xref: /aosp_15_r20/external/musl/src/math/__cos.c (revision c9945492fdd68bbe62686c5b452b4dc1be3f8453)
1*c9945492SAndroid Build Coastguard Worker /* origin: FreeBSD /usr/src/lib/msun/src/k_cos.c */
2*c9945492SAndroid Build Coastguard Worker /*
3*c9945492SAndroid Build Coastguard Worker  * ====================================================
4*c9945492SAndroid Build Coastguard Worker  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
5*c9945492SAndroid Build Coastguard Worker  *
6*c9945492SAndroid Build Coastguard Worker  * Developed at SunSoft, a Sun Microsystems, Inc. business.
7*c9945492SAndroid Build Coastguard Worker  * Permission to use, copy, modify, and distribute this
8*c9945492SAndroid Build Coastguard Worker  * software is freely granted, provided that this notice
9*c9945492SAndroid Build Coastguard Worker  * is preserved.
10*c9945492SAndroid Build Coastguard Worker  * ====================================================
11*c9945492SAndroid Build Coastguard Worker  */
12*c9945492SAndroid Build Coastguard Worker /*
13*c9945492SAndroid Build Coastguard Worker  * __cos( x,  y )
14*c9945492SAndroid Build Coastguard Worker  * kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164
15*c9945492SAndroid Build Coastguard Worker  * Input x is assumed to be bounded by ~pi/4 in magnitude.
16*c9945492SAndroid Build Coastguard Worker  * Input y is the tail of x.
17*c9945492SAndroid Build Coastguard Worker  *
18*c9945492SAndroid Build Coastguard Worker  * Algorithm
19*c9945492SAndroid Build Coastguard Worker  *      1. Since cos(-x) = cos(x), we need only to consider positive x.
20*c9945492SAndroid Build Coastguard Worker  *      2. if x < 2^-27 (hx<0x3e400000 0), return 1 with inexact if x!=0.
21*c9945492SAndroid Build Coastguard Worker  *      3. cos(x) is approximated by a polynomial of degree 14 on
22*c9945492SAndroid Build Coastguard Worker  *         [0,pi/4]
23*c9945492SAndroid Build Coastguard Worker  *                                       4            14
24*c9945492SAndroid Build Coastguard Worker  *              cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x
25*c9945492SAndroid Build Coastguard Worker  *         where the remez error is
26*c9945492SAndroid Build Coastguard Worker  *
27*c9945492SAndroid Build Coastguard Worker  *      |              2     4     6     8     10    12     14 |     -58
28*c9945492SAndroid Build Coastguard Worker  *      |cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  )| <= 2
29*c9945492SAndroid Build Coastguard Worker  *      |                                                      |
30*c9945492SAndroid Build Coastguard Worker  *
31*c9945492SAndroid Build Coastguard Worker  *                     4     6     8     10    12     14
32*c9945492SAndroid Build Coastguard Worker  *      4. let r = C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  , then
33*c9945492SAndroid Build Coastguard Worker  *             cos(x) ~ 1 - x*x/2 + r
34*c9945492SAndroid Build Coastguard Worker  *         since cos(x+y) ~ cos(x) - sin(x)*y
35*c9945492SAndroid Build Coastguard Worker  *                        ~ cos(x) - x*y,
36*c9945492SAndroid Build Coastguard Worker  *         a correction term is necessary in cos(x) and hence
37*c9945492SAndroid Build Coastguard Worker  *              cos(x+y) = 1 - (x*x/2 - (r - x*y))
38*c9945492SAndroid Build Coastguard Worker  *         For better accuracy, rearrange to
39*c9945492SAndroid Build Coastguard Worker  *              cos(x+y) ~ w + (tmp + (r-x*y))
40*c9945492SAndroid Build Coastguard Worker  *         where w = 1 - x*x/2 and tmp is a tiny correction term
41*c9945492SAndroid Build Coastguard Worker  *         (1 - x*x/2 == w + tmp exactly in infinite precision).
42*c9945492SAndroid Build Coastguard Worker  *         The exactness of w + tmp in infinite precision depends on w
43*c9945492SAndroid Build Coastguard Worker  *         and tmp having the same precision as x.  If they have extra
44*c9945492SAndroid Build Coastguard Worker  *         precision due to compiler bugs, then the extra precision is
45*c9945492SAndroid Build Coastguard Worker  *         only good provided it is retained in all terms of the final
46*c9945492SAndroid Build Coastguard Worker  *         expression for cos().  Retention happens in all cases tested
47*c9945492SAndroid Build Coastguard Worker  *         under FreeBSD, so don't pessimize things by forcibly clipping
48*c9945492SAndroid Build Coastguard Worker  *         any extra precision in w.
49*c9945492SAndroid Build Coastguard Worker  */
50*c9945492SAndroid Build Coastguard Worker 
51*c9945492SAndroid Build Coastguard Worker #include "libm.h"
52*c9945492SAndroid Build Coastguard Worker 
53*c9945492SAndroid Build Coastguard Worker static const double
54*c9945492SAndroid Build Coastguard Worker C1  =  4.16666666666666019037e-02, /* 0x3FA55555, 0x5555554C */
55*c9945492SAndroid Build Coastguard Worker C2  = -1.38888888888741095749e-03, /* 0xBF56C16C, 0x16C15177 */
56*c9945492SAndroid Build Coastguard Worker C3  =  2.48015872894767294178e-05, /* 0x3EFA01A0, 0x19CB1590 */
57*c9945492SAndroid Build Coastguard Worker C4  = -2.75573143513906633035e-07, /* 0xBE927E4F, 0x809C52AD */
58*c9945492SAndroid Build Coastguard Worker C5  =  2.08757232129817482790e-09, /* 0x3E21EE9E, 0xBDB4B1C4 */
59*c9945492SAndroid Build Coastguard Worker C6  = -1.13596475577881948265e-11; /* 0xBDA8FAE9, 0xBE8838D4 */
60*c9945492SAndroid Build Coastguard Worker 
__cos(double x,double y)61*c9945492SAndroid Build Coastguard Worker double __cos(double x, double y)
62*c9945492SAndroid Build Coastguard Worker {
63*c9945492SAndroid Build Coastguard Worker 	double_t hz,z,r,w;
64*c9945492SAndroid Build Coastguard Worker 
65*c9945492SAndroid Build Coastguard Worker 	z  = x*x;
66*c9945492SAndroid Build Coastguard Worker 	w  = z*z;
67*c9945492SAndroid Build Coastguard Worker 	r  = z*(C1+z*(C2+z*C3)) + w*w*(C4+z*(C5+z*C6));
68*c9945492SAndroid Build Coastguard Worker 	hz = 0.5*z;
69*c9945492SAndroid Build Coastguard Worker 	w  = 1.0-hz;
70*c9945492SAndroid Build Coastguard Worker 	return w + (((1.0-w)-hz) + (z*r-x*y));
71*c9945492SAndroid Build Coastguard Worker }
72