1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2012 The Chromium Authors 2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file. 4*3ac0a46fSAndroid Build Coastguard Worker 5*3ac0a46fSAndroid Build Coastguard Worker // This file doesn't belong to any GN target by design for faster build and 6*3ac0a46fSAndroid Build Coastguard Worker // less developer overhead. 7*3ac0a46fSAndroid Build Coastguard Worker 8*3ac0a46fSAndroid Build Coastguard Worker // This file adds build flags about the OS we're currently building on. They are 9*3ac0a46fSAndroid Build Coastguard Worker // defined directly in this file instead of via a `buildflag_header` target in a 10*3ac0a46fSAndroid Build Coastguard Worker // GN file for faster build. They are defined using the corresponding OS defines 11*3ac0a46fSAndroid Build Coastguard Worker // (e.g. OS_WIN) which are also defined in this file (except for OS_CHROMEOS, 12*3ac0a46fSAndroid Build Coastguard Worker // which is set by the build system). These defines are deprecated and should 13*3ac0a46fSAndroid Build Coastguard Worker // NOT be used directly. For example: 14*3ac0a46fSAndroid Build Coastguard Worker // Please Use: #if BUILDFLAG(IS_WIN) 15*3ac0a46fSAndroid Build Coastguard Worker // Deprecated: #if defined(OS_WIN) 16*3ac0a46fSAndroid Build Coastguard Worker // 17*3ac0a46fSAndroid Build Coastguard Worker // Operating System: 18*3ac0a46fSAndroid Build Coastguard Worker // IS_AIX / IS_ANDROID / IS_ASMJS / IS_CHROMEOS / IS_FREEBSD / IS_FUCHSIA / 19*3ac0a46fSAndroid Build Coastguard Worker // IS_IOS / IS_IOS_MACCATALYST / IS_LINUX / IS_MAC / IS_NACL / IS_NETBSD / 20*3ac0a46fSAndroid Build Coastguard Worker // IS_OPENBSD / IS_QNX / IS_SOLARIS / IS_WIN 21*3ac0a46fSAndroid Build Coastguard Worker // Operating System family: 22*3ac0a46fSAndroid Build Coastguard Worker // IS_APPLE: IOS or MAC or IOS_MACCATALYST 23*3ac0a46fSAndroid Build Coastguard Worker // IS_BSD: FREEBSD or NETBSD or OPENBSD 24*3ac0a46fSAndroid Build Coastguard Worker // IS_POSIX: AIX or ANDROID or ASMJS or CHROMEOS or FREEBSD or IOS or LINUX 25*3ac0a46fSAndroid Build Coastguard Worker // or MAC or NACL or NETBSD or OPENBSD or QNX or SOLARIS 26*3ac0a46fSAndroid Build Coastguard Worker 27*3ac0a46fSAndroid Build Coastguard Worker // This file also adds defines specific to the platform, architecture etc. 28*3ac0a46fSAndroid Build Coastguard Worker // 29*3ac0a46fSAndroid Build Coastguard Worker // Platform: 30*3ac0a46fSAndroid Build Coastguard Worker // IS_OZONE 31*3ac0a46fSAndroid Build Coastguard Worker // 32*3ac0a46fSAndroid Build Coastguard Worker // Compiler: 33*3ac0a46fSAndroid Build Coastguard Worker // COMPILER_MSVC / COMPILER_GCC 34*3ac0a46fSAndroid Build Coastguard Worker // 35*3ac0a46fSAndroid Build Coastguard Worker // Processor: 36*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_ARM64 / ARCH_CPU_ARMEL / ARCH_CPU_LOONGARCH32 / 37*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_LOONGARCH64 / ARCH_CPU_MIPS / ARCH_CPU_MIPS64 / 38*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_MIPS64EL / ARCH_CPU_MIPSEL / ARCH_CPU_PPC64 / ARCH_CPU_S390 / 39*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_S390X / ARCH_CPU_X86 / ARCH_CPU_X86_64 / ARCH_CPU_RISCV64 40*3ac0a46fSAndroid Build Coastguard Worker // Processor family: 41*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_ARM_FAMILY: ARMEL or ARM64 42*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_LOONGARCH_FAMILY: LOONGARCH32 or LOONGARCH64 43*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_MIPS_FAMILY: MIPS64EL or MIPSEL or MIPS64 or MIPS 44*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_PPC64_FAMILY: PPC64 45*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_S390_FAMILY: S390 or S390X 46*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_X86_FAMILY: X86 or X86_64 47*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_RISCV_FAMILY: Riscv64 48*3ac0a46fSAndroid Build Coastguard Worker // Processor