xref: /aosp_15_r20/external/pdfium/fxjs/cfxjs_engine.h (revision 3ac0a46f773bac49fa9476ec2b1cf3f8da5ec3a4)
1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2014 The PDFium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker 
5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6*3ac0a46fSAndroid Build Coastguard Worker 
7*3ac0a46fSAndroid Build Coastguard Worker // CFXJS_ENGINE is a layer that makes it easier to define native objects in V8,
8*3ac0a46fSAndroid Build Coastguard Worker // but has no knowledge of PDF-specific native objects. It could in theory be
9*3ac0a46fSAndroid Build Coastguard Worker // used to implement other sets of native objects.
10*3ac0a46fSAndroid Build Coastguard Worker 
11*3ac0a46fSAndroid Build Coastguard Worker // PDFium code should include this file rather than including V8 headers
12*3ac0a46fSAndroid Build Coastguard Worker // directly.
13*3ac0a46fSAndroid Build Coastguard Worker 
14*3ac0a46fSAndroid Build Coastguard Worker #ifndef FXJS_CFXJS_ENGINE_H_
15*3ac0a46fSAndroid Build Coastguard Worker #define FXJS_CFXJS_ENGINE_H_
16*3ac0a46fSAndroid Build Coastguard Worker 
17*3ac0a46fSAndroid Build Coastguard Worker #include <functional>
18*3ac0a46fSAndroid Build Coastguard Worker #include <map>
19*3ac0a46fSAndroid Build Coastguard Worker #include <memory>
20*3ac0a46fSAndroid Build Coastguard Worker #include <utility>
21*3ac0a46fSAndroid Build Coastguard Worker #include <vector>
22*3ac0a46fSAndroid Build Coastguard Worker 
23*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxcrt/widestring.h"
24*3ac0a46fSAndroid Build Coastguard Worker #include "fxjs/cfx_v8.h"
25*3ac0a46fSAndroid Build Coastguard Worker #include "fxjs/ijs_runtime.h"
26*3ac0a46fSAndroid Build Coastguard Worker #include "v8/include/v8-forward.h"
27*3ac0a46fSAndroid Build Coastguard Worker #include "v8/include/v8-function-callback.h"
28*3ac0a46fSAndroid Build Coastguard Worker #include "v8/include/v8-persistent-handle.h"
29*3ac0a46fSAndroid Build Coastguard Worker #include "v8/include/v8-template.h"
30*3ac0a46fSAndroid Build Coastguard Worker 
31*3ac0a46fSAndroid Build Coastguard Worker class CFXJS_ObjDefinition;
32*3ac0a46fSAndroid Build Coastguard Worker class CJS_Object;
33*3ac0a46fSAndroid Build Coastguard Worker class V8TemplateMap;
34*3ac0a46fSAndroid Build Coastguard Worker 
35*3ac0a46fSAndroid Build Coastguard Worker enum FXJSOBJTYPE {
36*3ac0a46fSAndroid Build Coastguard Worker   FXJSOBJTYPE_DYNAMIC = 0,  // Created by native method and returned to JS.
37*3ac0a46fSAndroid Build Coastguard Worker   FXJSOBJTYPE_STATIC,       // Created by init and hung off of global object.
38*3ac0a46fSAndroid Build Coastguard Worker   FXJSOBJTYPE_GLOBAL,       // The global object itself (may only appear once).
39*3ac0a46fSAndroid Build Coastguard Worker };
40*3ac0a46fSAndroid Build Coastguard Worker 
41*3ac0a46fSAndroid Build Coastguard Worker class FXJS_PerIsolateData {
42*3ac0a46fSAndroid Build Coastguard Worker  public:
43*3ac0a46fSAndroid Build Coastguard Worker   // Hook for XFA's data, when present.
