1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2014 The PDFium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker
5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6*3ac0a46fSAndroid Build Coastguard Worker
7*3ac0a46fSAndroid Build Coastguard Worker #include "fpdfsdk/pwl/cpwl_scroll_bar.h"
8*3ac0a46fSAndroid Build Coastguard Worker
9*3ac0a46fSAndroid Build Coastguard Worker #include <math.h>
10*3ac0a46fSAndroid Build Coastguard Worker
11*3ac0a46fSAndroid Build Coastguard Worker #include <algorithm>
12*3ac0a46fSAndroid Build Coastguard Worker #include <sstream>
13*3ac0a46fSAndroid Build Coastguard Worker #include <utility>
14*3ac0a46fSAndroid Build Coastguard Worker
15*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxge/cfx_fillrenderoptions.h"
16*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxge/cfx_path.h"
17*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxge/cfx_renderdevice.h"
18*3ac0a46fSAndroid Build Coastguard Worker #include "fpdfsdk/pwl/cpwl_wnd.h"
19*3ac0a46fSAndroid Build Coastguard Worker #include "third_party/base/check.h"
20*3ac0a46fSAndroid Build Coastguard Worker
21*3ac0a46fSAndroid Build Coastguard Worker namespace {
22*3ac0a46fSAndroid Build Coastguard Worker
23*3ac0a46fSAndroid Build Coastguard Worker constexpr float kButtonWidth = 9.0f;
24*3ac0a46fSAndroid Build Coastguard Worker constexpr float kPosButtonMinWidth = 2.0f;
25*3ac0a46fSAndroid Build Coastguard Worker
26*3ac0a46fSAndroid Build Coastguard Worker } // namespace
27*3ac0a46fSAndroid Build Coastguard Worker
Reset()28*3ac0a46fSAndroid Build Coastguard Worker void PWL_FLOATRANGE::Reset() {
29*3ac0a46fSAndroid Build Coastguard Worker fMin = 0.0f;
30*3ac0a46fSAndroid Build Coastguard Worker fMax = 0.0f;
31*3ac0a46fSAndroid Build Coastguard Worker }
32*3ac0a46fSAndroid Build Coastguard Worker
Set(float min,float max)33*3ac0a46fSAndroid Build Coastguard Worker void PWL_FLOATRANGE::Set(float min, float max) {
34*3ac0a46fSAndroid Build Coastguard Worker fMin = std::min(min, max);
35*3ac0a46fSAndroid Build Coastguard Worker fMax = std::max(min, max);
36*3ac0a46fSAndroid Build Coastguard Worker }
37*3ac0a46fSAndroid Build Coastguard Worker
In(float x) const38*3ac0a46fSAndroid Build Coastguard Worker bool PWL_FLOATRANGE::In(float x) const {
39*3ac0a46fSAndroid Build Coastguard Worker return (FXSYS_IsFloatBigger(x, fMin) || FXSYS_IsFloatEqual(x, fMin)) &&
40*3ac0a46fSAndroid Build Coastguard Worker (FXSYS_IsFloatSmaller(x, fMax) || FXSYS_IsFloatEqual(x, fMax));
41*3ac0a46fSAndroid Build Coastguard Worker }
42*3ac0a46fSAndroid Build Coastguard Worker
GetWidth() const43*3ac0a46fSAndroid Build Coastguard Worker float PWL_FLOATRANGE::GetWidth() const {
44*3ac0a46fSAndroid Build Coastguard Worker return fMax - fMin;
45*3ac0a46fSAndroid Build Coastguard Worker }
46*3ac0a46fSAndroid Build Coastguard Worker
PWL_SCROLL_PRIVATEDATA()47*3ac0a46fSAndroid Build Coastguard Worker PWL_SCROLL_PRIVATEDATA::PWL_SCROLL_PRIVATEDATA() {
48*3ac0a46fSAndroid Build Coastguard Worker Default();
49*3ac0a46fSAndroid Build Coastguard Worker }
50*3ac0a46fSAndroid Build Coastguard Worker
Default()51*3ac0a46fSAndroid Build Coastguard Worker void PWL_SCROLL_PRIVATEDATA::Default() {
52*3ac0a46fSAndroid Build Coastguard Worker ScrollRange.Reset();
53*3ac0a46fSAndroid Build Coastguard Worker fScrollPos = ScrollRange.fMin;
54*3ac0a46fSAndroid Build Coastguard Worker fClientWidth = 0;
55*3ac0a46fSAndroid Build Coastguard Worker fBigStep = 10;
56*3ac0a46fSAndroid Build Coastguard Worker fSmallStep = 1;
57*3ac0a46fSAndroid Build Coastguard Worker }
58*3ac0a46fSAndroid Build Coastguard Worker
SetScrollRange(float min,float max)59*3ac0a46fSAndroid Build Coastguard Worker void PWL_SCROLL_PRIVATEDATA::SetScrollRange(float min, float max) {
60*3ac0a46fSAndroid Build Coastguard Worker ScrollRange.Set(min, max);
61*3ac0a46fSAndroid Build Coastguard Worker
62*3ac0a46fSAndroid Build Coastguard Worker if (FXSYS_IsFloatSmaller(fScrollPos, ScrollRange.fMin))
63*3ac0a46fSAndroid Build Coastguard Worker fScrollPos = ScrollRange.fMin;
64*3ac0a46fSAndroid Build Coastguard Worker if (FXSYS_IsFloatBigger(fScrollPos, ScrollRange.fMax))
