xref: /aosp_15_r20/external/mesa3d/src/util/format_r11g11b10f.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright (C) 2011 Marek Olšák <[email protected]>
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21*61046927SAndroid Build Coastguard Worker  * DEALINGS IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker /* Based on code from The OpenGL Programming Guide / 7th Edition, Appendix J.
25*61046927SAndroid Build Coastguard Worker  * Available here: http://www.opengl-redbook.com/appendices/
26*61046927SAndroid Build Coastguard Worker  * The algorithm in the book contains a bug though, which is fixed in the code
27*61046927SAndroid Build Coastguard Worker  * below.
28*61046927SAndroid Build Coastguard Worker  */
29*61046927SAndroid Build Coastguard Worker 
30*61046927SAndroid Build Coastguard Worker #ifndef FORMAT_R11G11B10F_H
31*61046927SAndroid Build Coastguard Worker #define FORMAT_R11G11B10F_H
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker #include <stdint.h>
34*61046927SAndroid Build Coastguard Worker 
35*61046927SAndroid Build Coastguard Worker #include "rounding.h"
36*61046927SAndroid Build Coastguard Worker 
37*61046927SAndroid Build Coastguard Worker #define UF11(e, m)           ((e << 6) | (m))
38*61046927SAndroid Build Coastguard Worker #define UF11_EXPONENT_BIAS   15
39*61046927SAndroid Build Coastguard Worker #define UF11_EXPONENT_BITS   0x1F
40*61046927SAndroid Build Coastguard Worker #define UF11_EXPONENT_SHIFT  6
41*61046927SAndroid Build Coastguard Worker #define UF11_MANTISSA_BITS   0x3F
42*61046927SAndroid Build Coastguard Worker #define UF11_MANTISSA_SHIFT  (23 - UF11_EXPONENT_SHIFT)
43*61046927SAndroid Build Coastguard Worker #define UF11_MAX_EXPONENT    (UF11_EXPONENT_BITS << UF11_EXPONENT_SHIFT)
44*61046927SAndroid Build Coastguard Worker 
45*61046927SAndroid Build Coastguard Worker #define UF10(e, m)           ((e << 5) | (m))
46*61046927SAndroid Build Coastguard Worker #define UF10_EXPONENT_BIAS   15
47*61046927SAndroid Build Coastguard Worker #define UF10_EXPONENT_BITS   0x1F
48*61046927SAndroid Build Coastguard Worker #define UF10_EXPONENT_SHIFT  5
49*61046927SAndroid Build Coastguard Worker #define UF10_MANTISSA_BITS   0x1F
50*61046927SAndroid Build Coastguard Worker #define UF10_MANTISSA_SHIFT  (23 - UF10_EXPONENT_SHIFT)
51*61046927SAndroid Build Coastguard Worker #define UF10_MAX_EXPONENT    (UF10_EXPONENT_BITS << UF10_EXPONENT_SHIFT)
52*61046927SAndroid Build Coastguard Worker 
53*61046927SAndroid Build Coastguard Worker #define F32_INFINITY         0x7f800000
54*61046927SAndroid Build Coastguard Worker 
f32_to_uf11(float val)55*61046927SAndroid Build Coastguard Worker static inline uint32_t f32_to_uf11(float val)
56*61046927SAndroid Build Coastguard Worker {
57*61046927SAndroid Build Coastguard Worker    union {
58*61046927SAndroid Build Coastguard Worker       float f;
59*61046927SAndroid Build Coastguard Worker       uint32_t ui;
60*61046927SAndroid Build Coastguard Worker    } f32 = {val};
61*61046927SAndroid Build Coastguard Worker 
62*61046927SAndroid Build Coastguard Worker    uint16_t uf11 = 0;
63*61046927SAndroid Build Coastguard Worker 
64*61046927SAndroid Build Coastguard Worker    /* Decode little-endian 32-bit floating-point value */
65*61046927SAndroid Build Coastguard Worker    int sign = (f32.ui >> 16) & 0x8000;
66*61046927SAndroid Build Coastguard Worker    /* Map exponent to the range [-127,128] */
67*61046927SAndroid Build Coastguard Worker    int exponent = ((f32.ui >> 23) & 0xff) - 127;
68*61046927SAndroid Build Coastguard Worker    int mantissa = f32.ui & 0x007fffff;
69*61046927SAndroid Build Coastguard Worker 
70*61046927SAndroid Build Coastguard Worker    if (exponent == 128) { /* Infinity or NaN */
71*61046927SAndroid Build Coastguard Worker       /* From the GL_EXT_packed_float spec:
72*61046927SAndroid Build Coastguard Worker        *
73*61046927SAndroid Build Coastguard Worker        *     "Additionally: negative infinity is converted to zero; positive
74*61046927SAndroid Build Coastguard Worker        *      infinity is converted to positive infinity; and both positive and
75*61046927SAndroid Build Coastguard Worker        *      negative NaN are converted to positive NaN."
