xref: /aosp_15_r20/external/mesa3d/src/panfrost/midgard/midgard_quirks.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright (C) 2019 Collabora, Ltd.
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20*61046927SAndroid Build Coastguard Worker  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21*61046927SAndroid Build Coastguard Worker  * SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker #ifndef __MDG_QUIRKS_H
25*61046927SAndroid Build Coastguard Worker #define __MDG_QUIRKS_H
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker /* Model-specific quirks requiring compiler workarounds/etc. Quirks
28*61046927SAndroid Build Coastguard Worker  * may be errata requiring a workaround, or features. We're trying to be
29*61046927SAndroid Build Coastguard Worker  * quirk-positive here; quirky is the best! */
30*61046927SAndroid Build Coastguard Worker 
31*61046927SAndroid Build Coastguard Worker /* Typed loads are broken on this Midgard GPU due to issue #10607 and #10632 and
32*61046927SAndroid Build Coastguard Worker  * should use software unpacks instead.
33*61046927SAndroid Build Coastguard Worker  */
34*61046927SAndroid Build Coastguard Worker #define MIDGARD_BROKEN_BLEND_LOADS (1 << 0)
35*61046927SAndroid Build Coastguard Worker 
36*61046927SAndroid Build Coastguard Worker /* Whether output texture registers (normally r28/r29) overlap with work
37*61046927SAndroid Build Coastguard Worker  * registers r0/r1 and input texture registers (also normally r28/r29) overlap
38*61046927SAndroid Build Coastguard Worker  * with load/store registers r26/r27. This constrains register allocation
39*61046927SAndroid Build Coastguard Worker  * considerably but is a space-saving measure on small Midgards. It's worth
40*61046927SAndroid Build Coastguard Worker  * noting if you try to access r28/r29, it may still work, but you'll mess up
41*61046927SAndroid Build Coastguard Worker  * the interference. Corresponds to BASE_HW_FEATURE_INTERPIPE_REG_ALIASING in
42*61046927SAndroid Build Coastguard Worker  * kbase. */
43*61046927SAndroid Build Coastguard Worker 
44*61046927SAndroid Build Coastguard Worker #define MIDGARD_INTERPIPE_REG_ALIASING (1 << 1)
45*61046927SAndroid Build Coastguard Worker 
46*61046927SAndroid Build Coastguard Worker /* Whether we should use old-style blend opcodes */
47*61046927SAndroid Build Coastguard Worker 
48*61046927SAndroid Build Coastguard Worker #define MIDGARD_OLD_BLEND (1 << 2)
49*61046927SAndroid Build Coastguard Worker 
50*61046927SAndroid Build Coastguard Worker /* Errata causing the LOD clamps and bias in the sampler descriptor to be
51*61046927SAndroid Build Coastguard Worker  * ignored. This errata affects the command stream but uses a compiler
52*61046927SAndroid Build Coastguard Worker  * workaround (applying the clamps/bias manually in the shader. Corresponds in
53*61046927SAndroid Build Coastguard Worker  * BASE_HW_ISSUE_10471 in kbase, described as "TEXGRD doesn't honor Sampler
54*61046927SAndroid Build Coastguard Worker  * Descriptor LOD clamps nor bias". (I'm assuming TEXGRD is what we call
55*61046927SAndroid Build Coastguard Worker  * textureLod) */
56*61046927SAndroid Build Coastguard Worker 
57*61046927SAndroid Build Coastguard Worker #define MIDGARD_BROKEN_LOD (1 << 3)
58*61046927SAndroid Build Coastguard Worker 
59*61046927SAndroid Build Coastguard Worker /* Don't use upper ALU tags for writeout (if you do, you'll get a