65*3ac0a46fSAndroid Build Coastguard Worker fScrollPos = ScrollRange.fMax;
66*3ac0a46fSAndroid Build Coastguard Worker }
67*3ac0a46fSAndroid Build Coastguard Worker
SetClientWidth(float width)68*3ac0a46fSAndroid Build Coastguard Worker void PWL_SCROLL_PRIVATEDATA::SetClientWidth(float width) {
69*3ac0a46fSAndroid Build Coastguard Worker fClientWidth = width;
70*3ac0a46fSAndroid Build Coastguard Worker }
71*3ac0a46fSAndroid Build Coastguard Worker
SetSmallStep(float step)72*3ac0a46fSAndroid Build Coastguard Worker void PWL_SCROLL_PRIVATEDATA::SetSmallStep(float step) {
73*3ac0a46fSAndroid Build Coastguard Worker fSmallStep = step;
74*3ac0a46fSAndroid Build Coastguard Worker }
75*3ac0a46fSAndroid Build Coastguard Worker
SetBigStep(float step)76*3ac0a46fSAndroid Build Coastguard Worker void PWL_SCROLL_PRIVATEDATA::SetBigStep(float step) {
77*3ac0a46fSAndroid Build Coastguard Worker fBigStep = step;
78*3ac0a46fSAndroid Build Coastguard Worker }
79*3ac0a46fSAndroid Build Coastguard Worker
SetPos(float pos)80*3ac0a46fSAndroid Build Coastguard Worker bool PWL_SCROLL_PRIVATEDATA::SetPos(float pos) {
81*3ac0a46fSAndroid Build Coastguard Worker if (ScrollRange.In(pos)) {
82*3ac0a46fSAndroid Build Coastguard Worker fScrollPos = pos;
83*3ac0a46fSAndroid Build Coastguard Worker return true;
84*3ac0a46fSAndroid Build Coastguard Worker }
85*3ac0a46fSAndroid Build Coastguard Worker return false;
86*3ac0a46fSAndroid Build Coastguard Worker }
87*3ac0a46fSAndroid Build Coastguard Worker
AddSmall()88*3ac0a46fSAndroid Build Coastguard Worker void PWL_SCROLL_PRIVATEDATA::AddSmall() {
89*3ac0a46fSAndroid Build Coastguard Worker if (!SetPos(fScrollPos + fSmallStep))
90*3ac0a46fSAndroid Build Coastguard Worker SetPos(ScrollRange.fMax);
91*3ac0a46fSAndroid Build Coastguard Worker }
92*3ac0a46fSAndroid Build Coastguard Worker
SubSmall()93*3ac0a46fSAndroid Build Coastguard Worker void PWL_SCROLL_PRIVATEDATA::SubSmall() {
94*3ac0a46fSAndroid Build Coastguard Worker if (!SetPos(fScrollPos - fSmallStep))
95*3ac0a46fSAndroid Build Coastguard Worker SetPos(ScrollRange.fMin);
96*3ac0a46fSAndroid Build Coastguard Worker }
97*3ac0a46fSAndroid Build Coastguard Worker
AddBig()98*3ac0a46fSAndroid Build Coastguard Worker void PWL_SCROLL_PRIVATEDATA::AddBig() {
99*3ac0a46fSAndroid Build Coastguard Worker if (!SetPos(fScrollPos + fBigStep))
100*3ac0a46fSAndroid Build Coastguard Worker SetPos(ScrollRange.fMax);
101*3ac0a46fSAndroid Build Coastguard Worker }
102*3ac0a46fSAndroid Build Coastguard Worker
SubBig()103*3ac0a46fSAndroid Build Coastguard Worker void PWL_SCROLL_PRIVATEDATA::SubBig() {
104*3ac0a46fSAndroid Build Coastguard Worker if (!SetPos(fScrollPos - fBigStep))
105*3ac0a46fSAndroid Build Coastguard Worker SetPos(ScrollRange.fMin);
106*3ac0a46fSAndroid Build Coastguard Worker }
107*3ac0a46fSAndroid Build Coastguard Worker
CPWL_ScrollBar(const CreateParams & cp,std::unique_ptr<IPWL_FillerNotify::PerWindowData> pAttachedData)108*3ac0a46fSAndroid Build Coastguard Worker CPWL_ScrollBar::CPWL_ScrollBar(
109*3ac0a46fSAndroid Build Coastguard Worker const CreateParams& cp,
110*3ac0a46fSAndroid Build Coastguard Worker std::unique_ptr<IPWL_FillerNotify::PerWindowData> pAttachedData)
111*3ac0a46fSAndroid Build Coastguard Worker : CPWL_Wnd(cp, std::move(pAttachedData)) {
112*3ac0a46fSAndroid Build Coastguard Worker GetCreationParams()->eCursorType = IPWL_FillerNotify::CursorStyle::kArrow;
113*3ac0a46fSAndroid Build Coastguard Worker }
114*3ac0a46fSAndroid Build Coastguard Worker
115*3ac0a46fSAndroid Build Coastguard Worker CPWL_ScrollBar::~CPWL_ScrollBar() = default;
116*3ac0a46fSAndroid Build Coastguard Worker
OnDestroy()117*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnDestroy() {
118*3ac0a46fSAndroid Build Coastguard Worker // Until cleanup takes place in the virtual destructor for CPWL_Wnd
119*3ac0a46fSAndroid Build Coastguard Worker // subclasses, implement the virtual OnDestroy method that does the
120*3ac0a46fSAndroid Build Coastguard Worker // cleanup first, then invokes the superclass OnDestroy ... gee,
121*3ac0a46fSAndroid Build Coastguard Worker // like a dtor would.