76*61046927SAndroid Build Coastguard Worker        */
77*61046927SAndroid Build Coastguard Worker       uf11 = UF11_MAX_EXPONENT;
78*61046927SAndroid Build Coastguard Worker       if (mantissa) {
79*61046927SAndroid Build Coastguard Worker          uf11 |= 1; /* NaN */
80*61046927SAndroid Build Coastguard Worker       } else {
81*61046927SAndroid Build Coastguard Worker          if (sign)
82*61046927SAndroid Build Coastguard Worker             uf11 = 0; /* 0.0 */
83*61046927SAndroid Build Coastguard Worker       }
84*61046927SAndroid Build Coastguard Worker    } else if (sign) {
85*61046927SAndroid Build Coastguard Worker       return 0;
86*61046927SAndroid Build Coastguard Worker    } else if (val > 65024.0f) {
87*61046927SAndroid Build Coastguard Worker       /* From the GL_EXT_packed_float spec:
88*61046927SAndroid Build Coastguard Worker        *
89*61046927SAndroid Build Coastguard Worker        *     "Likewise, finite positive values greater than 65024 (the maximum
90*61046927SAndroid Build Coastguard Worker        *      finite representable unsigned 11-bit floating-point value) are
91*61046927SAndroid Build Coastguard Worker        *      converted to 65024."
92*61046927SAndroid Build Coastguard Worker        */
93*61046927SAndroid Build Coastguard Worker       uf11 = UF11(30, 63);
94*61046927SAndroid Build Coastguard Worker    } else if (exponent > -15) { /* Normal value */
95*61046927SAndroid Build Coastguard Worker       /* Dividing by 2^exponent gives us a number in the range [1, 2).
96*61046927SAndroid Build Coastguard Worker        * Multiplying by 2^6=64 gives us our mantissa, plus an extra 1 which
97*61046927SAndroid Build Coastguard Worker        * we'll mask off.
98*61046927SAndroid Build Coastguard Worker        */
99*61046927SAndroid Build Coastguard Worker       mantissa = _mesa_lroundevenf(ldexp(val, 6 - exponent));
100*61046927SAndroid Build Coastguard Worker       if (mantissa >= 2 << UF11_EXPONENT_SHIFT) {
101*61046927SAndroid Build Coastguard Worker          /* The float32 was rounded upwards into the range of the next
102*61046927SAndroid Build Coastguard Worker           * exponent, so bump the exponent.