features: 49*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_31_BITS / ARCH_CPU_32_BITS / ARCH_CPU_64_BITS 50*3ac0a46fSAndroid Build Coastguard Worker // ARCH_CPU_BIG_ENDIAN / ARCH_CPU_LITTLE_ENDIAN 51*3ac0a46fSAndroid Build Coastguard Worker 52*3ac0a46fSAndroid Build Coastguard Worker #ifndef BUILD_BUILD_CONFIG_H_ 53*3ac0a46fSAndroid Build Coastguard Worker #define BUILD_BUILD_CONFIG_H_ 54*3ac0a46fSAndroid Build Coastguard Worker 55*3ac0a46fSAndroid Build Coastguard Worker #include "build/buildflag.h" // IWYU pragma: export 56*3ac0a46fSAndroid Build Coastguard Worker 57*3ac0a46fSAndroid Build Coastguard Worker // A set of macros to use for platform detection. 58*3ac0a46fSAndroid Build Coastguard Worker #if defined(__native_client__) 59*3ac0a46fSAndroid Build Coastguard Worker // __native_client__ must be first, so that other OS_ defines are not set. 60*3ac0a46fSAndroid Build Coastguard Worker #define OS_NACL 1 61*3ac0a46fSAndroid Build Coastguard Worker #elif defined(ANDROID) 62*3ac0a46fSAndroid Build Coastguard Worker #define OS_ANDROID 1 63*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__APPLE__) 64*3ac0a46fSAndroid Build Coastguard Worker // Only include TargetConditionals after testing ANDROID as some Android builds 65*3ac0a46fSAndroid Build Coastguard Worker // on the Mac have this header available and it's not needed unless the target 66*3ac0a46fSAndroid Build Coastguard Worker // is really an Apple platform. 67*3ac0a46fSAndroid Build Coastguard Worker #include <TargetConditionals.h> 68*3ac0a46fSAndroid Build Coastguard Worker #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE 69*3ac0a46fSAndroid Build Coastguard Worker #define OS_IOS 1 70*3ac0a46fSAndroid Build Coastguard Worker // Catalyst is the technology that allows running iOS apps on macOS. These 71*3ac0a46fSAndroid Build Coastguard Worker // builds are both OS_IOS and OS_IOS_MACCATALYST. 72*3ac0a46fSAndroid Build Coastguard Worker #if defined(TARGET_OS_MACCATALYST) && TARGET_OS_MACCATALYST 73*3ac0a46fSAndroid Build Coastguard Worker #define OS_IOS_MACCATALYST 74*3ac0a46fSAndroid Build Coastguard Worker #endif // defined(TARGET_OS_MACCATALYST) && TARGET_OS_MACCATALYST 75*3ac0a46fSAndroid Build Coastguard Worker #else 76*3ac0a46fSAndroid Build Coastguard Worker #define OS_MAC 1 77*3ac0a46fSAndroid Build Coastguard Worker #endif // defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE 78*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__linux__) 79*3ac0a46fSAndroid Build Coastguard Worker #if !defined(OS_CHROMEOS) 80*3ac0a46fSAndroid Build Coastguard Worker // Do not define OS_LINUX on Chrome OS build. 81*3ac0a46fSAndroid Build Coastguard Worker // The OS_CHROMEOS macro is defined in GN. 82*3ac0a46fSAndroid Build Coastguard Worker #define OS_LINUX 1 83*3ac0a46fSAndroid Build Coastguard Worker #endif // !defined(OS_CHROMEOS) 84*3ac0a46fSAndroid Build Coastguard Worker // Include a system header to pull in features.h for glibc/uclibc macros. 85*3ac0a46fSAndroid Build Coastguard Worker #include <assert.h> 86*3ac0a46fSAndroid Build Coastguard Worker #if defined(__GLIBC__) && !defined(__UCLIBC__) 87*3ac0a46fSAndroid Build Coastguard Worker // We really are using glibc, not uClibc pretending to be glibc. 88*3ac0a46fSAndroid Build Coastguard Worker #define LIBC_GLIBC 1 89*3ac0a46fSAndroid Build Coastguard Worker #endif 90*3ac0a46fSAndroid Build Coastguard Worker #elif defined(_WIN32) 91*3ac0a46fSAndroid Build Coastguard Worker #define OS_WIN 1 92*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__Fuchsia__) 93*3ac0a46fSAndroid Build Coastguard Worker #define OS_FUCHSIA 1 94*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__FreeBSD__) 95*3ac0a46fSAndroid Build Coastguard Worker #define OS_FREEBSD 1 96*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__NetBSD__) 97*3ac0a46fSAndroid Build Coastguard Worker #define OS_NETBSD 1 98*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__OpenBSD__) 99*3ac0a46fSAndroid