xref: /aosp_15_r20/external/nanopb-c/examples/cmake_relpath/simple.c (revision c8d645cafcee3f91213d30caa0fe303887010b9b)
1*c8d645caSAndroid Build Coastguard Worker #include <stdio.h>
2*c8d645caSAndroid Build Coastguard Worker #include <pb_encode.h>
3*c8d645caSAndroid Build Coastguard Worker #include <pb_decode.h>
4*c8d645caSAndroid Build Coastguard Worker #include "simple.pb.h"
5*c8d645caSAndroid Build Coastguard Worker 
main()6*c8d645caSAndroid Build Coastguard Worker int main()
7*c8d645caSAndroid Build Coastguard Worker {
8*c8d645caSAndroid Build Coastguard Worker     /* This is the buffer where we will store our message. */
9*c8d645caSAndroid Build Coastguard Worker     uint8_t buffer[128];
10*c8d645caSAndroid Build Coastguard Worker     size_t message_length;
11*c8d645caSAndroid Build Coastguard Worker     bool status;
12*c8d645caSAndroid Build Coastguard Worker 
13*c8d645caSAndroid Build Coastguard Worker     /* Encode our message */
14*c8d645caSAndroid Build Coastguard Worker     {
15*c8d645caSAndroid Build Coastguard Worker         /* Allocate space on the stack to store the message data.
16*c8d645caSAndroid Build Coastguard Worker          *
17*c8d645caSAndroid Build Coastguard Worker          * Nanopb generates simple struct definitions for all the messages.
18*c8d645caSAndroid Build Coastguard Worker          * - check out the contents of simple.pb.h!
19*c8d645caSAndroid Build Coastguard Worker          * It is a good idea to always initialize your structures
20*c8d645caSAndroid Build Coastguard Worker          * so that you do not have garbage data from RAM in there.
21*c8d645caSAndroid Build Coastguard Worker          */
22*c8d645caSAndroid Build Coastguard Worker         SimpleMessage message = SimpleMessage_init_zero;
23*c8d645caSAndroid Build Coastguard Worker 
24*c8d645caSAndroid Build Coastguard Worker         /* Create a stream that will write to our buffer. */
25*c8d645caSAndroid Build Coastguard Worker         pb_ostream_t stream = pb_ostream_from_buffer(buffer, sizeof(buffer));
26*c8d645caSAndroid Build Coastguard Worker 
27*c8d645caSAndroid Build Coastguard Worker         /* Fill in the lucky number */
28*c8d645caSAndroid Build Coastguard Worker         message.lucky_number = 13;
29*c8d645caSAndroid Build Coastguard Worker         message.unlucky.number = 42;
30*c8d645caSAndroid Build Coastguard Worker 
31*c8d645caSAndroid Build Coastguard Worker         /* Now we are ready to encode the message! */
32*c8d645caSAndroid Build Coastguard Worker         status = pb_encode(&stream, SimpleMessage_fields, &message);
33*c8d645caSAndroid Build Coastguard Worker         message_length = stream.bytes_written;
34*c8d645caSAndroid Build Coastguard Worker 
35*c8d645caSAndroid Build Coastguard Worker         /* Then just check for any errors.. */
36*c8d645caSAndroid Build Coastguard Worker         if (!status)
37*c8d645caSAndroid Build Coastguard Worker         {
38*c8d645caSAndroid Build Coastguard Worker             printf("Encoding failed: %s\n", PB_GET_ERROR(&stream));
39*c8d645caSAndroid Build Coastguard Worker             return 1;
40*c8d645caSAndroid Build Coastguard Worker         }
41*c8d645caSAndroid Build Coastguard Worker     }
42*c8d645caSAndroid Build Coastguard Worker 
43*c8d645caSAndroid Build Coastguard Worker     /* Now we could transmit the message over network, store it in a file or
44*c8d645caSAndroid Build Coastguard Worker      * wrap it to a pigeon's leg.
45*c8d645caSAndroid Build Coastguard Worker      */
46*c8d645caSAndroid Build Coastguard Worker 
47*c8d645caSAndroid Build Coastguard Worker     /* But because we are lazy, we will just decode it immediately. */
48*c8d645caSAndroid Build Coastguard Worker 
49*c8d645caSAndroid Build Coastguard Worker     {
50*c8d645caSAndroid Build Coastguard Worker         /* Allocate space for the decoded message. */
51*c8d645caSAndroid Build Coastguard Worker         SimpleMessage message = SimpleMessage_init_zero;
52*c8d645caSAndroid Build Coastguard Worker 
53*c8d645caSAndroid Build Coastguard Worker         /* Create a stream that reads from the buffer. */
54*c8d645caSAndroid Build Coastguard Worker         pb_istream_t stream = pb_istream_from_buffer(buffer, message_length);
55*c8d645caSAndroid Build Coastguard Worker 
56*c8d645caSAndroid Build Coastguard Worker         /* Now we are ready to decode the message. */
57*c8d645caSAndroid Build Coastguard Worker         status = pb_decode(&stream, SimpleMessage_fields, &message);
58*c8d645caSAndroid Build Coastguard Worker 
59*c8d645caSAndroid Build Coastguard Worker         /* Check for errors... */
60*c8d645caSAndroid Build Coastguard Worker         if (!status)
61*c8d645caSAndroid Build Coastguard Worker         {
62*c8d645caSAndroid Build Coastguard Worker             printf("Decoding failed: %s\n", PB_GET_ERROR(&stream));
63*c8d645caSAndroid Build Coastguard Worker             return 1;
64*c8d645caSAndroid Build Coastguard Worker         }
65*c8d645caSAndroid Build Coastguard Worker 
66*c8d645caSAndroid Build Coastguard Worker         /* Print the data contained in the message. */
67*c8d645caSAndroid Build Coastguard Worker         printf("Your lucky number was %d!\n", message.lucky_number);
68*c8d645caSAndroid Build Coastguard Worker         printf("Your unlucky number was %u!\n", message.unlucky.number);
69*c8d645caSAndroid Build Coastguard Worker     }
70*c8d645caSAndroid Build Coastguard Worker 
71*c8d645caSAndroid Build Coastguard Worker     return 0;
72*c8d645caSAndroid Build Coastguard Worker }
73*c8d645caSAndroid Build Coastguard Worker 
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