1*61046927SAndroid Build Coastguard Worker /**************************************************************************
2*61046927SAndroid Build Coastguard Worker *
3*61046927SAndroid Build Coastguard Worker * Copyright 2009 VMware, Inc.
4*61046927SAndroid Build Coastguard Worker * All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker *
6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the
8*61046927SAndroid Build Coastguard Worker * "Software"), to deal in the Software without restriction, including
9*61046927SAndroid Build Coastguard Worker * without limitation the rights to use, copy, modify, merge, publish,
10*61046927SAndroid Build Coastguard Worker * distribute, sub license, and/or sell copies of the Software, and to
11*61046927SAndroid Build Coastguard Worker * permit persons to whom the Software is furnished to do so, subject to
12*61046927SAndroid Build Coastguard Worker * the following conditions:
13*61046927SAndroid Build Coastguard Worker *
14*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the
15*61046927SAndroid Build Coastguard Worker * next paragraph) shall be included in all copies or substantial portions
16*61046927SAndroid Build Coastguard Worker * of the Software.
17*61046927SAndroid Build Coastguard Worker *
18*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20*61046927SAndroid Build Coastguard Worker * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21*61046927SAndroid Build Coastguard Worker * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22*61046927SAndroid Build Coastguard Worker * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23*61046927SAndroid Build Coastguard Worker * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24*61046927SAndroid Build Coastguard Worker * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25*61046927SAndroid Build Coastguard Worker *
26*61046927SAndroid Build Coastguard Worker **************************************************************************/
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker /**
29*61046927SAndroid Build Coastguard Worker * @file
30*61046927SAndroid Build Coastguard Worker * Symbol lookup.
31*61046927SAndroid Build Coastguard Worker *
32*61046927SAndroid Build Coastguard Worker * @author Jose Fonseca <[email protected]>
33*61046927SAndroid Build Coastguard Worker */
34*61046927SAndroid Build Coastguard Worker
35*61046927SAndroid Build Coastguard Worker #include "util/compiler.h"
36*61046927SAndroid Build Coastguard Worker #include "util/u_thread.h"
37*61046927SAndroid Build Coastguard Worker #include "util/simple_mtx.h"
38*61046927SAndroid Build Coastguard Worker #include "util/u_string.h"
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard Worker #include "util/u_debug.h"
41*61046927SAndroid Build Coastguard Worker #include "u_debug_symbol.h"
42*61046927SAndroid Build Coastguard Worker #include "util/hash_table.h"
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker #if DETECT_OS_WINDOWS
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard Worker #include <windows.h>
48*61046927SAndroid Build Coastguard Worker #include <stddef.h>
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker #include "dbghelp.h"
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard Worker /**
54*61046927SAndroid Build Coastguard Worker * SymInitialize() must be called once for each process (in this case, the
55*61046927SAndroid Build Coastguard Worker * current process), before any of the other functions can be called.
56*61046927SAndroid Build Coastguard Worker */
57*61046927SAndroid Build Coastguard Worker static BOOL g_bSymInitialized = false;
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Worker /**
61*61046927SAndroid Build Coastguard Worker * Lookup the address of a DbgHelp function.
62*61046927SAndroid Build Coastguard Worker */
63*61046927SAndroid Build Coastguard Worker static FARPROC WINAPI
getDbgHelpProcAddress(LPCSTR lpProcName)64*61046927SAndroid Build Coastguard Worker getDbgHelpProcAddress(LPCSTR lpProcName)
65*61046927SAndroid Build Coastguard Worker {
66*61046927SAndroid Build Coastguard Worker static HMODULE hModule = NULL;
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker if (!hModule) {
69*61046927SAndroid Build Coastguard Worker static bool bail = false;
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker if (bail) {
72*61046927SAndroid Build Coastguard Worker return NULL;
73*61046927SAndroid Build Coastguard Worker }
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker #if DETECT_CC_GCC
76*61046927SAndroid Build Coastguard Worker /*
77*61046927SAndroid Build Coastguard Worker * DbgHelp does not understand the debug information generated by MinGW toolchain.