103*61046927SAndroid Build Coastguard Worker           */
104*61046927SAndroid Build Coastguard Worker          assert(mantissa == 2 << UF11_EXPONENT_SHIFT);
105*61046927SAndroid Build Coastguard Worker          mantissa >>= 1;
106*61046927SAndroid Build Coastguard Worker          exponent++;
107*61046927SAndroid Build Coastguard Worker       }
108*61046927SAndroid Build Coastguard Worker       assert((mantissa >> UF11_EXPONENT_SHIFT) == 1);
109*61046927SAndroid Build Coastguard Worker       mantissa &= UF11_MANTISSA_BITS;
110*61046927SAndroid Build Coastguard Worker       exponent += UF11_EXPONENT_BIAS;
111*61046927SAndroid Build Coastguard Worker       uf11 = UF11(exponent, mantissa);
112*61046927SAndroid Build Coastguard Worker    } else { /* Zero or denormal */
113*61046927SAndroid Build Coastguard Worker       /* Since exponent <= -15, Multiplying by 2^14 gives us a number in the
114*61046927SAndroid Build Coastguard Worker        * range [0, 1). Multiplying by 2^6=64 gives us our mantissa.
115*61046927SAndroid Build Coastguard Worker        */
116*61046927SAndroid Build Coastguard Worker       mantissa = _mesa_lroundevenf(ldexp(val, 6 + 14));
117*61046927SAndroid Build Coastguard Worker 
118*61046927SAndroid Build Coastguard Worker       /* It's possible that we get a normal after rounding */
119*61046927SAndroid Build Coastguard Worker       if ((mantissa >> UF11_EXPONENT_SHIFT) != 0) {
120*61046927SAndroid Build Coastguard Worker          assert(mantissa == (1 << UF11_EXPONENT_SHIFT));
121*61046927SAndroid Build Coastguard Worker          uf11 = UF11(1, 0);
122*61046927SAndroid Build Coastguard Worker       } else {
123*61046927SAndroid Build Coastguard Worker          uf11 = UF11(0, mantissa);
124*61046927SAndroid Build Coastguard Worker       }
125*61046927SAndroid Build Coastguard Worker    }
126*61046927SAndroid Build Coastguard Worker 
127*61046927SAndroid Build Coastguard Worker    return uf11;
128*61046927SAndroid Build Coastguard Worker }
129*61046927SAndroid Build Coastguard Worker 
uf11_to_f32(uint16_t val)130*61046927SAndroid Build Coastguard Worker static inline float uf11_to_f32(uint16_t val)
131*61046927SAndroid Build Coastguard Worker {
132*61046927SAndroid Build Coastguard Worker    union {
133*61046927SAndroid Build Coastguard Worker       float f;
134*61046927SAndroid Build Coastguard Worker       uint32_t ui;
135*61046927SAndroid Build Coastguard Worker    } f32;
136*61046927SAndroid Build Coastguard Worker 
137*61046927SAndroid Build Coastguard Worker    int exponent = (val & 0x07c0) >> UF11_EXPONENT_SHIFT;
138*61046927SAndroid Build Coastguard Worker    int mantissa = (val & 0x003f);
139*61046927SAndroid Build Coastguard Worker 
140*61046927SAndroid Build Coastguard Worker    f32.f = 0.0;
141*61046927SAndroid Build Coastguard Worker 
142*61046927SAndroid Build Coastguard Worker    if (exponent == 0) {
143*61046927SAndroid Build Coastguard Worker       if (mantissa != 0) {
144*61046927SAndroid Build Coastguard Worker          const float scale = 1.0 / (1 << 20);
145*61046927SAndroid Build Coastguard Worker          f32.f = scale * mantissa;
146*61046927SAndroid Build Coastguard Worker       }
147*61046927SAndroid Build Coastguard Worker    } else if (exponent == 31) {
148*61046927SAndroid Build Coastguard Worker       f32.ui = F32_INFINITY | mantissa;
149*61046927SAndroid Build Coastguard Worker    } else {
150*61046927SAndroid Build Coastguard Worker       float scale, decimal;
151*61046927SAndroid Build Coastguard Worker       exponent -= 15;
