xref: /aosp_15_r20/external/pdfium/fxbarcode/datamatrix/BC_EdifactEncoder.cpp (revision 3ac0a46f773bac49fa9476ec2b1cf3f8da5ec3a4)
1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2014 The PDFium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker 
5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6*3ac0a46fSAndroid Build Coastguard Worker // Original code is licensed as follows:
7*3ac0a46fSAndroid Build Coastguard Worker /*
8*3ac0a46fSAndroid Build Coastguard Worker  * Copyright 2006-2007 Jeremias Maerki.
9*3ac0a46fSAndroid Build Coastguard Worker  *
10*3ac0a46fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
11*3ac0a46fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
12*3ac0a46fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
13*3ac0a46fSAndroid Build Coastguard Worker  *
14*3ac0a46fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
15*3ac0a46fSAndroid Build Coastguard Worker  *
16*3ac0a46fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
17*3ac0a46fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
18*3ac0a46fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19*3ac0a46fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
20*3ac0a46fSAndroid Build Coastguard Worker  * limitations under the License.
21*3ac0a46fSAndroid Build Coastguard Worker  */
22*3ac0a46fSAndroid Build Coastguard Worker 
23*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/datamatrix/BC_EdifactEncoder.h"
24*3ac0a46fSAndroid Build Coastguard Worker 
25*3ac0a46fSAndroid Build Coastguard Worker #include <algorithm>
26*3ac0a46fSAndroid Build Coastguard Worker 
27*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/common/BC_CommonBitMatrix.h"
28*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/datamatrix/BC_Encoder.h"
29*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/datamatrix/BC_EncoderContext.h"
30*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/datamatrix/BC_HighLevelEncoder.h"
31*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/datamatrix/BC_SymbolInfo.h"
32*3ac0a46fSAndroid Build Coastguard Worker 
33*3ac0a46fSAndroid Build Coastguard Worker namespace {
34*3ac0a46fSAndroid Build Coastguard Worker 
EncodeToEdifactCodewords(const WideString & sb)35*3ac0a46fSAndroid Build Coastguard Worker WideString EncodeToEdifactCodewords(const WideString& sb) {
36*3ac0a46fSAndroid Build Coastguard Worker   size_t len = sb.GetLength();
37*3ac0a46fSAndroid Build Coastguard Worker   if (len == 0)
38*3ac0a46fSAndroid Build Coastguard Worker     return WideString();
39*3ac0a46fSAndroid Build Coastguard Worker 
40*3ac0a46fSAndroid Build Coastguard Worker   wchar_t c1 = sb[0];
41*3ac0a46fSAndroid Build Coastguard Worker   wchar_t c2 = len >= 2 ? sb[1] : 0;
42*3ac0a46fSAndroid Build Coastguard Worker   wchar_t c3 = len >= 3 ? sb[2] : 0;
43*3ac0a46fSAndroid Build Coastguard Worker   wchar_t c4 = len >= 4 ? sb[3] : 0;
44*3ac0a46fSAndroid Build Coastguard Worker   int32_t v = (c1 << 18) + (c2 << 12) + (c3 << 6) + c4;
45*3ac0a46fSAndroid Build Coastguard Worker   constexpr size_t kBuflen = 3;
46*3ac0a46fSAndroid Build Coastguard Worker   wchar_t cw[kBuflen];
47*3ac0a46fSAndroid Build Coastguard Worker   cw[0] = static_cast<wchar_t>((v >> 16) & 255);
48*3ac0a46fSAndroid Build Coastguard Worker   cw[1] = static_cast<wchar_t>((v >> 8) & 255);
49*3ac0a46fSAndroid Build Coastguard Worker   cw[2] = static_cast<wchar_t>(v & 255);
50*3ac0a46fSAndroid Build Coastguard Worker   return WideString(cw, std::min(len, kBuflen));
51*3ac0a46fSAndroid Build Coastguard Worker }
52*3ac0a46fSAndroid Build Coastguard Worker 
HandleEOD(CBC_EncoderContext * context,const WideString & buffer)53*3ac0a46fSAndroid Build Coastguard Worker bool HandleEOD(CBC_EncoderContext* context, const WideString& buffer) {
