xref: /aosp_15_r20/external/oboe/src/flowgraph/resampler/SincResamplerStereo.cpp (revision 05767d913155b055644481607e6fa1e35e2fe72c)
1*05767d91SRobert Wu /*
2*05767d91SRobert Wu  * Copyright 2019 The Android Open Source Project
3*05767d91SRobert Wu  *
4*05767d91SRobert Wu  * Licensed under the Apache License, Version 2.0 (the "License");
5*05767d91SRobert Wu  * you may not use this file except in compliance with the License.
6*05767d91SRobert Wu  * You may obtain a copy of the License at
7*05767d91SRobert Wu  *
8*05767d91SRobert Wu  *      http://www.apache.org/licenses/LICENSE-2.0
9*05767d91SRobert Wu  *
10*05767d91SRobert Wu  * Unless required by applicable law or agreed to in writing, software
11*05767d91SRobert Wu  * distributed under the License is distributed on an "AS IS" BASIS,
12*05767d91SRobert Wu  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*05767d91SRobert Wu  * See the License for the specific language governing permissions and
14*05767d91SRobert Wu  * limitations under the License.
15*05767d91SRobert Wu  */
16*05767d91SRobert Wu 
17*05767d91SRobert Wu #include <algorithm>   // Do NOT delete. Needed for LLVM. See #1746
18*05767d91SRobert Wu #include <cassert>
19*05767d91SRobert Wu #include <math.h>
20*05767d91SRobert Wu 
21*05767d91SRobert Wu #include "SincResamplerStereo.h"
22*05767d91SRobert Wu 
23*05767d91SRobert Wu using namespace RESAMPLER_OUTER_NAMESPACE::resampler;
24*05767d91SRobert Wu 
25*05767d91SRobert Wu #define STEREO  2
26*05767d91SRobert Wu 
SincResamplerStereo(const MultiChannelResampler::Builder & builder)27*05767d91SRobert Wu SincResamplerStereo::SincResamplerStereo(const MultiChannelResampler::Builder &builder)
28*05767d91SRobert Wu         : SincResampler(builder) {
29*05767d91SRobert Wu     assert(builder.getChannelCount() == STEREO);
30*05767d91SRobert Wu }
31*05767d91SRobert Wu 
writeFrame(const float * frame)32*05767d91SRobert Wu void SincResamplerStereo::writeFrame(const float *frame) {
33*05767d91SRobert Wu     // Move cursor before write so that cursor points to last written frame in read.
34*05767d91SRobert Wu     if (--mCursor < 0) {
35*05767d91SRobert Wu         mCursor = getNumTaps() - 1;
36*05767d91SRobert Wu     }
37*05767d91SRobert Wu     float *dest = &mX[mCursor * STEREO];
38*05767d91SRobert Wu     const int offset = mNumTaps * STEREO;
39*05767d91SRobert Wu     // Write each channel twice so we avoid having to wrap when running the FIR.
40*05767d91SRobert Wu     const float left =  frame[0];
41*05767d91SRobert Wu     const float right = frame[1];
42*05767d91SRobert Wu     // Put ordered writes together.
43*05767d91SRobert Wu     dest[0] = left;
44*05767d91SRobert Wu     dest[1] = right;
45*05767d91SRobert Wu     dest[offset] = left;
46*05767d91SRobert Wu     dest[1 + offset] = right;
47*05767d91SRobert Wu }
48*05767d91SRobert Wu 
49*05767d91SRobert Wu // Multiply input times windowed sinc function.
readFrame(float * frame)50*05767d91SRobert Wu void SincResamplerStereo::readFrame(float *frame) {
51*05767d91SRobert Wu     // Clear accumulator for mixing.
52*05767d91SRobert Wu     std::fill(mSingleFrame.begin(), mSingleFrame.end(), 0.0);
53*05767d91SRobert Wu     std::fill(mSingleFrame2.begin(), mSingleFrame2.end(), 0.0);
54*05767d91SRobert Wu 
55*05767d91SRobert Wu     // Determine indices into coefficients table.
56*05767d91SRobert Wu     double tablePhase = getIntegerPhase() * mPhaseScaler;
57*05767d91SRobert Wu     int index1 = static_cast<int>(floor(tablePhase));
58*05767d91SRobert Wu     float *coefficients1 = &mCoefficients[static_cast<size_t>(index1)
59*05767d91SRobert Wu             * static_cast<size_t>(getNumTaps())];
60*05767d91SRobert Wu     int index2 = (index1 + 1);
61*05767d91SRobert Wu     float *coefficients2 = &mCoefficients[static_cast<size_t>(index2)
62*05767d91SRobert Wu             * static_cast<size_t>(getNumTaps())];
63*05767d91SRobert Wu     float *xFrame = &mX[static_cast<size_t>(mCursor) * static_cast<size_t>(getChannelCount())];
64*05767d91SRobert Wu     for (int i = 0; i < mNumTaps; i++) {
65*05767d91SRobert Wu         float coefficient1 = *coefficients1++;
66*05767d91SRobert Wu         float coefficient2 = *coefficients2++;
67*05767d91SRobert Wu         for (int channel = 0; channel < getChannelCount(); channel++) {
68*05767d91SRobert Wu             float sample = *xFrame++;
69*05767d91SRobert Wu             mSingleFrame[channel] +=  sample * coefficient1;
70*05767d91SRobert Wu             mSingleFrame2[channel] += sample * coefficient2;
71*05767d91SRobert Wu         }
72*05767d91SRobert Wu     }
73*05767d91SRobert Wu 
74*05767d91SRobert Wu     // Interpolate and copy to output.
75*05767d91SRobert Wu     float fraction = tablePhase - index1;
76*05767d91SRobert Wu     for (int channel = 0; channel < getChannelCount(); channel++) {
77*05767d91SRobert Wu         float low = mSingleFrame[channel];
78*05767d91SRobert Wu         float high = mSingleFrame2[channel];
79*05767d91SRobert Wu         frame[channel] = low + (fraction * (high - low));
80*05767d91SRobert Wu     }
81*05767d91SRobert Wu }
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