Build Coastguard Worker #define OS_OPENBSD 1 100*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__sun) 101*3ac0a46fSAndroid Build Coastguard Worker #define OS_SOLARIS 1 102*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__QNXNTO__) 103*3ac0a46fSAndroid Build Coastguard Worker #define OS_QNX 1 104*3ac0a46fSAndroid Build Coastguard Worker #elif defined(_AIX) 105*3ac0a46fSAndroid Build Coastguard Worker #define OS_AIX 1 106*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__asmjs__) || defined(__wasm__) 107*3ac0a46fSAndroid Build Coastguard Worker #define OS_ASMJS 1 108*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__MVS__) 109*3ac0a46fSAndroid Build Coastguard Worker #define OS_ZOS 1 110*3ac0a46fSAndroid Build Coastguard Worker #else 111*3ac0a46fSAndroid Build Coastguard Worker #error Please add support for your platform in build/build_config.h 112*3ac0a46fSAndroid Build Coastguard Worker #endif 113*3ac0a46fSAndroid Build Coastguard Worker // NOTE: Adding a new port? Please follow 114*3ac0a46fSAndroid Build Coastguard Worker // https://chromium.googlesource.com/chromium/src/+/main/docs/new_port_policy.md 115*3ac0a46fSAndroid Build Coastguard Worker 116*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_MAC) || defined(OS_IOS) 117*3ac0a46fSAndroid Build Coastguard Worker #define OS_APPLE 1 118*3ac0a46fSAndroid Build Coastguard Worker #endif 119*3ac0a46fSAndroid Build Coastguard Worker 120*3ac0a46fSAndroid Build Coastguard Worker // For access to standard BSD features, use OS_BSD instead of a 121*3ac0a46fSAndroid Build Coastguard Worker // more specific macro. 122*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_FREEBSD) || defined(OS_NETBSD) || defined(OS_OPENBSD) 123*3ac0a46fSAndroid Build Coastguard Worker #define OS_BSD 1 124*3ac0a46fSAndroid Build Coastguard Worker #endif 125*3ac0a46fSAndroid Build Coastguard Worker 126*3ac0a46fSAndroid Build Coastguard Worker // For access to standard POSIXish features, use OS_POSIX instead of a 127*3ac0a46fSAndroid Build Coastguard Worker // more specific macro. 128*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_AIX) || defined(OS_ANDROID) || defined(OS_ASMJS) || \ 129*3ac0a46fSAndroid Build Coastguard Worker defined(OS_FREEBSD) || defined(OS_IOS) || defined(OS_LINUX) || \ 130*3ac0a46fSAndroid Build Coastguard Worker defined(OS_CHROMEOS) || defined(OS_MAC) || defined(OS_NACL) || \ 131*3ac0a46fSAndroid Build Coastguard Worker defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_QNX) || \ 132*3ac0a46fSAndroid Build Coastguard Worker defined(OS_SOLARIS) || defined(OS_ZOS) 133*3ac0a46fSAndroid Build Coastguard Worker #define OS_POSIX 1 134*3ac0a46fSAndroid Build Coastguard Worker #endif 135*3ac0a46fSAndroid Build Coastguard Worker 136*3ac0a46fSAndroid Build Coastguard Worker // OS build flags 137*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_AIX) 138*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_AIX() (1) 139*3ac0a46fSAndroid Build Coastguard Worker #else 140*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_AIX() (0) 141*3ac0a46fSAndroid Build Coastguard Worker #endif 142*3ac0a46fSAndroid Build Coastguard Worker 143*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_ANDROID) 144*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_ANDROID() (1) 145*3ac0a46fSAndroid Build Coastguard Worker #else 146*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_ANDROID() (0) 147*3ac0a46fSAndroid Build Coastguard Worker #endif 148*3ac0a46fSAndroid Build Coastguard Worker 149*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_APPLE) 150*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_APPLE() (1) 151*3ac0a46fSAndroid Build Coastguard Worker #else 152*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_APPLE() (0) 153*3ac0a46fSAndroid Build Coastguard Worker #endif 154*3ac0a46fSAndroid Build Coastguard Worker 155*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_ASMJS) 