xref: /aosp_15_r20/external/mesa3d/src/vulkan/runtime/vk_queue.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2021 Intel Corporation
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker  * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker #ifndef VK_QUEUE_H
25*61046927SAndroid Build Coastguard Worker #define VK_QUEUE_H
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker #include "vk_device.h"
28*61046927SAndroid Build Coastguard Worker 
29*61046927SAndroid Build Coastguard Worker #include "c11/threads.h"
30*61046927SAndroid Build Coastguard Worker 
31*61046927SAndroid Build Coastguard Worker #include "util/list.h"
32*61046927SAndroid Build Coastguard Worker #include "util/u_dynarray.h"
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
35*61046927SAndroid Build Coastguard Worker extern "C" {
36*61046927SAndroid Build Coastguard Worker #endif
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker struct vk_command_buffer;
39*61046927SAndroid Build Coastguard Worker struct vk_queue_submit;
40*61046927SAndroid Build Coastguard Worker struct vk_sync;
41*61046927SAndroid Build Coastguard Worker struct vk_sync_wait;
42*61046927SAndroid Build Coastguard Worker struct vk_sync_signal;
43*61046927SAndroid Build Coastguard Worker struct vk_sync_timeline_point;
44*61046927SAndroid Build Coastguard Worker 
45*61046927SAndroid Build Coastguard Worker struct vk_queue {
46*61046927SAndroid Build Coastguard Worker    struct vk_object_base base;
47*61046927SAndroid Build Coastguard Worker 
48*61046927SAndroid Build Coastguard Worker    /* Link in vk_device::queues */
49*61046927SAndroid Build Coastguard Worker    struct list_head link;
50*61046927SAndroid Build Coastguard Worker 
51*61046927SAndroid Build Coastguard Worker    /* VkDeviceQueueCreateInfo::flags */
52*61046927SAndroid Build Coastguard Worker    VkDeviceQueueCreateFlags flags;
53*61046927SAndroid Build Coastguard Worker 
54*61046927SAndroid Build Coastguard Worker    /* VkDeviceQueueCreateInfo::queueFamilyIndex */
55*61046927SAndroid Build Coastguard Worker    uint32_t queue_family_index;
56*61046927SAndroid Build Coastguard Worker 
57*61046927SAndroid Build Coastguard Worker    /* Which queue this is within the queue family */
58*61046927SAndroid Build Coastguard Worker    uint32_t index_in_family;
59*61046927SAndroid Build Coastguard Worker 
60*61046927SAndroid Build Coastguard Worker    /** Driver queue submit hook
61*61046927SAndroid Build Coastguard Worker     *
62*61046927SAndroid Build Coastguard Worker     * When using the common implementation of vkQueueSubmit(), this function
63*61046927SAndroid Build Coastguard Worker     * is called to do the final submit to the kernel driver after all
64*61046927SAndroid Build Coastguard Worker     * semaphore dependencies have been resolved.  Depending on the timeline
65*61046927SAndroid Build Coastguard Worker     * mode and application usage, this function may be called directly from
66*61046927SAndroid Build Coastguard Worker     * the client thread on which vkQueueSubmit was called or from a runtime-
67*61046927SAndroid Build Coastguard Worker     * managed submit thread.  We do, however, guarantee that as long as the
68*61046927SAndroid Build Coastguard Worker     * client follows the Vulkan threading rules, this function will never be
69*61046927SAndroid Build Coastguard Worker     * called by the runtime concurrently on the same queue.
