xref: /aosp_15_r20/external/minigbm/amdgpu.c (revision d95af8df99a05bcb8679a54dc3ab8e5cd312b38e)
1*d95af8dfSAndroid Build Coastguard Worker /*
2*d95af8dfSAndroid Build Coastguard Worker  * Copyright 2016 The Chromium OS Authors. All rights reserved.
3*d95af8dfSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
4*d95af8dfSAndroid Build Coastguard Worker  * found in the LICENSE file.
5*d95af8dfSAndroid Build Coastguard Worker  */
6*d95af8dfSAndroid Build Coastguard Worker #ifdef DRV_AMDGPU
7*d95af8dfSAndroid Build Coastguard Worker #include <amdgpu.h>
8*d95af8dfSAndroid Build Coastguard Worker #include <amdgpu_drm.h>
9*d95af8dfSAndroid Build Coastguard Worker #include <assert.h>
10*d95af8dfSAndroid Build Coastguard Worker #include <drm_fourcc.h>
11*d95af8dfSAndroid Build Coastguard Worker #include <errno.h>
12*d95af8dfSAndroid Build Coastguard Worker #include <fcntl.h>
13*d95af8dfSAndroid Build Coastguard Worker #include <inttypes.h>
14*d95af8dfSAndroid Build Coastguard Worker #include <stdio.h>
15*d95af8dfSAndroid Build Coastguard Worker #include <stdlib.h>
16*d95af8dfSAndroid Build Coastguard Worker #include <string.h>
17*d95af8dfSAndroid Build Coastguard Worker #include <sys/mman.h>
18*d95af8dfSAndroid Build Coastguard Worker #include <unistd.h>
19*d95af8dfSAndroid Build Coastguard Worker #include <xf86drm.h>
20*d95af8dfSAndroid Build Coastguard Worker #include <xf86drmMode.h>
21*d95af8dfSAndroid Build Coastguard Worker 
22*d95af8dfSAndroid Build Coastguard Worker #include "dri.h"
23*d95af8dfSAndroid Build Coastguard Worker #include "drv_helpers.h"
24*d95af8dfSAndroid Build Coastguard Worker #include "drv_priv.h"
25*d95af8dfSAndroid Build Coastguard Worker #include "util.h"
26*d95af8dfSAndroid Build Coastguard Worker 
27*d95af8dfSAndroid Build Coastguard Worker // clang-format off
28*d95af8dfSAndroid Build Coastguard Worker #define DRI_PATH STRINGIZE(DRI_DRIVER_DIR/radeonsi_dri.so)
29*d95af8dfSAndroid Build Coastguard Worker // clang-format on
30*d95af8dfSAndroid Build Coastguard Worker 
31*d95af8dfSAndroid Build Coastguard Worker #define TILE_TYPE_LINEAR 0
32*d95af8dfSAndroid Build Coastguard Worker /* We decide a modifier and then use DRI to manage allocation */
33*d95af8dfSAndroid Build Coastguard Worker #define TILE_TYPE_DRI_MODIFIER 1
34*d95af8dfSAndroid Build Coastguard Worker /* DRI backend decides tiling in this case. */
35*d95af8dfSAndroid Build Coastguard Worker #define TILE_TYPE_DRI 2
36*d95af8dfSAndroid Build Coastguard Worker 
37*d95af8dfSAndroid Build Coastguard Worker /* Height alignement for Encoder/Decoder buffers */
38*d95af8dfSAndroid Build Coastguard Worker #define CHROME_HEIGHT_ALIGN 16
39*d95af8dfSAndroid Build Coastguard Worker 
40*d95af8dfSAndroid Build Coastguard Worker struct amdgpu_priv {
41*d95af8dfSAndroid Build Coastguard Worker 	int drm_version;
42*d95af8dfSAndroid Build Coastguard Worker 
43*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_info_device dev_info;
44*d95af8dfSAndroid Build Coastguard Worker 	struct dri_driver *dri;
45*d95af8dfSAndroid Build Coastguard Worker 
46*d95af8dfSAndroid Build Coastguard Worker 	/* sdma */
47*d95af8dfSAndroid Build Coastguard Worker 	uint32_t sdma_ctx;
48*d95af8dfSAndroid Build Coastguard Worker 	uint32_t sdma_cmdbuf_bo;
49*d95af8dfSAndroid Build Coastguard Worker 	uint64_t sdma_cmdbuf_addr;
50*d95af8dfSAndroid Build Coastguard Worker 	uint64_t sdma_cmdbuf_size;
51*d95af8dfSAndroid Build Coastguard Worker 	uint32_t *sdma_cmdbuf_map;
52*d95af8dfSAndroid Build Coastguard Worker };
53*d95af8dfSAndroid Build Coastguard Worker 
54*d95af8dfSAndroid Build Coastguard Worker struct amdgpu_linear_vma_priv {
55*d95af8dfSAndroid Build Coastguard Worker 	uint32_t handle;
56*d95af8dfSAndroid Build Coastguard Worker 	uint32_t map_flags;
57*d95af8dfSAndroid Build Coastguard Worker };
58*d95af8dfSAndroid Build Coastguard Worker 
59*d95af8dfSAndroid Build Coastguard Worker const static uint32_t render_target_formats[] = {
60*d95af8dfSAndroid Build Coastguard Worker 	DRM_FORMAT_ABGR8888,	  DRM_FORMAT_ARGB8888,	  DRM_FORMAT_RGB565,
61*d95af8dfSAndroid Build Coastguard Worker 	DRM_FORMAT_XBGR8888,	  DRM_FORMAT_XRGB8888,	  DRM_FORMAT_ABGR2101010,
62*d95af8dfSAndroid Build Coastguard Worker 	DRM_FORMAT_ARGB2101010,	  DRM_FORMAT_XBGR2101010, DRM_FORMAT_XRGB2101010,
63*d95af8dfSAndroid Build Coastguard Worker 	DRM_FORMAT_ABGR16161616F,
64*d95af8dfSAndroid Build Coastguard Worker };
65*d95af8dfSAndroid Build Coastguard Worker 
66*d95af8dfSAndroid Build Coastguard Worker const static uint32_t texture_source_formats[] = {
67*d95af8dfSAndroid Build Coastguard Worker 	DRM_FORMAT_GR88,	   DRM_FORMAT_R8,     DRM_FORMAT_NV21, DRM_FORMAT_NV12,
68*d95af8dfSAndroid Build Coastguard Worker 	DRM_FORMAT_YVU420_ANDROID, DRM_FORMAT_YVU420, DRM_FORMAT_P010
69*d95af8dfSAndroid Build Coastguard Worker };
70*d95af8dfSAndroid Build Coastguard Worker 
query_dev_info(int fd,struct drm_amdgpu_info_device * dev_info)71*d95af8dfSAndroid Build Coastguard Worker static int query_dev_info(int fd, struct drm_amdgpu_info_device *dev_info)
72*d95af8dfSAndroid Build Coastguard Worker {
73*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_info info_args = { 0 };
74*d95af8dfSAndroid Build Coastguard Worker 
75*d95af8dfSAndroid Build Coastguard Worker 	info_args.return_pointer = (uintptr_t)dev_info;
76*d95af8dfSAndroid Build Coastguard Worker 	info_args.return_size = sizeof(*dev_info);
77*d95af8dfSAndroid Build Coastguard Worker 	info_args.query = AMDGPU_INFO_DEV_INFO;
78*d95af8dfSAndroid Build Coastguard Worker 
79*d95af8dfSAndroid Build Coastguard Worker 	return drmCommandWrite(fd, DRM_AMDGPU_INFO, &info_args, sizeof(info_args));
80*d95af8dfSAndroid Build Coastguard Worker }
81*d95af8dfSAndroid Build Coastguard Worker 
sdma_init(struct amdgpu_priv * priv,int fd)82*d95af8dfSAndroid Build Coastguard Worker static int sdma_init(struct amdgpu_priv *priv, int fd)
83*d95af8dfSAndroid Build Coastguard Worker {
84*d95af8dfSAndroid Build Coastguard Worker 	union drm_amdgpu_ctx ctx_args = { { 0 } };
85*d95af8dfSAndroid Build Coastguard Worker 	union drm_amdgpu_gem_create gem_create = { { 0 } };
86*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_gem_va va_args = { 0 };
87*d95af8dfSAndroid Build Coastguard Worker 	union drm_amdgpu_gem_mmap gem_map = { { 0 } };
88*d95af8dfSAndroid Build Coastguard Worker 	struct drm_gem_close gem_close = { 0 };
89*d95af8dfSAndroid Build Coastguard Worker 	int ret;
90*d95af8dfSAndroid Build Coastguard Worker 
91*d95af8dfSAndroid Build Coastguard Worker 	/* Ensure we can make a submission without BO lists. */
92*d95af8dfSAndroid Build Coastguard Worker 	if (priv->drm_version < 27)
93*d95af8dfSAndroid Build Coastguard Worker 		return 0;
94*d95af8dfSAndroid Build Coastguard Worker 
95*d95af8dfSAndroid Build Coastguard Worker 	/* Anything outside this range needs adjustments to the SDMA copy commands */
96*d95af8dfSAndroid Build Coastguard Worker 	if (priv->dev_info.family < AMDGPU_FAMILY_CI || priv->dev_info.family > AMDGPU_FAMILY_NV)
97*d95af8dfSAndroid Build Coastguard Worker 		return 0;
98*d95af8dfSAndroid Build Coastguard Worker 
99*d95af8dfSAndroid Build Coastguard Worker 	ctx_args.in.op = AMDGPU_CTX_OP_ALLOC_CTX;
100*d95af8dfSAndroid Build Coastguard Worker 
101*d95af8dfSAndroid Build Coastguard Worker 	ret = drmCommandWriteRead(fd, DRM_AMDGPU_CTX, &ctx_args, sizeof(ctx_args));
102*d95af8dfSAndroid Build Coastguard Worker 	if (ret < 0)
103*d95af8dfSAndroid Build Coastguard Worker 		return ret;
104*d95af8dfSAndroid Build Coastguard Worker 
105*d95af8dfSAndroid Build Coastguard Worker 	priv->sdma_ctx = ctx_args.out.alloc.ctx_id;
106*d95af8dfSAndroid Build Coastguard Worker 
107*d95af8dfSAndroid Build Coastguard Worker 	priv->sdma_cmdbuf_size = ALIGN(4096, priv->dev_info.virtual_address_alignment);
108*d95af8dfSAndroid Build Coastguard Worker 	gem_create.in.bo_size = priv->sdma_cmdbuf_size;
109*d95af8dfSAndroid Build Coastguard Worker 	gem_create.in.alignment = 4096;
110*d95af8dfSAndroid Build Coastguard Worker 	gem_create.in.domains = AMDGPU_GEM_DOMAIN_GTT;
111*d95af8dfSAndroid Build Coastguard Worker 
112*d95af8dfSAndroid Build Coastguard Worker 	ret = drmCommandWriteRead(fd, DRM_AMDGPU_GEM_CREATE, &gem_create, sizeof(gem_create));
113*d95af8dfSAndroid Build Coastguard Worker 	if (ret < 0)
114*d95af8dfSAndroid Build Coastguard Worker 		goto fail_ctx;