54*3ac0a46fSAndroid Build Coastguard Worker   size_t count = buffer.GetLength();
55*3ac0a46fSAndroid Build Coastguard Worker   if (count == 0)
56*3ac0a46fSAndroid Build Coastguard Worker     return true;
57*3ac0a46fSAndroid Build Coastguard Worker   if (count > 4)
58*3ac0a46fSAndroid Build Coastguard Worker     return false;
59*3ac0a46fSAndroid Build Coastguard Worker 
60*3ac0a46fSAndroid Build Coastguard Worker   if (count == 1) {
61*3ac0a46fSAndroid Build Coastguard Worker     if (!context->UpdateSymbolInfo())
62*3ac0a46fSAndroid Build Coastguard Worker       return false;
63*3ac0a46fSAndroid Build Coastguard Worker 
64*3ac0a46fSAndroid Build Coastguard Worker     int32_t available =
65*3ac0a46fSAndroid Build Coastguard Worker         context->m_symbolInfo->data_capacity() - context->getCodewordCount();
66*3ac0a46fSAndroid Build Coastguard Worker     int32_t remaining = context->getRemainingCharacters();
67*3ac0a46fSAndroid Build Coastguard Worker     if (remaining == 0 && available <= 2)
68*3ac0a46fSAndroid Build Coastguard Worker       return true;
69*3ac0a46fSAndroid Build Coastguard Worker   }
70*3ac0a46fSAndroid Build Coastguard Worker 
71*3ac0a46fSAndroid Build Coastguard Worker   int32_t restChars = count - 1;
72*3ac0a46fSAndroid Build Coastguard Worker   WideString encoded = EncodeToEdifactCodewords(buffer);
73*3ac0a46fSAndroid Build Coastguard Worker   if (encoded.IsEmpty())
74*3ac0a46fSAndroid Build Coastguard Worker     return false;
75*3ac0a46fSAndroid Build Coastguard Worker 
76*3ac0a46fSAndroid Build Coastguard Worker   bool endOfSymbolReached = !context->hasMoreCharacters();
77*3ac0a46fSAndroid Build Coastguard Worker   bool restInAscii = endOfSymbolReached && restChars <= 2;
78*3ac0a46fSAndroid Build Coastguard Worker   if (restChars <= 2) {
79*3ac0a46fSAndroid Build Coastguard Worker     if (!context->UpdateSymbolInfo(context->getCodewordCount() + restChars))
80*3ac0a46fSAndroid Build Coastguard Worker       return false;
81*3ac0a46fSAndroid Build Coastguard Worker 
82*3ac0a46fSAndroid Build Coastguard Worker     int32_t available =
83*3ac0a46fSAndroid Build Coastguard Worker         context->m_symbolInfo->data_capacity() - context->getCodewordCount();
84*3ac0a46fSAndroid Build Coastguard Worker     if (available >= 3) {
85*3ac0a46fSAndroid Build Coastguard Worker       restInAscii = false;
86*3ac0a46fSAndroid Build Coastguard Worker       if (!context->UpdateSymbolInfo(context->getCodewordCount() +
87*3ac0a46fSAndroid Build Coastguard Worker                                      encoded.GetLength())) {
88*3ac0a46fSAndroid Build Coastguard Worker         return false;
89*3ac0a46fSAndroid Build Coastguard Worker       }
90*3ac0a46fSAndroid Build Coastguard Worker     }
91*3ac0a46fSAndroid Build Coastguard Worker   }
92*3ac0a46fSAndroid Build Coastguard Worker 
93*3ac0a46fSAndroid Build Coastguard Worker   if (restInAscii) {
94*3ac0a46fSAndroid Build Coastguard Worker     context->resetSymbolInfo();
95*3ac0a46fSAndroid Build Coastguard Worker     context->m_pos -= restChars;
96*3ac0a46fSAndroid Build Coastguard Worker   } else {
97*3ac0a46fSAndroid Build Coastguard Worker     context->writeCodewords(encoded);
98*3ac0a46fSAndroid Build Coastguard Worker   }
99*3ac0a46fSAndroid Build Coastguard Worker   context->SignalEncoderChange(CBC_HighLevelEncoder::Encoding::ASCII);
100*3ac0a46fSAndroid Build Coastguard Worker   return true;
101*3ac0a46fSAndroid Build Coastguard Worker }
102*3ac0a46fSAndroid Build Coastguard Worker 
AppendEncodedChar(wchar_t c,WideString * sb)103*3ac0a46fSAndroid Build Coastguard Worker bool AppendEncodedChar(wchar_t c, WideString* sb) {