70*61046927SAndroid Build Coastguard Worker     */
71*61046927SAndroid Build Coastguard Worker    VkResult (*driver_submit)(struct vk_queue *queue,
72*61046927SAndroid Build Coastguard Worker                              struct vk_queue_submit *submit);
73*61046927SAndroid Build Coastguard Worker 
74*61046927SAndroid Build Coastguard Worker    struct {
75*61046927SAndroid Build Coastguard Worker       /** Current submit mode
76*61046927SAndroid Build Coastguard Worker        *
77*61046927SAndroid Build Coastguard Worker        * This represents the exact current submit mode for this specific queue
78*61046927SAndroid Build Coastguard Worker        * which may be different from `vk_device::submit_mode`.  In particular,
79*61046927SAndroid Build Coastguard Worker        * this will never be `VK_QUEUE_SUBMIT_MODE_THREADED_ON_DEMAND`.
80*61046927SAndroid Build Coastguard Worker        * Instead, when the device submit mode is
81*61046927SAndroid Build Coastguard Worker        * `VK_QUEUE_SUBMIT_MODE_THREADED_ON_DEMAND`, the queue submit mode
82*61046927SAndroid Build Coastguard Worker        * will be one of `VK_QUEUE_SUBMIT_MODE_THREADED` or
83*61046927SAndroid Build Coastguard Worker        * `VK_QUEUE_SUBMIT_MODE_IMMEDIATE` depending on whether or not a submit
84*61046927SAndroid Build Coastguard Worker        * thread is currently running for this queue.  If the device submit
85*61046927SAndroid Build Coastguard Worker        * mode is `VK_QUEUE_SUBMIT_MODE_DEFERRED`, every queue in the device
86*61046927SAndroid Build Coastguard Worker        * will use `VK_QUEUE_SUBMIT_MODE_DEFERRED` because the deferred submit
87*61046927SAndroid Build Coastguard Worker        * model depends on regular flushing instead of independent threads.
88*61046927SAndroid Build Coastguard Worker        */
89*61046927SAndroid Build Coastguard Worker       enum vk_queue_submit_mode mode;
90*61046927SAndroid Build Coastguard Worker 
91*61046927SAndroid Build Coastguard Worker       mtx_t mutex;
92*61046927SAndroid Build Coastguard Worker       cnd_t push;
93*61046927SAndroid Build Coastguard Worker       cnd_t pop;
94*61046927SAndroid Build Coastguard Worker 
95*61046927SAndroid Build Coastguard Worker       struct list_head submits;
96*61046927SAndroid Build Coastguard Worker 
97*61046927SAndroid Build Coastguard Worker       bool thread_run;
98*61046927SAndroid Build Coastguard Worker       thrd_t thread;
99*61046927SAndroid Build Coastguard Worker    } submit;
100*61046927SAndroid Build Coastguard Worker 
101*61046927SAndroid Build Coastguard Worker    struct {
102*61046927SAndroid Build Coastguard Worker       /* Only set once atomically by the queue */
103*61046927SAndroid Build Coastguard Worker       int lost;
104*61046927SAndroid Build Coastguard Worker       int error_line;
105*61046927SAndroid Build Coastguard Worker       const char *error_file;
106*61046927SAndroid Build Coastguard Worker       char error_msg[80];
107*61046927SAndroid Build Coastguard Worker    } _lost;
108*61046927SAndroid Build Coastguard Worker 
109*61046927SAndroid Build Coastguard Worker    /**
110*61046927SAndroid Build Coastguard Worker     * VK_EXT_debug_utils
111*61046927SAndroid Build Coastguard Worker     *
112*61046927SAndroid Build Coastguard Worker     * The next two fields represent debug labels storage.
113*61046927SAndroid Build Coastguard Worker     *
114*61046927SAndroid Build Coastguard Worker     * VK_EXT_debug_utils spec requires that upon triggering a debug message
115*61046927SAndroid Build Coastguard Worker     * with a queue attached to it, all "active" labels will also be provided
116*61046927SAndroid Build Coastguard Worker     * to the callback. The spec describes two distinct ways of attaching a
117*61046927SAndroid Build Coastguard Worker     * debug label to the queue: opening a label region and inserting a single
118*61046927SAndroid Build Coastguard Worker     * label.