60*61046927SAndroid Build Coastguard Worker  * INSTR_INVALID_ENC). It's not clear to me what these tags are for. */
61*61046927SAndroid Build Coastguard Worker 
62*61046927SAndroid Build Coastguard Worker #define MIDGARD_NO_UPPER_ALU (1 << 4)
63*61046927SAndroid Build Coastguard Worker 
64*61046927SAndroid Build Coastguard Worker /* Whether (texture) out-of-order execution support is missing on early
65*61046927SAndroid Build Coastguard Worker  * Midgards. For these just set the OoO bits to 0. */
66*61046927SAndroid Build Coastguard Worker 
67*61046927SAndroid Build Coastguard Worker #define MIDGARD_NO_OOO (1 << 5)
68*61046927SAndroid Build Coastguard Worker 
69*61046927SAndroid Build Coastguard Worker /* Disable auto32 type (apparently broken on T60x). */
70*61046927SAndroid Build Coastguard Worker 
71*61046927SAndroid Build Coastguard Worker #define MIDGARD_NO_AUTO32 (1 << 6)
72*61046927SAndroid Build Coastguard Worker 
73*61046927SAndroid Build Coastguard Worker static inline unsigned
midgard_get_quirks(unsigned gpu_id)74*61046927SAndroid Build Coastguard Worker midgard_get_quirks(unsigned gpu_id)
75*61046927SAndroid Build Coastguard Worker {
76*61046927SAndroid Build Coastguard Worker    switch (gpu_id) {
77*61046927SAndroid Build Coastguard Worker    case 0x600:
78*61046927SAndroid Build Coastguard Worker       return MIDGARD_OLD_BLEND | MIDGARD_BROKEN_BLEND_LOADS |
79*61046927SAndroid Build Coastguard Worker              MIDGARD_BROKEN_LOD | MIDGARD_NO_UPPER_ALU | MIDGARD_NO_OOO |
80*61046927SAndroid Build Coastguard Worker              MIDGARD_NO_AUTO32;
81*61046927SAndroid Build Coastguard Worker 
82*61046927SAndroid Build Coastguard Worker    case 0x620:
83*61046927SAndroid Build Coastguard Worker       return MIDGARD_OLD_BLEND | MIDGARD_BROKEN_BLEND_LOADS |
84*61046927SAndroid Build Coastguard Worker              MIDGARD_BROKEN_LOD | MIDGARD_NO_UPPER_ALU | MIDGARD_NO_OOO;
85*61046927SAndroid Build Coastguard Worker 
86*61046927SAndroid Build Coastguard Worker    case 0x720:
87*61046927SAndroid Build Coastguard Worker       return MIDGARD_INTERPIPE_REG_ALIASING | MIDGARD_OLD_BLEND |
88*61046927SAndroid Build Coastguard Worker              MIDGARD_BROKEN_LOD | MIDGARD_NO_UPPER_ALU | MIDGARD_NO_OOO;
89*61046927SAndroid Build Coastguard Worker 
90*61046927SAndroid Build Coastguard Worker    case 0x820:
91*61046927SAndroid Build Coastguard Worker    case 0x830:
92*61046927SAndroid Build Coastguard Worker       return MIDGARD_INTERPIPE_REG_ALIASING;
93*61046927SAndroid Build Coastguard Worker 
94*61046927SAndroid Build Coastguard Worker    case 0x750:
95*61046927SAndroid Build Coastguard Worker       return MIDGARD_NO_UPPER_ALU;
96*61046927SAndroid Build Coastguard Worker 
97*61046927SAndroid Build Coastguard Worker    case 0x860:
98*61046927SAndroid Build Coastguard Worker    case 0x880:
99*61046927SAndroid Build Coastguard Worker       return 0;
100*61046927SAndroid Build Coastguard Worker 
101*61046927SAndroid Build Coastguard Worker    default:
102*61046927SAndroid Build Coastguard Worker       unreachable("Invalid Midgard GPU ID");
103*61046927SAndroid Build Coastguard Worker    }
104*61046927SAndroid Build Coastguard Worker }
105*61046927SAndroid Build Coastguard Worker 
106*61046927SAndroid Build Coastguard Worker #endif
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