104*3ac0a46fSAndroid Build Coastguard Worker   if (c >= ' ' && c <= '?') {
105*3ac0a46fSAndroid Build Coastguard Worker     *sb += c;
106*3ac0a46fSAndroid Build Coastguard Worker     return true;
107*3ac0a46fSAndroid Build Coastguard Worker   }
108*3ac0a46fSAndroid Build Coastguard Worker 
109*3ac0a46fSAndroid Build Coastguard Worker   if (c >= '@' && c <= '^') {
110*3ac0a46fSAndroid Build Coastguard Worker     *sb += (c - 64);
111*3ac0a46fSAndroid Build Coastguard Worker     return true;
112*3ac0a46fSAndroid Build Coastguard Worker   }
113*3ac0a46fSAndroid Build Coastguard Worker 
114*3ac0a46fSAndroid Build Coastguard Worker   return false;
115*3ac0a46fSAndroid Build Coastguard Worker }
116*3ac0a46fSAndroid Build Coastguard Worker 
117*3ac0a46fSAndroid Build Coastguard Worker }  // namespace
118*3ac0a46fSAndroid Build Coastguard Worker 
119*3ac0a46fSAndroid Build Coastguard Worker CBC_EdifactEncoder::CBC_EdifactEncoder() = default;
120*3ac0a46fSAndroid Build Coastguard Worker 
121*3ac0a46fSAndroid Build Coastguard Worker CBC_EdifactEncoder::~CBC_EdifactEncoder() = default;
122*3ac0a46fSAndroid Build Coastguard Worker 
GetEncodingMode()123*3ac0a46fSAndroid Build Coastguard Worker CBC_HighLevelEncoder::Encoding CBC_EdifactEncoder::GetEncodingMode() {
124*3ac0a46fSAndroid Build Coastguard Worker   return CBC_HighLevelEncoder::Encoding::EDIFACT;
125*3ac0a46fSAndroid Build Coastguard Worker }
126*3ac0a46fSAndroid Build Coastguard Worker 
Encode(CBC_EncoderContext * context)127*3ac0a46fSAndroid Build Coastguard Worker bool CBC_EdifactEncoder::Encode(CBC_EncoderContext* context) {
128*3ac0a46fSAndroid Build Coastguard Worker   WideString buffer;
129*3ac0a46fSAndroid Build Coastguard Worker   while (context->hasMoreCharacters()) {
130*3ac0a46fSAndroid Build Coastguard Worker     wchar_t c = context->getCurrentChar();
131*3ac0a46fSAndroid Build Coastguard Worker     if (!AppendEncodedChar(c, &buffer))
132*3ac0a46fSAndroid Build Coastguard Worker       return false;
133*3ac0a46fSAndroid Build Coastguard Worker 
134*3ac0a46fSAndroid Build Coastguard Worker     context->m_pos++;
135*3ac0a46fSAndroid Build Coastguard Worker     size_t count = buffer.GetLength();
136*3ac0a46fSAndroid Build Coastguard Worker     if (count >= 4) {
137*3ac0a46fSAndroid Build Coastguard Worker       WideString encoded = EncodeToEdifactCodewords(buffer);
138*3ac0a46fSAndroid Build Coastguard Worker       if (encoded.IsEmpty())
139*3ac0a46fSAndroid Build Coastguard Worker         return false;
140*3ac0a46fSAndroid Build Coastguard Worker 
141*3ac0a46fSAndroid Build Coastguard Worker       context->writeCodewords(encoded);
142*3ac0a46fSAndroid Build Coastguard Worker       buffer.Delete(0, 4);
143*3ac0a46fSAndroid Build Coastguard Worker       CBC_HighLevelEncoder::Encoding newMode =
144*3ac0a46fSAndroid Build Coastguard Worker           CBC_HighLevelEncoder::LookAheadTest(context->m_msg, context->m_pos,
145*3ac0a46fSAndroid Build Coastguard Worker                                               GetEncodingMode());
146*3ac0a46fSAndroid Build Coastguard Worker       if (newMode != GetEncodingMode()) {
147*3ac0a46fSAndroid Build Coastguard Worker         context->SignalEncoderChange(CBC_HighLevelEncoder::Encoding::ASCII);
148*3ac0a46fSAndroid Build Coastguard Worker         break;
149*3ac0a46fSAndroid Build Coastguard Worker       }
150*3ac0a46fSAndroid Build Coastguard Worker     }
151*3ac0a46fSAndroid Build Coastguard Worker   }
152*3ac0a46fSAndroid Build Coastguard Worker   buffer += static_cast<wchar_t>(31);
153*3ac0a46fSAndroid Build Coastguard Worker   return HandleEOD(context, buffer);
154*3ac0a46fSAndroid Build Coastguard Worker }
155