119*61046927SAndroid Build Coastguard Worker     *
120*61046927SAndroid Build Coastguard Worker     * Label region is active between the corresponding `*BeginDebugUtilsLabel`
121*61046927SAndroid Build Coastguard Worker     * and `*EndDebugUtilsLabel` calls. The spec doesn't mention any limits on
122*61046927SAndroid Build Coastguard Worker     * nestedness of label regions. This implementation assumes that there
123*61046927SAndroid Build Coastguard Worker     * aren't any.
124*61046927SAndroid Build Coastguard Worker     *
125*61046927SAndroid Build Coastguard Worker     * The spec, however, doesn't explain the lifetime of a label submitted by
126*61046927SAndroid Build Coastguard Worker     * an `*InsertDebugUtilsLabel` call. The LunarG whitepaper [1] (pp 12-15)
127*61046927SAndroid Build Coastguard Worker     * provides a more detailed explanation along with some examples. According
128*61046927SAndroid Build Coastguard Worker     * to those, such label remains active until the next `*DebugUtilsLabel`
129*61046927SAndroid Build Coastguard Worker     * call. This means that there can be no more than one such label at a
130*61046927SAndroid Build Coastguard Worker     * time.
131*61046927SAndroid Build Coastguard Worker     *
132*61046927SAndroid Build Coastguard Worker     * ``labels`` contains all active labels at this point in order of
133*61046927SAndroid Build Coastguard Worker     * submission ``region_begin`` denotes whether the most recent label opens
134*61046927SAndroid Build Coastguard Worker     * a new region If ``labels`` is empty ``region_begin`` must be true.
135*61046927SAndroid Build Coastguard Worker     *
136*61046927SAndroid Build Coastguard Worker     * Anytime we modify labels, we first check for ``region_begin``. If it's
137*61046927SAndroid Build Coastguard Worker     * false, it means that the most recent label was submitted by
138*61046927SAndroid Build Coastguard Worker     * `*InsertDebugUtilsLabel` and we need to remove it before doing anything
139*61046927SAndroid Build Coastguard Worker     * else.
140*61046927SAndroid Build Coastguard Worker     *
141*61046927SAndroid Build Coastguard Worker     * See the discussion here:
142*61046927SAndroid Build Coastguard Worker     * https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10318#note_1061317
143*61046927SAndroid Build Coastguard Worker     *
144*61046927SAndroid Build Coastguard Worker     * [1] https://www.lunarg.com/wp-content/uploads/2018/05/Vulkan-Debug-Utils_05_18_v1.pdf
145*61046927SAndroid Build Coastguard Worker     */
146*61046927SAndroid Build Coastguard Worker    struct util_dynarray labels;
147*61046927SAndroid Build Coastguard Worker    bool region_begin;
148*61046927SAndroid Build Coastguard Worker 
149*61046927SAndroid Build Coastguard Worker #if DETECT_OS_ANDROID
150*61046927SAndroid Build Coastguard Worker    /** SYNC_FD signal semaphore for vkQueueSignalReleaseImageANDROID
151*61046927SAndroid Build Coastguard Worker     *
152*61046927SAndroid Build Coastguard Worker     * VK_ANDROID_native_buffer enforces explicit fencing on the present api
153*61046927SAndroid Build Coastguard Worker     * boundary. To avoid assuming all waitSemaphores exportable to sync file
154*61046927SAndroid Build Coastguard Worker     * and to capture pending cmds in the queue, we do a simple submission and
155*61046927SAndroid Build Coastguard Worker     * signal a SYNC_FD handle type external sempahore for native fence export.
156*61046927SAndroid Build Coastguard Worker     *
157*61046927SAndroid Build Coastguard Worker     * This plays the same role as wsi_swapchain::dma_buf_semaphore for WSI.
158*61046927SAndroid Build Coastguard Worker     * The VK_ANDROID_native_buffer spec hides the swapchain object from the
159*61046927SAndroid Build Coastguard Worker     * icd, so we have to cache the semaphore in common vk_queue.
