xref: /aosp_15_r20/external/pdfium/build/buildflag.h (revision 3ac0a46f773bac49fa9476ec2b1cf3f8da5ec3a4)
1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2015 The Chromium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker 
5*3ac0a46fSAndroid Build Coastguard Worker #ifndef BUILD_BUILDFLAG_H_
6*3ac0a46fSAndroid Build Coastguard Worker #define BUILD_BUILDFLAG_H_
7*3ac0a46fSAndroid Build Coastguard Worker 
8*3ac0a46fSAndroid Build Coastguard Worker // These macros un-mangle the names of the build flags in a way that looks
9*3ac0a46fSAndroid Build Coastguard Worker // natural, and gives errors if the flag is not defined. Normally in the
10*3ac0a46fSAndroid Build Coastguard Worker // preprocessor it's easy to make mistakes that interpret "you haven't done
11*3ac0a46fSAndroid Build Coastguard Worker // the setup to know what the flag is" as "flag is off". Normally you would
12*3ac0a46fSAndroid Build Coastguard Worker // include the generated header rather than include this file directly.
13*3ac0a46fSAndroid Build Coastguard Worker //
14*3ac0a46fSAndroid Build Coastguard Worker // This is for use with generated headers. See build/buildflag_header.gni.
15*3ac0a46fSAndroid Build Coastguard Worker 
16*3ac0a46fSAndroid Build Coastguard Worker // This dance of two macros does a concatenation of two preprocessor args using
17*3ac0a46fSAndroid Build Coastguard Worker // ## doubly indirectly because using ## directly prevents macros in that
18*3ac0a46fSAndroid Build Coastguard Worker // parameter from being expanded.
19*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_CAT_INDIRECT(a, b) a ## b
20*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_CAT(a, b) BUILDFLAG_CAT_INDIRECT(a, b)
21*3ac0a46fSAndroid Build Coastguard Worker 
22*3ac0a46fSAndroid Build Coastguard Worker // Accessor for build flags.
23*3ac0a46fSAndroid Build Coastguard Worker //
24*3ac0a46fSAndroid Build Coastguard Worker // To test for a value, if the build file specifies:
25*3ac0a46fSAndroid Build Coastguard Worker //
26*3ac0a46fSAndroid Build Coastguard Worker //   ENABLE_FOO=true
27*3ac0a46fSAndroid Build Coastguard Worker //
28*3ac0a46fSAndroid Build Coastguard Worker // Then you would check at build-time in source code with:
29*3ac0a46fSAndroid Build Coastguard Worker //
30*3ac0a46fSAndroid Build Coastguard Worker //   #include "foo_flags.h"  // The header the build file specified.
31*3ac0a46fSAndroid Build Coastguard Worker //
32*3ac0a46fSAndroid Build Coastguard Worker //   #if BUILDFLAG(ENABLE_FOO)
33*3ac0a46fSAndroid Build Coastguard Worker //     ...
34*3ac0a46fSAndroid Build Coastguard Worker //   #endif
35*3ac0a46fSAndroid Build Coastguard Worker //
36*3ac0a46fSAndroid Build Coastguard Worker // There will no #define called ENABLE_FOO so if you accidentally test for
37*3ac0a46fSAndroid Build Coastguard Worker // whether that is defined, it will always be negative. You can also use
38*3ac0a46fSAndroid Build Coastguard Worker // the value in expressions:
39*3ac0a46fSAndroid Build Coastguard Worker //
40*3ac0a46fSAndroid Build Coastguard Worker //   const char kSpamServerName[] = BUILDFLAG(SPAM_SERVER_NAME);
41*3ac0a46fSAndroid Build Coastguard Worker //
42*3ac0a46fSAndroid Build Coastguard Worker // Because the flag is accessed as a preprocessor macro with (), an error
43*3ac0a46fSAndroid Build Coastguard Worker // will be thrown if the proper header defining the internal flag value has
44*3ac0a46fSAndroid Build Coastguard Worker // not been included.
45*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG(flag) (BUILDFLAG_CAT(BUILDFLAG_INTERNAL_, flag)())
46*3ac0a46fSAndroid Build Coastguard Worker 
47*3ac0a46fSAndroid Build Coastguard Worker #endif  // BUILD_BUILDFLAG_H_
48*3ac0a46fSAndroid Build Coastguard Worker 
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