156*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_ASMJS() (1) 157*3ac0a46fSAndroid Build Coastguard Worker #else 158*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_ASMJS() (0) 159*3ac0a46fSAndroid Build Coastguard Worker #endif 160*3ac0a46fSAndroid Build Coastguard Worker 161*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_BSD) 162*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_BSD() (1) 163*3ac0a46fSAndroid Build Coastguard Worker #else 164*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_BSD() (0) 165*3ac0a46fSAndroid Build Coastguard Worker #endif 166*3ac0a46fSAndroid Build Coastguard Worker 167*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_CHROMEOS) 168*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_CHROMEOS() (1) 169*3ac0a46fSAndroid Build Coastguard Worker #else 170*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_CHROMEOS() (0) 171*3ac0a46fSAndroid Build Coastguard Worker #endif 172*3ac0a46fSAndroid Build Coastguard Worker 173*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_FREEBSD) 174*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_FREEBSD() (1) 175*3ac0a46fSAndroid Build Coastguard Worker #else 176*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_FREEBSD() (0) 177*3ac0a46fSAndroid Build Coastguard Worker #endif 178*3ac0a46fSAndroid Build Coastguard Worker 179*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_FUCHSIA) 180*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_FUCHSIA() (1) 181*3ac0a46fSAndroid Build Coastguard Worker #else 182*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_FUCHSIA() (0) 183*3ac0a46fSAndroid Build Coastguard Worker #endif 184*3ac0a46fSAndroid Build Coastguard Worker 185*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_IOS) 186*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_IOS() (1) 187*3ac0a46fSAndroid Build Coastguard Worker #else 188*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_IOS() (0) 189*3ac0a46fSAndroid Build Coastguard Worker #endif 190*3ac0a46fSAndroid Build Coastguard Worker 191*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_IOS_MACCATALYST) 192*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_IOS_MACCATALYST() (1) 193*3ac0a46fSAndroid Build Coastguard Worker #else 194*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_IOS_MACCATALYST() (0) 195*3ac0a46fSAndroid Build Coastguard Worker #endif 196*3ac0a46fSAndroid Build Coastguard Worker 197*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_LINUX) 198*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_LINUX() (1) 199*3ac0a46fSAndroid Build Coastguard Worker #else 200*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_LINUX() (0) 201*3ac0a46fSAndroid Build Coastguard Worker #endif 202*3ac0a46fSAndroid Build Coastguard Worker 203*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_MAC) 204*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_MAC() (1) 205*3ac0a46fSAndroid Build Coastguard Worker #else 206*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_MAC() (0) 207*3ac0a46fSAndroid Build Coastguard Worker #endif 208*3ac0a46fSAndroid Build Coastguard Worker 209*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_NACL) 210*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_NACL() (1) 211*3ac0a46fSAndroid Build Coastguard Worker #else 212*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_NACL() (0) 213*3ac0a46fSAndroid Build Coastguard Worker #endif 214*3ac0a46fSAndroid Build Coastguard Worker 215*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_NETBSD) 216*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_NETBSD() (1) 217*3ac0a46fSAndroid Build Coastguard Worker #else 218*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_NETBSD() (0) 219*3ac0a46fSAndroid Build Coastguard Worker #endif 220*3ac0a46fSAndroid Build Coastguard Worker 221*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_OPENBSD) 222*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_OPENBSD() (1) 