160*61046927SAndroid Build Coastguard Worker     *
161*61046927SAndroid Build Coastguard Worker     * This also makes it easier to add additional cmds to prepare the wsi
162*61046927SAndroid Build Coastguard Worker     * image for implementations requiring such (e.g. for layout transition).
163*61046927SAndroid Build Coastguard Worker     */
164*61046927SAndroid Build Coastguard Worker    VkSemaphore anb_semaphore;
165*61046927SAndroid Build Coastguard Worker #endif
166*61046927SAndroid Build Coastguard Worker };
167*61046927SAndroid Build Coastguard Worker 
168*61046927SAndroid Build Coastguard Worker VK_DEFINE_HANDLE_CASTS(vk_queue, base, VkQueue, VK_OBJECT_TYPE_QUEUE)
169*61046927SAndroid Build Coastguard Worker 
170*61046927SAndroid Build Coastguard Worker VkResult MUST_CHECK
171*61046927SAndroid Build Coastguard Worker vk_queue_init(struct vk_queue *queue, struct vk_device *device,
172*61046927SAndroid Build Coastguard Worker               const VkDeviceQueueCreateInfo *pCreateInfo,
173*61046927SAndroid Build Coastguard Worker               uint32_t index_in_family);
174*61046927SAndroid Build Coastguard Worker 
175*61046927SAndroid Build Coastguard Worker void
176*61046927SAndroid Build Coastguard Worker vk_queue_finish(struct vk_queue *queue);
177*61046927SAndroid Build Coastguard Worker 
178*61046927SAndroid Build Coastguard Worker static inline bool
vk_queue_is_empty(struct vk_queue * queue)179*61046927SAndroid Build Coastguard Worker vk_queue_is_empty(struct vk_queue *queue)
180*61046927SAndroid Build Coastguard Worker {
181*61046927SAndroid Build Coastguard Worker    return list_is_empty(&queue->submit.submits);
182*61046927SAndroid Build Coastguard Worker }
183*61046927SAndroid Build Coastguard Worker 
184*61046927SAndroid Build Coastguard Worker /** Enables threaded submit on this queue
185*61046927SAndroid Build Coastguard Worker  *
186*61046927SAndroid Build Coastguard Worker  * This should be called by the driver if it wants to be able to block inside
187*61046927SAndroid Build Coastguard Worker  * `vk_queue::driver_submit`.  Once this function has been called, the queue
188*61046927SAndroid Build Coastguard Worker  * will always use a submit thread for all submissions.  You must have called
189*61046927SAndroid Build Coastguard Worker  * vk_device_enabled_threaded_submit() before calling this function.
190*61046927SAndroid Build Coastguard Worker  */
191*61046927SAndroid Build Coastguard Worker VkResult vk_queue_enable_submit_thread(struct vk_queue *queue);
192*61046927SAndroid Build Coastguard Worker 
193*61046927SAndroid Build Coastguard Worker VkResult vk_queue_flush(struct vk_queue *queue, uint32_t *submit_count_out);
194*61046927SAndroid Build Coastguard Worker 
195*61046927SAndroid Build Coastguard Worker VkResult vk_queue_wait_before_present(struct vk_queue *queue,
196*61046927SAndroid Build Coastguard Worker                                       const VkPresentInfoKHR *pPresentInfo);
197*61046927SAndroid Build Coastguard Worker 
198*61046927SAndroid Build Coastguard Worker VkResult PRINTFLIKE(4, 5)
199*61046927SAndroid Build Coastguard Worker _vk_queue_set_lost(struct vk_queue *queue,
200*61046927SAndroid Build Coastguard Worker                    const char *file, int line,
201*61046927SAndroid Build Coastguard Worker                    const char *msg, ...);
202*61046927SAndroid Build Coastguard Worker 
