1*05767d91SRobert Wu /* 2*05767d91SRobert Wu * Copyright 2019 The Android Open Source Project 3*05767d91SRobert Wu * 4*05767d91SRobert Wu * Licensed under the Apache License, Version 2.0 (the "License"); 5*05767d91SRobert Wu * you may not use this file except in compliance with the License. 6*05767d91SRobert Wu * You may obtain a copy of the License at 7*05767d91SRobert Wu * 8*05767d91SRobert Wu * http://www.apache.org/licenses/LICENSE-2.0 9*05767d91SRobert Wu * 10*05767d91SRobert Wu * Unless required by applicable law or agreed to in writing, software 11*05767d91SRobert Wu * distributed under the License is distributed on an "AS IS" BASIS, 12*05767d91SRobert Wu * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*05767d91SRobert Wu * See the License for the specific language governing permissions and 14*05767d91SRobert Wu * limitations under the License. 15*05767d91SRobert Wu */ 16*05767d91SRobert Wu 17*05767d91SRobert Wu #include <algorithm> // Do NOT delete. Needed for LLVM. See #1746 18*05767d91SRobert Wu #include <cassert> 19*05767d91SRobert Wu #include <math.h> 20*05767d91SRobert Wu 21*05767d91SRobert Wu #include "SincResamplerStereo.h" 22*05767d91SRobert Wu 23*05767d91SRobert Wu using namespace RESAMPLER_OUTER_NAMESPACE::resampler; 24*05767d91SRobert Wu 25*05767d91SRobert Wu #define STEREO 2 26*05767d91SRobert Wu SincResamplerStereo(const MultiChannelResampler::Builder & builder)27*05767d91SRobert WuSincResamplerStereo::SincResamplerStereo(const MultiChannelResampler::Builder &builder) 28*05767d91SRobert Wu : SincResampler(builder) { 29*05767d91SRobert Wu assert(builder.getChannelCount() == STEREO); 30*05767d91SRobert Wu } 31*05767d91SRobert Wu writeFrame(const float * frame)32*05767d91SRobert Wuvoid SincResamplerStereo::writeFrame(const float *frame) { 33*05767d91SRobert Wu // Move cursor before write so that cursor points to last written frame in read. 34*05767d91SRobert Wu if (--mCursor < 0) { 35*05767d91SRobert Wu mCursor = getNumTaps() - 1; 36*05767d91SRobert Wu } 37*05767d91SRobert Wu float *dest = &mX[mCursor * STEREO]; 38*05767d91SRobert Wu const int offset = mNumTaps * STEREO; 39*05767d91SRobert Wu // Write each channel twice so we avoid having to wrap when running the FIR. 40*05767d91SRobert Wu const float left = frame[0]; 41*05767d91SRobert Wu const float right = frame[1]; 42*05767d91SRobert Wu // Put ordered writes together. 43*05767d91SRobert Wu dest[0] = left; 44*05767d91SRobert Wu dest[1] = right; 45*05767d91SRobert Wu dest[offset] = left; 46*05767d91SRobert Wu dest[1 + offset] = right; 47*05767d91SRobert Wu } 48*05767d91SRobert Wu 49*05767d91SRobert Wu // Multiply input times windowed sinc function. readFrame(float * frame)50*05767d91SRobert Wuvoid SincResamplerStereo::readFrame(float *frame) { 51*05767d91SRobert Wu // Clear accumulator for mixing. 52*05767d91SRobert Wu std::fill(mSingleFrame.begin(), mSingleFrame.end(), 0.0); 53*05767d91SRobert Wu std::fill(mSingleFrame2.begin(), mSingleFrame2.end(), 0.0); 54*05767d91SRobert Wu 55*05767d91SRobert Wu // Determine indices into coefficients table. 56*05767d91SRobert Wu double tablePhase = getIntegerPhase() * mPhaseScaler; 57*05767d91SRobert Wu int index1 = static_cast<int>(floor(tablePhase)); 58*05767d91SRobert Wu float *coefficients1 = &mCoefficients[static_cast<size_t>(index1) 59*05767d91SRobert Wu * static_cast<size_t>(getNumTaps())]; 60*05767d91SRobert Wu int index2 = (index1 + 1); 61*05767d91SRobert Wu float *coefficients2 = &mCoefficients[static_cast<size_t>(index2) 62*05767d91SRobert Wu * static_cast<size_t>(getNumTaps())]; 63*05767d91SRobert Wu float *xFrame = &mX[static_cast<size_t>(mCursor) * static_cast<size_t>(getChannelCount())]; 64*05767d91SRobert Wu for (int i = 0; i < mNumTaps; i++) { 65*05767d91SRobert Wu float coefficient1 = *coefficients1++; 66*05767d91SRobert Wu float coefficient2 = *coefficients2++; 67*05767d91SRobert Wu for (int channel = 0; channel < getChannelCount(); channel++) { 68*05767d91SRobert Wu float sample = *xFrame++; 69*05767d91SRobert Wu mSingleFrame[channel] += sample * coefficient1; 70*05767d91SRobert Wu mSingleFrame2[channel] += sample * coefficient2; 71*05767d91SRobert Wu } 72*05767d91SRobert Wu } 73*05767d91SRobert Wu 74*05767d91SRobert Wu // Interpolate and copy to output. 75*05767d91SRobert Wu float fraction = tablePhase - index1; 76*05767d91SRobert Wu for (int channel = 0; channel < getChannelCount(); channel++) { 77*05767d91SRobert Wu float low = mSingleFrame[channel]; 78*05767d91SRobert Wu float high = mSingleFrame2[channel]; 79*05767d91SRobert Wu frame[channel] = low + (fraction * (high - low)); 80*05767d91SRobert Wu } 81*05767d91SRobert Wu } 82