1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2014 The PDFium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker
5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6*3ac0a46fSAndroid Build Coastguard Worker // Original code is licensed as follows:
7*3ac0a46fSAndroid Build Coastguard Worker /*
8*3ac0a46fSAndroid Build Coastguard Worker * Copyright 2006-2007 Jeremias Maerki.
9*3ac0a46fSAndroid Build Coastguard Worker *
10*3ac0a46fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
11*3ac0a46fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
12*3ac0a46fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
13*3ac0a46fSAndroid Build Coastguard Worker *
14*3ac0a46fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
15*3ac0a46fSAndroid Build Coastguard Worker *
16*3ac0a46fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
17*3ac0a46fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
18*3ac0a46fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19*3ac0a46fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
20*3ac0a46fSAndroid Build Coastguard Worker * limitations under the License.
21*3ac0a46fSAndroid Build Coastguard Worker */
22*3ac0a46fSAndroid Build Coastguard Worker
23*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/datamatrix/BC_Base256Encoder.h"
24*3ac0a46fSAndroid Build Coastguard Worker
25*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/datamatrix/BC_Encoder.h"
26*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/datamatrix/BC_EncoderContext.h"
27*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/datamatrix/BC_HighLevelEncoder.h"
28*3ac0a46fSAndroid Build Coastguard Worker #include "fxbarcode/datamatrix/BC_SymbolInfo.h"
29*3ac0a46fSAndroid Build Coastguard Worker
30*3ac0a46fSAndroid Build Coastguard Worker namespace {
31*3ac0a46fSAndroid Build Coastguard Worker
Randomize255State(wchar_t ch,int32_t position)32*3ac0a46fSAndroid Build Coastguard Worker wchar_t Randomize255State(wchar_t ch, int32_t position) {
33*3ac0a46fSAndroid Build Coastguard Worker int32_t pseudoRandom = ((149 * position) % 255) + 1;
34*3ac0a46fSAndroid Build Coastguard Worker int32_t tempVariable = ch + pseudoRandom;
35*3ac0a46fSAndroid Build Coastguard Worker if (tempVariable <= 255)
36*3ac0a46fSAndroid Build Coastguard Worker return static_cast<wchar_t>(tempVariable);
37*3ac0a46fSAndroid Build Coastguard Worker return static_cast<wchar_t>(tempVariable - 256);
38*3ac0a46fSAndroid Build Coastguard Worker }
39*3ac0a46fSAndroid Build Coastguard Worker
40*3ac0a46fSAndroid Build Coastguard Worker } // namespace
41*3ac0a46fSAndroid Build Coastguard Worker
42*3ac0a46fSAndroid Build Coastguard Worker CBC_Base256Encoder::CBC_Base256Encoder() = default;
43*3ac0a46fSAndroid Build Coastguard Worker
44*3ac0a46fSAndroid Build Coastguard Worker CBC_Base256Encoder::~CBC_Base256Encoder() = default;
45*3ac0a46fSAndroid Build Coastguard Worker
GetEncodingMode()46*3ac0a46fSAndroid Build Coastguard Worker CBC_HighLevelEncoder::Encoding CBC_Base256Encoder::GetEncodingMode() {
47*3ac0a46fSAndroid Build Coastguard Worker return CBC_HighLevelEncoder::Encoding::BASE256;
48*3ac0a46fSAndroid Build Coastguard Worker }
49*3ac0a46fSAndroid Build Coastguard Worker