44*3ac0a46fSAndroid Build Coastguard Worker   class ExtensionIface {
45*3ac0a46fSAndroid Build Coastguard Worker    public:
46*3ac0a46fSAndroid Build Coastguard Worker     virtual ~ExtensionIface() = default;
47*3ac0a46fSAndroid Build Coastguard Worker   };
48*3ac0a46fSAndroid Build Coastguard Worker 
49*3ac0a46fSAndroid Build Coastguard Worker   ~FXJS_PerIsolateData();
50*3ac0a46fSAndroid Build Coastguard Worker 
51*3ac0a46fSAndroid Build Coastguard Worker   static void SetUp(v8::Isolate* pIsolate);
52*3ac0a46fSAndroid Build Coastguard Worker   static FXJS_PerIsolateData* Get(v8::Isolate* pIsolate);
53*3ac0a46fSAndroid Build Coastguard Worker 
54*3ac0a46fSAndroid Build Coastguard Worker   uint32_t CurrentMaxObjDefinitionID() const;
55*3ac0a46fSAndroid Build Coastguard Worker   CFXJS_ObjDefinition* ObjDefinitionForID(uint32_t id) const;
56*3ac0a46fSAndroid Build Coastguard Worker   uint32_t AssignIDForObjDefinition(std::unique_ptr<CFXJS_ObjDefinition> pDefn);
GetDynamicObjsMap()57*3ac0a46fSAndroid Build Coastguard Worker   V8TemplateMap* GetDynamicObjsMap() { return m_pDynamicObjsMap.get(); }
GetExtension()58*3ac0a46fSAndroid Build Coastguard Worker   ExtensionIface* GetExtension() { return m_pExtension.get(); }
SetExtension(std::unique_ptr<ExtensionIface> extension)59*3ac0a46fSAndroid Build Coastguard Worker   void SetExtension(std::unique_ptr<ExtensionIface> extension) {
60*3ac0a46fSAndroid Build Coastguard Worker     m_pExtension = std::move(extension);
61*3ac0a46fSAndroid Build Coastguard Worker   }
62*3ac0a46fSAndroid Build Coastguard Worker 
63*3ac0a46fSAndroid Build Coastguard Worker  private:
64*3ac0a46fSAndroid Build Coastguard Worker   explicit FXJS_PerIsolateData(v8::Isolate* pIsolate);
65*3ac0a46fSAndroid Build Coastguard Worker 
66*3ac0a46fSAndroid Build Coastguard Worker   const wchar_t* const m_Tag;  // Raw, always a literal.
67*3ac0a46fSAndroid Build Coastguard Worker   std::vector<std::unique_ptr<CFXJS_ObjDefinition>> m_ObjectDefnArray;
68*3ac0a46fSAndroid Build Coastguard Worker   std::unique_ptr<V8TemplateMap> m_pDynamicObjsMap;
69*3ac0a46fSAndroid Build Coastguard Worker   std::unique_ptr<ExtensionIface> m_pExtension;
70*3ac0a46fSAndroid Build Coastguard Worker };
71*3ac0a46fSAndroid Build Coastguard Worker 
72*3ac0a46fSAndroid Build Coastguard Worker void FXJS_Initialize(unsigned int embedderDataSlot, v8::Isolate* pIsolate);
73*3ac0a46fSAndroid Build Coastguard Worker void FXJS_Release();
74*3ac0a46fSAndroid Build Coastguard Worker 
75*3ac0a46fSAndroid Build Coastguard Worker // Gets the global isolate set by FXJS_Initialize(), or makes a new one each
76*3ac0a46fSAndroid Build Coastguard Worker // time if there is no such isolate. Returns true if a new isolate had to be
77*3ac0a46fSAndroid Build Coastguard Worker // created.
78*3ac0a46fSAndroid Build Coastguard Worker bool FXJS_GetIsolate(v8::Isolate** pResultIsolate);
79*3ac0a46fSAndroid Build Coastguard Worker 
80*3ac0a46fSAndroid Build Coastguard Worker // Get the global isolate's ref count.
