1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright (C) 2019 Collabora, Ltd.
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20*61046927SAndroid Build Coastguard Worker * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21*61046927SAndroid Build Coastguard Worker * SOFTWARE.
22*61046927SAndroid Build Coastguard Worker *
23*61046927SAndroid Build Coastguard Worker * Authors (Collabora):
24*61046927SAndroid Build Coastguard Worker * Alyssa Rosenzweig <[email protected]>
25*61046927SAndroid Build Coastguard Worker */
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard Worker #ifndef __PAN_ENCODER_H
28*61046927SAndroid Build Coastguard Worker #define __PAN_ENCODER_H
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker #include "util/macros.h"
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker #include <stdbool.h>
33*61046927SAndroid Build Coastguard Worker #include "genxml/gen_macros.h"
34*61046927SAndroid Build Coastguard Worker #include "util/format/u_format.h"
35*61046927SAndroid Build Coastguard Worker
36*61046927SAndroid Build Coastguard Worker #include "pan_pool.h"
37*61046927SAndroid Build Coastguard Worker
38*61046927SAndroid Build Coastguard Worker /* Tiler structure size computation */
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard Worker unsigned panfrost_tiler_header_size(unsigned width, unsigned height,
41*61046927SAndroid Build Coastguard Worker unsigned mask, bool hierarchy);
42*61046927SAndroid Build Coastguard Worker
43*61046927SAndroid Build Coastguard Worker unsigned panfrost_tiler_full_size(unsigned width, unsigned height,
44*61046927SAndroid Build Coastguard Worker unsigned mask, bool hierarchy);
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard Worker unsigned panfrost_choose_hierarchy_mask(unsigned width, unsigned height,
47*61046927SAndroid Build Coastguard Worker unsigned vertex_count, bool hierarchy);
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard Worker #if defined(PAN_ARCH) && PAN_ARCH <= 5
50*61046927SAndroid Build Coastguard Worker static inline unsigned
panfrost_tiler_get_polygon_list_size(unsigned fb_width,unsigned fb_height,unsigned vertex_count,bool hierarchy)51*61046927SAndroid Build Coastguard Worker panfrost_tiler_get_polygon_list_size(unsigned fb_width, unsigned fb_height,
52*61046927SAndroid Build Coastguard Worker unsigned vertex_count, bool hierarchy)
53*61046927SAndroid Build Coastguard Worker {
54*61046927SAndroid Build Coastguard Worker if (!vertex_count)
55*61046927SAndroid Build Coastguard Worker return MALI_MIDGARD_TILER_MINIMUM_HEADER_SIZE + 4;
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker unsigned hierarchy_mask = panfrost_choose_hierarchy_mask(
58*61046927SAndroid Build Coastguard Worker fb_width, fb_height, vertex_count, hierarchy);
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Worker return panfrost_tiler_full_size(fb_width, fb_height, hierarchy_mask,
61*61046927SAndroid Build Coastguard Worker hierarchy) +
62*61046927SAndroid Build Coastguard Worker panfrost_tiler_header_size(fb_width, fb_height, hierarchy_mask,
63*61046927SAndroid Build Coastguard Worker hierarchy);
64*61046927SAndroid Build Coastguard Worker }
65*61046927SAndroid Build Coastguard Worker #endif
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker /* Stack sizes */
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard Worker unsigned panfrost_get_stack_shift(unsigned stack_size);
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker unsigned panfrost_get_total_stack_size(unsigned thread_size,
72*61046927SAndroid Build Coastguard Worker unsigned threads_per_core,
73*61046927SAndroid Build Coastguard Worker unsigned core_id_range);
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker /* Attributes / instancing */
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker unsigned panfrost_padded_vertex_count(unsigned vertex_count);
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker unsigned panfrost_compute_magic_divisor(unsigned hw_divisor, unsigned *o_shift,