152*61046927SAndroid Build Coastguard Worker       if (exponent < 0) {
153*61046927SAndroid Build Coastguard Worker          scale = 1.0f / (1 << -exponent);
154*61046927SAndroid Build Coastguard Worker       } else {
155*61046927SAndroid Build Coastguard Worker          scale = (float) (1 << exponent);
156*61046927SAndroid Build Coastguard Worker       }
157*61046927SAndroid Build Coastguard Worker       decimal = 1.0f + (float) mantissa / 64;
158*61046927SAndroid Build Coastguard Worker       f32.f = scale * decimal;
159*61046927SAndroid Build Coastguard Worker    }
160*61046927SAndroid Build Coastguard Worker 
161*61046927SAndroid Build Coastguard Worker    return f32.f;
162*61046927SAndroid Build Coastguard Worker }
163*61046927SAndroid Build Coastguard Worker 
f32_to_uf10(float val)164*61046927SAndroid Build Coastguard Worker static inline uint32_t f32_to_uf10(float val)
165*61046927SAndroid Build Coastguard Worker {
166*61046927SAndroid Build Coastguard Worker    union {
167*61046927SAndroid Build Coastguard Worker       float f;
168*61046927SAndroid Build Coastguard Worker       uint32_t ui;
169*61046927SAndroid Build Coastguard Worker    } f32 = {val};
170*61046927SAndroid Build Coastguard Worker 
171*61046927SAndroid Build Coastguard Worker    uint16_t uf10 = 0;
172*61046927SAndroid Build Coastguard Worker 
173*61046927SAndroid Build Coastguard Worker    /* Decode little-endian 32-bit floating-point value */
174*61046927SAndroid Build Coastguard Worker    int sign = (f32.ui >> 16) & 0x8000;
175*61046927SAndroid Build Coastguard Worker    /* Map exponent to the range [-127,128] */
176*61046927SAndroid Build Coastguard Worker    int exponent = ((f32.ui >> 23) & 0xff) - 127;
177*61046927SAndroid Build Coastguard Worker    int mantissa = f32.ui & 0x007fffff;
178*61046927SAndroid Build Coastguard Worker 
179*61046927SAndroid Build Coastguard Worker    if (exponent == 128) {
180*61046927SAndroid Build Coastguard Worker       /* From the GL_EXT_packed_float spec:
181*61046927SAndroid Build Coastguard Worker        *
182*61046927SAndroid Build Coastguard Worker        *     "Additionally: negative infinity is converted to zero; positive
183*61046927SAndroid Build Coastguard Worker        *      infinity is converted to positive infinity; and both positive and
184*61046927SAndroid Build Coastguard Worker        *      negative NaN are converted to positive NaN."
185*61046927SAndroid Build Coastguard Worker        */
186*61046927SAndroid Build Coastguard Worker       uf10 = UF10_MAX_EXPONENT;
187*61046927SAndroid Build Coastguard Worker       if (mantissa) {
188*61046927SAndroid Build Coastguard Worker          uf10 |= 1; /* NaN */
189*61046927SAndroid Build Coastguard Worker       } else {
190*61046927SAndroid Build Coastguard Worker          if (sign)
191*61046927SAndroid Build Coastguard Worker             uf10 = 0; /* 0.0 */
192*61046927SAndroid Build Coastguard Worker       }
193*61046927SAndroid Build Coastguard Worker    } else if (sign) {
194*61046927SAndroid Build Coastguard Worker       return 0;
195*61046927SAndroid Build Coastguard Worker    } else if (val > 64512.0f) {
196*61046927SAndroid Build Coastguard Worker       /* From the GL_EXT_packed_float spec:
197*61046927SAndroid Build Coastguard Worker        *
198*61046927SAndroid Build Coastguard Worker        *     "Likewise, finite positive values greater than 64512 (the maximum
199*61046927SAndroid Build Coastguard Worker        *      finite representable unsigned 10-bit floating-point value) are
200*61046927SAndroid Build Coastguard Worker        *      converted to 64512."