122*3ac0a46fSAndroid Build Coastguard Worker m_pMinButton.ExtractAsDangling();
123*3ac0a46fSAndroid Build Coastguard Worker m_pMaxButton.ExtractAsDangling();
124*3ac0a46fSAndroid Build Coastguard Worker m_pPosButton.ExtractAsDangling();
125*3ac0a46fSAndroid Build Coastguard Worker CPWL_Wnd::OnDestroy();
126*3ac0a46fSAndroid Build Coastguard Worker }
127*3ac0a46fSAndroid Build Coastguard Worker
RepositionChildWnd()128*3ac0a46fSAndroid Build Coastguard Worker bool CPWL_ScrollBar::RepositionChildWnd() {
129*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcClient = GetClientRect();
130*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcMinButton;
131*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcMaxButton;
132*3ac0a46fSAndroid Build Coastguard Worker if (FXSYS_IsFloatBigger(rcClient.top - rcClient.bottom,
133*3ac0a46fSAndroid Build Coastguard Worker kButtonWidth * 2 + kPosButtonMinWidth + 2)) {
134*3ac0a46fSAndroid Build Coastguard Worker rcMinButton = CFX_FloatRect(rcClient.left, rcClient.top - kButtonWidth,
135*3ac0a46fSAndroid Build Coastguard Worker rcClient.right, rcClient.top);
136*3ac0a46fSAndroid Build Coastguard Worker rcMaxButton = CFX_FloatRect(rcClient.left, rcClient.bottom, rcClient.right,
137*3ac0a46fSAndroid Build Coastguard Worker rcClient.bottom + kButtonWidth);
138*3ac0a46fSAndroid Build Coastguard Worker } else {
139*3ac0a46fSAndroid Build Coastguard Worker float fBWidth =
140*3ac0a46fSAndroid Build Coastguard Worker (rcClient.top - rcClient.bottom - kPosButtonMinWidth - 2) / 2;
141*3ac0a46fSAndroid Build Coastguard Worker if (FXSYS_IsFloatBigger(fBWidth, 0)) {
142*3ac0a46fSAndroid Build Coastguard Worker rcMinButton = CFX_FloatRect(rcClient.left, rcClient.top - fBWidth,
143*3ac0a46fSAndroid Build Coastguard Worker rcClient.right, rcClient.top);
144*3ac0a46fSAndroid Build Coastguard Worker rcMaxButton = CFX_FloatRect(rcClient.left, rcClient.bottom,
145*3ac0a46fSAndroid Build Coastguard Worker rcClient.right, rcClient.bottom + fBWidth);
146*3ac0a46fSAndroid Build Coastguard Worker } else {
147*3ac0a46fSAndroid Build Coastguard Worker if (!SetVisible(false))
148*3ac0a46fSAndroid Build Coastguard Worker return false;
149*3ac0a46fSAndroid Build Coastguard Worker }
150*3ac0a46fSAndroid Build Coastguard Worker }
151*3ac0a46fSAndroid Build Coastguard Worker
152*3ac0a46fSAndroid Build Coastguard Worker ObservedPtr<CPWL_ScrollBar> this_observed(this);
153*3ac0a46fSAndroid Build Coastguard Worker if (m_pMinButton) {
154*3ac0a46fSAndroid Build Coastguard Worker m_pMinButton->Move(rcMinButton, true, false);
155*3ac0a46fSAndroid Build Coastguard Worker if (!this_observed) {
156*3ac0a46fSAndroid Build Coastguard Worker return false;
157*3ac0a46fSAndroid Build Coastguard Worker }
158*3ac0a46fSAndroid Build Coastguard Worker }
159*3ac0a46fSAndroid Build Coastguard Worker if (m_pMaxButton) {
160*3ac0a46fSAndroid Build Coastguard Worker m_pMaxButton->Move(rcMaxButton, true, false);
161*3ac0a46fSAndroid Build Coastguard Worker if (!this_observed) {
162*3ac0a46fSAndroid Build Coastguard Worker return false;
163*3ac0a46fSAndroid Build Coastguard Worker }
164*3ac0a46fSAndroid Build Coastguard Worker }
165*3ac0a46fSAndroid Build Coastguard Worker
166*3ac0a46fSAndroid Build Coastguard Worker return MovePosButton(false);
167*3ac0a46fSAndroid Build Coastguard Worker }
168*3ac0a46fSAndroid Build Coastguard Worker
DrawThisAppearance(CFX_RenderDevice * pDevice,const CFX_Matrix & mtUser2Device)169*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::DrawThisAppearance(CFX_RenderDevice* pDevice,
170*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& mtUser2Device) {
171*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rectWnd = GetWindowRect();
172*3ac0a46fSAndroid Build Coastguard Worker
173*3ac0a46fSAndroid Build Coastguard Worker if (IsVisible() && !rectWnd.IsEmpty()) {
174*3ac0a46fSAndroid Build Coastguard Worker pDevice->DrawFillRect(&mtUser2Device, rectWnd, GetBackgroundColor(),
175*3ac0a46fSAndroid Build Coastguard Worker GetTransparency());
176*3ac0a46fSAndroid Build Coastguard Worker
177*3ac0a46fSAndroid Build Coastguard Worker pDevice->DrawStrokeLine(
178*3ac0a46fSAndroid Build Coastguard Worker &mtUser2Device, CFX_PointF(rectWnd.left + 2.0f, rectWnd.top - 2.0f),
179*3ac0a46fSAndroid Build Coastguard Worker CFX_PointF(rectWnd.left + 2.0f, rectWnd.bottom + 2.0f),
180*3ac0a46fSAndroid Build Coastguard Worker ArgbEncode(GetTransparency(), 100, 100, 100), 1.0f);
181*3ac0a46fSAndroid Build Coastguard Worker
182*3ac0a46fSAndroid Build Coastguard Worker pDevice->DrawStrokeLine(
183*3ac0a46fSAndroid Build Coastguard Worker &mtUser2Device, CFX_PointF(rectWnd.right - 2.0f, rectWnd.top - 2.0f),
184*3ac0a46fSAndroid Build Coastguard Worker CFX_PointF(rectWnd.right - 2.0f, rectWnd.bottom + 2.0f),
185*3ac0a46fSAndroid Build Coastguard Worker ArgbEncode(GetTransparency(), 100, 100, 100), 1.0f);
186*3ac0a46fSAndroid Build Coastguard Worker }
187*3ac0a46fSAndroid Build Coastguard Worker }
188*3ac0a46fSAndroid Build Coastguard Worker
OnLButtonDown(Mask<FWL_EVENTFLAG> nFlag,const CFX_PointF & point)189*3ac0a46fSAndroid Build Coastguard Worker bool CPWL_ScrollBar::OnLButtonDown(Mask<FWL_EVENTFLAG> nFlag,
190*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point) {
191*3ac0a46fSAndroid Build Coastguard Worker CPWL_Wnd::OnLButtonDown(nFlag, point);
192*3ac0a46fSAndroid Build Coastguard Worker
193*3ac0a46fSAndroid Build Coastguard Worker if (HasFlag(PWS_AUTOTRANSPARENT)) {