78*61046927SAndroid Build Coastguard Worker *
79*61046927SAndroid Build Coastguard Worker * mgwhelp.dll is a dbghelp.dll look-alike replacement, which is able to
80*61046927SAndroid Build Coastguard Worker * understand MinGW symbols, including on 64-bit builds.
81*61046927SAndroid Build Coastguard Worker */
82*61046927SAndroid Build Coastguard Worker if (!hModule) {
83*61046927SAndroid Build Coastguard Worker hModule = LoadLibraryA("mgwhelp.dll");
84*61046927SAndroid Build Coastguard Worker if (!hModule) {
85*61046927SAndroid Build Coastguard Worker _debug_printf("warning: mgwhelp.dll not found: symbol names will not be resolved\n"
86*61046927SAndroid Build Coastguard Worker "warning: download it from https://github.com/jrfonseca/drmingw/#mgwhelp\n");
87*61046927SAndroid Build Coastguard Worker }
88*61046927SAndroid Build Coastguard Worker }
89*61046927SAndroid Build Coastguard Worker #endif
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker /*
92*61046927SAndroid Build Coastguard Worker * Fallback to the real DbgHelp.
93*61046927SAndroid Build Coastguard Worker */
94*61046927SAndroid Build Coastguard Worker if (!hModule) {
95*61046927SAndroid Build Coastguard Worker hModule = LoadLibraryA("dbghelp.dll");
96*61046927SAndroid Build Coastguard Worker }
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard Worker if (!hModule) {
99*61046927SAndroid Build Coastguard Worker bail = true;
100*61046927SAndroid Build Coastguard Worker return NULL;
101*61046927SAndroid Build Coastguard Worker }
102*61046927SAndroid Build Coastguard Worker }
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard Worker return GetProcAddress(hModule, lpProcName);
105*61046927SAndroid Build Coastguard Worker }
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard Worker /**
109*61046927SAndroid Build Coastguard Worker * Generic macro to dispatch a DbgHelp functions.
110*61046927SAndroid Build Coastguard Worker */
111*61046927SAndroid Build Coastguard Worker #define DBGHELP_DISPATCH(_name, _ret_type, _ret_default, _arg_types, _arg_names) \
112*61046927SAndroid Build Coastguard Worker static _ret_type WINAPI \
113*61046927SAndroid Build Coastguard Worker j_##_name _arg_types \
114*61046927SAndroid Build Coastguard Worker { \
115*61046927SAndroid Build Coastguard Worker typedef BOOL (WINAPI *PFN) _arg_types; \
116*61046927SAndroid Build Coastguard Worker static PFN pfn = NULL; \
117*61046927SAndroid Build Coastguard Worker if (!pfn) { \
118*61046927SAndroid Build Coastguard Worker pfn = (PFN) getDbgHelpProcAddress(#_name); \
119*61046927SAndroid Build Coastguard Worker if (!pfn) { \
120*61046927SAndroid Build Coastguard Worker return _ret_default; \
121*61046927SAndroid Build Coastguard Worker } \
122*61046927SAndroid Build Coastguard Worker } \
123*61046927SAndroid Build Coastguard Worker return pfn _arg_names; \
124*61046927SAndroid Build Coastguard Worker }
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard Worker DBGHELP_DISPATCH(SymInitialize,
127*61046927SAndroid Build Coastguard Worker BOOL, 0,
128*61046927SAndroid Build Coastguard Worker (HANDLE hProcess, PSTR UserSearchPath, BOOL fInvadeProcess),
129*61046927SAndroid Build Coastguard Worker (hProcess, UserSearchPath, fInvadeProcess))
130*61046927SAndroid Build Coastguard Worker
131*61046927SAndroid Build Coastguard Worker DBGHELP_DISPATCH(SymSetOptions,
132*61046927SAndroid Build Coastguard Worker DWORD, false,
133*61046927SAndroid Build Coastguard Worker (DWORD SymOptions),