201*61046927SAndroid Build Coastguard Worker        */
202*61046927SAndroid Build Coastguard Worker       uf10 = UF10(30, 31);
203*61046927SAndroid Build Coastguard Worker    } else if (exponent > -15) { /* Normal value */
204*61046927SAndroid Build Coastguard Worker       /* Dividing by 2^exponent gives us a number in the range [1, 2).
205*61046927SAndroid Build Coastguard Worker        * Multiplying by 2^5=32 gives us our mantissa, plus an extra 1 which
206*61046927SAndroid Build Coastguard Worker        * we'll mask off.
207*61046927SAndroid Build Coastguard Worker        */
208*61046927SAndroid Build Coastguard Worker       mantissa = _mesa_lroundevenf(ldexp(val, 5 - exponent));
209*61046927SAndroid Build Coastguard Worker       if (mantissa >= 2 << UF10_EXPONENT_SHIFT) {
210*61046927SAndroid Build Coastguard Worker          /* The float32 was rounded upwards into the range of the next
211*61046927SAndroid Build Coastguard Worker           * exponent, so bump the exponent.
212*61046927SAndroid Build Coastguard Worker           */
213*61046927SAndroid Build Coastguard Worker          assert(mantissa == 2 << UF10_EXPONENT_SHIFT);
214*61046927SAndroid Build Coastguard Worker          mantissa >>= 1;
215*61046927SAndroid Build Coastguard Worker          exponent++;
216*61046927SAndroid Build Coastguard Worker       }
217*61046927SAndroid Build Coastguard Worker       assert((mantissa >> UF10_EXPONENT_SHIFT) == 1);
218*61046927SAndroid Build Coastguard Worker       mantissa &= UF10_MANTISSA_BITS;
219*61046927SAndroid Build Coastguard Worker       exponent += UF10_EXPONENT_BIAS;
220*61046927SAndroid Build Coastguard Worker       uf10 = UF10(exponent, mantissa);
221*61046927SAndroid Build Coastguard Worker    } else { /* Zero or denormal */
222*61046927SAndroid Build Coastguard Worker       /* Since exponent <= -15, Multiplying by 2^14 gives us a number in the
223*61046927SAndroid Build Coastguard Worker        * range [0, 1). Multiplying by 2^5=32 gives us our mantissa.
224*61046927SAndroid Build Coastguard Worker        */
225*61046927SAndroid Build Coastguard Worker       mantissa = _mesa_lroundevenf(ldexp(val, 5 + 14));
226*61046927SAndroid Build Coastguard Worker 
227*61046927SAndroid Build Coastguard Worker       /* It's possible that we get a normal after rounding */
228*61046927SAndroid Build Coastguard Worker       if ((mantissa >> UF10_EXPONENT_SHIFT) != 0) {
229*61046927SAndroid Build Coastguard Worker          assert(mantissa == (1 << UF10_EXPONENT_SHIFT));
230*61046927SAndroid Build Coastguard Worker          uf10 = UF10(1, 0);
231*61046927SAndroid Build Coastguard Worker       } else {
232*61046927SAndroid Build Coastguard Worker          uf10 = UF10(0, mantissa);
233*61046927SAndroid Build Coastguard Worker       }
234*61046927SAndroid Build Coastguard Worker    }
235*61046927SAndroid Build Coastguard Worker 
236*61046927SAndroid Build Coastguard Worker    return uf10;
237*61046927SAndroid Build Coastguard Worker }
238*61046927SAndroid Build Coastguard Worker 
uf10_to_f32(uint16_t val)239*61046927SAndroid Build Coastguard Worker static inline float uf10_to_f32(uint16_t val)
240*61046927SAndroid Build Coastguard Worker {
241*61046927SAndroid Build Coastguard Worker    union {
242*61046927SAndroid Build Coastguard Worker       float f;