194*3ac0a46fSAndroid Build Coastguard Worker if (GetTransparency() != 255) {
195*3ac0a46fSAndroid Build Coastguard Worker SetTransparency(255);
196*3ac0a46fSAndroid Build Coastguard Worker if (!InvalidateRect(nullptr))
197*3ac0a46fSAndroid Build Coastguard Worker return true;
198*3ac0a46fSAndroid Build Coastguard Worker }
199*3ac0a46fSAndroid Build Coastguard Worker }
200*3ac0a46fSAndroid Build Coastguard Worker
201*3ac0a46fSAndroid Build Coastguard Worker if (m_pPosButton && m_pPosButton->IsVisible()) {
202*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcClient = GetClientRect();
203*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcPosButton = m_pPosButton->GetWindowRect();
204*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcMinArea =
205*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect(rcClient.left, rcPosButton.top, rcClient.right,
206*3ac0a46fSAndroid Build Coastguard Worker rcClient.top - kButtonWidth);
207*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcMaxArea =
208*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect(rcClient.left, rcClient.bottom + kButtonWidth,
209*3ac0a46fSAndroid Build Coastguard Worker rcClient.right, rcPosButton.bottom);
210*3ac0a46fSAndroid Build Coastguard Worker
211*3ac0a46fSAndroid Build Coastguard Worker rcMinArea.Normalize();
212*3ac0a46fSAndroid Build Coastguard Worker rcMaxArea.Normalize();
213*3ac0a46fSAndroid Build Coastguard Worker
214*3ac0a46fSAndroid Build Coastguard Worker if (rcMinArea.Contains(point)) {
215*3ac0a46fSAndroid Build Coastguard Worker m_sData.SubBig();
216*3ac0a46fSAndroid Build Coastguard Worker if (!MovePosButton(true))
217*3ac0a46fSAndroid Build Coastguard Worker return true;
218*3ac0a46fSAndroid Build Coastguard Worker NotifyScrollWindow();
219*3ac0a46fSAndroid Build Coastguard Worker }
220*3ac0a46fSAndroid Build Coastguard Worker
221*3ac0a46fSAndroid Build Coastguard Worker if (rcMaxArea.Contains(point)) {
222*3ac0a46fSAndroid Build Coastguard Worker m_sData.AddBig();
223*3ac0a46fSAndroid Build Coastguard Worker if (!MovePosButton(true))
224*3ac0a46fSAndroid Build Coastguard Worker return true;
225*3ac0a46fSAndroid Build Coastguard Worker NotifyScrollWindow();
226*3ac0a46fSAndroid Build Coastguard Worker }
227*3ac0a46fSAndroid Build Coastguard Worker }
228*3ac0a46fSAndroid Build Coastguard Worker
229*3ac0a46fSAndroid Build Coastguard Worker return true;
230*3ac0a46fSAndroid Build Coastguard Worker }
231*3ac0a46fSAndroid Build Coastguard Worker
OnLButtonUp(Mask<FWL_EVENTFLAG> nFlag,const CFX_PointF & point)232*3ac0a46fSAndroid Build Coastguard Worker bool CPWL_ScrollBar::OnLButtonUp(Mask<FWL_EVENTFLAG> nFlag,
233*3ac0a46fSAndroid Build Coastguard Worker const CFX_PointF& point) {
234*3ac0a46fSAndroid Build Coastguard Worker CPWL_Wnd::OnLButtonUp(nFlag, point);
235*3ac0a46fSAndroid Build Coastguard Worker
236*3ac0a46fSAndroid Build Coastguard Worker if (HasFlag(PWS_AUTOTRANSPARENT)) {
237*3ac0a46fSAndroid Build Coastguard Worker if (GetTransparency() != kTransparency) {
238*3ac0a46fSAndroid Build Coastguard Worker SetTransparency(kTransparency);
239*3ac0a46fSAndroid Build Coastguard Worker if (!InvalidateRect(nullptr))
240*3ac0a46fSAndroid Build Coastguard Worker return true;
241*3ac0a46fSAndroid Build Coastguard Worker }
242*3ac0a46fSAndroid Build Coastguard Worker }
243*3ac0a46fSAndroid Build Coastguard Worker
244*3ac0a46fSAndroid Build Coastguard Worker m_pTimer.reset();
245*3ac0a46fSAndroid Build Coastguard Worker m_bMouseDown = false;
246*3ac0a46fSAndroid Build Coastguard Worker return true;
247*3ac0a46fSAndroid Build Coastguard Worker }
248*3ac0a46fSAndroid Build Coastguard Worker
SetScrollInfo(const PWL_SCROLL_INFO & info)249*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::SetScrollInfo(const PWL_SCROLL_INFO& info) {
250*3ac0a46fSAndroid Build Coastguard Worker if (info == m_OriginInfo)
251*3ac0a46fSAndroid Build Coastguard Worker return;
252*3ac0a46fSAndroid Build Coastguard Worker
253*3ac0a46fSAndroid Build Coastguard Worker m_OriginInfo = info;
254*3ac0a46fSAndroid Build Coastguard Worker float fMax =
255*3ac0a46fSAndroid Build Coastguard Worker std::max(0.0f, info.fContentMax - info.fContentMin - info.fPlateWidth);
256*3ac0a46fSAndroid Build Coastguard Worker SetScrollRange(0, fMax, info.fPlateWidth);
257*3ac0a46fSAndroid Build Coastguard Worker SetScrollStep(info.fBigStep, info.fSmallStep);
258*3ac0a46fSAndroid Build Coastguard Worker }
259*3ac0a46fSAndroid Build Coastguard Worker
SetScrollPosition(float pos)260*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::SetScrollPosition(float pos) {
261*3ac0a46fSAndroid Build Coastguard Worker pos = m_OriginInfo.fContentMax - pos;
262*3ac0a46fSAndroid Build Coastguard Worker SetScrollPos(pos);
263*3ac0a46fSAndroid Build Coastguard Worker }
264*3ac0a46fSAndroid Build Coastguard Worker
NotifyLButtonDown(CPWL_Wnd * child,const CFX_PointF & pos)265*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::NotifyLButtonDown(CPWL_Wnd* child, const CFX_PointF& pos) {
266*3ac0a46fSAndroid Build Coastguard Worker if (child == m_pMinButton)
267*3ac0a46fSAndroid Build Coastguard Worker OnMinButtonLBDown(pos);
268*3ac0a46fSAndroid Build Coastguard Worker else if (child == m_pMaxButton)
269*3ac0a46fSAndroid Build Coastguard Worker OnMaxButtonLBDown(pos);
270*3ac0a46fSAndroid Build Coastguard Worker else if (child == m_pPosButton)
271*3ac0a46fSAndroid Build Coastguard Worker OnPosButtonLBDown(pos);
