1*cfb92d14SAndroid Build Coastguard Worker /*
2*cfb92d14SAndroid Build Coastguard Worker * Copyright (c) 2017, The OpenThread Authors.
3*cfb92d14SAndroid Build Coastguard Worker * All rights reserved.
4*cfb92d14SAndroid Build Coastguard Worker *
5*cfb92d14SAndroid Build Coastguard Worker * Redistribution and use in source and binary forms, with or without
6*cfb92d14SAndroid Build Coastguard Worker * modification, are permitted provided that the following conditions are met:
7*cfb92d14SAndroid Build Coastguard Worker * 1. Redistributions of source code must retain the above copyright
8*cfb92d14SAndroid Build Coastguard Worker * notice, this list of conditions and the following disclaimer.
9*cfb92d14SAndroid Build Coastguard Worker * 2. Redistributions in binary form must reproduce the above copyright
10*cfb92d14SAndroid Build Coastguard Worker * notice, this list of conditions and the following disclaimer in the
11*cfb92d14SAndroid Build Coastguard Worker * documentation and/or other materials provided with the distribution.
12*cfb92d14SAndroid Build Coastguard Worker * 3. Neither the name of the copyright holder nor the
13*cfb92d14SAndroid Build Coastguard Worker * names of its contributors may be used to endorse or promote products
14*cfb92d14SAndroid Build Coastguard Worker * derived from this software without specific prior written permission.
15*cfb92d14SAndroid Build Coastguard Worker *
16*cfb92d14SAndroid Build Coastguard Worker * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17*cfb92d14SAndroid Build Coastguard Worker * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18*cfb92d14SAndroid Build Coastguard Worker * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19*cfb92d14SAndroid Build Coastguard Worker * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
20*cfb92d14SAndroid Build Coastguard Worker * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21*cfb92d14SAndroid Build Coastguard Worker * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22*cfb92d14SAndroid Build Coastguard Worker * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23*cfb92d14SAndroid Build Coastguard Worker * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24*cfb92d14SAndroid Build Coastguard Worker * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25*cfb92d14SAndroid Build Coastguard Worker * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26*cfb92d14SAndroid Build Coastguard Worker * POSSIBILITY OF SUCH DAMAGE.
27*cfb92d14SAndroid Build Coastguard Worker */
28*cfb92d14SAndroid Build Coastguard Worker
29*cfb92d14SAndroid Build Coastguard Worker #include <openthread/config.h>
30*cfb92d14SAndroid Build Coastguard Worker
31*cfb92d14SAndroid Build Coastguard Worker #include "core/utils/heap.hpp"
32*cfb92d14SAndroid Build Coastguard Worker
33*cfb92d14SAndroid Build Coastguard Worker #include <stdlib.h>
34*cfb92d14SAndroid Build Coastguard Worker
35*cfb92d14SAndroid Build Coastguard Worker #include "common/debug.hpp"
36*cfb92d14SAndroid Build Coastguard Worker #include "crypto/aes_ccm.hpp"
37*cfb92d14SAndroid Build Coastguard Worker
38*cfb92d14SAndroid Build Coastguard Worker #include "test_platform.h"
39*cfb92d14SAndroid Build Coastguard Worker #include "test_util.h"
40*cfb92d14SAndroid Build Coastguard Worker
41*cfb92d14SAndroid Build Coastguard Worker namespace ot {
42*cfb92d14SAndroid Build Coastguard Worker
43*cfb92d14SAndroid Build Coastguard Worker #if !OPENTHREAD_CONFIG_HEAP_EXTERNAL_ENABLE
44*cfb92d14SAndroid Build Coastguard Worker
45*cfb92d14SAndroid Build Coastguard Worker /**
46*cfb92d14SAndroid Build Coastguard Worker * Verifies single variable allocating and freeing.