203*61046927SAndroid Build Coastguard Worker #define vk_queue_set_lost(queue, ...) \
204*61046927SAndroid Build Coastguard Worker    _vk_queue_set_lost(queue, __FILE__, __LINE__, __VA_ARGS__)
205*61046927SAndroid Build Coastguard Worker 
206*61046927SAndroid Build Coastguard Worker static inline bool
vk_queue_is_lost(struct vk_queue * queue)207*61046927SAndroid Build Coastguard Worker vk_queue_is_lost(struct vk_queue *queue)
208*61046927SAndroid Build Coastguard Worker {
209*61046927SAndroid Build Coastguard Worker    return queue->_lost.lost;
210*61046927SAndroid Build Coastguard Worker }
211*61046927SAndroid Build Coastguard Worker 
212*61046927SAndroid Build Coastguard Worker #define vk_foreach_queue(queue, device) \
213*61046927SAndroid Build Coastguard Worker    list_for_each_entry(struct vk_queue, queue, &(device)->queues, link)
214*61046927SAndroid Build Coastguard Worker 
215*61046927SAndroid Build Coastguard Worker #define vk_foreach_queue_safe(queue, device) \
216*61046927SAndroid Build Coastguard Worker    list_for_each_entry_safe(struct vk_queue, queue, &(device)->queues, link)
217*61046927SAndroid Build Coastguard Worker 
218*61046927SAndroid Build Coastguard Worker struct vk_queue_submit {
219*61046927SAndroid Build Coastguard Worker    struct list_head link;
220*61046927SAndroid Build Coastguard Worker 
221*61046927SAndroid Build Coastguard Worker    uint32_t wait_count;
222*61046927SAndroid Build Coastguard Worker    uint32_t command_buffer_count;
223*61046927SAndroid Build Coastguard Worker    uint32_t signal_count;
224*61046927SAndroid Build Coastguard Worker 
225*61046927SAndroid Build Coastguard Worker    uint32_t buffer_bind_count;
226*61046927SAndroid Build Coastguard Worker    uint32_t image_opaque_bind_count;
227*61046927SAndroid Build Coastguard Worker    uint32_t image_bind_count;
228*61046927SAndroid Build Coastguard Worker 
229*61046927SAndroid Build Coastguard Worker    struct vk_sync_wait *waits;
230*61046927SAndroid Build Coastguard Worker    struct vk_command_buffer **command_buffers;
231*61046927SAndroid Build Coastguard Worker    struct vk_sync_signal *signals;
232*61046927SAndroid Build Coastguard Worker 
233*61046927SAndroid Build Coastguard Worker    VkSparseBufferMemoryBindInfo *buffer_binds;
234*61046927SAndroid Build Coastguard Worker    VkSparseImageOpaqueMemoryBindInfo *image_opaque_binds;
235*61046927SAndroid Build Coastguard Worker    VkSparseImageMemoryBindInfo *image_binds;
236*61046927SAndroid Build Coastguard Worker 
237*61046927SAndroid Build Coastguard Worker    uint32_t perf_pass_index;
238*61046927SAndroid Build Coastguard Worker 
239*61046927SAndroid Build Coastguard Worker    /* Used internally; should be ignored by drivers */
240*61046927SAndroid Build Coastguard Worker    struct vk_sync **_wait_temps;
241*61046927SAndroid Build Coastguard Worker    struct vk_sync *_mem_signal_temp;
242*61046927SAndroid Build Coastguard Worker    struct vk_sync_timeline_point **_wait_points;
243*61046927SAndroid Build Coastguard Worker    struct vk_sync_timeline_point **_signal_points;
244*61046927SAndroid Build Coastguard Worker };
245*61046927SAndroid Build Coastguard Worker 
246*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
247*61046927SAndroid Build Coastguard Worker }
248*61046927SAndroid Build Coastguard Worker #endif
249*61046927SAndroid Build Coastguard Worker 
250*61046927SAndroid Build Coastguard Worker #endif  /* VK_QUEUE_H */
251