81*3ac0a46fSAndroid Build Coastguard Worker size_t FXJS_GlobalIsolateRefCount();
82*3ac0a46fSAndroid Build Coastguard Worker 
83*3ac0a46fSAndroid Build Coastguard Worker class CFXJS_Engine : public CFX_V8 {
84*3ac0a46fSAndroid Build Coastguard Worker  public:
85*3ac0a46fSAndroid Build Coastguard Worker   explicit CFXJS_Engine(v8::Isolate* pIsolate);
86*3ac0a46fSAndroid Build Coastguard Worker   ~CFXJS_Engine() override;
87*3ac0a46fSAndroid Build Coastguard Worker 
88*3ac0a46fSAndroid Build Coastguard Worker   using Constructor = std::function<void(CFXJS_Engine* pEngine,
89*3ac0a46fSAndroid Build Coastguard Worker                                          v8::Local<v8::Object> obj,
90*3ac0a46fSAndroid Build Coastguard Worker                                          v8::Local<v8::Object> proxy)>;
91*3ac0a46fSAndroid Build Coastguard Worker   using Destructor = std::function<void(v8::Local<v8::Object> obj)>;
92*3ac0a46fSAndroid Build Coastguard Worker 
93*3ac0a46fSAndroid Build Coastguard Worker   static uint32_t GetObjDefnID(v8::Local<v8::Object> pObj);
94*3ac0a46fSAndroid Build Coastguard Worker   static CJS_Object* GetObjectPrivate(v8::Isolate* pIsolate,
95*3ac0a46fSAndroid Build Coastguard Worker                                       v8::Local<v8::Object> pObj);
96*3ac0a46fSAndroid Build Coastguard Worker   static void SetObjectPrivate(v8::Local<v8::Object> pObj,
97*3ac0a46fSAndroid Build Coastguard Worker                                std::unique_ptr<CJS_Object> p);
98*3ac0a46fSAndroid Build Coastguard Worker   static void FreeObjectPrivate(v8::Local<v8::Object> pObj);
99*3ac0a46fSAndroid Build Coastguard Worker 
100*3ac0a46fSAndroid Build Coastguard Worker   // Always returns a valid (i.e. non-zero), newly-created objDefnID.
101*3ac0a46fSAndroid Build Coastguard Worker   uint32_t DefineObj(const char* sObjName,
102*3ac0a46fSAndroid Build Coastguard Worker                      FXJSOBJTYPE eObjType,
103*3ac0a46fSAndroid Build Coastguard Worker                      Constructor pConstructor,
104*3ac0a46fSAndroid Build Coastguard Worker                      Destructor pDestructor);
105*3ac0a46fSAndroid Build Coastguard Worker 
106*3ac0a46fSAndroid Build Coastguard Worker   void DefineObjMethod(uint32_t nObjDefnID,
107*3ac0a46fSAndroid Build Coastguard Worker                        const char* sMethodName,
108*3ac0a46fSAndroid Build Coastguard Worker                        v8::FunctionCallback pMethodCall);
109*3ac0a46fSAndroid Build Coastguard Worker   void DefineObjProperty(uint32_t nObjDefnID,
110*3ac0a46fSAndroid Build Coastguard Worker                          const char* sPropName,
111*3ac0a46fSAndroid Build Coastguard Worker                          v8::AccessorGetterCallback pPropGet,
112*3ac0a46fSAndroid Build Coastguard Worker                          v8::AccessorSetterCallback pPropPut);
113*3ac0a46fSAndroid Build Coastguard Worker   void DefineObjAllProperties(
114*3ac0a46fSAndroid Build Coastguard Worker       uint32_t nObjDefnID,
115*3ac0a46fSAndroid Build Coastguard Worker       v8::GenericNamedPropertyQueryCallback pPropQurey,
116*3ac0a46fSAndroid Build Coastguard Worker       v8::GenericNamedPropertyGetterCallback pPropGet,