134*61046927SAndroid Build Coastguard Worker (SymOptions))
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard Worker #ifndef _GAMING_XBOX
137*61046927SAndroid Build Coastguard Worker DBGHELP_DISPATCH(SymFromAddr,
138*61046927SAndroid Build Coastguard Worker BOOL, false,
139*61046927SAndroid Build Coastguard Worker (HANDLE hProcess, DWORD64 Address, PDWORD64 Displacement, PSYMBOL_INFO Symbol),
140*61046927SAndroid Build Coastguard Worker (hProcess, Address, Displacement, Symbol))
141*61046927SAndroid Build Coastguard Worker #endif
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard Worker DBGHELP_DISPATCH(SymGetLineFromAddr64,
144*61046927SAndroid Build Coastguard Worker BOOL, false,
145*61046927SAndroid Build Coastguard Worker (HANDLE hProcess, DWORD64 dwAddr, PDWORD pdwDisplacement, PIMAGEHLP_LINE64 Line),
146*61046927SAndroid Build Coastguard Worker (hProcess, dwAddr, pdwDisplacement, Line))
147*61046927SAndroid Build Coastguard Worker
148*61046927SAndroid Build Coastguard Worker DBGHELP_DISPATCH(SymCleanup, BOOL, false, (HANDLE hProcess), (hProcess))
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard Worker
151*61046927SAndroid Build Coastguard Worker #undef DBGHELP_DISPATCH
152*61046927SAndroid Build Coastguard Worker
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard Worker static inline bool
debug_symbol_name_dbghelp(const void * addr,char * buf,unsigned size)155*61046927SAndroid Build Coastguard Worker debug_symbol_name_dbghelp(const void *addr, char* buf, unsigned size)
156*61046927SAndroid Build Coastguard Worker {
157*61046927SAndroid Build Coastguard Worker #ifndef _GAMING_XBOX
158*61046927SAndroid Build Coastguard Worker DWORD64 dwAddr = (DWORD64)(uintptr_t)addr;
159*61046927SAndroid Build Coastguard Worker HANDLE hProcess = GetCurrentProcess();
160*61046927SAndroid Build Coastguard Worker
161*61046927SAndroid Build Coastguard Worker /* General purpose buffer, to back pSymbol and other temporary stuff.
162*61046927SAndroid Build Coastguard Worker * Must not be too memory hungry here to avoid stack overflows.
163*61046927SAndroid Build Coastguard Worker */
164*61046927SAndroid Build Coastguard Worker CHAR buffer[512];
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard Worker PSYMBOL_INFO pSymbol = (PSYMBOL_INFO) buffer;
167*61046927SAndroid Build Coastguard Worker DWORD64 dwDisplacement = 0; /* Displacement of the input address, relative to the start of the symbol */
168*61046927SAndroid Build Coastguard Worker DWORD dwLineDisplacement = 0;
169*61046927SAndroid Build Coastguard Worker IMAGEHLP_LINE64 Line;
170*61046927SAndroid Build Coastguard Worker
171*61046927SAndroid Build Coastguard Worker memset(pSymbol, 0, sizeof *pSymbol);
172*61046927SAndroid Build Coastguard Worker pSymbol->SizeOfStruct = sizeof *pSymbol;
173*61046927SAndroid Build Coastguard Worker pSymbol->MaxNameLen = sizeof buffer - offsetof(SYMBOL_INFO, Name);
174*61046927SAndroid Build Coastguard Worker
175*61046927SAndroid Build Coastguard Worker if (!g_bSymInitialized) {
176*61046927SAndroid Build Coastguard Worker /* Some components (e.g. Java) will init dbghelp before we're loaded, causing the "invade process"
177*61046927SAndroid Build Coastguard Worker * option to be invalid when attempting to re-init. But without it, we'd have to manually
178*61046927SAndroid Build Coastguard Worker * load symbols for all modules in the stack. For simplicity, we can just uninit and then
179*61046927SAndroid Build Coastguard Worker * re-"invade".