115*d95af8dfSAndroid Build Coastguard Worker 
116*d95af8dfSAndroid Build Coastguard Worker 	priv->sdma_cmdbuf_bo = gem_create.out.handle;
117*d95af8dfSAndroid Build Coastguard Worker 
118*d95af8dfSAndroid Build Coastguard Worker 	priv->sdma_cmdbuf_addr =
119*d95af8dfSAndroid Build Coastguard Worker 	    ALIGN(priv->dev_info.virtual_address_offset, priv->dev_info.virtual_address_alignment);
120*d95af8dfSAndroid Build Coastguard Worker 
121*d95af8dfSAndroid Build Coastguard Worker 	/* Map the buffer into the GPU address space so we can use it from the GPU */
122*d95af8dfSAndroid Build Coastguard Worker 	va_args.handle = priv->sdma_cmdbuf_bo;
123*d95af8dfSAndroid Build Coastguard Worker 	va_args.operation = AMDGPU_VA_OP_MAP;
124*d95af8dfSAndroid Build Coastguard Worker 	va_args.flags = AMDGPU_VM_PAGE_READABLE | AMDGPU_VM_PAGE_EXECUTABLE;
125*d95af8dfSAndroid Build Coastguard Worker 	va_args.va_address = priv->sdma_cmdbuf_addr;
126*d95af8dfSAndroid Build Coastguard Worker 	va_args.offset_in_bo = 0;
127*d95af8dfSAndroid Build Coastguard Worker 	va_args.map_size = priv->sdma_cmdbuf_size;
128*d95af8dfSAndroid Build Coastguard Worker 
129*d95af8dfSAndroid Build Coastguard Worker 	ret = drmCommandWrite(fd, DRM_AMDGPU_GEM_VA, &va_args, sizeof(va_args));
130*d95af8dfSAndroid Build Coastguard Worker 	if (ret)
131*d95af8dfSAndroid Build Coastguard Worker 		goto fail_bo;
132*d95af8dfSAndroid Build Coastguard Worker 
133*d95af8dfSAndroid Build Coastguard Worker 	gem_map.in.handle = priv->sdma_cmdbuf_bo;
134*d95af8dfSAndroid Build Coastguard Worker 	ret = drmIoctl(fd, DRM_IOCTL_AMDGPU_GEM_MMAP, &gem_map);
135*d95af8dfSAndroid Build Coastguard Worker 	if (ret)
136*d95af8dfSAndroid Build Coastguard Worker 		goto fail_va;
137*d95af8dfSAndroid Build Coastguard Worker 
138*d95af8dfSAndroid Build Coastguard Worker 	priv->sdma_cmdbuf_map = mmap(0, priv->sdma_cmdbuf_size, PROT_READ | PROT_WRITE, MAP_SHARED,
139*d95af8dfSAndroid Build Coastguard Worker 				     fd, gem_map.out.addr_ptr);
140*d95af8dfSAndroid Build Coastguard Worker 	if (priv->sdma_cmdbuf_map == MAP_FAILED) {
141*d95af8dfSAndroid Build Coastguard Worker 		priv->sdma_cmdbuf_map = NULL;
142*d95af8dfSAndroid Build Coastguard Worker 		ret = -ENOMEM;
143*d95af8dfSAndroid Build Coastguard Worker 		goto fail_va;
144*d95af8dfSAndroid Build Coastguard Worker 	}
145*d95af8dfSAndroid Build Coastguard Worker 
146*d95af8dfSAndroid Build Coastguard Worker 	return 0;
147*d95af8dfSAndroid Build Coastguard Worker fail_va:
148*d95af8dfSAndroid Build Coastguard Worker 	va_args.operation = AMDGPU_VA_OP_UNMAP;
149*d95af8dfSAndroid Build Coastguard Worker 	va_args.flags = 0;
150*d95af8dfSAndroid Build Coastguard Worker 	drmCommandWrite(fd, DRM_AMDGPU_GEM_VA, &va_args, sizeof(va_args));
151*d95af8dfSAndroid Build Coastguard Worker fail_bo:
152*d95af8dfSAndroid Build Coastguard Worker 	gem_close.handle = priv->sdma_cmdbuf_bo;
153*d95af8dfSAndroid Build Coastguard Worker 	drmIoctl(fd, DRM_IOCTL_GEM_CLOSE, &gem_close);
154*d95af8dfSAndroid Build Coastguard Worker fail_ctx:
155*d95af8dfSAndroid Build Coastguard Worker 	memset(&ctx_args, 0, sizeof(ctx_args));
156*d95af8dfSAndroid Build Coastguard Worker 	ctx_args.in.op = AMDGPU_CTX_OP_FREE_CTX;
157*d95af8dfSAndroid Build Coastguard Worker 	ctx_args.in.ctx_id = priv->sdma_ctx;
158*d95af8dfSAndroid Build Coastguard Worker 	drmCommandWriteRead(fd, DRM_AMDGPU_CTX, &ctx_args, sizeof(ctx_args));
159*d95af8dfSAndroid Build Coastguard Worker 	return ret;
160*d95af8dfSAndroid Build Coastguard Worker }
161*d95af8dfSAndroid Build Coastguard Worker 
sdma_finish(struct amdgpu_priv * priv,int fd)162*d95af8dfSAndroid Build Coastguard Worker static void sdma_finish(struct amdgpu_priv *priv, int fd)
163*d95af8dfSAndroid Build Coastguard Worker {
164*d95af8dfSAndroid Build Coastguard Worker 	union drm_amdgpu_ctx ctx_args = { { 0 } };
165*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_gem_va va_args = { 0 };
166*d95af8dfSAndroid Build Coastguard Worker 	struct drm_gem_close gem_close = { 0 };
167*d95af8dfSAndroid Build Coastguard Worker 
168*d95af8dfSAndroid Build Coastguard Worker 	if (!priv->sdma_cmdbuf_map)
169*d95af8dfSAndroid Build Coastguard Worker 		return;
170*d95af8dfSAndroid Build Coastguard Worker 
171*d95af8dfSAndroid Build Coastguard Worker 	va_args.handle = priv->sdma_cmdbuf_bo;
172*d95af8dfSAndroid Build Coastguard Worker 	va_args.operation = AMDGPU_VA_OP_UNMAP;
173*d95af8dfSAndroid Build Coastguard Worker 	va_args.flags = 0;
174*d95af8dfSAndroid Build Coastguard Worker 	va_args.va_address = priv->sdma_cmdbuf_addr;
175*d95af8dfSAndroid Build Coastguard Worker 	va_args.offset_in_bo = 0;
176*d95af8dfSAndroid Build Coastguard Worker 	va_args.map_size = priv->sdma_cmdbuf_size;
177*d95af8dfSAndroid Build Coastguard Worker 	drmCommandWrite(fd, DRM_AMDGPU_GEM_VA, &va_args, sizeof(va_args));
178*d95af8dfSAndroid Build Coastguard Worker 
179*d95af8dfSAndroid Build Coastguard Worker 	gem_close.handle = priv->sdma_cmdbuf_bo;
180*d95af8dfSAndroid Build Coastguard Worker 	drmIoctl(fd, DRM_IOCTL_GEM_CLOSE, &gem_close);
181*d95af8dfSAndroid Build Coastguard Worker 
182*d95af8dfSAndroid Build Coastguard Worker 	ctx_args.in.op = AMDGPU_CTX_OP_FREE_CTX;
183*d95af8dfSAndroid Build Coastguard Worker 	ctx_args.in.ctx_id = priv->sdma_ctx;
184*d95af8dfSAndroid Build Coastguard Worker 	drmCommandWriteRead(fd, DRM_AMDGPU_CTX, &ctx_args, sizeof(ctx_args));
185*d95af8dfSAndroid Build Coastguard Worker }
186*d95af8dfSAndroid Build Coastguard Worker 
sdma_copy(struct amdgpu_priv * priv,int fd,uint32_t src_handle,uint32_t dst_handle,uint64_t size)187*d95af8dfSAndroid Build Coastguard Worker static int sdma_copy(struct amdgpu_priv *priv, int fd, uint32_t src_handle, uint32_t dst_handle,
188*d95af8dfSAndroid Build Coastguard Worker 		     uint64_t size)
189*d95af8dfSAndroid Build Coastguard Worker {
190*d95af8dfSAndroid Build Coastguard Worker 	const uint64_t max_size_per_cmd = 0x3fff00;
191*d95af8dfSAndroid Build Coastguard Worker 	const uint32_t cmd_size = 7 * sizeof(uint32_t); /* 7 dwords, see loop below. */
192*d95af8dfSAndroid Build Coastguard Worker 	const uint64_t max_commands = priv->sdma_cmdbuf_size / cmd_size;
193*d95af8dfSAndroid Build Coastguard Worker 	uint64_t src_addr = priv->sdma_cmdbuf_addr + priv->sdma_cmdbuf_size;
194*d95af8dfSAndroid Build Coastguard Worker 	uint64_t dst_addr = src_addr + size;
195*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_gem_va va_args = { 0 };
196*d95af8dfSAndroid Build Coastguard Worker 	unsigned cmd = 0;
197*d95af8dfSAndroid Build Coastguard Worker 	uint64_t remaining_size = size;
198*d95af8dfSAndroid Build Coastguard Worker 	uint64_t cur_src_addr = src_addr;
199*d95af8dfSAndroid Build Coastguard Worker 	uint64_t cur_dst_addr = dst_addr;
200*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_cs_chunk_ib ib = { 0 };
201*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_cs_chunk chunks[2] = { { 0 } };
202*d95af8dfSAndroid Build Coastguard Worker 	uint64_t chunk_ptrs[2];
203*d95af8dfSAndroid Build Coastguard Worker 	union drm_amdgpu_cs cs = { { 0 } };
204*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_bo_list_in bo_list = { 0 };
205*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_bo_list_entry bo_list_entries[3] = { { 0 } };
206*d95af8dfSAndroid Build Coastguard Worker 	union drm_amdgpu_wait_cs wait_cs = { { 0 } };
207*d95af8dfSAndroid Build Coastguard Worker 	int ret = 0;
208*d95af8dfSAndroid Build Coastguard Worker 
209*d95af8dfSAndroid Build Coastguard Worker 	if (size > UINT64_MAX - max_size_per_cmd ||
210*d95af8dfSAndroid Build Coastguard Worker 	    DIV_ROUND_UP(size, max_size_per_cmd) > max_commands)
211*d95af8dfSAndroid Build Coastguard Worker 		return -ENOMEM;
212*d95af8dfSAndroid Build Coastguard Worker 
213*d95af8dfSAndroid Build Coastguard Worker 	/* Map both buffers into the GPU address space so we can access them from the GPU. */
214*d95af8dfSAndroid Build Coastguard Worker 	va_args.handle = src_handle;
215*d95af8dfSAndroid Build Coastguard Worker 	va_args.operation = AMDGPU_VA_OP_MAP;
216*d95af8dfSAndroid Build Coastguard Worker 	va_args.flags = AMDGPU_VM_PAGE_READABLE | AMDGPU_VM_DELAY_UPDATE;
217*d95af8dfSAndroid Build Coastguard Worker 	va_args.va_address = src_addr;
218*d95af8dfSAndroid Build Coastguard Worker 	va_args.map_size = size;
219*d95af8dfSAndroid Build Coastguard Worker 