117*3ac0a46fSAndroid Build Coastguard Worker       v8::GenericNamedPropertySetterCallback pPropPut,
118*3ac0a46fSAndroid Build Coastguard Worker       v8::GenericNamedPropertyDeleterCallback pPropDel,
119*3ac0a46fSAndroid Build Coastguard Worker       v8::GenericNamedPropertyEnumeratorCallback pPropEnum);
120*3ac0a46fSAndroid Build Coastguard Worker   void DefineObjConst(uint32_t nObjDefnID,
121*3ac0a46fSAndroid Build Coastguard Worker                       const char* sConstName,
122*3ac0a46fSAndroid Build Coastguard Worker                       v8::Local<v8::Value> pDefault);
123*3ac0a46fSAndroid Build Coastguard Worker   void DefineGlobalMethod(const char* sMethodName,
124*3ac0a46fSAndroid Build Coastguard Worker                           v8::FunctionCallback pMethodCall);
125*3ac0a46fSAndroid Build Coastguard Worker   void DefineGlobalConst(const wchar_t* sConstName,
126*3ac0a46fSAndroid Build Coastguard Worker                          v8::FunctionCallback pConstGetter);
127*3ac0a46fSAndroid Build Coastguard Worker 
128*3ac0a46fSAndroid Build Coastguard Worker   // Called after FXJS_Define* calls made.
129*3ac0a46fSAndroid Build Coastguard Worker   void InitializeEngine();
130*3ac0a46fSAndroid Build Coastguard Worker   void ReleaseEngine();
131*3ac0a46fSAndroid Build Coastguard Worker 
132*3ac0a46fSAndroid Build Coastguard Worker   // Called after FXJS_InitializeEngine call made.
133*3ac0a46fSAndroid Build Coastguard Worker   absl::optional<IJS_Runtime::JS_Error> Execute(const WideString& script);
134*3ac0a46fSAndroid Build Coastguard Worker 
135*3ac0a46fSAndroid Build Coastguard Worker   v8::Local<v8::Object> GetThisObj();
136*3ac0a46fSAndroid Build Coastguard Worker   v8::Local<v8::Object> NewFXJSBoundObject(uint32_t nObjDefnID,
137*3ac0a46fSAndroid Build Coastguard Worker                                            FXJSOBJTYPE type);
138*3ac0a46fSAndroid Build Coastguard Worker   void Error(const WideString& message);
139*3ac0a46fSAndroid Build Coastguard Worker 
140*3ac0a46fSAndroid Build Coastguard Worker   v8::Local<v8::Context> GetV8Context();
141*3ac0a46fSAndroid Build Coastguard Worker 
142*3ac0a46fSAndroid Build Coastguard Worker   v8::Local<v8::Array> GetConstArray(const WideString& name);
143*3ac0a46fSAndroid Build Coastguard Worker   void SetConstArray(const WideString& name, v8::Local<v8::Array> array);
144*3ac0a46fSAndroid Build Coastguard Worker 
145*3ac0a46fSAndroid Build Coastguard Worker  protected:
146*3ac0a46fSAndroid Build Coastguard Worker   CFXJS_Engine();
147*3ac0a46fSAndroid Build Coastguard Worker 
148*3ac0a46fSAndroid Build Coastguard Worker  private:
149*3ac0a46fSAndroid Build Coastguard Worker   v8::Global<v8::Context> m_V8Context;
150*3ac0a46fSAndroid Build Coastguard Worker   std::vector<v8::Global<v8::Object>> m_StaticObjects;
151*3ac0a46fSAndroid Build Coastguard Worker   std::map<WideString, v8::Global<v8::Array>> m_ConstArrays;
152*3ac0a46fSAndroid Build Coastguard Worker };
153*3ac0a46fSAndroid Build Coastguard Worker 
154*3ac0a46fSAndroid Build Coastguard Worker #endif  // FXJS_CFXJS_ENGINE_H_
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