180*61046927SAndroid Build Coastguard Worker */
181*61046927SAndroid Build Coastguard Worker if (debug_get_bool_option("GALLIUM_SYMBOL_FORCE_REINIT", false))
182*61046927SAndroid Build Coastguard Worker j_SymCleanup(hProcess);
183*61046927SAndroid Build Coastguard Worker
184*61046927SAndroid Build Coastguard Worker j_SymSetOptions(/* SYMOPT_UNDNAME | */ SYMOPT_LOAD_LINES);
185*61046927SAndroid Build Coastguard Worker if (j_SymInitialize(hProcess, NULL, true)) {
186*61046927SAndroid Build Coastguard Worker g_bSymInitialized = true;
187*61046927SAndroid Build Coastguard Worker }
188*61046927SAndroid Build Coastguard Worker }
189*61046927SAndroid Build Coastguard Worker
190*61046927SAndroid Build Coastguard Worker /* Lookup symbol name */
191*61046927SAndroid Build Coastguard Worker if (!g_bSymInitialized ||
192*61046927SAndroid Build Coastguard Worker !j_SymFromAddr(hProcess, dwAddr, &dwDisplacement, pSymbol)) {
193*61046927SAndroid Build Coastguard Worker /*
194*61046927SAndroid Build Coastguard Worker * We couldn't obtain symbol information. At least tell which module the address belongs.
195*61046927SAndroid Build Coastguard Worker */
196*61046927SAndroid Build Coastguard Worker
197*61046927SAndroid Build Coastguard Worker HMODULE hModule = NULL;
198*61046927SAndroid Build Coastguard Worker
199*61046927SAndroid Build Coastguard Worker if (!GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS,
200*61046927SAndroid Build Coastguard Worker (LPCTSTR)addr,
201*61046927SAndroid Build Coastguard Worker &hModule)) {
202*61046927SAndroid Build Coastguard Worker return false;
203*61046927SAndroid Build Coastguard Worker }
204*61046927SAndroid Build Coastguard Worker
205*61046927SAndroid Build Coastguard Worker if (GetModuleFileNameA(hModule, buffer, sizeof buffer) == sizeof buffer) {
206*61046927SAndroid Build Coastguard Worker return false;
207*61046927SAndroid Build Coastguard Worker }
208*61046927SAndroid Build Coastguard Worker snprintf(buf, size, "%p at %s+0x%lx",
209*61046927SAndroid Build Coastguard Worker addr, buffer,
210*61046927SAndroid Build Coastguard Worker (unsigned long)((uintptr_t)addr - (uintptr_t)hModule));
211*61046927SAndroid Build Coastguard Worker
212*61046927SAndroid Build Coastguard Worker return true;
213*61046927SAndroid Build Coastguard Worker }
214*61046927SAndroid Build Coastguard Worker
215*61046927SAndroid Build Coastguard Worker /*
216*61046927SAndroid Build Coastguard Worker * Try to get filename and line number.