220*d95af8dfSAndroid Build Coastguard Worker 	ret = drmCommandWrite(fd, DRM_AMDGPU_GEM_VA, &va_args, sizeof(va_args));
221*d95af8dfSAndroid Build Coastguard Worker 	if (ret)
222*d95af8dfSAndroid Build Coastguard Worker 		return ret;
223*d95af8dfSAndroid Build Coastguard Worker 
224*d95af8dfSAndroid Build Coastguard Worker 	va_args.handle = dst_handle;
225*d95af8dfSAndroid Build Coastguard Worker 	va_args.flags = AMDGPU_VM_PAGE_READABLE | AMDGPU_VM_PAGE_WRITEABLE | AMDGPU_VM_DELAY_UPDATE;
226*d95af8dfSAndroid Build Coastguard Worker 	va_args.va_address = dst_addr;
227*d95af8dfSAndroid Build Coastguard Worker 
228*d95af8dfSAndroid Build Coastguard Worker 	ret = drmCommandWrite(fd, DRM_AMDGPU_GEM_VA, &va_args, sizeof(va_args));
229*d95af8dfSAndroid Build Coastguard Worker 	if (ret)
230*d95af8dfSAndroid Build Coastguard Worker 		goto unmap_src;
231*d95af8dfSAndroid Build Coastguard Worker 
232*d95af8dfSAndroid Build Coastguard Worker 	while (remaining_size) {
233*d95af8dfSAndroid Build Coastguard Worker 		uint64_t cur_size = remaining_size;
234*d95af8dfSAndroid Build Coastguard Worker 		if (cur_size > max_size_per_cmd)
235*d95af8dfSAndroid Build Coastguard Worker 			cur_size = max_size_per_cmd;
236*d95af8dfSAndroid Build Coastguard Worker 
237*d95af8dfSAndroid Build Coastguard Worker 		priv->sdma_cmdbuf_map[cmd++] = 0x01; /* linear copy */
238*d95af8dfSAndroid Build Coastguard Worker 		priv->sdma_cmdbuf_map[cmd++] =
239*d95af8dfSAndroid Build Coastguard Worker 		    priv->dev_info.family >= AMDGPU_FAMILY_AI ? (cur_size - 1) : cur_size;
240*d95af8dfSAndroid Build Coastguard Worker 		priv->sdma_cmdbuf_map[cmd++] = 0;
241*d95af8dfSAndroid Build Coastguard Worker 		priv->sdma_cmdbuf_map[cmd++] = cur_src_addr;
242*d95af8dfSAndroid Build Coastguard Worker 		priv->sdma_cmdbuf_map[cmd++] = cur_src_addr >> 32;
243*d95af8dfSAndroid Build Coastguard Worker 		priv->sdma_cmdbuf_map[cmd++] = cur_dst_addr;
244*d95af8dfSAndroid Build Coastguard Worker 		priv->sdma_cmdbuf_map[cmd++] = cur_dst_addr >> 32;
245*d95af8dfSAndroid Build Coastguard Worker 
246*d95af8dfSAndroid Build Coastguard Worker 		remaining_size -= cur_size;
247*d95af8dfSAndroid Build Coastguard Worker 		cur_src_addr += cur_size;
248*d95af8dfSAndroid Build Coastguard Worker 		cur_dst_addr += cur_size;
249*d95af8dfSAndroid Build Coastguard Worker 	}
250*d95af8dfSAndroid Build Coastguard Worker 
251*d95af8dfSAndroid Build Coastguard Worker 	ib.va_start = priv->sdma_cmdbuf_addr;
252*d95af8dfSAndroid Build Coastguard Worker 	ib.ib_bytes = cmd * 4;
253*d95af8dfSAndroid Build Coastguard Worker 	ib.ip_type = AMDGPU_HW_IP_DMA;
254*d95af8dfSAndroid Build Coastguard Worker 
255*d95af8dfSAndroid Build Coastguard Worker 	chunks[1].chunk_id = AMDGPU_CHUNK_ID_IB;
256*d95af8dfSAndroid Build Coastguard Worker 	chunks[1].length_dw = sizeof(ib) / 4;
257*d95af8dfSAndroid Build Coastguard Worker 	chunks[1].chunk_data = (uintptr_t)&ib;
258*d95af8dfSAndroid Build Coastguard Worker 
259*d95af8dfSAndroid Build Coastguard Worker 	bo_list_entries[0].bo_handle = priv->sdma_cmdbuf_bo;
260*d95af8dfSAndroid Build Coastguard Worker 	bo_list_entries[0].bo_priority = 8; /* Middle of range, like RADV. */
261*d95af8dfSAndroid Build Coastguard Worker 	bo_list_entries[1].bo_handle = src_handle;
262*d95af8dfSAndroid Build Coastguard Worker 	bo_list_entries[1].bo_priority = 8;
263*d95af8dfSAndroid Build Coastguard Worker 	bo_list_entries[2].bo_handle = dst_handle;
264*d95af8dfSAndroid Build Coastguard Worker 	bo_list_entries[2].bo_priority = 8;
265*d95af8dfSAndroid Build Coastguard Worker 
266*d95af8dfSAndroid Build Coastguard Worker 	bo_list.bo_number = 3;
267*d95af8dfSAndroid Build Coastguard Worker 	bo_list.bo_info_size = sizeof(bo_list_entries[0]);
268*d95af8dfSAndroid Build Coastguard Worker 	bo_list.bo_info_ptr = (uintptr_t)bo_list_entries;
269*d95af8dfSAndroid Build Coastguard Worker 
270*d95af8dfSAndroid Build Coastguard Worker 	chunks[0].chunk_id = AMDGPU_CHUNK_ID_BO_HANDLES;
271*d95af8dfSAndroid Build Coastguard Worker 	chunks[0].length_dw = sizeof(bo_list) / 4;
272*d95af8dfSAndroid Build Coastguard Worker 	chunks[0].chunk_data = (uintptr_t)&bo_list;
273*d95af8dfSAndroid Build Coastguard Worker 
274*d95af8dfSAndroid Build Coastguard Worker 	chunk_ptrs[0] = (uintptr_t)&chunks[0];
275*d95af8dfSAndroid Build Coastguard Worker 	chunk_ptrs[1] = (uintptr_t)&chunks[1];
276*d95af8dfSAndroid Build Coastguard Worker 
277*d95af8dfSAndroid Build Coastguard Worker 	cs.in.ctx_id = priv->sdma_ctx;
278*d95af8dfSAndroid Build Coastguard Worker 	cs.in.num_chunks = 2;
279*d95af8dfSAndroid Build Coastguard Worker 	cs.in.chunks = (uintptr_t)chunk_ptrs;
280*d95af8dfSAndroid Build Coastguard Worker 
281*d95af8dfSAndroid Build Coastguard Worker 	ret = drmCommandWriteRead(fd, DRM_AMDGPU_CS, &cs, sizeof(cs));
282*d95af8dfSAndroid Build Coastguard Worker 	if (ret) {
283*d95af8dfSAndroid Build Coastguard Worker 		drv_loge("SDMA copy command buffer submission failed %d\n", ret);
284*d95af8dfSAndroid Build Coastguard Worker 		goto unmap_dst;
285*d95af8dfSAndroid Build Coastguard Worker 	}
286*d95af8dfSAndroid Build Coastguard Worker 
287*d95af8dfSAndroid Build Coastguard Worker 	wait_cs.in.handle = cs.out.handle;
288*d95af8dfSAndroid Build Coastguard Worker 	wait_cs.in.ip_type = AMDGPU_HW_IP_DMA;
289*d95af8dfSAndroid Build Coastguard Worker 	wait_cs.in.ctx_id = priv->sdma_ctx;
290*d95af8dfSAndroid Build Coastguard Worker 	wait_cs.in.timeout = INT64_MAX;
291*d95af8dfSAndroid Build Coastguard Worker 
292*d95af8dfSAndroid Build Coastguard Worker 	ret = drmCommandWriteRead(fd, DRM_AMDGPU_WAIT_CS, &wait_cs, sizeof(wait_cs));
293*d95af8dfSAndroid Build Coastguard Worker 	if (ret) {
294*d95af8dfSAndroid Build Coastguard Worker 		drv_loge("Could not wait for CS to finish\n");
295*d95af8dfSAndroid Build Coastguard Worker 	} else if (wait_cs.out.status) {
296*d95af8dfSAndroid Build Coastguard Worker 		drv_loge("Infinite wait timed out, likely GPU hang.\n");
297*d95af8dfSAndroid Build Coastguard Worker 		ret = -ENODEV;
298*d95af8dfSAndroid Build Coastguard Worker 	}
299*d95af8dfSAndroid Build Coastguard Worker 
300*d95af8dfSAndroid Build Coastguard Worker unmap_dst:
301*d95af8dfSAndroid Build Coastguard Worker 	va_args.handle = dst_handle;
302*d95af8dfSAndroid Build Coastguard Worker 	va_args.operation = AMDGPU_VA_OP_UNMAP;
303*d95af8dfSAndroid Build Coastguard Worker 	va_args.flags = AMDGPU_VM_DELAY_UPDATE;
304*d95af8dfSAndroid Build Coastguard Worker 	va_args.va_address = dst_addr;
305*d95af8dfSAndroid Build Coastguard Worker 	drmCommandWrite(fd, DRM_AMDGPU_GEM_VA, &va_args, sizeof(va_args));
306*d95af8dfSAndroid Build Coastguard Worker 
307*d95af8dfSAndroid Build Coastguard Worker unmap_src:
308*d95af8dfSAndroid Build Coastguard Worker 	va_args.handle = src_handle;
309*d95af8dfSAndroid Build Coastguard Worker 	va_args.operation = AMDGPU_VA_OP_UNMAP;
310*d95af8dfSAndroid Build Coastguard Worker 	va_args.flags = AMDGPU_VM_DELAY_UPDATE;
311*d95af8dfSAndroid Build Coastguard Worker 	va_args.va_address = src_addr;
312*d95af8dfSAndroid Build Coastguard Worker 	drmCommandWrite(fd, DRM_AMDGPU_GEM_VA, &va_args, sizeof(va_args));
313*d95af8dfSAndroid Build Coastguard Worker 
314*d95af8dfSAndroid Build Coastguard Worker 	return ret;
315*d95af8dfSAndroid Build Coastguard Worker }
316*d95af8dfSAndroid Build Coastguard Worker 
is_modifier_scanout_capable(struct amdgpu_priv * priv,uint32_t format,uint64_t modifier)317*d95af8dfSAndroid Build Coastguard Worker static bool is_modifier_scanout_capable(struct amdgpu_priv *priv, uint32_t format,
318*d95af8dfSAndroid Build Coastguard Worker 					uint64_t modifier)
319*d95af8dfSAndroid Build Coastguard Worker {
320*d95af8dfSAndroid Build Coastguard Worker 	unsigned bytes_per_pixel = drv_stride_from_format(format, 1, 0);
321*d95af8dfSAndroid Build Coastguard Worker 
322*d95af8dfSAndroid Build Coastguard Worker 	if (modifier == DRM_FORMAT_MOD_LINEAR)
323*d95af8dfSAndroid Build Coastguard Worker 		return true;
324*d95af8dfSAndroid Build Coastguard Worker 
325*d95af8dfSAndroid Build Coastguard Worker 	if ((modifier >> 56) != DRM_FORMAT_MOD_VENDOR_AMD)
326*d95af8dfSAndroid Build Coastguard Worker 		return false;
327*d95af8dfSAndroid Build Coastguard Worker 
328*d95af8dfSAndroid Build Coastguard Worker 	unsigned swizzle = AMD_FMT_MOD_GET(TILE, modifier);