223*3ac0a46fSAndroid Build Coastguard Worker #else 224*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_OPENBSD() (0) 225*3ac0a46fSAndroid Build Coastguard Worker #endif 226*3ac0a46fSAndroid Build Coastguard Worker 227*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_POSIX) 228*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_POSIX() (1) 229*3ac0a46fSAndroid Build Coastguard Worker #else 230*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_POSIX() (0) 231*3ac0a46fSAndroid Build Coastguard Worker #endif 232*3ac0a46fSAndroid Build Coastguard Worker 233*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_QNX) 234*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_QNX() (1) 235*3ac0a46fSAndroid Build Coastguard Worker #else 236*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_QNX() (0) 237*3ac0a46fSAndroid Build Coastguard Worker #endif 238*3ac0a46fSAndroid Build Coastguard Worker 239*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_SOLARIS) 240*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_SOLARIS() (1) 241*3ac0a46fSAndroid Build Coastguard Worker #else 242*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_SOLARIS() (0) 243*3ac0a46fSAndroid Build Coastguard Worker #endif 244*3ac0a46fSAndroid Build Coastguard Worker 245*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_WIN) 246*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_WIN() (1) 247*3ac0a46fSAndroid Build Coastguard Worker #else 248*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_WIN() (0) 249*3ac0a46fSAndroid Build Coastguard Worker #endif 250*3ac0a46fSAndroid Build Coastguard Worker 251*3ac0a46fSAndroid Build Coastguard Worker #if defined(USE_OZONE) 252*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_OZONE() (1) 253*3ac0a46fSAndroid Build Coastguard Worker #else 254*3ac0a46fSAndroid Build Coastguard Worker #define BUILDFLAG_INTERNAL_IS_OZONE() (0) 255*3ac0a46fSAndroid Build Coastguard Worker #endif 256*3ac0a46fSAndroid Build Coastguard Worker 257*3ac0a46fSAndroid Build Coastguard Worker // Compiler detection. Note: clang masquerades as GCC on POSIX and as MSVC on 258*3ac0a46fSAndroid Build Coastguard Worker // Windows. 259*3ac0a46fSAndroid Build Coastguard Worker #if defined(__GNUC__) 260*3ac0a46fSAndroid Build Coastguard Worker #define COMPILER_GCC 1 261*3ac0a46fSAndroid Build Coastguard Worker #elif defined(_MSC_VER) 262*3ac0a46fSAndroid Build Coastguard Worker #define COMPILER_MSVC 1 263*3ac0a46fSAndroid Build Coastguard Worker #else 264*3ac0a46fSAndroid Build Coastguard Worker #error Please add support for your compiler in build/build_config.h 265*3ac0a46fSAndroid Build Coastguard Worker #endif 266*3ac0a46fSAndroid Build Coastguard Worker 267*3ac0a46fSAndroid Build Coastguard Worker // Processor architecture detection. For more info on what's defined, see: 268*3ac0a46fSAndroid Build Coastguard Worker // http://msdn.microsoft.com/en-us/library/b0084kay.aspx 269*3ac0a46fSAndroid Build Coastguard Worker // http://www.agner.org/optimize/calling_conventions.pdf 270*3ac0a46fSAndroid Build Coastguard Worker // or with gcc, run: "echo | gcc -E -dM -" 271*3ac0a46fSAndroid Build Coastguard Worker #if defined(_M_X64) || defined(__x86_64__) 272*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_X86_FAMILY 1 273*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_X86_64 1 274*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_64_BITS 1 275*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LITTLE_ENDIAN 1 276*3ac0a46fSAndroid Build Coastguard Worker #elif defined(_M_IX86) || defined(__i386__) 277*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_X86_FAMILY 1 278*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_X86 1 279*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_32_BITS 1 280*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LITTLE_ENDIAN 1 281*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__s390x__) 282*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_S390_FAMILY 