xref: /aosp_15_r20/external/openscreen/cast/streaming/clock_drift_smoother.h (revision 3f982cf4871df8771c9d4abe6e9a6f8d829b2736)
1*3f982cf4SFabien Sanglard // Copyright 2014 The Chromium Authors. All rights reserved.
2*3f982cf4SFabien Sanglard // Use of this source code is governed by a BSD-style license that can be
3*3f982cf4SFabien Sanglard // found in the LICENSE file.
4*3f982cf4SFabien Sanglard 
5*3f982cf4SFabien Sanglard #ifndef CAST_STREAMING_CLOCK_DRIFT_SMOOTHER_H_
6*3f982cf4SFabien Sanglard #define CAST_STREAMING_CLOCK_DRIFT_SMOOTHER_H_
7*3f982cf4SFabien Sanglard 
8*3f982cf4SFabien Sanglard #include <chrono>
9*3f982cf4SFabien Sanglard 
10*3f982cf4SFabien Sanglard #include "platform/api/time.h"
11*3f982cf4SFabien Sanglard 
12*3f982cf4SFabien Sanglard namespace openscreen {
13*3f982cf4SFabien Sanglard namespace cast {
14*3f982cf4SFabien Sanglard 
15*3f982cf4SFabien Sanglard // Tracks the jitter and drift between clocks, providing a smoothed offset.
16*3f982cf4SFabien Sanglard // Internally, a Simple IIR filter is used to maintain a running average that
17*3f982cf4SFabien Sanglard // moves at a rate based on the passage of time.
18*3f982cf4SFabien Sanglard class ClockDriftSmoother {
19*3f982cf4SFabien Sanglard  public:
20*3f982cf4SFabien Sanglard   // |time_constant| is the amount of time an impulse signal takes to decay by
21*3f982cf4SFabien Sanglard   // ~62.6%.  Interpretation: If the value passed to several Update() calls is
22*3f982cf4SFabien Sanglard   // held constant for T seconds, then the running average will have moved
23*3f982cf4SFabien Sanglard   // towards the value by ~62.6% from where it started.
24*3f982cf4SFabien Sanglard   explicit ClockDriftSmoother(Clock::duration time_constant);
25*3f982cf4SFabien Sanglard   ~ClockDriftSmoother();
26*3f982cf4SFabien Sanglard 
27*3f982cf4SFabien Sanglard   // Returns the current offset.
28*3f982cf4SFabien Sanglard   Clock::duration Current() const;
29*3f982cf4SFabien Sanglard 
30*3f982cf4SFabien Sanglard   // Discard all history and reset to exactly |offset|, measured |now|.
31*3f982cf4SFabien Sanglard   void Reset(Clock::time_point now, Clock::duration offset);
32*3f982cf4SFabien Sanglard 
33*3f982cf4SFabien Sanglard   // Update the current offset, which was measured |now|.  The weighting that
34*3f982cf4SFabien Sanglard   // |measured_offset| will have on the running average is influenced by how
35*3f982cf4SFabien Sanglard   // much time has passed since the last call to this method (or Reset()).
36*3f982cf4SFabien Sanglard   // |now| should be monotonically non-decreasing over successive calls of this
37*3f982cf4SFabien Sanglard   // method.
38*3f982cf4SFabien Sanglard   void Update(Clock::time_point now, Clock::duration measured_offset);
39*3f982cf4SFabien Sanglard 
40*3f982cf4SFabien Sanglard   // A time constant suitable for most use cases, where the clocks are expected
41*3f982cf4SFabien Sanglard   // to drift very little with respect to each other, and the jitter caused by
42*3f982cf4SFabien Sanglard   // clock imprecision is effectively canceled out.
43*3f982cf4SFabien Sanglard   static constexpr std::chrono::seconds kDefaultTimeConstant{30};
44*3f982cf4SFabien Sanglard 
45*3f982cf4SFabien Sanglard  private:
46*3f982cf4SFabien Sanglard   const std::chrono::duration<double, Clock::duration::period> time_constant_;
47*3f982cf4SFabien Sanglard 
48*3f982cf4SFabien Sanglard   // The time at which |estimated_tick_offset_| was last updated.
49*3f982cf4SFabien Sanglard   Clock::time_point last_update_time_;
50*3f982cf4SFabien Sanglard 
51*3f982cf4SFabien Sanglard   // The current estimated offset, as number of Clock::duration ticks.
52*3f982cf4SFabien Sanglard   double estimated_tick_offset_;
53*3f982cf4SFabien Sanglard };
54*3f982cf4SFabien Sanglard 
55*3f982cf4SFabien Sanglard }  // namespace cast
56*3f982cf4SFabien Sanglard }  // namespace openscreen
57*3f982cf4SFabien Sanglard 
58*3f982cf4SFabien Sanglard #endif  // CAST_STREAMING_CLOCK_DRIFT_SMOOTHER_H_
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