xref: /aosp_15_r20/external/musl/src/thread/pthread_barrier_wait.c (revision c9945492fdd68bbe62686c5b452b4dc1be3f8453)
1*c9945492SAndroid Build Coastguard Worker #include "pthread_impl.h"
2*c9945492SAndroid Build Coastguard Worker 
pshared_barrier_wait(pthread_barrier_t * b)3*c9945492SAndroid Build Coastguard Worker static int pshared_barrier_wait(pthread_barrier_t *b)
4*c9945492SAndroid Build Coastguard Worker {
5*c9945492SAndroid Build Coastguard Worker 	int limit = (b->_b_limit & INT_MAX) + 1;
6*c9945492SAndroid Build Coastguard Worker 	int ret = 0;
7*c9945492SAndroid Build Coastguard Worker 	int v, w;
8*c9945492SAndroid Build Coastguard Worker 
9*c9945492SAndroid Build Coastguard Worker 	if (limit==1) return PTHREAD_BARRIER_SERIAL_THREAD;
10*c9945492SAndroid Build Coastguard Worker 
11*c9945492SAndroid Build Coastguard Worker 	while ((v=a_cas(&b->_b_lock, 0, limit)))
12*c9945492SAndroid Build Coastguard Worker 		__wait(&b->_b_lock, &b->_b_waiters, v, 0);
13*c9945492SAndroid Build Coastguard Worker 
14*c9945492SAndroid Build Coastguard Worker 	/* Wait for <limit> threads to get to the barrier */
15*c9945492SAndroid Build Coastguard Worker 	if (++b->_b_count == limit) {
16*c9945492SAndroid Build Coastguard Worker 		a_store(&b->_b_count, 0);
17*c9945492SAndroid Build Coastguard Worker 		ret = PTHREAD_BARRIER_SERIAL_THREAD;
18*c9945492SAndroid Build Coastguard Worker 		if (b->_b_waiters2) __wake(&b->_b_count, -1, 0);
19*c9945492SAndroid Build Coastguard Worker 	} else {
20*c9945492SAndroid Build Coastguard Worker 		a_store(&b->_b_lock, 0);
21*c9945492SAndroid Build Coastguard Worker 		if (b->_b_waiters) __wake(&b->_b_lock, 1, 0);
22*c9945492SAndroid Build Coastguard Worker 		while ((v=b->_b_count)>0)
23*c9945492SAndroid Build Coastguard Worker 			__wait(&b->_b_count, &b->_b_waiters2, v, 0);
24*c9945492SAndroid Build Coastguard Worker 	}
25*c9945492SAndroid Build Coastguard Worker 
26*c9945492SAndroid Build Coastguard Worker 	__vm_lock();
27*c9945492SAndroid Build Coastguard Worker 
28*c9945492SAndroid Build Coastguard Worker 	/* Ensure all threads have a vm lock before proceeding */
29*c9945492SAndroid Build Coastguard Worker 	if (a_fetch_add(&b->_b_count, -1)==1-limit) {
30*c9945492SAndroid Build Coastguard Worker 		a_store(&b->_b_count, 0);
31*c9945492SAndroid Build Coastguard Worker 		if (b->_b_waiters2) __wake(&b->_b_count, -1, 0);
32*c9945492SAndroid Build Coastguard Worker 	} else {
33*c9945492SAndroid Build Coastguard Worker 		while ((v=b->_b_count))
34*c9945492SAndroid Build Coastguard Worker 			__wait(&b->_b_count, &b->_b_waiters2, v, 0);
35*c9945492SAndroid Build Coastguard Worker 	}
36*c9945492SAndroid Build Coastguard Worker 
37*c9945492SAndroid Build Coastguard Worker 	/* Perform a recursive unlock suitable for self-sync'd destruction */
38*c9945492SAndroid Build Coastguard Worker 	do {
39*c9945492SAndroid Build Coastguard Worker 		v = b->_b_lock;
40*c9945492SAndroid Build Coastguard Worker 		w = b->_b_waiters;
41*c9945492SAndroid Build Coastguard Worker 	} while (a_cas(&b->_b_lock, v, v==INT_MIN+1 ? 0 : v-1) != v);
42*c9945492SAndroid Build Coastguard Worker 
43*c9945492SAndroid Build Coastguard Worker 	/* Wake a thread waiting to reuse or destroy the barrier */
44*c9945492SAndroid Build Coastguard Worker 	if (v==INT_MIN+1 || (v==1 && w))
45*c9945492SAndroid Build Coastguard Worker 		__wake(&b->_b_lock, 1, 0);
46*c9945492SAndroid Build Coastguard Worker 
47*c9945492SAndroid Build Coastguard Worker 	__vm_unlock();
48*c9945492SAndroid Build Coastguard Worker 
49*c9945492SAndroid Build Coastguard Worker 	return ret;
50*c9945492SAndroid Build Coastguard Worker }
51*c9945492SAndroid Build Coastguard Worker 
52*c9945492SAndroid Build Coastguard Worker struct instance
53*c9945492SAndroid Build Coastguard Worker {
54*c9945492SAndroid Build Coastguard Worker 	volatile int count;
55*c9945492SAndroid Build Coastguard Worker 	volatile int last;
56*c9945492SAndroid Build Coastguard Worker 	volatile int waiters;
57*c9945492SAndroid Build Coastguard Worker 	volatile int finished;