1 283*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_S390X 1 284*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_64_BITS 1 285*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_BIG_ENDIAN 1 286*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__s390__) 287*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_S390_FAMILY 1 288*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_S390 1 289*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_31_BITS 1 290*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_BIG_ENDIAN 1 291*3ac0a46fSAndroid Build Coastguard Worker #elif (defined(__PPC64__) || defined(__PPC__)) && defined(__BIG_ENDIAN__) 292*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_PPC64_FAMILY 1 293*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_PPC64 1 294*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_64_BITS 1 295*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_BIG_ENDIAN 1 296*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__PPC64__) 297*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_PPC64_FAMILY 1 298*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_PPC64 1 299*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_64_BITS 1 300*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LITTLE_ENDIAN 1 301*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__ARMEL__) 302*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_ARM_FAMILY 1 303*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_ARMEL 1 304*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_32_BITS 1 305*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LITTLE_ENDIAN 1 306*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__aarch64__) || defined(_M_ARM64) 307*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_ARM_FAMILY 1 308*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_ARM64 1 309*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_64_BITS 1 310*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LITTLE_ENDIAN 1 311*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__pnacl__) || defined(__asmjs__) || defined(__wasm__) 312*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_32_BITS 1 313*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LITTLE_ENDIAN 1 314*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__MIPSEL__) 315*3ac0a46fSAndroid Build Coastguard Worker #if defined(__LP64__) 316*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_MIPS_FAMILY 1 317*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_MIPS64EL 1 318*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_64_BITS 1 319*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LITTLE_ENDIAN 1 320*3ac0a46fSAndroid Build Coastguard Worker #else 321*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_MIPS_FAMILY 1 322*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_MIPSEL 1 323*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_32_BITS 1 324*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LITTLE_ENDIAN 1 325*3ac0a46fSAndroid Build Coastguard Worker #endif 326*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__MIPSEB__) 327*3ac0a46fSAndroid Build Coastguard Worker #if defined(__LP64__) 328*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_MIPS_FAMILY 1 329*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_MIPS64 1 330*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_64_BITS 1 331*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_BIG_ENDIAN 1 332*3ac0a46fSAndroid Build Coastguard Worker #else 333*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_MIPS_FAMILY 1 334*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_MIPS 1 335*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_32_BITS 1 336*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_BIG_ENDIAN 1 337*3ac0a46fSAndroid Build Coastguard Worker #endif 338*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__loongarch__) 