272*3ac0a46fSAndroid Build Coastguard Worker }
273*3ac0a46fSAndroid Build Coastguard Worker
NotifyLButtonUp(CPWL_Wnd * child,const CFX_PointF & pos)274*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::NotifyLButtonUp(CPWL_Wnd* child, const CFX_PointF& pos) {
275*3ac0a46fSAndroid Build Coastguard Worker if (child == m_pMinButton)
276*3ac0a46fSAndroid Build Coastguard Worker OnMinButtonLBUp(pos);
277*3ac0a46fSAndroid Build Coastguard Worker else if (child == m_pMaxButton)
278*3ac0a46fSAndroid Build Coastguard Worker OnMaxButtonLBUp(pos);
279*3ac0a46fSAndroid Build Coastguard Worker else if (child == m_pPosButton)
280*3ac0a46fSAndroid Build Coastguard Worker OnPosButtonLBUp(pos);
281*3ac0a46fSAndroid Build Coastguard Worker }
282*3ac0a46fSAndroid Build Coastguard Worker
NotifyMouseMove(CPWL_Wnd * child,const CFX_PointF & pos)283*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::NotifyMouseMove(CPWL_Wnd* child, const CFX_PointF& pos) {
284*3ac0a46fSAndroid Build Coastguard Worker if (child == m_pMinButton)
285*3ac0a46fSAndroid Build Coastguard Worker OnMinButtonMouseMove(pos);
286*3ac0a46fSAndroid Build Coastguard Worker else if (child == m_pMaxButton)
287*3ac0a46fSAndroid Build Coastguard Worker OnMaxButtonMouseMove(pos);
288*3ac0a46fSAndroid Build Coastguard Worker else if (child == m_pPosButton)
289*3ac0a46fSAndroid Build Coastguard Worker OnPosButtonMouseMove(pos);
290*3ac0a46fSAndroid Build Coastguard Worker }
291*3ac0a46fSAndroid Build Coastguard Worker
CreateButtons(const CreateParams & cp)292*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::CreateButtons(const CreateParams& cp) {
293*3ac0a46fSAndroid Build Coastguard Worker CreateParams scp = cp;
294*3ac0a46fSAndroid Build Coastguard Worker scp.dwBorderWidth = 2;
295*3ac0a46fSAndroid Build Coastguard Worker scp.nBorderStyle = BorderStyle::kBeveled;
296*3ac0a46fSAndroid Build Coastguard Worker scp.dwFlags = PWS_VISIBLE | PWS_BORDER | PWS_BACKGROUND | PWS_NOREFRESHCLIP;
297*3ac0a46fSAndroid Build Coastguard Worker
298*3ac0a46fSAndroid Build Coastguard Worker if (!m_pMinButton) {
299*3ac0a46fSAndroid Build Coastguard Worker auto pButton = std::make_unique<CPWL_SBButton>(
300*3ac0a46fSAndroid Build Coastguard Worker scp, CloneAttachedData(), CPWL_SBButton::Type::kMinButton);
301*3ac0a46fSAndroid Build Coastguard Worker m_pMinButton = pButton.get();
302*3ac0a46fSAndroid Build Coastguard Worker AddChild(std::move(pButton));
303*3ac0a46fSAndroid Build Coastguard Worker m_pMinButton->Realize();
304*3ac0a46fSAndroid Build Coastguard Worker }
305*3ac0a46fSAndroid Build Coastguard Worker
306*3ac0a46fSAndroid Build Coastguard Worker if (!m_pMaxButton) {
307*3ac0a46fSAndroid Build Coastguard Worker auto pButton = std::make_unique<CPWL_SBButton>(
308*3ac0a46fSAndroid Build Coastguard Worker scp, CloneAttachedData(), CPWL_SBButton::Type::kMaxButton);
309*3ac0a46fSAndroid Build Coastguard Worker m_pMaxButton = pButton.get();
310*3ac0a46fSAndroid Build Coastguard Worker AddChild(std::move(pButton));
311*3ac0a46fSAndroid Build Coastguard Worker m_pMaxButton->Realize();
312*3ac0a46fSAndroid Build Coastguard Worker }
313*3ac0a46fSAndroid Build Coastguard Worker
314*3ac0a46fSAndroid Build Coastguard Worker if (!m_pPosButton) {
315*3ac0a46fSAndroid Build Coastguard Worker auto pButton = std::make_unique<CPWL_SBButton>(
316*3ac0a46fSAndroid Build Coastguard Worker scp, CloneAttachedData(), CPWL_SBButton::Type::kPosButton);
317*3ac0a46fSAndroid Build Coastguard Worker m_pPosButton = pButton.get();
318*3ac0a46fSAndroid Build Coastguard Worker ObservedPtr<CPWL_ScrollBar> this_observed(this);
319*3ac0a46fSAndroid Build Coastguard Worker if (m_pPosButton->SetVisible(false) && this_observed) {
320*3ac0a46fSAndroid Build Coastguard Worker AddChild(std::move(pButton));
321*3ac0a46fSAndroid Build Coastguard Worker m_pPosButton->Realize();
322*3ac0a46fSAndroid Build Coastguard Worker }
323*3ac0a46fSAndroid Build Coastguard Worker }
324*3ac0a46fSAndroid Build Coastguard Worker }
325*3ac0a46fSAndroid Build Coastguard Worker
GetScrollBarWidth() const326*3ac0a46fSAndroid Build Coastguard Worker float CPWL_ScrollBar::GetScrollBarWidth() const {
327*3ac0a46fSAndroid Build Coastguard Worker return IsVisible() ? kWidth : 0.0f;
328*3ac0a46fSAndroid Build Coastguard Worker }
329*3ac0a46fSAndroid Build Coastguard Worker
SetScrollRange(float fMin,float fMax,float fClientWidth)330*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::SetScrollRange(float fMin,
331*3ac0a46fSAndroid Build Coastguard Worker float fMax,
332*3ac0a46fSAndroid Build Coastguard Worker float fClientWidth) {
333*3ac0a46fSAndroid Build Coastguard Worker if (!m_pPosButton)
334*3ac0a46fSAndroid Build Coastguard Worker return;
335*3ac0a46fSAndroid Build Coastguard Worker
336*3ac0a46fSAndroid Build Coastguard Worker ObservedPtr<CPWL_ScrollBar> this_observed(this);
337*3ac0a46fSAndroid Build Coastguard Worker m_sData.SetScrollRange(fMin, fMax);
338*3ac0a46fSAndroid Build Coastguard Worker m_sData.SetClientWidth(fClientWidth);
339*3ac0a46fSAndroid Build Coastguard Worker
340*3ac0a46fSAndroid Build Coastguard Worker if (FXSYS_IsFloatSmaller(m_sData.ScrollRange.GetWidth(), 0.0f)) {
341*3ac0a46fSAndroid Build Coastguard Worker (void)m_pPosButton->SetVisible(false);
342*3ac0a46fSAndroid Build Coastguard Worker // Note, |this| may no longer be viable at this point. If more work needs
343*3ac0a46fSAndroid Build Coastguard Worker // to be done, check this_observed.
