1*61046927SAndroid Build Coastguard Worker#version 450 core 2*61046927SAndroid Build Coastguard Workerlayout(location = 0) out vec4 fColor; 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard Workerlayout(set=0, binding=0) uniform sampler2D sTexture; 5*61046927SAndroid Build Coastguard Worker 6*61046927SAndroid Build Coastguard Workerlayout(location = 0) in struct{ 7*61046927SAndroid Build Coastguard Worker vec4 Color; 8*61046927SAndroid Build Coastguard Worker vec2 UV; 9*61046927SAndroid Build Coastguard Worker} In; 10*61046927SAndroid Build Coastguard Worker 11*61046927SAndroid Build Coastguard Workervoid main() 12*61046927SAndroid Build Coastguard Worker{ 13*61046927SAndroid Build Coastguard Worker fColor = In.Color * texture(sTexture, In.UV.st); 14*61046927SAndroid Build Coastguard Worker} 15