47*cfb92d14SAndroid Build Coastguard Worker *
48*cfb92d14SAndroid Build Coastguard Worker */
TestAllocateSingle(void)49*cfb92d14SAndroid Build Coastguard Worker void TestAllocateSingle(void)
50*cfb92d14SAndroid Build Coastguard Worker {
51*cfb92d14SAndroid Build Coastguard Worker ot::Utils::Heap heap;
52*cfb92d14SAndroid Build Coastguard Worker
53*cfb92d14SAndroid Build Coastguard Worker const size_t totalSize = heap.GetFreeSize();
54*cfb92d14SAndroid Build Coastguard Worker
55*cfb92d14SAndroid Build Coastguard Worker {
56*cfb92d14SAndroid Build Coastguard Worker void *p = heap.CAlloc(1, 0);
57*cfb92d14SAndroid Build Coastguard Worker VerifyOrQuit(p == nullptr && totalSize == heap.GetFreeSize(), "TestAllocateSingle allocate 1 x 0 byte failed!");
58*cfb92d14SAndroid Build Coastguard Worker heap.Free(p);
59*cfb92d14SAndroid Build Coastguard Worker
60*cfb92d14SAndroid Build Coastguard Worker p = heap.CAlloc(0, 1);
61*cfb92d14SAndroid Build Coastguard Worker VerifyOrQuit(p == nullptr && totalSize == heap.GetFreeSize(), "TestAllocateSingle allocate 0 x 1 byte failed!");
62*cfb92d14SAndroid Build Coastguard Worker heap.Free(p);
63*cfb92d14SAndroid Build Coastguard Worker }
64*cfb92d14SAndroid Build Coastguard Worker
65*cfb92d14SAndroid Build Coastguard Worker for (size_t size = 1; size <= heap.GetCapacity(); ++size)
66*cfb92d14SAndroid Build Coastguard Worker {
67*cfb92d14SAndroid Build Coastguard Worker printf("%s allocating %zu bytes...\n", __func__, size);
68*cfb92d14SAndroid Build Coastguard Worker void *p = heap.CAlloc(1, size);
69*cfb92d14SAndroid Build Coastguard Worker VerifyOrQuit(p != nullptr && !heap.IsClean() && heap.GetFreeSize() + size <= totalSize, "allocating failed!");
70*cfb92d14SAndroid Build Coastguard Worker memset(p, 0xff, size);
71*cfb92d14SAndroid Build Coastguard Worker heap.Free(p);
72*cfb92d14SAndroid Build Coastguard Worker VerifyOrQuit(heap.IsClean() && heap.GetFreeSize() == totalSize, "freeing failed!\n");
73*cfb92d14SAndroid Build Coastguard Worker }
74*cfb92d14SAndroid Build Coastguard Worker }
75*cfb92d14SAndroid Build Coastguard Worker
76*cfb92d14SAndroid Build Coastguard Worker /**
77*cfb92d14SAndroid Build Coastguard Worker * Verifies randomly allocating and freeing variables.
78*cfb92d14SAndroid Build Coastguard Worker *
79*cfb92d14SAndroid Build Coastguard Worker * @param[in] aSizeLimit The maximum allocation size.
80*cfb92d14SAndroid Build Coastguard Worker * @param[in] aSeed The seed for generating random sizes.