344*3ac0a46fSAndroid Build Coastguard Worker return;
345*3ac0a46fSAndroid Build Coastguard Worker }
346*3ac0a46fSAndroid Build Coastguard Worker
347*3ac0a46fSAndroid Build Coastguard Worker if (!m_pPosButton->SetVisible(true) || !this_observed) {
348*3ac0a46fSAndroid Build Coastguard Worker return;
349*3ac0a46fSAndroid Build Coastguard Worker }
350*3ac0a46fSAndroid Build Coastguard Worker
351*3ac0a46fSAndroid Build Coastguard Worker (void)MovePosButton(true);
352*3ac0a46fSAndroid Build Coastguard Worker // Note, |this| may no longer be viable at this point. If more work needs
353*3ac0a46fSAndroid Build Coastguard Worker // to be done, check the return value of MovePosButton().
354*3ac0a46fSAndroid Build Coastguard Worker }
355*3ac0a46fSAndroid Build Coastguard Worker
SetScrollPos(float fPos)356*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::SetScrollPos(float fPos) {
357*3ac0a46fSAndroid Build Coastguard Worker float fOldPos = m_sData.fScrollPos;
358*3ac0a46fSAndroid Build Coastguard Worker m_sData.SetPos(fPos);
359*3ac0a46fSAndroid Build Coastguard Worker if (!FXSYS_IsFloatEqual(m_sData.fScrollPos, fOldPos)) {
360*3ac0a46fSAndroid Build Coastguard Worker (void)MovePosButton(true);
361*3ac0a46fSAndroid Build Coastguard Worker // Note, |this| may no longer be viable at this point. If more work needs
362*3ac0a46fSAndroid Build Coastguard Worker // to be done, check the return value of MovePosButton().
363*3ac0a46fSAndroid Build Coastguard Worker }
364*3ac0a46fSAndroid Build Coastguard Worker }
365*3ac0a46fSAndroid Build Coastguard Worker
SetScrollStep(float fBigStep,float fSmallStep)366*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::SetScrollStep(float fBigStep, float fSmallStep) {
367*3ac0a46fSAndroid Build Coastguard Worker m_sData.SetBigStep(fBigStep);
368*3ac0a46fSAndroid Build Coastguard Worker m_sData.SetSmallStep(fSmallStep);
369*3ac0a46fSAndroid Build Coastguard Worker }
370*3ac0a46fSAndroid Build Coastguard Worker
MovePosButton(bool bRefresh)371*3ac0a46fSAndroid Build Coastguard Worker bool CPWL_ScrollBar::MovePosButton(bool bRefresh) {
372*3ac0a46fSAndroid Build Coastguard Worker DCHECK(m_pMinButton);
373*3ac0a46fSAndroid Build Coastguard Worker DCHECK(m_pMaxButton);
374*3ac0a46fSAndroid Build Coastguard Worker
375*3ac0a46fSAndroid Build Coastguard Worker if (m_pPosButton->IsVisible()) {
376*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcPosArea = GetScrollArea();
377*3ac0a46fSAndroid Build Coastguard Worker float fBottom = TrueToFace(m_sData.fScrollPos + m_sData.fClientWidth);
378*3ac0a46fSAndroid Build Coastguard Worker float fTop = TrueToFace(m_sData.fScrollPos);
379*3ac0a46fSAndroid Build Coastguard Worker
380*3ac0a46fSAndroid Build Coastguard Worker if (FXSYS_IsFloatSmaller(fTop - fBottom, kPosButtonMinWidth))
381*3ac0a46fSAndroid Build Coastguard Worker fBottom = fTop - kPosButtonMinWidth;
382*3ac0a46fSAndroid Build Coastguard Worker
383*3ac0a46fSAndroid Build Coastguard Worker if (FXSYS_IsFloatSmaller(fBottom, rcPosArea.bottom)) {
384*3ac0a46fSAndroid Build Coastguard Worker fBottom = rcPosArea.bottom;
385*3ac0a46fSAndroid Build Coastguard Worker fTop = fBottom + kPosButtonMinWidth;
386*3ac0a46fSAndroid Build Coastguard Worker }
387*3ac0a46fSAndroid Build Coastguard Worker
388*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcPosButton =
389*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect(rcPosArea.left, fBottom, rcPosArea.right, fTop);
390*3ac0a46fSAndroid Build Coastguard Worker
391*3ac0a46fSAndroid Build Coastguard Worker ObservedPtr<CPWL_ScrollBar> this_observed(this);
392*3ac0a46fSAndroid Build Coastguard Worker m_pPosButton->Move(rcPosButton, true, bRefresh);
393*3ac0a46fSAndroid Build Coastguard Worker if (!this_observed) {
394*3ac0a46fSAndroid Build Coastguard Worker return false;
395*3ac0a46fSAndroid Build Coastguard Worker }
396*3ac0a46fSAndroid Build Coastguard Worker }
397*3ac0a46fSAndroid Build Coastguard Worker
398*3ac0a46fSAndroid Build Coastguard Worker return true;
399*3ac0a46fSAndroid Build Coastguard Worker }
400*3ac0a46fSAndroid Build Coastguard Worker
OnMinButtonLBDown(const CFX_PointF & point)401*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnMinButtonLBDown(const CFX_PointF& point) {
402*3ac0a46fSAndroid Build Coastguard Worker m_sData.SubSmall();
403*3ac0a46fSAndroid Build Coastguard Worker if (!MovePosButton(true))
404*3ac0a46fSAndroid Build Coastguard Worker return;
405*3ac0a46fSAndroid Build Coastguard Worker
406*3ac0a46fSAndroid Build Coastguard Worker NotifyScrollWindow();
407*3ac0a46fSAndroid Build Coastguard Worker m_bMinOrMax = true;
408*3ac0a46fSAndroid Build Coastguard Worker m_pTimer = std::make_unique<CFX_Timer>(GetTimerHandler(), this, 100);
