1*3f982cf4SFabien Sanglard // Copyright 2019 The Chromium Authors. All rights reserved. 2*3f982cf4SFabien Sanglard // Use of this source code is governed by a BSD-style license that can be 3*3f982cf4SFabien Sanglard // found in the LICENSE file. 4*3f982cf4SFabien Sanglard 5*3f982cf4SFabien Sanglard #ifndef PLATFORM_IMPL_SOCKET_HANDLE_H_ 6*3f982cf4SFabien Sanglard #define PLATFORM_IMPL_SOCKET_HANDLE_H_ 7*3f982cf4SFabien Sanglard 8*3f982cf4SFabien Sanglard #include <cstdlib> 9*3f982cf4SFabien Sanglard 10*3f982cf4SFabien Sanglard namespace openscreen { 11*3f982cf4SFabien Sanglard 12*3f982cf4SFabien Sanglard // A SocketHandle is the handle used to access a Socket by the underlying 13*3f982cf4SFabien Sanglard // platform. 14*3f982cf4SFabien Sanglard struct SocketHandle; 15*3f982cf4SFabien Sanglard 16*3f982cf4SFabien Sanglard struct SocketHandleHash { 17*3f982cf4SFabien Sanglard size_t operator()(const SocketHandle& handle) const; 18*3f982cf4SFabien Sanglard }; 19*3f982cf4SFabien Sanglard 20*3f982cf4SFabien Sanglard bool operator==(const SocketHandle& lhs, const SocketHandle& rhs); 21*3f982cf4SFabien Sanglard inline bool operator!=(const SocketHandle& lhs, const SocketHandle& rhs) { 22*3f982cf4SFabien Sanglard return !(lhs == rhs); 23*3f982cf4SFabien Sanglard } 24*3f982cf4SFabien Sanglard 25*3f982cf4SFabien Sanglard } // namespace openscreen 26*3f982cf4SFabien Sanglard 27*3f982cf4SFabien Sanglard #endif // PLATFORM_IMPL_SOCKET_HANDLE_H_ 28