard Worker class CFXJSE_NodeHelper; 20*3ac0a46fSAndroid Build Coastguard Worker 21*3ac0a46fSAndroid Build Coastguard Worker class CFXJSE_ResolveProcessor { 22*3ac0a46fSAndroid Build Coastguard Worker public: 23*3ac0a46fSAndroid Build Coastguard Worker class NodeData { 24*3ac0a46fSAndroid Build Coastguard Worker CPPGC_STACK_ALLOCATED(); // Allows Raw/Unowned pointers. 25*3ac0a46fSAndroid Build Coastguard Worker 26*3ac0a46fSAndroid Build Coastguard Worker public: 27*3ac0a46fSAndroid Build Coastguard Worker NodeData(); 28*3ac0a46fSAndroid Build Coastguard Worker ~NodeData(); 29*3ac0a46fSAndroid Build Coastguard Worker 30*3ac0a46fSAndroid Build Coastguard Worker UnownedPtr<CXFA_Object> m_CurObject; // Ok, stack-only. 31*3ac0a46fSAndroid Build Coastguard Worker WideString m_wsName; 32*3ac0a46fSAndroid Build Coastguard Worker WideString m_wsCondition; 33*3ac0a46fSAndroid Build Coastguard Worker XFA_HashCode m_uHashName = XFA_HASHCODE_None; 34*3ac0a46fSAndroid Build Coastguard Worker int32_t m_nLevel = 0; 35*3ac0a46fSAndroid Build Coastguard Worker Mask<XFA_ResolveFlag> m_dwStyles = XFA_ResolveFlag::kChildren; 36*3ac0a46fSAndroid Build Coastguard Worker CFXJSE_Engine::ResolveResult m_Result; 37*3ac0a46fSAndroid Build Coastguard Worker }; 38*3ac0a46fSAndroid Build Coastguard Worker 39*3ac0a46fSAndroid Build Coastguard Worker CFXJSE_ResolveProcessor(CFXJSE_Engine* pEngine, CFXJSE_NodeHelper* pHelper); 40*3ac0a46fSAndroid Build Coastguard Worker ~CFXJSE_ResolveProcessor(); 41*3ac0a46fSAndroid Build Coastguard Worker 42*3ac0a46fSAndroid Build Coastguard Worker bool Resolve(v8::Isolate* pIsolate, NodeData& rnd); 43*3ac0a46fSAndroid Build Coastguard Worker int32_t GetFilter(WideStringView wsExpression, int32_t nStart, NodeData& rnd); 44*3ac0a46fSAndroid Build Coastguard Worker int32_t IndexForDataBind(const WideString& wsNextCondition, int32_t iCount); SetCurStart(int32_t start)45*3ac0a46fSAndroid Build Coastguard Worker void SetCurStart(int32_t start) { m_iCurStart = start; } 46*3ac0a46fSAndroid Build Coastguard Worker 47*3ac0a46fSAndroid Build Coastguard Worker private: 48*3ac0a46fSAndroid Build Coastguard Worker bool ResolveForAttributeRs(CXFA_Object* curNode, 49*3ac0a46fSAndroid Build Coastguard Worker CFXJSE_Engine::ResolveResult* rnd, 50*3ac0a46fSAndroid Build Coastguard Worker WideStringView strAttr); 51*3ac0a46fSAndroid Build Coastguard Worker bool ResolveAnyChild(v8::Isolate* pIsolate, NodeData& rnd); 52*3ac0a46fSAndroid Build Coastguard Worker bool ResolveDollar(v8::Isolate* pIsolate, NodeData& rnd); 53*3ac0a46fSAndroid Build Coastguard Worker bool ResolveExcalmatory(v8::Isolate* pIsolate, NodeData& rnd); 54*3ac0a46fSAndroid Build Coastguard Worker bool ResolveNumberSign(v8::Isolate* pIsolate, NodeData& rnd); 55*3ac0a46fSAndroid Build Coastguard Worker bool ResolveAsterisk(NodeData& rnd); 56*3ac0a46fSAndroid Build Coastguard Worker bool ResolveNormal(v8::Isolate* pIsolate, NodeData& rnd); 57*3ac0a46fSAndroid Build Coastguard Worker void SetStylesForChild(Mask<XFA_ResolveFlag> dwParentStyles, NodeData& rnd); 58*3ac0a46fSAndroid Build Coastguard Worker 59*3ac0a46fSAndroid Build Coastguard Worker void ConditionArray(size_t iCurIndex, 60*3ac0a46fSAndroid Build Coastguard Worker WideString wsCondition, 61*3ac0a46fSAndroid Build Coastguard Worker size_t iFoundCount, 62*3ac0a46fSAndroid Build Coastguard Worker NodeData* pRnd); 63*3ac0a46fSAndroid Build Coastguard Worker void FilterCondition(v8::Isolate* pIsolate, 64*3ac0a46fSAndroid Build Coastguard Worker WideString wsCondition, 65*3ac0a46fSAndroid Build Coastguard Worker NodeData* pRnd); 66*3ac0a46fSAndroid Build Coastguard Worker void DoPredicateFilter(v8::Isolate* pIsolate, 67*3ac0a46fSAndroid Build Coastguard Worker WideString wsCondition, 68*3ac0a46fSAndroid Build Coastguard Worker size_t iFoundCount, 69*3ac0a46fSAndroid Build Coastguard Worker NodeData* pRnd); 70*3ac0a46fSAndroid Build Coastguard Worker 71*3ac0a46fSAndroid Build Coastguard Worker int32_t m_iCurStart = 0; 72*3ac0a46fSAndroid Build Coastguard Worker UnownedPtr<CFXJSE_Engine> const m_pEngine; 73*3ac0a46fSAndroid Build Coastguard Worker UnownedPtr<CFXJSE_NodeHelper> const m_pNodeHelper; 74*3ac0a46fSAndroid Build Coastguard Worker }; 75*3ac0a46fSAndroid Build Coastguard Worker 76*3ac0a46fSAndroid Build Coastguard Worker #endif // FXJS_XFA_CFXJSE_RESOLVEPROCESSOR_H_ 77