329*d95af8dfSAndroid Build Coastguard Worker 	if (priv->dev_info.family >= AMDGPU_FAMILY_RV) { /* DCN based GPUs */
330*d95af8dfSAndroid Build Coastguard Worker 		/* D swizzle only supported for 64 bpp */
331*d95af8dfSAndroid Build Coastguard Worker 		if ((swizzle & 3) == 2 && bytes_per_pixel != 8)
332*d95af8dfSAndroid Build Coastguard Worker 			return false;
333*d95af8dfSAndroid Build Coastguard Worker 
334*d95af8dfSAndroid Build Coastguard Worker 		/* S swizzle not supported for 64 bpp */
335*d95af8dfSAndroid Build Coastguard Worker 		if ((swizzle & 3) == 1 && bytes_per_pixel == 8)
336*d95af8dfSAndroid Build Coastguard Worker 			return false;
337*d95af8dfSAndroid Build Coastguard Worker 	} else { /* DCE based GPUs with GFX9 based modifier swizzling. */
338*d95af8dfSAndroid Build Coastguard Worker 		assert(priv->dev_info.family == AMDGPU_FAMILY_AI);
339*d95af8dfSAndroid Build Coastguard Worker 		/* Only D swizzles are allowed for display */
340*d95af8dfSAndroid Build Coastguard Worker 		if ((swizzle & 3) != 2)
341*d95af8dfSAndroid Build Coastguard Worker 			return false;
342*d95af8dfSAndroid Build Coastguard Worker 	}
343*d95af8dfSAndroid Build Coastguard Worker 
344*d95af8dfSAndroid Build Coastguard Worker 	if (AMD_FMT_MOD_GET(DCC, modifier) &&
345*d95af8dfSAndroid Build Coastguard Worker 	    (AMD_FMT_MOD_GET(DCC_PIPE_ALIGN, modifier) || !AMD_FMT_MOD_GET(DCC_RETILE, modifier)))
346*d95af8dfSAndroid Build Coastguard Worker 		return false;
347*d95af8dfSAndroid Build Coastguard Worker 	return true;
348*d95af8dfSAndroid Build Coastguard Worker }
349*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_preload(bool load)350*d95af8dfSAndroid Build Coastguard Worker static void amdgpu_preload(bool load)
351*d95af8dfSAndroid Build Coastguard Worker {
352*d95af8dfSAndroid Build Coastguard Worker 	static void *handle;
353*d95af8dfSAndroid Build Coastguard Worker 
354*d95af8dfSAndroid Build Coastguard Worker 	if (load && !handle)
355*d95af8dfSAndroid Build Coastguard Worker 		handle = dri_dlopen(DRI_PATH);
356*d95af8dfSAndroid Build Coastguard Worker 	else if (!load && handle) {
357*d95af8dfSAndroid Build Coastguard Worker 		dri_dlclose(handle);
358*d95af8dfSAndroid Build Coastguard Worker 		handle = NULL;
359*d95af8dfSAndroid Build Coastguard Worker 	}
360*d95af8dfSAndroid Build Coastguard Worker }
361*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_init(struct driver * drv)362*d95af8dfSAndroid Build Coastguard Worker static int amdgpu_init(struct driver *drv)
363*d95af8dfSAndroid Build Coastguard Worker {
364*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *priv;
365*d95af8dfSAndroid Build Coastguard Worker 	drmVersionPtr drm_version;
366*d95af8dfSAndroid Build Coastguard Worker 	struct format_metadata metadata;
367*d95af8dfSAndroid Build Coastguard Worker 	uint64_t use_flags = BO_USE_RENDER_MASK;
368*d95af8dfSAndroid Build Coastguard Worker 
369*d95af8dfSAndroid Build Coastguard Worker 	priv = calloc(1, sizeof(struct amdgpu_priv));
370*d95af8dfSAndroid Build Coastguard Worker 	if (!priv)
371*d95af8dfSAndroid Build Coastguard Worker 		return -ENOMEM;
372*d95af8dfSAndroid Build Coastguard Worker 
373*d95af8dfSAndroid Build Coastguard Worker 	drm_version = drmGetVersion(drv_get_fd(drv));
374*d95af8dfSAndroid Build Coastguard Worker 	if (!drm_version) {
375*d95af8dfSAndroid Build Coastguard Worker 		free(priv);
376*d95af8dfSAndroid Build Coastguard Worker 		return -ENODEV;
377*d95af8dfSAndroid Build Coastguard Worker 	}
378*d95af8dfSAndroid Build Coastguard Worker 
379*d95af8dfSAndroid Build Coastguard Worker 	priv->drm_version = drm_version->version_minor;
380*d95af8dfSAndroid Build Coastguard Worker 	drmFreeVersion(drm_version);
381*d95af8dfSAndroid Build Coastguard Worker 
382*d95af8dfSAndroid Build Coastguard Worker 	drv->priv = priv;
383*d95af8dfSAndroid Build Coastguard Worker 
384*d95af8dfSAndroid Build Coastguard Worker 	if (query_dev_info(drv_get_fd(drv), &priv->dev_info)) {
385*d95af8dfSAndroid Build Coastguard Worker 		free(priv);
386*d95af8dfSAndroid Build Coastguard Worker 		drv->priv = NULL;
387*d95af8dfSAndroid Build Coastguard Worker 		return -ENODEV;
388*d95af8dfSAndroid Build Coastguard Worker 	}
389*d95af8dfSAndroid Build Coastguard Worker 
390*d95af8dfSAndroid Build Coastguard Worker 	priv->dri = dri_init(drv, DRI_PATH, "radeonsi");
391*d95af8dfSAndroid Build Coastguard Worker 	if (!priv->dri) {
392*d95af8dfSAndroid Build Coastguard Worker 		free(priv);
393*d95af8dfSAndroid Build Coastguard Worker 		drv->priv = NULL;
394*d95af8dfSAndroid Build Coastguard Worker 		return -ENODEV;
395*d95af8dfSAndroid Build Coastguard Worker 	}
396*d95af8dfSAndroid Build Coastguard Worker 
397*d95af8dfSAndroid Build Coastguard Worker 	/* Continue on failure, as we can still succesfully map things without SDMA. */
398*d95af8dfSAndroid Build Coastguard Worker 	if (sdma_init(priv, drv_get_fd(drv)))
399*d95af8dfSAndroid Build Coastguard Worker 		drv_loge("SDMA init failed\n");
400*d95af8dfSAndroid Build Coastguard Worker 
401*d95af8dfSAndroid Build Coastguard Worker 	metadata.tiling = TILE_TYPE_LINEAR;
402*d95af8dfSAndroid Build Coastguard Worker 	metadata.priority = 1;
403*d95af8dfSAndroid Build Coastguard Worker 	metadata.modifier = DRM_FORMAT_MOD_LINEAR;
404*d95af8dfSAndroid Build Coastguard Worker 
405*d95af8dfSAndroid Build Coastguard Worker 	drv_add_combinations(drv, render_target_formats, ARRAY_SIZE(render_target_formats),
406*d95af8dfSAndroid Build Coastguard Worker 			     &metadata, use_flags);
407*d95af8dfSAndroid Build Coastguard Worker 
408*d95af8dfSAndroid Build Coastguard Worker 	drv_add_combinations(drv, texture_source_formats, ARRAY_SIZE(texture_source_formats),
409*d95af8dfSAndroid Build Coastguard Worker 			     &metadata, BO_USE_TEXTURE_MASK);
410*d95af8dfSAndroid Build Coastguard Worker 
411*d95af8dfSAndroid Build Coastguard Worker 	/* NV12 format for camera, display, decoding and encoding. */
412*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_NV12, &metadata,
413*d95af8dfSAndroid Build Coastguard Worker 			       BO_USE_CAMERA_READ | BO_USE_CAMERA_WRITE | BO_USE_SCANOUT |
414*d95af8dfSAndroid Build Coastguard Worker 				   BO_USE_HW_VIDEO_DECODER | BO_USE_HW_VIDEO_ENCODER |
415*d95af8dfSAndroid Build Coastguard Worker 				   BO_USE_PROTECTED);
416*d95af8dfSAndroid Build Coastguard Worker 
417*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_P010, &metadata,
418*d95af8dfSAndroid Build Coastguard Worker 			       BO_USE_SCANOUT | BO_USE_HW_VIDEO_DECODER | BO_USE_HW_VIDEO_ENCODER |
419*d95af8dfSAndroid Build Coastguard Worker 				   BO_USE_PROTECTED);
420*d95af8dfSAndroid Build Coastguard Worker 
421*d95af8dfSAndroid Build Coastguard Worker 	/* Android CTS tests require this. */
422*d95af8dfSAndroid Build Coastguard Worker 	drv_add_combination(drv, DRM_FORMAT_BGR888, &metadata, BO_USE_SW_MASK);
423*d95af8dfSAndroid Build Coastguard Worker 
424*d95af8dfSAndroid Build Coastguard Worker 	/* Linear formats supported by display. */
425*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_ARGB8888, &metadata, BO_USE_CURSOR | BO_USE_SCANOUT);
426*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_XRGB8888, &metadata, BO_USE_CURSOR | BO_USE_SCANOUT);
427*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_ABGR8888, &metadata, BO_USE_SCANOUT);
428*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_XBGR8888, &metadata, BO_USE_SCANOUT);
429*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_RGB565, &metadata, BO_USE_SCANOUT);
430*d95af8dfSAndroid Build Coastguard Worker 
431*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_ABGR2101010, &metadata, BO_USE_SCANOUT);
432*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_ARGB2101010, &metadata, BO_USE_SCANOUT);
433*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_XBGR2101010, &metadata, BO_USE_SCANOUT);
434*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_XRGB2101010, &metadata, BO_USE_SCANOUT);
435*d95af8dfSAndroid Build Coastguard Worker 
436*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_NV21, &metadata, BO_USE_SCANOUT);
437*d95af8dfSAndroid Build Coastguard Worker 
438*d95af8dfSAndroid Build Coastguard Worker 	/*
439*d95af8dfSAndroid Build Coastguard Worker 	 * R8 format is used for Android's HAL_PIXEL_FORMAT_BLOB and is used for JPEG snapshots
440*d95af8dfSAndroid Build Coastguard Worker 	 * from camera and input/output from hardware decoder/encoder.