409*3ac0a46fSAndroid Build Coastguard Worker }
410*3ac0a46fSAndroid Build Coastguard Worker
OnMinButtonLBUp(const CFX_PointF & point)411*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnMinButtonLBUp(const CFX_PointF& point) {}
412*3ac0a46fSAndroid Build Coastguard Worker
OnMinButtonMouseMove(const CFX_PointF & point)413*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnMinButtonMouseMove(const CFX_PointF& point) {}
414*3ac0a46fSAndroid Build Coastguard Worker
OnMaxButtonLBDown(const CFX_PointF & point)415*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnMaxButtonLBDown(const CFX_PointF& point) {
416*3ac0a46fSAndroid Build Coastguard Worker m_sData.AddSmall();
417*3ac0a46fSAndroid Build Coastguard Worker if (!MovePosButton(true))
418*3ac0a46fSAndroid Build Coastguard Worker return;
419*3ac0a46fSAndroid Build Coastguard Worker
420*3ac0a46fSAndroid Build Coastguard Worker NotifyScrollWindow();
421*3ac0a46fSAndroid Build Coastguard Worker m_bMinOrMax = false;
422*3ac0a46fSAndroid Build Coastguard Worker m_pTimer = std::make_unique<CFX_Timer>(GetTimerHandler(), this, 100);
423*3ac0a46fSAndroid Build Coastguard Worker }
424*3ac0a46fSAndroid Build Coastguard Worker
OnMaxButtonLBUp(const CFX_PointF & point)425*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnMaxButtonLBUp(const CFX_PointF& point) {}
426*3ac0a46fSAndroid Build Coastguard Worker
OnMaxButtonMouseMove(const CFX_PointF & point)427*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnMaxButtonMouseMove(const CFX_PointF& point) {}
428*3ac0a46fSAndroid Build Coastguard Worker
OnPosButtonLBDown(const CFX_PointF & point)429*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnPosButtonLBDown(const CFX_PointF& point) {
430*3ac0a46fSAndroid Build Coastguard Worker m_bMouseDown = true;
431*3ac0a46fSAndroid Build Coastguard Worker
432*3ac0a46fSAndroid Build Coastguard Worker if (m_pPosButton) {
433*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcPosButton = m_pPosButton->GetWindowRect();
434*3ac0a46fSAndroid Build Coastguard Worker m_nOldPos = point.y;
435*3ac0a46fSAndroid Build Coastguard Worker m_fOldPosButton = rcPosButton.top;
436*3ac0a46fSAndroid Build Coastguard Worker }
437*3ac0a46fSAndroid Build Coastguard Worker }
438*3ac0a46fSAndroid Build Coastguard Worker
OnPosButtonLBUp(const CFX_PointF & point)439*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnPosButtonLBUp(const CFX_PointF& point) {
440*3ac0a46fSAndroid Build Coastguard Worker m_bMouseDown = false;
441*3ac0a46fSAndroid Build Coastguard Worker }
442*3ac0a46fSAndroid Build Coastguard Worker
OnPosButtonMouseMove(const CFX_PointF & point)443*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnPosButtonMouseMove(const CFX_PointF& point) {
444*3ac0a46fSAndroid Build Coastguard Worker if (fabs(point.y - m_nOldPos) < 1)
445*3ac0a46fSAndroid Build Coastguard Worker return;
446*3ac0a46fSAndroid Build Coastguard Worker
447*3ac0a46fSAndroid Build Coastguard Worker float fOldScrollPos = m_sData.fScrollPos;
448*3ac0a46fSAndroid Build Coastguard Worker float fNewPos = FaceToTrue(m_fOldPosButton + point.y - m_nOldPos);
449*3ac0a46fSAndroid Build Coastguard Worker if (m_bMouseDown) {
450*3ac0a46fSAndroid Build Coastguard Worker if (FXSYS_IsFloatSmaller(fNewPos, m_sData.ScrollRange.fMin)) {
451*3ac0a46fSAndroid Build Coastguard Worker fNewPos = m_sData.ScrollRange.fMin;
452*3ac0a46fSAndroid Build Coastguard Worker }
453*3ac0a46fSAndroid Build Coastguard Worker
454*3ac0a46fSAndroid Build Coastguard Worker if (FXSYS_IsFloatBigger(fNewPos, m_sData.ScrollRange.fMax)) {
455*3ac0a46fSAndroid Build Coastguard Worker fNewPos = m_sData.ScrollRange.fMax;
456*3ac0a46fSAndroid Build Coastguard Worker }
457*3ac0a46fSAndroid Build Coastguard Worker
458*3ac0a46fSAndroid Build Coastguard Worker m_sData.SetPos(fNewPos);
459*3ac0a46fSAndroid Build Coastguard Worker
460*3ac0a46fSAndroid Build Coastguard Worker if (!FXSYS_IsFloatEqual(fOldScrollPos, m_sData.fScrollPos)) {
461*3ac0a46fSAndroid Build Coastguard Worker if (!MovePosButton(true))
462*3ac0a46fSAndroid Build Coastguard Worker return;
463*3ac0a46fSAndroid Build Coastguard Worker
464*3ac0a46fSAndroid Build Coastguard Worker NotifyScrollWindow();
465*3ac0a46fSAndroid Build Coastguard Worker }
466*3ac0a46fSAndroid Build Coastguard Worker }
467*3ac0a46fSAndroid Build Coastguard Worker }
468*3ac0a46fSAndroid Build Coastguard Worker
NotifyScrollWindow()469*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::NotifyScrollWindow() {
470*3ac0a46fSAndroid Build Coastguard Worker CPWL_Wnd* pParent = GetParentWindow();
471*3ac0a46fSAndroid Build Coastguard Worker if (!pParent)
