xref: /aosp_15_r20/external/openscreen/cast/standalone_receiver/decoder.h (revision 3f982cf4871df8771c9d4abe6e9a6f8d829b2736)
1*3f982cf4SFabien Sanglard // Copyright 2019 The Chromium Authors. All rights reserved.
2*3f982cf4SFabien Sanglard // Use of this source code is governed by a BSD-style license that can be
3*3f982cf4SFabien Sanglard // found in the LICENSE file.
4*3f982cf4SFabien Sanglard 
5*3f982cf4SFabien Sanglard #ifndef CAST_STANDALONE_RECEIVER_DECODER_H_
6*3f982cf4SFabien Sanglard #define CAST_STANDALONE_RECEIVER_DECODER_H_
7*3f982cf4SFabien Sanglard 
8*3f982cf4SFabien Sanglard #include <stdint.h>
9*3f982cf4SFabien Sanglard 
10*3f982cf4SFabien Sanglard #include <string>
11*3f982cf4SFabien Sanglard #include <vector>
12*3f982cf4SFabien Sanglard 
13*3f982cf4SFabien Sanglard #include "absl/types/span.h"
14*3f982cf4SFabien Sanglard #include "cast/standalone_receiver/avcodec_glue.h"
15*3f982cf4SFabien Sanglard #include "cast/streaming/frame_id.h"
16*3f982cf4SFabien Sanglard 
17*3f982cf4SFabien Sanglard namespace openscreen {
18*3f982cf4SFabien Sanglard namespace cast {
19*3f982cf4SFabien Sanglard 
20*3f982cf4SFabien Sanglard // Wraps libavcodec to decode audio or video.
21*3f982cf4SFabien Sanglard class Decoder {
22*3f982cf4SFabien Sanglard  public:
23*3f982cf4SFabien Sanglard   // A buffer backed by storage that is compatible with FFMPEG (i.e., includes
24*3f982cf4SFabien Sanglard   // the required zero-padding).
25*3f982cf4SFabien Sanglard   class Buffer {
26*3f982cf4SFabien Sanglard    public:
27*3f982cf4SFabien Sanglard     Buffer();
28*3f982cf4SFabien Sanglard     ~Buffer();
29*3f982cf4SFabien Sanglard 
30*3f982cf4SFabien Sanglard     void Resize(int new_size);
31*3f982cf4SFabien Sanglard     absl::Span<const uint8_t> GetSpan() const;
32*3f982cf4SFabien Sanglard     absl::Span<uint8_t> GetSpan();
33*3f982cf4SFabien Sanglard 
34*3f982cf4SFabien Sanglard    private:
35*3f982cf4SFabien Sanglard     std::vector<uint8_t> buffer_;
36*3f982cf4SFabien Sanglard   };
37*3f982cf4SFabien Sanglard 
38*3f982cf4SFabien Sanglard   // Interface for receiving decoded frames and/or errors.
39*3f982cf4SFabien Sanglard   class Client {
40*3f982cf4SFabien Sanglard    public:
41*3f982cf4SFabien Sanglard 
42*3f982cf4SFabien Sanglard     virtual void OnFrameDecoded(FrameId frame_id, const AVFrame& frame) = 0;
43*3f982cf4SFabien Sanglard     virtual void OnDecodeError(FrameId frame_id, std::string message) = 0;
44*3f982cf4SFabien Sanglard     virtual void OnFatalError(std::string message) = 0;
45*3f982cf4SFabien Sanglard 
46*3f982cf4SFabien Sanglard    protected:
47*3f982cf4SFabien Sanglard     Client();
48*3f982cf4SFabien Sanglard     virtual ~Client();
49*3f982cf4SFabien Sanglard   };
50*3f982cf4SFabien Sanglard 
51*3f982cf4SFabien Sanglard   // |codec_name| should be the codec_name field from an OFFER message.
52*3f982cf4SFabien Sanglard   explicit Decoder(const std::string& codec_name);
53*3f982cf4SFabien Sanglard   ~Decoder();
54*3f982cf4SFabien Sanglard 
client()55*3f982cf4SFabien Sanglard   Client* client() const { return client_; }
set_client(Client * client)56*3f982cf4SFabien Sanglard   void set_client(Client* client) { client_ = client; }
57*3f982cf4SFabien Sanglard 
58*3f982cf4SFabien Sanglard   // Starts decoding the data in |buffer|, which should be associated with the
59*3f982cf4SFabien Sanglard   // given |frame_id|. This will synchronously call Client::OnFrameDecoded()
60*3f982cf4SFabien Sanglard   // and/or Client::OnDecodeError() zero or more times with results. Note that
61*3f982cf4SFabien Sanglard   // some codecs will have data dependencies that require multiple encoded
62*3f982cf4SFabien Sanglard   // frame's data before the first decoded frame can be generated.
63*3f982cf4SFabien Sanglard   void Decode(FrameId frame_id, const Buffer& buffer);
64*3f982cf4SFabien Sanglard 
65*3f982cf4SFabien Sanglard  private:
66*3f982cf4SFabien Sanglard   // Helper to initialize the FFMPEG decoder and supporting objects. Returns
67*3f982cf4SFabien Sanglard   // false if this failed (and the Client was notified).
68*3f982cf4SFabien Sanglard   bool Initialize();
69*3f982cf4SFabien Sanglard 
70*3f982cf4SFabien Sanglard   // Helper to get the FrameId that is associated with the next frame coming out
71*3f982cf4SFabien Sanglard   // of the FFMPEG decoder.
72*3f982cf4SFabien Sanglard   FrameId DidReceiveFrameFromDecoder();
73*3f982cf4SFabien Sanglard 
74*3f982cf4SFabien Sanglard   // Helper to handle a codec initialization error and notify the Client of the
75*3f982cf4SFabien Sanglard   // fatal error.
76*3f982cf4SFabien Sanglard   void HandleInitializationError(const char* what, int av_errnum);
77*3f982cf4SFabien Sanglard 
78*3f982cf4SFabien Sanglard   // Called when any transient or fatal error occurs, generating an Error and
79*3f982cf4SFabien Sanglard   // notifying the Client of it.
80*3f982cf4SFabien Sanglard   void OnError(const char* what, int av_errnum, FrameId frame_id);
81*3f982cf4SFabien Sanglard 
82*3f982cf4SFabien Sanglard   const std::string codec_name_;
83*3f982cf4SFabien Sanglard   AVCodec* codec_ = nullptr;
84*3f982cf4SFabien Sanglard   AVCodecParserContextUniquePtr parser_;
85*3f982cf4SFabien Sanglard   AVCodecContextUniquePtr context_;
86*3f982cf4SFabien Sanglard   AVPacketUniquePtr packet_;
87*3f982cf4SFabien Sanglard   AVFrameUniquePtr decoded_frame_;
88*3f982cf4SFabien Sanglard 
89*3f982cf4SFabien Sanglard   Client* client_ = nullptr;
90*3f982cf4SFabien Sanglard 
91*3f982cf4SFabien Sanglard   // Queue of frames that have been input to the libavcodec decoder, but which
92*3f982cf4SFabien Sanglard   // have not yet had output generated by it.
93*3f982cf4SFabien Sanglard   std::vector<FrameId> frames_decoding_;
94*3f982cf4SFabien Sanglard };
95*3f982cf4SFabien Sanglard 
96*3f982cf4SFabien Sanglard }  // namespace cast
97*3f982cf4SFabien Sanglard }  // namespace openscreen
98*3f982cf4SFabien Sanglard 
99*3f982cf4SFabien Sanglard #endif  // CAST_STANDALONE_RECEIVER_DECODER_H_
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