58*c9945492SAndroid Build Coastguard Worker };
59*c9945492SAndroid Build Coastguard Worker 
pthread_barrier_wait(pthread_barrier_t * b)60*c9945492SAndroid Build Coastguard Worker int pthread_barrier_wait(pthread_barrier_t *b)
61*c9945492SAndroid Build Coastguard Worker {
62*c9945492SAndroid Build Coastguard Worker 	int limit = b->_b_limit;
63*c9945492SAndroid Build Coastguard Worker 	struct instance *inst;
64*c9945492SAndroid Build Coastguard Worker 
65*c9945492SAndroid Build Coastguard Worker 	/* Trivial case: count was set at 1 */
66*c9945492SAndroid Build Coastguard Worker 	if (!limit) return PTHREAD_BARRIER_SERIAL_THREAD;
67*c9945492SAndroid Build Coastguard Worker 
68*c9945492SAndroid Build Coastguard Worker 	/* Process-shared barriers require a separate, inefficient wait */
69*c9945492SAndroid Build Coastguard Worker 	if (limit < 0) return pshared_barrier_wait(b);
70*c9945492SAndroid Build Coastguard Worker 
71*c9945492SAndroid Build Coastguard Worker 	/* Otherwise we need a lock on the barrier object */
72*c9945492SAndroid Build Coastguard Worker 	while (a_swap(&b->_b_lock, 1))
73*c9945492SAndroid Build Coastguard Worker 		__wait(&b->_b_lock, &b->_b_waiters, 1, 1);
74*c9945492SAndroid Build Coastguard Worker 	inst = b->_b_inst;
75*c9945492SAndroid Build Coastguard Worker 
76*c9945492SAndroid Build Coastguard Worker 	/* First thread to enter the barrier becomes the "instance owner" */
77*c9945492SAndroid Build Coastguard Worker 	if (!inst) {
78*c9945492SAndroid Build Coastguard Worker 		struct instance new_inst = { 0 };
79*c9945492SAndroid Build Coastguard Worker 		int spins = 200;
80*c9945492SAndroid Build Coastguard Worker 		b->_b_inst = inst = &new_inst;
81*c9945492SAndroid Build Coastguard Worker 		a_store(&b->_b_lock, 0);
82*c9945492SAndroid Build Coastguard Worker 		if (b->_b_waiters) __wake(&b->_b_lock, 1, 1);
83*c9945492SAndroid Build Coastguard Worker 		while (spins-- && !inst->finished)
84*c9945492SAndroid Build Coastguard Worker 			a_spin();
85*c9945492SAndroid Build Coastguard Worker 		a_inc(&inst->finished);
86*c9945492SAndroid Build Coastguard Worker 		while (inst->finished == 1)
87*c9945492SAndroid Build Coastguard Worker 			__syscall(SYS_futex,&inst->finished,FUTEX_WAIT|FUTEX_PRIVATE,1,0) != -ENOSYS
88*c9945492SAndroid Build Coastguard Worker 			|| __syscall(SYS_futex,&inst->finished,FUTEX_WAIT,1,0);
89*c9945492SAndroid Build Coastguard Worker 		return PTHREAD_BARRIER_SERIAL_THREAD;
90*c9945492SAndroid Build Coastguard Worker 	}
91*c9945492SAndroid Build Coastguard Worker 
92*c9945492SAndroid Build Coastguard Worker 	/* Last thread to enter the barrier wakes all non-instance-owners */
93*c9945492SAndroid Build Coastguard Worker 	if (++inst->count == limit) {
94*c9945492SAndroid Build Coastguard Worker 		b->_b_inst = 0;
95*c9945492SAndroid Build Coastguard Worker 		a_store(&b->_b_lock, 0);
96*c9945492SAndroid Build Coastguard Worker 		if (b->_b_waiters) __wake(&b->_b_lock, 1, 1);
97*c9945492SAndroid Build Coastguard Worker 		a_store(&inst->last, 1);
98*c9945492SAndroid Build Coastguard Worker 		if (inst->waiters)
99*c9945492SAndroid Build Coastguard Worker 			__wake(&inst->last, -1, 1);
100*c9945492SAndroid Build Coastguard Worker 	} else {
101*c9945492SAndroid Build Coastguard Worker 		a_store(&b->_b_lock, 0);
102*c9945492SAndroid Build Coastguard Worker 		if (b->_b_waiters) __wake(&b->_b_lock, 1, 1);
103*c9945492SAndroid Build Coastguard Worker 		__wait(&inst->last, &inst->waiters, 0, 1);
104*c9945492SAndroid Build Coastguard Worker 	}
105*c9945492SAndroid Build Coastguard Worker 
106*c9945492SAndroid Build Coastguard Worker 	/* Last thread to exit the barrier wakes the instance owner */
107*c9945492SAndroid Build Coastguard Worker 	if (a_fetch_add(&inst->count,-1)==1 && a_fetch_add(&inst->finished,1))
108*c9945492SAndroid Build Coastguard Worker 		__wake(&inst->finished, 1, 1);
109*c9945492SAndroid Build Coastguard Worker 
110*c9945492SAndroid Build Coastguard Worker 	return 0;
111*c9945492SAndroid Build Coastguard Worker }
112