81*cfb92d14SAndroid Build Coastguard Worker *
82*cfb92d14SAndroid Build Coastguard Worker */
TestAllocateRandomly(size_t aSizeLimit,unsigned int aSeed)83*cfb92d14SAndroid Build Coastguard Worker void TestAllocateRandomly(size_t aSizeLimit, unsigned int aSeed)
84*cfb92d14SAndroid Build Coastguard Worker {
85*cfb92d14SAndroid Build Coastguard Worker struct Node
86*cfb92d14SAndroid Build Coastguard Worker {
87*cfb92d14SAndroid Build Coastguard Worker Node *mNext;
88*cfb92d14SAndroid Build Coastguard Worker size_t mSize;
89*cfb92d14SAndroid Build Coastguard Worker };
90*cfb92d14SAndroid Build Coastguard Worker
91*cfb92d14SAndroid Build Coastguard Worker ot::Utils::Heap heap;
92*cfb92d14SAndroid Build Coastguard Worker Node head;
93*cfb92d14SAndroid Build Coastguard Worker size_t nnodes = 0;
94*cfb92d14SAndroid Build Coastguard Worker
95*cfb92d14SAndroid Build Coastguard Worker srand(aSeed);
96*cfb92d14SAndroid Build Coastguard Worker
97*cfb92d14SAndroid Build Coastguard Worker const size_t totalSize = heap.GetFreeSize();
98*cfb92d14SAndroid Build Coastguard Worker Node *last = &head;
99*cfb92d14SAndroid Build Coastguard Worker
100*cfb92d14SAndroid Build Coastguard Worker do
101*cfb92d14SAndroid Build Coastguard Worker {
102*cfb92d14SAndroid Build Coastguard Worker size_t size = sizeof(Node) + static_cast<size_t>(rand()) % aSizeLimit;
103*cfb92d14SAndroid Build Coastguard Worker printf("TestAllocateRandomly allocating %zu bytes...\n", size);
104*cfb92d14SAndroid Build Coastguard Worker last->mNext = static_cast<Node *>(heap.CAlloc(1, size));
105*cfb92d14SAndroid Build Coastguard Worker
106*cfb92d14SAndroid Build Coastguard Worker // No more memory for allocation.
107*cfb92d14SAndroid Build Coastguard Worker if (last->mNext == nullptr)
108*cfb92d14SAndroid Build Coastguard Worker {
109*cfb92d14SAndroid Build Coastguard Worker break;
110*cfb92d14SAndroid Build Coastguard Worker }
111*cfb92d14SAndroid Build Coastguard Worker
112*cfb92d14SAndroid Build Coastguard Worker VerifyOrQuit(last->mNext->mNext == nullptr, "TestAllocateRandomly memory not initialized to zero!");
113*cfb92d14SAndroid Build Coastguard Worker last = last->mNext;
114*cfb92d14SAndroid Build Coastguard Worker last->mSize = size;
115*cfb92d14SAndroid Build Coastguard Worker ++nnodes;
116*cfb92d14SAndroid Build Coastguard Worker
117*cfb92d14SAndroid Build Coastguard Worker // 50% probability to randomly free a node.
118*cfb92d14SAndroid Build Coastguard Worker size_t freeIndex = static_cast<size_t>(rand()) % (nnodes * 2);
119*cfb92d14SAndroid Build Coastguard Worker
120*cfb92d14SAndroid Build Coastguard Worker if (freeIndex > nnodes)
121*cfb92d14SAndroid Build Coastguard Worker {
122*cfb92d14SAndroid Build Coastguard Worker freeIndex /= 2;
123*cfb92d14SAndroid Build Coastguard Worker
124*cfb92d14SAndroid Build Coastguard Worker Node *prev = &head;
125*cfb92d14SAndroid Build Coastguard Worker
126*cfb92d14SAndroid Build Coastguard Worker while (freeIndex--)
127*cfb92d14SAndroid Build Coastguard Worker {
128*cfb92d14SAndroid Build Coastguard Worker prev = prev->mNext;
129*cfb92d14SAndroid Build Coastguard Worker }
130*cfb92d14SAndroid Build Coastguard Worker
131*cfb92d14SAndroid Build Coastguard Worker Node *curr = prev->mNext;
132*cfb92d14SAndroid Build Coastguard Worker printf("TestAllocateRandomly freeing %zu bytes...\n", curr->mSize);
133*cfb92d14SAndroid Build Coastguard Worker prev->mNext = curr->mNext;
134*cfb92d14SAndroid Build Coastguard Worker heap.Free(curr);