441*d95af8dfSAndroid Build Coastguard Worker 	 */
442*d95af8dfSAndroid Build Coastguard Worker 	drv_modify_combination(drv, DRM_FORMAT_R8, &metadata,
443*d95af8dfSAndroid Build Coastguard Worker 			       BO_USE_CAMERA_READ | BO_USE_CAMERA_WRITE | BO_USE_HW_VIDEO_DECODER |
444*d95af8dfSAndroid Build Coastguard Worker 				   BO_USE_HW_VIDEO_ENCODER | BO_USE_GPU_DATA_BUFFER |
445*d95af8dfSAndroid Build Coastguard Worker 				   BO_USE_SENSOR_DIRECT_DATA);
446*d95af8dfSAndroid Build Coastguard Worker 
447*d95af8dfSAndroid Build Coastguard Worker 	/*
448*d95af8dfSAndroid Build Coastguard Worker 	 * The following formats will be allocated by the DRI backend and may be potentially tiled.
449*d95af8dfSAndroid Build Coastguard Worker 	 * Since format modifier support hasn't been implemented fully yet, it's not
450*d95af8dfSAndroid Build Coastguard Worker 	 * possible to enumerate the different types of buffers (like i915 can).
451*d95af8dfSAndroid Build Coastguard Worker 	 */
452*d95af8dfSAndroid Build Coastguard Worker 	use_flags &= ~BO_USE_RENDERSCRIPT;
453*d95af8dfSAndroid Build Coastguard Worker 	use_flags &= ~BO_USE_SW_WRITE_OFTEN;
454*d95af8dfSAndroid Build Coastguard Worker 	use_flags &= ~BO_USE_SW_READ_OFTEN;
455*d95af8dfSAndroid Build Coastguard Worker #if __ANDROID__
456*d95af8dfSAndroid Build Coastguard Worker 	use_flags &= ~BO_USE_SW_WRITE_RARELY;
457*d95af8dfSAndroid Build Coastguard Worker 	use_flags &= ~BO_USE_SW_READ_RARELY;
458*d95af8dfSAndroid Build Coastguard Worker #endif
459*d95af8dfSAndroid Build Coastguard Worker 	use_flags &= ~BO_USE_LINEAR;
460*d95af8dfSAndroid Build Coastguard Worker 
461*d95af8dfSAndroid Build Coastguard Worker 	metadata.priority = 2;
462*d95af8dfSAndroid Build Coastguard Worker 
463*d95af8dfSAndroid Build Coastguard Worker 	for (unsigned f = 0; f < ARRAY_SIZE(render_target_formats); ++f) {
464*d95af8dfSAndroid Build Coastguard Worker 		uint32_t format = render_target_formats[f];
465*d95af8dfSAndroid Build Coastguard Worker 		int mod_cnt;
466*d95af8dfSAndroid Build Coastguard Worker 		if (dri_query_modifiers(priv->dri, format, 0, NULL, &mod_cnt) && mod_cnt) {
467*d95af8dfSAndroid Build Coastguard Worker 			uint64_t *modifiers = calloc(mod_cnt, sizeof(uint64_t));
468*d95af8dfSAndroid Build Coastguard Worker 			dri_query_modifiers(priv->dri, format, mod_cnt, modifiers, &mod_cnt);
469*d95af8dfSAndroid Build Coastguard Worker 			metadata.tiling = TILE_TYPE_DRI_MODIFIER;
470*d95af8dfSAndroid Build Coastguard Worker 			for (int i = 0; i < mod_cnt; ++i) {
471*d95af8dfSAndroid Build Coastguard Worker 				bool scanout =
472*d95af8dfSAndroid Build Coastguard Worker 				    is_modifier_scanout_capable(drv->priv, format, modifiers[i]);
473*d95af8dfSAndroid Build Coastguard Worker 
474*d95af8dfSAndroid Build Coastguard Worker 				/* LINEAR will be handled using the LINEAR metadata. */
475*d95af8dfSAndroid Build Coastguard Worker 				if (modifiers[i] == DRM_FORMAT_MOD_LINEAR)
476*d95af8dfSAndroid Build Coastguard Worker 					continue;
477*d95af8dfSAndroid Build Coastguard Worker 
478*d95af8dfSAndroid Build Coastguard Worker 				/* The virtgpu minigbm can't handle auxiliary planes in the host. */
479*d95af8dfSAndroid Build Coastguard Worker 				if (dri_num_planes_from_modifier(priv->dri, format, modifiers[i]) !=
480*d95af8dfSAndroid Build Coastguard Worker 				    drv_num_planes_from_format(format))
481*d95af8dfSAndroid Build Coastguard Worker 					continue;
482*d95af8dfSAndroid Build Coastguard Worker 
483*d95af8dfSAndroid Build Coastguard Worker 				metadata.modifier = modifiers[i];
484*d95af8dfSAndroid Build Coastguard Worker 				drv_add_combination(drv, format, &metadata,
485*d95af8dfSAndroid Build Coastguard Worker 						    use_flags | (scanout ? BO_USE_SCANOUT : 0));
486*d95af8dfSAndroid Build Coastguard Worker 			}
487*d95af8dfSAndroid Build Coastguard Worker 			free(modifiers);
488*d95af8dfSAndroid Build Coastguard Worker 		} else {
489*d95af8dfSAndroid Build Coastguard Worker 			bool scanout = false;
490*d95af8dfSAndroid Build Coastguard Worker 			switch (format) {
491*d95af8dfSAndroid Build Coastguard Worker 			case DRM_FORMAT_ARGB8888:
492*d95af8dfSAndroid Build Coastguard Worker 			case DRM_FORMAT_XRGB8888:
493*d95af8dfSAndroid Build Coastguard Worker 			case DRM_FORMAT_ABGR8888:
494*d95af8dfSAndroid Build Coastguard Worker 			case DRM_FORMAT_XBGR8888:
495*d95af8dfSAndroid Build Coastguard Worker 			case DRM_FORMAT_ABGR2101010:
496*d95af8dfSAndroid Build Coastguard Worker 			case DRM_FORMAT_ARGB2101010:
497*d95af8dfSAndroid Build Coastguard Worker 			case DRM_FORMAT_XBGR2101010:
498*d95af8dfSAndroid Build Coastguard Worker 			case DRM_FORMAT_XRGB2101010:
499*d95af8dfSAndroid Build Coastguard Worker 				scanout = true;
500*d95af8dfSAndroid Build Coastguard Worker 				break;
501*d95af8dfSAndroid Build Coastguard Worker 			default:
502*d95af8dfSAndroid Build Coastguard Worker 				break;
503*d95af8dfSAndroid Build Coastguard Worker 			}
504*d95af8dfSAndroid Build Coastguard Worker 			metadata.tiling = TILE_TYPE_DRI;
505*d95af8dfSAndroid Build Coastguard Worker 			drv_add_combination(drv, format, &metadata,
506*d95af8dfSAndroid Build Coastguard Worker 					    use_flags | (scanout ? BO_USE_SCANOUT : 0));
507*d95af8dfSAndroid Build Coastguard Worker 		}
508*d95af8dfSAndroid Build Coastguard Worker 	}
509*d95af8dfSAndroid Build Coastguard Worker 	return 0;
510*d95af8dfSAndroid Build Coastguard Worker }
511*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_close(struct driver * drv)512*d95af8dfSAndroid Build Coastguard Worker static void amdgpu_close(struct driver *drv)
513*d95af8dfSAndroid Build Coastguard Worker {
514*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *priv = drv->priv;
515*d95af8dfSAndroid Build Coastguard Worker 
516*d95af8dfSAndroid Build Coastguard Worker 	sdma_finish(priv, drv_get_fd(drv));
517*d95af8dfSAndroid Build Coastguard Worker 	dri_close(priv->dri);
518*d95af8dfSAndroid Build Coastguard Worker 	free(priv);
519*d95af8dfSAndroid Build Coastguard Worker 
520*d95af8dfSAndroid Build Coastguard Worker 	drv->priv = NULL;
521*d95af8dfSAndroid Build Coastguard Worker }
522*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_create_bo_linear(struct bo * bo,uint32_t width,uint32_t height,uint32_t format,uint64_t use_flags)523*d95af8dfSAndroid Build Coastguard Worker static int amdgpu_create_bo_linear(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
524*d95af8dfSAndroid Build Coastguard Worker 				   uint64_t use_flags)
525*d95af8dfSAndroid Build Coastguard Worker {
526*d95af8dfSAndroid Build Coastguard Worker 	int ret;
527*d95af8dfSAndroid Build Coastguard Worker 	bool need_align = false;
528*d95af8dfSAndroid Build Coastguard Worker 	uint32_t stride_align = 1;
529*d95af8dfSAndroid Build Coastguard Worker 	uint32_t stride;
530*d95af8dfSAndroid Build Coastguard Worker 	union drm_amdgpu_gem_create gem_create = { { 0 } };
531*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *priv = bo->drv->priv;
532*d95af8dfSAndroid Build Coastguard Worker 
533*d95af8dfSAndroid Build Coastguard Worker 	stride = drv_stride_from_format(format, width, 0);
534*d95af8dfSAndroid Build Coastguard Worker 
535*d95af8dfSAndroid Build Coastguard Worker 	/* some clients (e.g., virtio-wl) set BO_USE_LINEAR to mean
536*d95af8dfSAndroid Build Coastguard Worker 	 * BO_USE_SCANOUT or BO_USE_TEXTURE
537*d95af8dfSAndroid Build Coastguard Worker 	 */
538*d95af8dfSAndroid Build Coastguard Worker 	need_align = use_flags & (BO_USE_HW_MASK | BO_USE_LINEAR);
539*d95af8dfSAndroid Build Coastguard Worker 
540*d95af8dfSAndroid Build Coastguard Worker #if defined(ANDROID) && ANDROID_API_LEVEL < 30
541*d95af8dfSAndroid Build Coastguard Worker 	/* work around
542*d95af8dfSAndroid Build Coastguard Worker 	 * android.hardware.camera2.cts.ImageWriterTest#testYuvImageWriterReaderOperation
543*d95af8dfSAndroid Build Coastguard Worker 	 * failure before R
544*d95af8dfSAndroid Build Coastguard Worker 	 */
545*d95af8dfSAndroid Build Coastguard Worker 	need_align = true;
546*d95af8dfSAndroid Build Coastguard Worker #endif
547*d95af8dfSAndroid Build Coastguard Worker 
548*d95af8dfSAndroid Build Coastguard Worker 	if (need_align) {
549*d95af8dfSAndroid Build Coastguard Worker 		/* GFX9+ requires the stride to be aligned to 256 bytes */
550*d95af8dfSAndroid Build Coastguard Worker 		stride_align = 256;
551*d95af8dfSAndroid Build Coastguard Worker 		stride = ALIGN(stride, stride_align);
552*d95af8dfSAndroid Build Coastguard Worker 
553*d95af8dfSAndroid Build Coastguard Worker 		/* Android YV12 requires the UV stride to be half of the Y
554*d95af8dfSAndroid Build Coastguard Worker 		 * stride.  Before GFX10, we can double the alignment for the
555*d95af8dfSAndroid Build Coastguard Worker 		 * Y stride, which makes sure the UV stride is still aligned
556*d95af8dfSAndroid Build Coastguard Worker 		 * to 256 bytes after halving.