339*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LOONGARCH_FAMILY 1 340*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LITTLE_ENDIAN 1 341*3ac0a46fSAndroid Build Coastguard Worker #if __loongarch_grlen == 64 342*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LOONGARCH64 1 343*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_64_BITS 1 344*3ac0a46fSAndroid Build Coastguard Worker #else 345*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LOONGARCH32 1 346*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_32_BITS 1 347*3ac0a46fSAndroid Build Coastguard Worker #endif 348*3ac0a46fSAndroid Build Coastguard Worker #elif defined(__riscv) && (__riscv_xlen == 64) 349*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_RISCV_FAMILY 1 350*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_RISCV64 1 351*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_64_BITS 1 352*3ac0a46fSAndroid Build Coastguard Worker #define ARCH_CPU_LITTLE_ENDIAN 1 353*3ac0a46fSAndroid Build Coastguard Worker #else 354*3ac0a46fSAndroid Build Coastguard Worker #error Please add support for your architecture in build/build_config.h 355*3ac0a46fSAndroid Build Coastguard Worker #endif 356*3ac0a46fSAndroid Build Coastguard Worker 357*3ac0a46fSAndroid Build Coastguard Worker // Type detection for wchar_t. 358*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_WIN) 359*3ac0a46fSAndroid Build Coastguard Worker #define WCHAR_T_IS_UTF16 360*3ac0a46fSAndroid Build Coastguard Worker #elif defined(OS_FUCHSIA) 361*3ac0a46fSAndroid Build Coastguard Worker #define WCHAR_T_IS_UTF32 362*3ac0a46fSAndroid Build Coastguard Worker #elif defined(OS_POSIX) && defined(COMPILER_GCC) && defined(__WCHAR_MAX__) && \ 363*3ac0a46fSAndroid Build Coastguard Worker (__WCHAR_MAX__ == 0x7fffffff || __WCHAR_MAX__ == 0xffffffff) 364*3ac0a46fSAndroid Build Coastguard Worker #define WCHAR_T_IS_UTF32 365*3ac0a46fSAndroid Build Coastguard Worker #elif defined(OS_POSIX) && defined(COMPILER_GCC) && defined(__WCHAR_MAX__) && \ 366*3ac0a46fSAndroid Build Coastguard Worker (__WCHAR_MAX__ == 0x7fff || __WCHAR_MAX__ == 0xffff) 367*3ac0a46fSAndroid Build Coastguard Worker // On Posix, we'll detect short wchar_t, but projects aren't guaranteed to 368*3ac0a46fSAndroid Build Coastguard Worker // compile in this mode (in particular, Chrome doesn't). This is intended for 369*3ac0a46fSAndroid Build Coastguard Worker // other projects using base who manage their own dependencies and make sure 370*3ac0a46fSAndroid Build Coastguard Worker // short wchar works for them. 371*3ac0a46fSAndroid Build Coastguard Worker #define WCHAR_T_IS_UTF16 372*3ac0a46fSAndroid Build Coastguard Worker #else 373*3ac0a46fSAndroid Build Coastguard Worker #error Please add support for your compiler in build/build_config.h 374*3ac0a46fSAndroid Build Coastguard Worker #endif 375*3ac0a46fSAndroid Build Coastguard Worker 376*3ac0a46fSAndroid Build Coastguard Worker #if defined(OS_ANDROID) 377*3ac0a46fSAndroid Build Coastguard Worker // The compiler thinks std::string::const_iterator and "const char*" are 378*3ac0a46fSAndroid Build Coastguard Worker // equivalent types. 379*3ac0a46fSAndroid Build Coastguard Worker #define STD_STRING_ITERATOR_IS_CHAR_POINTER 380*3ac0a46fSAndroid Build Coastguard Worker // The compiler thinks std::u16string::const_iterator and "char16*" are 381*3ac0a46fSAndroid Build Coastguard Worker // equivalent types. 382*3ac0a46fSAndroid Build Coastguard Worker #define BASE_STRING16_ITERATOR_IS_CHAR16_POINTER 383*3ac0a46fSAndroid Build Coastguard Worker #endif 384*3ac0a46fSAndroid Build Coastguard Worker 385*3ac0a46fSAndroid Build Coastguard Worker #define USE_SYSTEM_ICUUC 386*3ac0a46fSAndroid Build Coastguard Worker #define USE_SYSTEM_LIBJPEG 387*3ac0a46fSAndroid Build Coastguard Worker #define USE_SYSTEM_ZLIB 388*3ac0a46fSAndroid Build Coastguard Worker 389*3ac0a46fSAndroid Build Coastguard Worker #endif // BUILD_BUILD_CONFIG_H_ 390*3ac0a46fSAndroid Build Coastguard Worker 391