243*61046927SAndroid Build Coastguard Worker       uint32_t ui;
244*61046927SAndroid Build Coastguard Worker    } f32;
245*61046927SAndroid Build Coastguard Worker 
246*61046927SAndroid Build Coastguard Worker    int exponent = (val & 0x03e0) >> UF10_EXPONENT_SHIFT;
247*61046927SAndroid Build Coastguard Worker    int mantissa = (val & 0x001f);
248*61046927SAndroid Build Coastguard Worker 
249*61046927SAndroid Build Coastguard Worker    f32.f = 0.0;
250*61046927SAndroid Build Coastguard Worker 
251*61046927SAndroid Build Coastguard Worker    if (exponent == 0) {
252*61046927SAndroid Build Coastguard Worker       if (mantissa != 0) {
253*61046927SAndroid Build Coastguard Worker          const float scale = 1.0 / (1 << 19);
254*61046927SAndroid Build Coastguard Worker          f32.f = scale * mantissa;
255*61046927SAndroid Build Coastguard Worker       }
256*61046927SAndroid Build Coastguard Worker    } else if (exponent == 31) {
257*61046927SAndroid Build Coastguard Worker       f32.ui = F32_INFINITY | mantissa;
258*61046927SAndroid Build Coastguard Worker    } else {
259*61046927SAndroid Build Coastguard Worker       float scale, decimal;
260*61046927SAndroid Build Coastguard Worker       exponent -= 15;
261*61046927SAndroid Build Coastguard Worker       if (exponent < 0) {
262*61046927SAndroid Build Coastguard Worker          scale = 1.0f / (1 << -exponent);
263*61046927SAndroid Build Coastguard Worker       }
264*61046927SAndroid Build Coastguard Worker       else {
265*61046927SAndroid Build Coastguard Worker          scale = (float) (1 << exponent);
266*61046927SAndroid Build Coastguard Worker       }
267*61046927SAndroid Build Coastguard Worker       decimal = 1.0f + (float) mantissa / 32;
268*61046927SAndroid Build Coastguard Worker       f32.f = scale * decimal;
269*61046927SAndroid Build Coastguard Worker    }
270*61046927SAndroid Build Coastguard Worker 
271*61046927SAndroid Build Coastguard Worker    return f32.f;
272*61046927SAndroid Build Coastguard Worker }
273*61046927SAndroid Build Coastguard Worker 
float3_to_r11g11b10f(const float rgb[3])274*61046927SAndroid Build Coastguard Worker static inline uint32_t float3_to_r11g11b10f(const float rgb[3])
275*61046927SAndroid Build Coastguard Worker {
276*61046927SAndroid Build Coastguard Worker    return ( f32_to_uf11(rgb[0]) & 0x7ff) |
277*61046927SAndroid Build Coastguard Worker           ((f32_to_uf11(rgb[1]) & 0x7ff) << 11) |
278*61046927SAndroid Build Coastguard Worker           ((f32_to_uf10(rgb[2]) & 0x3ff) << 22);
279*61046927SAndroid Build Coastguard Worker }
280*61046927SAndroid Build Coastguard Worker 
r11g11b10f_to_float3(uint32_t rgb,float retval[3])281*61046927SAndroid Build Coastguard Worker static inline void r11g11b10f_to_float3(uint32_t rgb, float retval[3])
282*61046927SAndroid Build Coastguard Worker {
283*61046927SAndroid Build Coastguard Worker    retval[0] = uf11_to_f32( rgb        & 0x7ff);
284*61046927SAndroid Build Coastguard Worker    retval[1] = uf11_to_f32((rgb >> 11) & 0x7ff);
285*61046927SAndroid Build Coastguard Worker    retval[2] = uf10_to_f32((rgb >> 22) & 0x3ff);
286*61046927SAndroid Build Coastguard Worker }
287*61046927SAndroid Build Coastguard Worker 
288*61046927SAndroid Build Coastguard Worker #endif /* FORMAT_R11G11B10F_H */
289