80*61046927SAndroid Build Coastguard Worker unsigned *extra_flags);
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker #ifdef PAN_ARCH
83*61046927SAndroid Build Coastguard Worker /* Records for gl_VertexID and gl_InstanceID use special encodings on Midgard */
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard Worker #if PAN_ARCH <= 5
86*61046927SAndroid Build Coastguard Worker static inline void
panfrost_vertex_id(unsigned padded_count,struct mali_attribute_buffer_packed * attr,bool instanced)87*61046927SAndroid Build Coastguard Worker panfrost_vertex_id(unsigned padded_count,
88*61046927SAndroid Build Coastguard Worker struct mali_attribute_buffer_packed *attr, bool instanced)
89*61046927SAndroid Build Coastguard Worker {
90*61046927SAndroid Build Coastguard Worker pan_pack(attr, ATTRIBUTE_VERTEX_ID, cfg) {
91*61046927SAndroid Build Coastguard Worker if (instanced) {
92*61046927SAndroid Build Coastguard Worker cfg.divisor_r = __builtin_ctz(padded_count);
93*61046927SAndroid Build Coastguard Worker cfg.divisor_p = padded_count >> (cfg.divisor_r + 1);
94*61046927SAndroid Build Coastguard Worker } else {
95*61046927SAndroid Build Coastguard Worker /* Large values so the modulo is a no-op */
96*61046927SAndroid Build Coastguard Worker cfg.divisor_r = 0x1F;
97*61046927SAndroid Build Coastguard Worker cfg.divisor_p = 0x4;
98*61046927SAndroid Build Coastguard Worker }
99*61046927SAndroid Build Coastguard Worker }
100*61046927SAndroid Build Coastguard Worker }
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker static inline void
panfrost_instance_id(unsigned padded_count,struct mali_attribute_buffer_packed * attr,bool instanced)103*61046927SAndroid Build Coastguard Worker panfrost_instance_id(unsigned padded_count,
104*61046927SAndroid Build Coastguard Worker struct mali_attribute_buffer_packed *attr, bool instanced)
105*61046927SAndroid Build Coastguard Worker {
106*61046927SAndroid Build Coastguard Worker pan_pack(attr, ATTRIBUTE_INSTANCE_ID, cfg) {
107*61046927SAndroid Build Coastguard Worker if (!instanced || padded_count <= 1) {
108*61046927SAndroid Build Coastguard Worker /* Divide by large number to force to 0 */
109*61046927SAndroid Build Coastguard Worker cfg.divisor_p = ((1u << 31) - 1);
110*61046927SAndroid Build Coastguard Worker cfg.divisor_r = 0x1F;
111*61046927SAndroid Build Coastguard Worker cfg.divisor_e = 0x1;
112*61046927SAndroid Build Coastguard Worker } else if (util_is_power_of_two_or_zero(padded_count)) {
113*61046927SAndroid Build Coastguard Worker /* Can't underflow since padded_count >= 2 */
114*61046927SAndroid Build Coastguard Worker cfg.divisor_r = __builtin_ctz(padded_count) - 1;
115*61046927SAndroid Build Coastguard Worker } else {
116*61046927SAndroid Build Coastguard Worker cfg.divisor_p = panfrost_compute_magic_divisor(
117*61046927SAndroid Build Coastguard Worker padded_count, &cfg.divisor_r, &cfg.divisor_e);
118*61046927SAndroid Build Coastguard Worker }
119*61046927SAndroid Build Coastguard Worker }
120*61046927SAndroid Build Coastguard Worker }
121*61046927SAndroid Build Coastguard Worker #endif /* PAN_ARCH <= 5 */
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker /* Sampler comparison functions are flipped in OpenGL from the hardware, so we
124*61046927SAndroid Build Coastguard Worker * need to be able to flip accordingly */
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard Worker static inline enum mali_func
panfrost_flip_compare_func(enum mali_func f)127*61046927SAndroid Build Coastguard Worker panfrost_flip_compare_func(enum mali_func f)
128*61046927SAndroid Build Coastguard Worker {
129*61046927SAndroid Build Coastguard Worker switch (f) {
130*61046927SAndroid Build Coastguard Worker case MALI_FUNC_LESS:
131*61046927SAndroid Build Coastguard Worker return MALI_FUNC_GREATER;
132*61046927SAndroid Build Coastguard Worker case MALI_FUNC_GREATER:
133*61046927SAndroid Build Coastguard Worker return MALI_FUNC_LESS;
134*61046927SAndroid Build Coastguard Worker case MALI_FUNC_LEQUAL:
135*61046927SAndroid Build Coastguard Worker return MALI_FUNC_GEQUAL;
136*61046927SAndroid Build Coastguard Worker case MALI_FUNC_GEQUAL:
137*61046927SAndroid Build Coastguard Worker return MALI_FUNC_LEQUAL;
138*61046927SAndroid Build Coastguard Worker default:
139*61046927SAndroid Build Coastguard Worker return f;
140*61046927SAndroid Build Coastguard Worker }
141*61046927SAndroid Build Coastguard Worker }
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard Worker #if PAN_ARCH <= 7
144*61046927SAndroid Build Coastguard Worker /* Compute shaders are invoked with a gl_NumWorkGroups X/Y/Z triplet. Vertex
145*61046927SAndroid Build Coastguard Worker * shaders are invoked as (1, vertex_count, instance_count). Compute shaders
146*61046927SAndroid Build Coastguard Worker * also have a gl_WorkGroupSize X/Y/Z triplet. These 6 values are packed
147*61046927SAndroid Build Coastguard Worker * together in a dynamic bitfield, packed by this routine. */
148*61046927SAndroid Build Coastguard Worker
149*61046927SAndroid Build Coastguard Worker static inline void
panfrost_pack_work_groups_compute(struct mali_invocation_packed * out,unsigned num_x,unsigned num_y,unsigned num_z,unsigned size_x,unsigned size_y,unsigned size_z,bool quirk_graphics,bool indirect_dispatch)150*61046927SAndroid Build Coastguard Worker panfrost_pack_work_groups_compute(struct mali_invocation_packed *out,
151*61046927SAndroid Build Coastguard Worker unsigned num_x, unsigned num_y,
152*61046927SAndroid Build Coastguard Worker unsigned num_z, unsigned size_x,
153*61046927SAndroid Build Coastguard Worker unsigned size_y, unsigned size_z,
154*61046927SAndroid Build Coastguard Worker bool quirk_graphics, bool indirect_dispatch)
155*61046927SAndroid Build Coastguard Worker {
156*61046927SAndroid Build Coastguard Worker /* The values needing packing, in order, and the corresponding shifts.
157*61046927SAndroid Build Coastguard Worker * Indicies into shift are off-by-one to make the logic easier */
158*61046927SAndroid Build Coastguard Worker
159*61046927SAndroid Build Coastguard Worker unsigned values[6] = {size_x, size_y, size_z, num_x, num_y, num_z};
160*61046927SAndroid Build Coastguard Worker unsigned shifts[7] = {0};
161*61046927SAndroid Build Coastguard Worker uint32_t packed = 0;
162*61046927SAndroid Build Coastguard Worker
163*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < 6; ++i) {
164*61046927SAndroid Build Coastguard Worker /* Must be positive, otherwise we underflow */
165*61046927SAndroid Build Coastguard Worker assert(values[i] >= 1);
166*61046927SAndroid Build Coastguard Worker
167*61046927SAndroid Build Coastguard Worker /* OR it in, shifting as required */
168*61046927SAndroid Build Coastguard Worker packed |= ((values[i] - 1) << shifts[i]);
169*61046927SAndroid Build Coastguard Worker
170*61046927SAndroid Build Coastguard Worker /* How many bits did we use? */
171*61046927SAndroid Build Coastguard Worker unsigned bit_count = util_logbase2_ceil(values[i]);
172*61046927SAndroid Build Coastguard Worker
173*61046927SAndroid Build Coastguard Worker /* Set the next shift accordingly */
174*61046927SAndroid Build Coastguard Worker shifts[i + 1] = shifts[i] + bit_count;
175*61046927SAndroid Build Coastguard Worker }
176*61046927SAndroid Build Coastguard Worker
177*61046927SAndroid Build Coastguard Worker pan_pack(out, INVOCATION, cfg) {
178*61046927SAndroid Build Coastguard Worker cfg.invocations = packed;
179*61046927SAndroid Build Coastguard Worker cfg.size_y_shift = shifts[1];
180*61046927SAndroid Build Coastguard Worker cfg.size_z_shift = shifts[2];
181*61046927SAndroid Build Coastguard Worker cfg.workgroups_x_shift = shifts[3];
182*61046927SAndroid Build Coastguard Worker
183*61046927SAndroid Build Coastguard Worker if (!indirect_dispatch) {
184*61046927SAndroid Build Coastguard Worker /* Leave zero for the dispatch shader */
185*61046927SAndroid Build Coastguard Worker cfg.workgroups_y_shift = shifts[4];
186*61046927SAndroid Build Coastguard Worker cfg.workgroups_z_shift = shifts[5];
187*61046927SAndroid Build Coastguard Worker }