557*d95af8dfSAndroid Build Coastguard Worker 		 *
558*d95af8dfSAndroid Build Coastguard Worker 		 * GFX10+ additionally requires the stride to be as small as
559*d95af8dfSAndroid Build Coastguard Worker 		 * possible.  It is impossible to support the format in some
560*d95af8dfSAndroid Build Coastguard Worker 		 * cases.  Instead, we force DRM_FORMAT_YVU420 and knowingly
561*d95af8dfSAndroid Build Coastguard Worker 		 * vioate Android YV12 stride requirement.  This is done
562*d95af8dfSAndroid Build Coastguard Worker 		 * because
563*d95af8dfSAndroid Build Coastguard Worker 		 *
564*d95af8dfSAndroid Build Coastguard Worker 		 *  - we would like to know what breaks, and
565*d95af8dfSAndroid Build Coastguard Worker 		 *  - when used as a classic resource by virglrenderer, the
566*d95af8dfSAndroid Build Coastguard Worker 		 *    requirement hopefully does not matter
567*d95af8dfSAndroid Build Coastguard Worker 		 */
568*d95af8dfSAndroid Build Coastguard Worker 		bool double_align = format == DRM_FORMAT_YVU420_ANDROID;
569*d95af8dfSAndroid Build Coastguard Worker 		if (double_align && priv->dev_info.family >= AMDGPU_FAMILY_NV &&
570*d95af8dfSAndroid Build Coastguard Worker 		    (use_flags & BO_USE_GPU_HW) && ((stride / stride_align) & 1)) {
571*d95af8dfSAndroid Build Coastguard Worker 			drv_loge("allocating %dx%d YV12 bo (usage 0x%" PRIx64 ") with bad strides",
572*d95af8dfSAndroid Build Coastguard Worker 				 width, height, use_flags);
573*d95af8dfSAndroid Build Coastguard Worker 			format = DRM_FORMAT_YVU420;
574*d95af8dfSAndroid Build Coastguard Worker 			double_align = false;
575*d95af8dfSAndroid Build Coastguard Worker 		}
576*d95af8dfSAndroid Build Coastguard Worker 		if (double_align)
577*d95af8dfSAndroid Build Coastguard Worker 			stride = ALIGN(stride, stride_align * 2);
578*d95af8dfSAndroid Build Coastguard Worker 	}
579*d95af8dfSAndroid Build Coastguard Worker 
580*d95af8dfSAndroid Build Coastguard Worker 	/*
581*d95af8dfSAndroid Build Coastguard Worker 	 * Currently, allocator used by chrome aligns the height for Encoder/
582*d95af8dfSAndroid Build Coastguard Worker 	 * Decoder buffers while allocator used by android(gralloc/minigbm)
583*d95af8dfSAndroid Build Coastguard Worker 	 * doesn't provide any aligment.
584*d95af8dfSAndroid Build Coastguard Worker 	 *
585*d95af8dfSAndroid Build Coastguard Worker 	 * See b/153130069
586*d95af8dfSAndroid Build Coastguard Worker 	 */
587*d95af8dfSAndroid Build Coastguard Worker 	if (use_flags & (BO_USE_HW_VIDEO_DECODER | BO_USE_HW_VIDEO_ENCODER))
588*d95af8dfSAndroid Build Coastguard Worker 		height = ALIGN(height, CHROME_HEIGHT_ALIGN);
589*d95af8dfSAndroid Build Coastguard Worker 
590*d95af8dfSAndroid Build Coastguard Worker 	drv_bo_from_format(bo, stride, stride_align, height, format);
591*d95af8dfSAndroid Build Coastguard Worker 
592*d95af8dfSAndroid Build Coastguard Worker 	gem_create.in.bo_size =
593*d95af8dfSAndroid Build Coastguard Worker 	    ALIGN(bo->meta.total_size, priv->dev_info.virtual_address_alignment);
594*d95af8dfSAndroid Build Coastguard Worker 	gem_create.in.alignment = 256;
595*d95af8dfSAndroid Build Coastguard Worker 	gem_create.in.domain_flags = 0;
596*d95af8dfSAndroid Build Coastguard Worker 
597*d95af8dfSAndroid Build Coastguard Worker 	if (use_flags & (BO_USE_LINEAR | BO_USE_SW_MASK))
598*d95af8dfSAndroid Build Coastguard Worker 		gem_create.in.domain_flags |= AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED;
599*d95af8dfSAndroid Build Coastguard Worker 
600*d95af8dfSAndroid Build Coastguard Worker 	gem_create.in.domains = AMDGPU_GEM_DOMAIN_GTT;
601*d95af8dfSAndroid Build Coastguard Worker 
602*d95af8dfSAndroid Build Coastguard Worker 	/* Scanout in GTT requires USWC, otherwise try to use cachable memory
603*d95af8dfSAndroid Build Coastguard Worker 	 * for buffers that are read often, because uncacheable reads can be
604*d95af8dfSAndroid Build Coastguard Worker 	 * very slow. USWC should be faster on the GPU though. */
605*d95af8dfSAndroid Build Coastguard Worker 	if ((use_flags & BO_USE_SCANOUT) || !(use_flags & BO_USE_SW_READ_OFTEN))
606*d95af8dfSAndroid Build Coastguard Worker 		gem_create.in.domain_flags |= AMDGPU_GEM_CREATE_CPU_GTT_USWC;
607*d95af8dfSAndroid Build Coastguard Worker 
608*d95af8dfSAndroid Build Coastguard Worker 	/* For protected data Buffer needs to be allocated from TMZ */
609*d95af8dfSAndroid Build Coastguard Worker 	if (use_flags & BO_USE_PROTECTED)
610*d95af8dfSAndroid Build Coastguard Worker 		gem_create.in.domain_flags |= AMDGPU_GEM_CREATE_ENCRYPTED;
611*d95af8dfSAndroid Build Coastguard Worker 
612*d95af8dfSAndroid Build Coastguard Worker 	/* Allocate the buffer with the preferred heap. */
613*d95af8dfSAndroid Build Coastguard Worker 	ret = drmCommandWriteRead(drv_get_fd(bo->drv), DRM_AMDGPU_GEM_CREATE, &gem_create,
614*d95af8dfSAndroid Build Coastguard Worker 				  sizeof(gem_create));
615*d95af8dfSAndroid Build Coastguard Worker 	if (ret < 0)
616*d95af8dfSAndroid Build Coastguard Worker 		return ret;
617*d95af8dfSAndroid Build Coastguard Worker 
618*d95af8dfSAndroid Build Coastguard Worker 	bo->handle.u32 = gem_create.out.handle;
619*d95af8dfSAndroid Build Coastguard Worker 
620*d95af8dfSAndroid Build Coastguard Worker 	bo->meta.format_modifier = DRM_FORMAT_MOD_LINEAR;
621*d95af8dfSAndroid Build Coastguard Worker 
622*d95af8dfSAndroid Build Coastguard Worker 	return 0;
623*d95af8dfSAndroid Build Coastguard Worker }
624*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_create_bo(struct bo * bo,uint32_t width,uint32_t height,uint32_t format,uint64_t use_flags)625*d95af8dfSAndroid Build Coastguard Worker static int amdgpu_create_bo(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
626*d95af8dfSAndroid Build Coastguard Worker 			    uint64_t use_flags)
627*d95af8dfSAndroid Build Coastguard Worker {
628*d95af8dfSAndroid Build Coastguard Worker 	struct combination *combo;
629*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *priv = bo->drv->priv;
630*d95af8dfSAndroid Build Coastguard Worker 
631*d95af8dfSAndroid Build Coastguard Worker 	combo = drv_get_combination(bo->drv, format, use_flags);
632*d95af8dfSAndroid Build Coastguard Worker 	if (!combo)
633*d95af8dfSAndroid Build Coastguard Worker 		return -EINVAL;
634*d95af8dfSAndroid Build Coastguard Worker 
635*d95af8dfSAndroid Build Coastguard Worker 	if (combo->metadata.tiling == TILE_TYPE_DRI) {
636*d95af8dfSAndroid Build Coastguard Worker 		// See b/122049612
637*d95af8dfSAndroid Build Coastguard Worker 		if (use_flags & (BO_USE_SCANOUT) && priv->dev_info.family == AMDGPU_FAMILY_CZ) {
638*d95af8dfSAndroid Build Coastguard Worker 			uint32_t bytes_per_pixel = drv_bytes_per_pixel_from_format(format, 0);
639*d95af8dfSAndroid Build Coastguard Worker 			width = ALIGN(width, 256 / bytes_per_pixel);
640*d95af8dfSAndroid Build Coastguard Worker 		}
641*d95af8dfSAndroid Build Coastguard Worker 
642*d95af8dfSAndroid Build Coastguard Worker 		return dri_bo_create(priv->dri, bo, width, height, format, use_flags);
643*d95af8dfSAndroid Build Coastguard Worker 	} else if (combo->metadata.tiling == TILE_TYPE_DRI_MODIFIER) {
644*d95af8dfSAndroid Build Coastguard Worker 		return dri_bo_create_with_modifiers(priv->dri, bo, width, height, format, use_flags,
645*d95af8dfSAndroid Build Coastguard Worker 						    &combo->metadata.modifier, 1);
646*d95af8dfSAndroid Build Coastguard Worker 	}
647*d95af8dfSAndroid Build Coastguard Worker 
648*d95af8dfSAndroid Build Coastguard Worker 	return amdgpu_create_bo_linear(bo, width, height, format, use_flags);
649*d95af8dfSAndroid Build Coastguard Worker }
650*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_create_bo_with_modifiers(struct bo * bo,uint32_t width,uint32_t height,uint32_t format,const uint64_t * modifiers,uint32_t count)651*d95af8dfSAndroid Build Coastguard Worker static int amdgpu_create_bo_with_modifiers(struct bo *bo, uint32_t width, uint32_t height,