217*61046927SAndroid Build Coastguard Worker */
218*61046927SAndroid Build Coastguard Worker memset(&Line, 0, sizeof Line);
219*61046927SAndroid Build Coastguard Worker Line.SizeOfStruct = sizeof Line;
220*61046927SAndroid Build Coastguard Worker if (!j_SymGetLineFromAddr64(hProcess, dwAddr, &dwLineDisplacement, &Line)) {
221*61046927SAndroid Build Coastguard Worker Line.FileName = NULL;
222*61046927SAndroid Build Coastguard Worker }
223*61046927SAndroid Build Coastguard Worker
224*61046927SAndroid Build Coastguard Worker if (Line.FileName) {
225*61046927SAndroid Build Coastguard Worker snprintf(buf, size, "%s at %s:%lu", pSymbol->Name, Line.FileName, Line.LineNumber);
226*61046927SAndroid Build Coastguard Worker } else {
227*61046927SAndroid Build Coastguard Worker snprintf(buf, size, "%s", pSymbol->Name);
228*61046927SAndroid Build Coastguard Worker }
229*61046927SAndroid Build Coastguard Worker
230*61046927SAndroid Build Coastguard Worker return true;
231*61046927SAndroid Build Coastguard Worker #else
232*61046927SAndroid Build Coastguard Worker return false;
233*61046927SAndroid Build Coastguard Worker #endif /* _GAMING_XBOX */
234*61046927SAndroid Build Coastguard Worker }
235*61046927SAndroid Build Coastguard Worker
236*61046927SAndroid Build Coastguard Worker #endif /* DETECT_OS_WINDOWS */
237*61046927SAndroid Build Coastguard Worker
238*61046927SAndroid Build Coastguard Worker void
debug_symbol_name(const void * addr,char * buf,unsigned size)239*61046927SAndroid Build Coastguard Worker debug_symbol_name(const void *addr, char* buf, unsigned size)
240*61046927SAndroid Build Coastguard Worker {
241*61046927SAndroid Build Coastguard Worker #if DETECT_OS_WINDOWS
242*61046927SAndroid Build Coastguard Worker if (debug_symbol_name_dbghelp(addr, buf, size)) {
243*61046927SAndroid Build Coastguard Worker return;
244*61046927SAndroid Build Coastguard Worker }
245*61046927SAndroid Build Coastguard Worker #endif
246*61046927SAndroid Build Coastguard Worker
247*61046927SAndroid Build Coastguard Worker snprintf(buf, size, "%p", addr);
248*61046927SAndroid Build Coastguard Worker buf[size - 1] = 0;
249*61046927SAndroid Build Coastguard Worker }
250*61046927SAndroid Build Coastguard Worker
251*61046927SAndroid Build Coastguard Worker void
debug_symbol_print(const void * addr)252*61046927SAndroid Build Coastguard Worker debug_symbol_print(const void *addr)
253*61046927SAndroid Build Coastguard Worker {
254*61046927SAndroid Build Coastguard Worker char buf[1024];
255*61046927SAndroid Build Coastguard Worker debug_symbol_name(addr, buf, sizeof(buf));
256*61046927SAndroid Build Coastguard Worker debug_printf("\t%s\n", buf);
257*61046927SAndroid Build Coastguard Worker }
258*61046927SAndroid Build Coastguard Worker
259*61046927SAndroid Build Coastguard Worker static struct hash_table* symbols_hash;
260*61046927SAndroid Build Coastguard Worker static simple_mtx_t symbols_mutex = SIMPLE_MTX_INITIALIZER;
261*61046927SAndroid Build Coastguard Worker
262*61046927SAndroid Build Coastguard Worker const char*
debug_symbol_name_cached(const void * addr)263*61046927SAndroid Build Coastguard Worker debug_symbol_name_cached(const void *addr)
264*61046927SAndroid Build Coastguard Worker {
265*61046927SAndroid Build Coastguard Worker const char* name;
266*61046927SAndroid Build Coastguard Worker simple_mtx_lock(&symbols_mutex);
267*61046927SAndroid Build Coastguard Worker if(!symbols_hash)
268*61046927SAndroid Build Coastguard Worker symbols_hash = _mesa_pointer_hash_table_create(NULL);
269*61046927SAndroid Build Coastguard Worker struct hash_entry *entry = _mesa_hash_table_search(symbols_hash, addr);
270*61046927SAndroid Build Coastguard Worker if (!entry) {
271*61046927SAndroid Build Coastguard Worker char buf[1024];
272*61046927SAndroid Build Coastguard Worker debug_symbol_name(addr, buf, sizeof(buf));
273*61046927SAndroid Build Coastguard Worker name = strdup(buf);
274*61046927SAndroid Build Coastguard Worker
275*61046927SAndroid Build Coastguard Worker entry = _mesa_hash_table_insert(symbols_hash, addr, (void*)name);
276*61046927SAndroid Build Coastguard Worker }
277*61046927SAndroid Build Coastguard Worker simple_mtx_unlock(&symbols_mutex);
278*61046927SAndroid Build Coastguard Worker return entry->data;
279*61046927SAndroid Build Coastguard Worker }
280