188*61046927SAndroid Build Coastguard Worker
189*61046927SAndroid Build Coastguard Worker /* Quirk: for non-instanced graphics, the blob sets
190*61046927SAndroid Build Coastguard Worker * workgroups_z_shift = 32. This doesn't appear to matter to
191*61046927SAndroid Build Coastguard Worker * the hardware, but it's good to be bit-identical. */
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard Worker if (quirk_graphics && (num_z <= 1))
194*61046927SAndroid Build Coastguard Worker cfg.workgroups_z_shift = 32;
195*61046927SAndroid Build Coastguard Worker
196*61046927SAndroid Build Coastguard Worker /* For graphics, set to the minimum efficient value. For
197*61046927SAndroid Build Coastguard Worker * compute, must equal the workgroup X shift for barriers to
198*61046927SAndroid Build Coastguard Worker * function correctly */
199*61046927SAndroid Build Coastguard Worker
200*61046927SAndroid Build Coastguard Worker cfg.thread_group_split =
201*61046927SAndroid Build Coastguard Worker quirk_graphics ? MALI_SPLIT_MIN_EFFICIENT : cfg.workgroups_x_shift;
202*61046927SAndroid Build Coastguard Worker }
203*61046927SAndroid Build Coastguard Worker }
204*61046927SAndroid Build Coastguard Worker #endif
205*61046927SAndroid Build Coastguard Worker
206*61046927SAndroid Build Coastguard Worker #if PAN_ARCH >= 5
207*61046927SAndroid Build Coastguard Worker /* Format conversion */
208*61046927SAndroid Build Coastguard Worker static inline enum mali_z_internal_format
panfrost_get_z_internal_format(enum pipe_format fmt)209*61046927SAndroid Build Coastguard Worker panfrost_get_z_internal_format(enum pipe_format fmt)
210*61046927SAndroid Build Coastguard Worker {
211*61046927SAndroid Build Coastguard Worker switch (fmt) {
212*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_Z16_UNORM:
213*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_Z16_UNORM_S8_UINT:
214*61046927SAndroid Build Coastguard Worker return MALI_Z_INTERNAL_FORMAT_D16;
215*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_Z24_UNORM_S8_UINT:
216*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_Z24X8_UNORM:
217*61046927SAndroid Build Coastguard Worker return MALI_Z_INTERNAL_FORMAT_D24;
218*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_Z32_FLOAT:
219*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
220*61046927SAndroid Build Coastguard Worker return MALI_Z_INTERNAL_FORMAT_D32;
221*61046927SAndroid Build Coastguard Worker default:
222*61046927SAndroid Build Coastguard Worker unreachable("Unsupported depth/stencil format.");
223*61046927SAndroid Build Coastguard Worker }
224*61046927SAndroid Build Coastguard Worker }
225*61046927SAndroid Build Coastguard Worker #endif
226*61046927SAndroid Build Coastguard Worker
227*61046927SAndroid Build Coastguard Worker #endif /* PAN_ARCH */
228*61046927SAndroid Build Coastguard Worker
229*61046927SAndroid Build Coastguard Worker #if PAN_ARCH >= 9
230*61046927SAndroid Build Coastguard Worker static inline void
panfrost_make_resource_table(struct panfrost_ptr base,unsigned index,mali_ptr address,unsigned resource_count)231*61046927SAndroid Build Coastguard Worker panfrost_make_resource_table(struct panfrost_ptr base, unsigned index,
232*61046927SAndroid Build Coastguard Worker mali_ptr address, unsigned resource_count)
233*61046927SAndroid Build Coastguard Worker {
234*61046927SAndroid Build Coastguard Worker if (resource_count == 0)
235*61046927SAndroid Build Coastguard Worker return;
236*61046927SAndroid Build Coastguard Worker
237*61046927SAndroid Build Coastguard Worker pan_pack(base.cpu + index * pan_size(RESOURCE), RESOURCE, cfg) {
238*61046927SAndroid Build Coastguard Worker cfg.address = address;
239*61046927SAndroid Build Coastguard Worker cfg.size = resource_count * pan_size(BUFFER);
240*61046927SAndroid Build Coastguard Worker }
241*61046927SAndroid Build Coastguard Worker }
242*61046927SAndroid Build Coastguard Worker #endif
243*61046927SAndroid Build Coastguard Worker
244*61046927SAndroid Build Coastguard Worker #endif
245