1*61046927SAndroid Build Coastguard Worker /* 2*61046927SAndroid Build Coastguard Worker * Copyright © 2019 Intel Corporation 3*61046927SAndroid Build Coastguard Worker * 4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 10*61046927SAndroid Build Coastguard Worker * 11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next 12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the 13*61046927SAndroid Build Coastguard Worker * Software. 14*61046927SAndroid Build Coastguard Worker * 15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE. 22*61046927SAndroid Build Coastguard Worker */ 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker #ifndef OVERLAY_PARAMS_H 25*61046927SAndroid Build Coastguard Worker #define OVERLAY_PARAMS_H 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus 28*61046927SAndroid Build Coastguard Worker extern "C" { 29*61046927SAndroid Build Coastguard Worker #endif 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Worker #include <stdio.h> 32*61046927SAndroid Build Coastguard Worker #include <stdint.h> 33*61046927SAndroid Build Coastguard Worker #include <stdbool.h> 34*61046927SAndroid Build Coastguard Worker 35*61046927SAndroid Build Coastguard Worker #define OVERLAY_PARAMS \ 36*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(device) \ 37*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(format) \ 38*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(fps) \ 39*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(frame) \ 40*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(frame_timing) \ 41*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(submit) \ 42*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(draw) \ 43*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(draw_indexed) \ 44*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(draw_indirect) \ 45*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(draw_indexed_indirect) \ 46*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(draw_indirect_count) \ 47*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(draw_indexed_indirect_count) \ 48*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(dispatch) \ 49*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(dispatch_indirect) \ 50*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(pipeline_graphics) \ 51*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(pipeline_compute) \ 52*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(pipeline_raytracing) \ 53*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(acquire) \ 54*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(acquire_timing) \ 55*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(present_timing) \ 56*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(vertices) \ 57*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(primitives) \ 58*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(vert_invocations) \ 59*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(geom_invocations) \ 60*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(geom_primitives) \ 61*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(clip_invocations) \ 62*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(clip_primitives) \ 63*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(frag_invocations) \ 64*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(tess_ctrl_patches) \ 65*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(tess_eval_invocations) \ 66*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(compute_invocations) \ 67*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_BOOL(gpu_timing) \ 68*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_CUSTOM(fps_sampling_period) \ 69*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_CUSTOM(output_file) \ 70*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_CUSTOM(position) \ 71*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_CUSTOM(width) \ 72*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_CUSTOM(height) \ 73*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_CUSTOM(no_display) \ 74*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_CUSTOM(control) \ 75*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_CUSTOM(help) 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker enum overlay_param_position { 78*61046927SAndroid Build Coastguard Worker LAYER_POSITION_TOP_LEFT, 79*61046927SAndroid Build Coastguard Worker LAYER_POSITION_TOP_RIGHT, 80*61046927SAndroid Build Coastguard Worker LAYER_POSITION_BOTTOM_LEFT, 81*61046927SAndroid Build Coastguard Worker LAYER_POSITION_BOTTOM_RIGHT, 82*61046927SAndroid Build Coastguard Worker }; 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard Worker enum overlay_param_enabled { 85*61046927SAndroid Build Coastguard Worker #define OVERLAY_PARAM_BOOL(name) OVERLAY_PARAM_ENABLED_##name, 86*61046927SAndroid Build Coastguard Worker #define OVERLAY_PARAM_CUSTOM(name) 87*61046927SAndroid Build Coastguard Worker OVERLAY_PARAMS 88*61046927SAndroid Build Coastguard Worker #undef OVERLAY_PARAM_BOOL 89*61046927SAndroid Build Coastguard Worker #undef OVERLAY_PARAM_CUSTOM 90*61046927SAndroid Build Coastguard Worker OVERLAY_PARAM_ENABLED_MAX 91*61046927SAndroid Build Coastguard Worker }; 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard Worker struct overlay_params { 94*61046927SAndroid Build Coastguard Worker bool enabled[OVERLAY_PARAM_ENABLED_MAX]; 95*61046927SAndroid Build Coastguard Worker enum overlay_param_position position; 96*61046927SAndroid Build Coastguard Worker FILE *output_file; 97*61046927SAndroid Build Coastguard Worker const char *control; 98*61046927SAndroid Build Coastguard Worker uint32_t fps_sampling_period; /* us */ 99*61046927SAndroid Build Coastguard Worker bool help; 100*61046927SAndroid Build Coastguard Worker bool no_display; 101*61046927SAndroid Build Coastguard Worker unsigned width; 102*61046927SAndroid Build Coastguard Worker unsigned height; 103*61046927SAndroid Build Coastguard Worker }; 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard Worker const extern char *overlay_param_names[]; 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker void parse_overlay_env(struct overlay_params *params, 108*61046927SAndroid Build Coastguard Worker const char *env); 109*61046927SAndroid Build Coastguard Worker 110*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus 111*61046927SAndroid Build Coastguard Worker } 112*61046927SAndroid Build Coastguard Worker #endif 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker #endif /* OVERLAY_PARAMS_H */ 115