Encode(CBC_EncoderContext * context)50*3ac0a46fSAndroid Build Coastguard Worker bool CBC_Base256Encoder::Encode(CBC_EncoderContext* context) {
51*3ac0a46fSAndroid Build Coastguard Worker WideString buffer;
52*3ac0a46fSAndroid Build Coastguard Worker buffer.Reserve(context->getRemainingCharacters() + 1);
53*3ac0a46fSAndroid Build Coastguard Worker buffer += L'\0';
54*3ac0a46fSAndroid Build Coastguard Worker while (context->hasMoreCharacters()) {
55*3ac0a46fSAndroid Build Coastguard Worker wchar_t c = context->getCurrentChar();
56*3ac0a46fSAndroid Build Coastguard Worker buffer += c;
57*3ac0a46fSAndroid Build Coastguard Worker context->m_pos++;
58*3ac0a46fSAndroid Build Coastguard Worker CBC_HighLevelEncoder::Encoding newMode =
59*3ac0a46fSAndroid Build Coastguard Worker CBC_HighLevelEncoder::LookAheadTest(context->m_msg, context->m_pos,
60*3ac0a46fSAndroid Build Coastguard Worker GetEncodingMode());
61*3ac0a46fSAndroid Build Coastguard Worker if (newMode != GetEncodingMode()) {
62*3ac0a46fSAndroid Build Coastguard Worker context->SignalEncoderChange(newMode);
63*3ac0a46fSAndroid Build Coastguard Worker break;
64*3ac0a46fSAndroid Build Coastguard Worker }
65*3ac0a46fSAndroid Build Coastguard Worker }
66*3ac0a46fSAndroid Build Coastguard Worker size_t dataCount = buffer.GetLength() - 1;
67*3ac0a46fSAndroid Build Coastguard Worker char buf[128];
68*3ac0a46fSAndroid Build Coastguard Worker FXSYS_itoa(dataCount, buf, 10);
69*3ac0a46fSAndroid Build Coastguard Worker buffer.SetAt(0, static_cast<wchar_t>(*buf) - '0');
70*3ac0a46fSAndroid Build Coastguard Worker int32_t lengthFieldSize = 1;
71*3ac0a46fSAndroid Build Coastguard Worker int32_t currentSize =
72*3ac0a46fSAndroid Build Coastguard Worker context->getCodewordCount() + dataCount + lengthFieldSize;
73*3ac0a46fSAndroid Build Coastguard Worker if (!context->UpdateSymbolInfo(currentSize))
74*3ac0a46fSAndroid Build Coastguard Worker return false;
75*3ac0a46fSAndroid Build Coastguard Worker
76*3ac0a46fSAndroid Build Coastguard Worker bool mustPad = (context->m_symbolInfo->data_capacity() - currentSize) > 0;
77*3ac0a46fSAndroid Build Coastguard Worker if (context->hasMoreCharacters() || mustPad) {
78*3ac0a46fSAndroid Build Coastguard Worker if (dataCount <= 249) {
79*3ac0a46fSAndroid Build Coastguard Worker buffer.SetAt(0, static_cast<wchar_t>(dataCount));
80*3ac0a46fSAndroid Build Coastguard Worker } else if (dataCount > 249 && dataCount <= 1555) {
81*3ac0a46fSAndroid Build Coastguard Worker buffer.SetAt(0, static_cast<wchar_t>((dataCount / 250) + 249));
82*3ac0a46fSAndroid Build Coastguard Worker buffer.Insert(1, static_cast<wchar_t>(dataCount % 250));
83*3ac0a46fSAndroid Build Coastguard Worker } else {
84*3ac0a46fSAndroid Build Coastguard Worker return false;
85*3ac0a46fSAndroid Build Coastguard Worker }
86*3ac0a46fSAndroid Build Coastguard Worker }
87*3ac0a46fSAndroid Build Coastguard Worker for (const auto& c : buffer) {
88*3ac0a46fSAndroid Build Coastguard Worker context->writeCodeword(
89*3ac0a46fSAndroid Build Coastguard Worker Randomize255State(c, context->getCodewordCount() + 1));
90*3ac0a46fSAndroid Build Coastguard Worker }
91*3ac0a46fSAndroid Build Coastguard Worker return true;
92*3ac0a46fSAndroid Build Coastguard Worker }
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