652*d95af8dfSAndroid Build Coastguard Worker 					   uint32_t format, const uint64_t *modifiers,
653*d95af8dfSAndroid Build Coastguard Worker 					   uint32_t count)
654*d95af8dfSAndroid Build Coastguard Worker {
655*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *priv = bo->drv->priv;
656*d95af8dfSAndroid Build Coastguard Worker 	bool only_use_linear = true;
657*d95af8dfSAndroid Build Coastguard Worker 
658*d95af8dfSAndroid Build Coastguard Worker 	for (uint32_t i = 0; i < count; ++i)
659*d95af8dfSAndroid Build Coastguard Worker 		if (modifiers[i] != DRM_FORMAT_MOD_LINEAR)
660*d95af8dfSAndroid Build Coastguard Worker 			only_use_linear = false;
661*d95af8dfSAndroid Build Coastguard Worker 
662*d95af8dfSAndroid Build Coastguard Worker 	if (only_use_linear)
663*d95af8dfSAndroid Build Coastguard Worker 		return amdgpu_create_bo_linear(bo, width, height, format, BO_USE_SCANOUT);
664*d95af8dfSAndroid Build Coastguard Worker 
665*d95af8dfSAndroid Build Coastguard Worker 	return dri_bo_create_with_modifiers(priv->dri, bo, width, height, format, 0, modifiers,
666*d95af8dfSAndroid Build Coastguard Worker 					    count);
667*d95af8dfSAndroid Build Coastguard Worker }
668*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_import_bo(struct bo * bo,struct drv_import_fd_data * data)669*d95af8dfSAndroid Build Coastguard Worker static int amdgpu_import_bo(struct bo *bo, struct drv_import_fd_data *data)
670*d95af8dfSAndroid Build Coastguard Worker {
671*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *priv = bo->drv->priv;
672*d95af8dfSAndroid Build Coastguard Worker 	bool dri_tiling = data->format_modifier != DRM_FORMAT_MOD_LINEAR;
673*d95af8dfSAndroid Build Coastguard Worker 	if (data->format_modifier == DRM_FORMAT_MOD_INVALID) {
674*d95af8dfSAndroid Build Coastguard Worker 		struct combination *combo;
675*d95af8dfSAndroid Build Coastguard Worker 		combo = drv_get_combination(bo->drv, data->format, data->use_flags);
676*d95af8dfSAndroid Build Coastguard Worker 		if (!combo)
677*d95af8dfSAndroid Build Coastguard Worker 			return -EINVAL;
678*d95af8dfSAndroid Build Coastguard Worker 
679*d95af8dfSAndroid Build Coastguard Worker 		dri_tiling = combo->metadata.tiling != TILE_TYPE_LINEAR;
680*d95af8dfSAndroid Build Coastguard Worker 	}
681*d95af8dfSAndroid Build Coastguard Worker 
682*d95af8dfSAndroid Build Coastguard Worker 	bo->meta.num_planes =
683*d95af8dfSAndroid Build Coastguard Worker 	    dri_num_planes_from_modifier(priv->dri, data->format, data->format_modifier);
684*d95af8dfSAndroid Build Coastguard Worker 
685*d95af8dfSAndroid Build Coastguard Worker 	if (dri_tiling)
686*d95af8dfSAndroid Build Coastguard Worker 		return dri_bo_import(priv->dri, bo, data);
687*d95af8dfSAndroid Build Coastguard Worker 	else
688*d95af8dfSAndroid Build Coastguard Worker 		return drv_prime_bo_import(bo, data);
689*d95af8dfSAndroid Build Coastguard Worker }
690*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_release_bo(struct bo * bo)691*d95af8dfSAndroid Build Coastguard Worker static int amdgpu_release_bo(struct bo *bo)
692*d95af8dfSAndroid Build Coastguard Worker {
693*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *priv = bo->drv->priv;
694*d95af8dfSAndroid Build Coastguard Worker 
695*d95af8dfSAndroid Build Coastguard Worker 	if (bo->priv)
696*d95af8dfSAndroid Build Coastguard Worker 		return dri_bo_release(priv->dri, bo);
697*d95af8dfSAndroid Build Coastguard Worker 
698*d95af8dfSAndroid Build Coastguard Worker 	return 0;
699*d95af8dfSAndroid Build Coastguard Worker }
700*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_destroy_bo(struct bo * bo)701*d95af8dfSAndroid Build Coastguard Worker static int amdgpu_destroy_bo(struct bo *bo)
702*d95af8dfSAndroid Build Coastguard Worker {
703*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *priv = bo->drv->priv;
704*d95af8dfSAndroid Build Coastguard Worker 
705*d95af8dfSAndroid Build Coastguard Worker 	if (bo->priv)
706*d95af8dfSAndroid Build Coastguard Worker 		return dri_bo_destroy(priv->dri, bo);
707*d95af8dfSAndroid Build Coastguard Worker 	else
708*d95af8dfSAndroid Build Coastguard Worker 		return drv_gem_bo_destroy(bo);
709*d95af8dfSAndroid Build Coastguard Worker }
710*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_map_bo(struct bo * bo,struct vma * vma,uint32_t map_flags)711*d95af8dfSAndroid Build Coastguard Worker static void *amdgpu_map_bo(struct bo *bo, struct vma *vma, uint32_t map_flags)
712*d95af8dfSAndroid Build Coastguard Worker {
713*d95af8dfSAndroid Build Coastguard Worker 	void *addr = MAP_FAILED;
714*d95af8dfSAndroid Build Coastguard Worker 	int ret;
715*d95af8dfSAndroid Build Coastguard Worker 	union drm_amdgpu_gem_mmap gem_map = { { 0 } };
716*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_gem_create_in bo_info = { 0 };
717*d95af8dfSAndroid Build Coastguard Worker 	struct drm_amdgpu_gem_op gem_op = { 0 };
718*d95af8dfSAndroid Build Coastguard Worker 	uint32_t handle = bo->handle.u32;
719*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_linear_vma_priv *priv = NULL;
720*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *drv_priv = bo->drv->priv;
721*d95af8dfSAndroid Build Coastguard Worker 
722*d95af8dfSAndroid Build Coastguard Worker 	if (bo->priv)
723*d95af8dfSAndroid Build Coastguard Worker 		return dri_bo_map(drv_priv->dri, bo, vma, 0, map_flags);
724*d95af8dfSAndroid Build Coastguard Worker 
725*d95af8dfSAndroid Build Coastguard Worker 	gem_op.handle = handle;
726*d95af8dfSAndroid Build Coastguard Worker 	gem_op.op = AMDGPU_GEM_OP_GET_GEM_CREATE_INFO;
727*d95af8dfSAndroid Build Coastguard Worker 	gem_op.value = (uintptr_t)&bo_info;
728*d95af8dfSAndroid Build Coastguard Worker 
729*d95af8dfSAndroid Build Coastguard Worker 	ret = drmCommandWriteRead(bo->drv->fd, DRM_AMDGPU_GEM_OP, &gem_op, sizeof(gem_op));
730*d95af8dfSAndroid Build Coastguard Worker 	if (ret)
731*d95af8dfSAndroid Build Coastguard Worker 		return MAP_FAILED;
732*d95af8dfSAndroid Build Coastguard Worker 
733*d95af8dfSAndroid Build Coastguard Worker 	vma->length = bo_info.bo_size;
734*d95af8dfSAndroid Build Coastguard Worker 
735*d95af8dfSAndroid Build Coastguard Worker 	if (((bo_info.domains & AMDGPU_GEM_DOMAIN_VRAM) ||
736*d95af8dfSAndroid Build Coastguard Worker 	     (bo_info.domain_flags & AMDGPU_GEM_CREATE_CPU_GTT_USWC)) &&
737*d95af8dfSAndroid Build Coastguard Worker 	    drv_priv->sdma_cmdbuf_map) {
738*d95af8dfSAndroid Build Coastguard Worker 		union drm_amdgpu_gem_create gem_create = { { 0 } };
739*d95af8dfSAndroid Build Coastguard Worker 
740*d95af8dfSAndroid Build Coastguard Worker 		priv = calloc(1, sizeof(struct amdgpu_linear_vma_priv));
741*d95af8dfSAndroid Build Coastguard Worker 		if (!priv)
742*d95af8dfSAndroid Build Coastguard Worker 			return MAP_FAILED;
743*d95af8dfSAndroid Build Coastguard Worker 
744*d95af8dfSAndroid Build Coastguard Worker 		gem_create.in.bo_size = bo_info.bo_size;
745*d95af8dfSAndroid Build Coastguard Worker 		gem_create.in.alignment = 4096;
746*d95af8dfSAndroid Build Coastguard Worker 		gem_create.in.domains = AMDGPU_GEM_DOMAIN_GTT;
747*d95af8dfSAndroid Build Coastguard Worker 
748*d95af8dfSAndroid Build Coastguard Worker 		ret = drmCommandWriteRead(bo->drv->fd, DRM_AMDGPU_GEM_CREATE, &gem_create,
749*d95af8dfSAndroid Build Coastguard Worker 					  sizeof(gem_create));
750*d95af8dfSAndroid Build Coastguard Worker 		if (ret < 0) {
751*d95af8dfSAndroid Build Coastguard Worker 			drv_loge("GEM create failed\n");
752*d95af8dfSAndroid Build Coastguard Worker 			free(priv);
753*d95af8dfSAndroid Build Coastguard Worker 			return MAP_FAILED;
754*d95af8dfSAndroid Build Coastguard Worker 		}
755*d95af8dfSAndroid Build Coastguard Worker 
756*d95af8dfSAndroid Build Coastguard Worker 		priv->map_flags = map_flags;
757*d95af8dfSAndroid Build Coastguard Worker 		handle = priv->handle = gem_create.out.handle;
758*d95af8dfSAndroid Build Coastguard Worker 
759*d95af8dfSAndroid Build Coastguard Worker 		ret = sdma_copy(bo->drv->priv, bo->drv->fd, bo->handle.u32, priv->handle,