472*3ac0a46fSAndroid Build Coastguard Worker return;
473*3ac0a46fSAndroid Build Coastguard Worker
474*3ac0a46fSAndroid Build Coastguard Worker pParent->ScrollWindowVertically(m_OriginInfo.fContentMax -
475*3ac0a46fSAndroid Build Coastguard Worker m_sData.fScrollPos);
476*3ac0a46fSAndroid Build Coastguard Worker }
477*3ac0a46fSAndroid Build Coastguard Worker
GetScrollArea() const478*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect CPWL_ScrollBar::GetScrollArea() const {
479*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcClient = GetClientRect();
480*3ac0a46fSAndroid Build Coastguard Worker if (!m_pMinButton || !m_pMaxButton)
481*3ac0a46fSAndroid Build Coastguard Worker return rcClient;
482*3ac0a46fSAndroid Build Coastguard Worker
483*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcMin = m_pMinButton->GetWindowRect();
484*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcMax = m_pMaxButton->GetWindowRect();
485*3ac0a46fSAndroid Build Coastguard Worker float fMinHeight = rcMin.Height();
486*3ac0a46fSAndroid Build Coastguard Worker float fMaxHeight = rcMax.Height();
487*3ac0a46fSAndroid Build Coastguard Worker
488*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcArea;
489*3ac0a46fSAndroid Build Coastguard Worker if (rcClient.top - rcClient.bottom > fMinHeight + fMaxHeight + 2) {
490*3ac0a46fSAndroid Build Coastguard Worker rcArea = CFX_FloatRect(rcClient.left, rcClient.bottom + fMinHeight + 1,
491*3ac0a46fSAndroid Build Coastguard Worker rcClient.right, rcClient.top - fMaxHeight - 1);
492*3ac0a46fSAndroid Build Coastguard Worker } else {
493*3ac0a46fSAndroid Build Coastguard Worker rcArea = CFX_FloatRect(rcClient.left, rcClient.bottom + fMinHeight + 1,
494*3ac0a46fSAndroid Build Coastguard Worker rcClient.right, rcClient.bottom + fMinHeight + 1);
495*3ac0a46fSAndroid Build Coastguard Worker }
496*3ac0a46fSAndroid Build Coastguard Worker
497*3ac0a46fSAndroid Build Coastguard Worker rcArea.Normalize();
498*3ac0a46fSAndroid Build Coastguard Worker return rcArea;
499*3ac0a46fSAndroid Build Coastguard Worker }
500*3ac0a46fSAndroid Build Coastguard Worker
TrueToFace(float fTrue)501*3ac0a46fSAndroid Build Coastguard Worker float CPWL_ScrollBar::TrueToFace(float fTrue) {
502*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcPosArea = GetScrollArea();
503*3ac0a46fSAndroid Build Coastguard Worker float fFactWidth = m_sData.ScrollRange.GetWidth() + m_sData.fClientWidth;
504*3ac0a46fSAndroid Build Coastguard Worker fFactWidth = fFactWidth == 0 ? 1 : fFactWidth;
505*3ac0a46fSAndroid Build Coastguard Worker return rcPosArea.top -
506*3ac0a46fSAndroid Build Coastguard Worker fTrue * (rcPosArea.top - rcPosArea.bottom) / fFactWidth;
507*3ac0a46fSAndroid Build Coastguard Worker }
508*3ac0a46fSAndroid Build Coastguard Worker
FaceToTrue(float fFace)509*3ac0a46fSAndroid Build Coastguard Worker float CPWL_ScrollBar::FaceToTrue(float fFace) {
510*3ac0a46fSAndroid Build Coastguard Worker CFX_FloatRect rcPosArea = GetScrollArea();
511*3ac0a46fSAndroid Build Coastguard Worker float fFactWidth = m_sData.ScrollRange.GetWidth() + m_sData.fClientWidth;
512*3ac0a46fSAndroid Build Coastguard Worker fFactWidth = fFactWidth == 0 ? 1 : fFactWidth;
513*3ac0a46fSAndroid Build Coastguard Worker return (rcPosArea.top - fFace) * fFactWidth /
514*3ac0a46fSAndroid Build Coastguard Worker (rcPosArea.top - rcPosArea.bottom);
515*3ac0a46fSAndroid Build Coastguard Worker }
516*3ac0a46fSAndroid Build Coastguard Worker
CreateChildWnd(const CreateParams & cp)517*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::CreateChildWnd(const CreateParams& cp) {
518*3ac0a46fSAndroid Build Coastguard Worker CreateButtons(cp);
519*3ac0a46fSAndroid Build Coastguard Worker }
520*3ac0a46fSAndroid Build Coastguard Worker
OnTimerFired()521*3ac0a46fSAndroid Build Coastguard Worker void CPWL_ScrollBar::OnTimerFired() {
522*3ac0a46fSAndroid Build Coastguard Worker PWL_SCROLL_PRIVATEDATA sTemp = m_sData;
523*3ac0a46fSAndroid Build Coastguard Worker if (m_bMinOrMax)
524*3ac0a46fSAndroid Build Coastguard Worker m_sData.SubSmall();
525*3ac0a46fSAndroid Build Coastguard Worker else
526*3ac0a46fSAndroid Build Coastguard Worker m_sData.AddSmall();
527*3ac0a46fSAndroid Build Coastguard Worker
528*3ac0a46fSAndroid Build Coastguard Worker if (sTemp == m_sData)
529*3ac0a46fSAndroid Build Coastguard Worker return;
530*3ac0a46fSAndroid Build Coastguard Worker
531*3ac0a46fSAndroid Build Coastguard Worker if (!MovePosButton(true))
532*3ac0a46fSAndroid Build Coastguard Worker return;
533*3ac0a46fSAndroid Build Coastguard Worker
534*3ac0a46fSAndroid Build Coastguard Worker NotifyScrollWindow();
535*3ac0a46fSAndroid Build Coastguard Worker }
536