135*cfb92d14SAndroid Build Coastguard Worker
136*cfb92d14SAndroid Build Coastguard Worker if (last == curr)
137*cfb92d14SAndroid Build Coastguard Worker {
138*cfb92d14SAndroid Build Coastguard Worker last = prev;
139*cfb92d14SAndroid Build Coastguard Worker }
140*cfb92d14SAndroid Build Coastguard Worker
141*cfb92d14SAndroid Build Coastguard Worker --nnodes;
142*cfb92d14SAndroid Build Coastguard Worker }
143*cfb92d14SAndroid Build Coastguard Worker } while (true);
144*cfb92d14SAndroid Build Coastguard Worker
145*cfb92d14SAndroid Build Coastguard Worker last = head.mNext;
146*cfb92d14SAndroid Build Coastguard Worker
147*cfb92d14SAndroid Build Coastguard Worker while (last)
148*cfb92d14SAndroid Build Coastguard Worker {
149*cfb92d14SAndroid Build Coastguard Worker Node *next = last->mNext;
150*cfb92d14SAndroid Build Coastguard Worker printf("TestAllocateRandomly freeing %zu bytes...\n", last->mSize);
151*cfb92d14SAndroid Build Coastguard Worker heap.Free(last);
152*cfb92d14SAndroid Build Coastguard Worker last = next;
153*cfb92d14SAndroid Build Coastguard Worker }
154*cfb92d14SAndroid Build Coastguard Worker
155*cfb92d14SAndroid Build Coastguard Worker VerifyOrQuit(heap.IsClean() && heap.GetFreeSize() == totalSize,
156*cfb92d14SAndroid Build Coastguard Worker "TestAllocateRandomly heap not clean after freeing all!");
157*cfb92d14SAndroid Build Coastguard Worker }
158*cfb92d14SAndroid Build Coastguard Worker
159*cfb92d14SAndroid Build Coastguard Worker /**
160*cfb92d14SAndroid Build Coastguard Worker * Verifies allocating and free multiple variables.
161*cfb92d14SAndroid Build Coastguard Worker */
TestAllocateMultiple(void)162*cfb92d14SAndroid Build Coastguard Worker void TestAllocateMultiple(void)
163*cfb92d14SAndroid Build Coastguard Worker {
164*cfb92d14SAndroid Build Coastguard Worker for (unsigned int seed = 0; seed < 10; ++seed)
165*cfb92d14SAndroid Build Coastguard Worker {
166*cfb92d14SAndroid Build Coastguard Worker size_t sizeLimit = (1 << seed);
167*cfb92d14SAndroid Build Coastguard Worker printf("TestAllocateRandomly(%zu, %u)...\n", sizeLimit, seed);
168*cfb92d14SAndroid Build Coastguard Worker TestAllocateRandomly(sizeLimit, seed);
169*cfb92d14SAndroid Build Coastguard Worker }
170*cfb92d14SAndroid Build Coastguard Worker }
171*cfb92d14SAndroid Build Coastguard Worker
RunTimerTests(void)172*cfb92d14SAndroid Build Coastguard Worker void RunTimerTests(void)
173*cfb92d14SAndroid Build Coastguard Worker {
174*cfb92d14SAndroid Build Coastguard Worker TestAllocateSingle();
175*cfb92d14SAndroid Build Coastguard Worker TestAllocateMultiple();
176*cfb92d14SAndroid Build Coastguard Worker }
177*cfb92d14SAndroid Build Coastguard Worker
178*cfb92d14SAndroid Build Coastguard Worker #endif // !OPENTHREAD_CONFIG_HEAP_EXTERNAL_ENABLE
179*cfb92d14SAndroid Build Coastguard Worker
180*cfb92d14SAndroid Build Coastguard Worker } // namespace ot
181*cfb92d14SAndroid Build Coastguard Worker
main(void)182*cfb92d14SAndroid Build Coastguard Worker int main(void)
183*cfb92d14SAndroid Build Coastguard Worker {
184*cfb92d14SAndroid Build Coastguard Worker #if !OPENTHREAD_CONFIG_HEAP_EXTERNAL_ENABLE
185*cfb92d14SAndroid Build Coastguard Worker ot::RunTimerTests();
186*cfb92d14SAndroid Build Coastguard Worker printf("All tests passed\n");
187*cfb92d14SAndroid Build Coastguard Worker #endif // !OPENTHREAD_CONFIG_HEAP_EXTERNAL_ENABLE
188*cfb92d14SAndroid Build Coastguard Worker return 0;
189*cfb92d14SAndroid Build Coastguard Worker }
190