760*d95af8dfSAndroid Build Coastguard Worker 				bo_info.bo_size);
761*d95af8dfSAndroid Build Coastguard Worker 		if (ret) {
762*d95af8dfSAndroid Build Coastguard Worker 			drv_loge("SDMA copy for read failed\n");
763*d95af8dfSAndroid Build Coastguard Worker 			goto fail;
764*d95af8dfSAndroid Build Coastguard Worker 		}
765*d95af8dfSAndroid Build Coastguard Worker 	}
766*d95af8dfSAndroid Build Coastguard Worker 
767*d95af8dfSAndroid Build Coastguard Worker 	gem_map.in.handle = handle;
768*d95af8dfSAndroid Build Coastguard Worker 	ret = drmIoctl(bo->drv->fd, DRM_IOCTL_AMDGPU_GEM_MMAP, &gem_map);
769*d95af8dfSAndroid Build Coastguard Worker 	if (ret) {
770*d95af8dfSAndroid Build Coastguard Worker 		drv_loge("DRM_IOCTL_AMDGPU_GEM_MMAP failed\n");
771*d95af8dfSAndroid Build Coastguard Worker 		goto fail;
772*d95af8dfSAndroid Build Coastguard Worker 	}
773*d95af8dfSAndroid Build Coastguard Worker 
774*d95af8dfSAndroid Build Coastguard Worker 	addr = mmap(0, bo->meta.total_size, drv_get_prot(map_flags), MAP_SHARED, bo->drv->fd,
775*d95af8dfSAndroid Build Coastguard Worker 		    gem_map.out.addr_ptr);
776*d95af8dfSAndroid Build Coastguard Worker 	if (addr == MAP_FAILED)
777*d95af8dfSAndroid Build Coastguard Worker 		goto fail;
778*d95af8dfSAndroid Build Coastguard Worker 
779*d95af8dfSAndroid Build Coastguard Worker 	vma->priv = priv;
780*d95af8dfSAndroid Build Coastguard Worker 	return addr;
781*d95af8dfSAndroid Build Coastguard Worker 
782*d95af8dfSAndroid Build Coastguard Worker fail:
783*d95af8dfSAndroid Build Coastguard Worker 	if (priv) {
784*d95af8dfSAndroid Build Coastguard Worker 		struct drm_gem_close gem_close = { 0 };
785*d95af8dfSAndroid Build Coastguard Worker 		gem_close.handle = priv->handle;
786*d95af8dfSAndroid Build Coastguard Worker 		drmIoctl(bo->drv->fd, DRM_IOCTL_GEM_CLOSE, &gem_close);
787*d95af8dfSAndroid Build Coastguard Worker 		free(priv);
788*d95af8dfSAndroid Build Coastguard Worker 	}
789*d95af8dfSAndroid Build Coastguard Worker 	return MAP_FAILED;
790*d95af8dfSAndroid Build Coastguard Worker }
791*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_unmap_bo(struct bo * bo,struct vma * vma)792*d95af8dfSAndroid Build Coastguard Worker static int amdgpu_unmap_bo(struct bo *bo, struct vma *vma)
793*d95af8dfSAndroid Build Coastguard Worker {
794*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *priv = bo->drv->priv;
795*d95af8dfSAndroid Build Coastguard Worker 
796*d95af8dfSAndroid Build Coastguard Worker 	if (bo->priv) {
797*d95af8dfSAndroid Build Coastguard Worker 		return dri_bo_unmap(priv->dri, bo, vma);
798*d95af8dfSAndroid Build Coastguard Worker 	} else {
799*d95af8dfSAndroid Build Coastguard Worker 		int r = munmap(vma->addr, vma->length);
800*d95af8dfSAndroid Build Coastguard Worker 		if (r)
801*d95af8dfSAndroid Build Coastguard Worker 			return r;
802*d95af8dfSAndroid Build Coastguard Worker 
803*d95af8dfSAndroid Build Coastguard Worker 		if (vma->priv) {
804*d95af8dfSAndroid Build Coastguard Worker 			struct amdgpu_linear_vma_priv *priv = vma->priv;
805*d95af8dfSAndroid Build Coastguard Worker 			struct drm_gem_close gem_close = { 0 };
806*d95af8dfSAndroid Build Coastguard Worker 
807*d95af8dfSAndroid Build Coastguard Worker 			if (BO_MAP_WRITE & priv->map_flags) {
808*d95af8dfSAndroid Build Coastguard Worker 				r = sdma_copy(bo->drv->priv, bo->drv->fd, priv->handle,
809*d95af8dfSAndroid Build Coastguard Worker 					      bo->handle.u32, vma->length);
810*d95af8dfSAndroid Build Coastguard Worker 				if (r)
811*d95af8dfSAndroid Build Coastguard Worker 					return r;
812*d95af8dfSAndroid Build Coastguard Worker 			}
813*d95af8dfSAndroid Build Coastguard Worker 
814*d95af8dfSAndroid Build Coastguard Worker 			gem_close.handle = priv->handle;
815*d95af8dfSAndroid Build Coastguard Worker 			r = drmIoctl(bo->drv->fd, DRM_IOCTL_GEM_CLOSE, &gem_close);
816*d95af8dfSAndroid Build Coastguard Worker 		}
817*d95af8dfSAndroid Build Coastguard Worker 
818*d95af8dfSAndroid Build Coastguard Worker 		return 0;
819*d95af8dfSAndroid Build Coastguard Worker 	}
820*d95af8dfSAndroid Build Coastguard Worker }
821*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_bo_invalidate(struct bo * bo,struct mapping * mapping)822*d95af8dfSAndroid Build Coastguard Worker static int amdgpu_bo_invalidate(struct bo *bo, struct mapping *mapping)
823*d95af8dfSAndroid Build Coastguard Worker {
824*d95af8dfSAndroid Build Coastguard Worker 	int ret;
825*d95af8dfSAndroid Build Coastguard Worker 	union drm_amdgpu_gem_wait_idle wait_idle = { { 0 } };
826*d95af8dfSAndroid Build Coastguard Worker 
827*d95af8dfSAndroid Build Coastguard Worker 	if (bo->priv)
828*d95af8dfSAndroid Build Coastguard Worker 		return 0;
829*d95af8dfSAndroid Build Coastguard Worker 
830*d95af8dfSAndroid Build Coastguard Worker 	wait_idle.in.handle = bo->handle.u32;
831*d95af8dfSAndroid Build Coastguard Worker 	wait_idle.in.timeout = AMDGPU_TIMEOUT_INFINITE;
832*d95af8dfSAndroid Build Coastguard Worker 
833*d95af8dfSAndroid Build Coastguard Worker 	ret = drmCommandWriteRead(bo->drv->fd, DRM_AMDGPU_GEM_WAIT_IDLE, &wait_idle,
834*d95af8dfSAndroid Build Coastguard Worker 				  sizeof(wait_idle));
835*d95af8dfSAndroid Build Coastguard Worker 
836*d95af8dfSAndroid Build Coastguard Worker 	if (ret < 0) {
837*d95af8dfSAndroid Build Coastguard Worker 		drv_loge("DRM_AMDGPU_GEM_WAIT_IDLE failed with %d\n", ret);
838*d95af8dfSAndroid Build Coastguard Worker 		return ret;
839*d95af8dfSAndroid Build Coastguard Worker 	}
840*d95af8dfSAndroid Build Coastguard Worker 
841*d95af8dfSAndroid Build Coastguard Worker 	if (ret == 0 && wait_idle.out.status)
842*d95af8dfSAndroid Build Coastguard Worker 		drv_loge("DRM_AMDGPU_GEM_WAIT_IDLE BO is busy\n");
843*d95af8dfSAndroid Build Coastguard Worker 
844*d95af8dfSAndroid Build Coastguard Worker 	return 0;
845*d95af8dfSAndroid Build Coastguard Worker }
846*d95af8dfSAndroid Build Coastguard Worker 
amdgpu_num_planes_from_modifier(struct driver * drv,uint32_t format,uint64_t modifier)847*d95af8dfSAndroid Build Coastguard Worker static size_t amdgpu_num_planes_from_modifier(struct driver *drv, uint32_t format,
848*d95af8dfSAndroid Build Coastguard Worker 					      uint64_t modifier)
849*d95af8dfSAndroid Build Coastguard Worker {
850*d95af8dfSAndroid Build Coastguard Worker 	struct amdgpu_priv *priv = drv->priv;
851*d95af8dfSAndroid Build Coastguard Worker 	return dri_num_planes_from_modifier(priv->dri, format, modifier);
852*d95af8dfSAndroid Build Coastguard Worker }
853*d95af8dfSAndroid Build Coastguard Worker 
854*d95af8dfSAndroid Build Coastguard Worker const struct backend backend_amdgpu = {
855*d95af8dfSAndroid Build Coastguard Worker 	.name = "amdgpu",
856*d95af8dfSAndroid Build Coastguard Worker 	.preload = amdgpu_preload,
857*d95af8dfSAndroid Build Coastguard Worker 	.init = amdgpu_init,
858*d95af8dfSAndroid Build Coastguard Worker 	.close = amdgpu_close,
859*d95af8dfSAndroid Build Coastguard Worker 	.bo_create = amdgpu_create_bo,
860*d95af8dfSAndroid Build Coastguard Worker 	.bo_create_with_modifiers = amdgpu_create_bo_with_modifiers,
861*d95af8dfSAndroid Build Coastguard Worker 	.bo_release = amdgpu_release_bo,
862*d95af8dfSAndroid Build Coastguard Worker 	.bo_destroy = amdgpu_destroy_bo,
863*d95af8dfSAndroid Build Coastguard Worker 	.bo_import = amdgpu_import_bo,
864*d95af8dfSAndroid Build Coastguard Worker 	.bo_map = amdgpu_map_bo,
865*d95af8dfSAndroid Build Coastguard Worker 	.bo_unmap = amdgpu_unmap_bo,
866*d95af8dfSAndroid Build Coastguard Worker 	.bo_invalidate = amdgpu_bo_invalidate,
867*d95af8dfSAndroid Build Coastguard Worker 	.resolve_format_and_use_flags = drv_resolve_format_and_use_flags_helper,
868*d95af8dfSAndroid Build Coastguard Worker 	.num_planes_from_modifier = amdgpu_num_planes_from_modifier,
869*d95af8dfSAndroid Build Coastguard Worker };
870*d95af8dfSAndroid Build Coastguard Worker 
871*d95af8dfSAndroid Build Coastguard Worker #endif
872