1*61046927SAndroid Build Coastguard Worker<panxml arch="7"> 2*61046927SAndroid Build Coastguard Worker <enum name="Attribute Type"> 3*61046927SAndroid Build Coastguard Worker <value name="1D" value="1"/> 4*61046927SAndroid Build Coastguard Worker <value name="1D POT Divisor" value="2"/> 5*61046927SAndroid Build Coastguard Worker <value name="1D Modulus" value="3"/> 6*61046927SAndroid Build Coastguard Worker <value name="1D NPOT Divisor" value="4"/> 7*61046927SAndroid Build Coastguard Worker <value name="3D Linear" value="5"/> 8*61046927SAndroid Build Coastguard Worker <value name="3D Interleaved" value="6"/> 9*61046927SAndroid Build Coastguard Worker <value name="1D Primitive Index Buffer" value="7"/> 10*61046927SAndroid Build Coastguard Worker <value name="1D POT Divisor Write Reduction" value="10"/> 11*61046927SAndroid Build Coastguard Worker <value name="1D Modulus Write Reduction" value="11"/> 12*61046927SAndroid Build Coastguard Worker <value name="1D NPOT Divisor Write Reduction" value="12"/> 13*61046927SAndroid Build Coastguard Worker <value name="Continuation" value="32"/> 14*61046927SAndroid Build Coastguard Worker </enum> 15*61046927SAndroid Build Coastguard Worker 16*61046927SAndroid Build Coastguard Worker <enum name="Channel"> 17*61046927SAndroid Build Coastguard Worker <value name="R" value="0"/> 18*61046927SAndroid Build Coastguard Worker <value name="G" value="1"/> 19*61046927SAndroid Build Coastguard Worker <value name="B" value="2"/> 20*61046927SAndroid Build Coastguard Worker <value name="A" value="3"/> 21*61046927SAndroid Build Coastguard Worker <value name="0" value="4"/> 22*61046927SAndroid Build Coastguard Worker <value name="1" value="5"/> 23*61046927SAndroid Build Coastguard Worker </enum> 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard Worker <enum name="Depth Source"> 26*61046927SAndroid Build Coastguard Worker <value name="Minimum" value="0"/> 27*61046927SAndroid Build Coastguard Worker <value name="Maximum" value="1"/> 28*61046927SAndroid Build Coastguard Worker <value name="Fixed function" value="2"/> 29*61046927SAndroid Build Coastguard Worker <value name="Shader" value="3"/> 30*61046927SAndroid Build Coastguard Worker </enum> 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker <enum name="Job Type"> 33*61046927SAndroid Build Coastguard Worker <value name="Not started" value="0"/> 34*61046927SAndroid Build Coastguard Worker <value name="Null" value="1"/> 35*61046927SAndroid Build Coastguard Worker <value name="Write value" value="2"/> 36*61046927SAndroid Build Coastguard Worker <value name="Cache flush" value="3"/> 37*61046927SAndroid Build Coastguard Worker <value name="Compute" value="4"/> 38*61046927SAndroid Build Coastguard Worker <value name="Vertex" value="5"/> 39*61046927SAndroid Build Coastguard Worker <value name="Geometry" value="6"/> 40*61046927SAndroid Build Coastguard Worker <value name="Tiler" value="7"/> 41*61046927SAndroid Build Coastguard Worker <value name="Fused" value="8"/> 42*61046927SAndroid Build Coastguard Worker <value name="Fragment" value="9"/> 43*61046927SAndroid Build Coastguard Worker <value name="Indexed Vertex" value="10"/> 44*61046927SAndroid Build Coastguard Worker </enum> 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard Worker <enum name="Draw Mode"> 47*61046927SAndroid Build Coastguard Worker <value name="None" value="0"/> 48*61046927SAndroid Build Coastguard Worker <value name="Points" value="1"/> 49*61046927SAndroid Build Coastguard Worker <value name="Lines" value="2"/> 50*61046927SAndroid Build Coastguard Worker <value name="Line strip" value="4"/> 51*61046927SAndroid Build Coastguard Worker <value name="Line loop" value="6"/> 52*61046927SAndroid Build Coastguard Worker <value name="Triangles" value="8"/> 53*61046927SAndroid Build Coastguard Worker <value name="Triangle strip" value="10"/> 54*61046927SAndroid Build Coastguard Worker <value name="Triangle fan" value="12"/> 55*61046927SAndroid Build Coastguard Worker <value name="Polygon" value="13"/> 56*61046927SAndroid Build Coastguard Worker <value name="Quads" value="14"/> 57*61046927SAndroid Build Coastguard Worker </enum> 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard Worker <enum name="Exception Access"> 60*61046927SAndroid Build Coastguard Worker <value name="None" value="0"/> 61*61046927SAndroid Build Coastguard Worker <value name="Execute" value="2"/> 62*61046927SAndroid Build Coastguard Worker <value name="Read" value="1"/> 63*61046927SAndroid Build Coastguard Worker <value name="Write" value="3"/> 64*61046927SAndroid Build Coastguard Worker </enum> 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard Worker <enum name="Func"> 67*61046927SAndroid Build Coastguard Worker <value name="Never" value="0"/> 68*61046927SAndroid Build Coastguard Worker <value name="Less" value="1"/> 69*61046927SAndroid Build Coastguard Worker <value name="Equal" value="2"/> 70*61046927SAndroid Build Coastguard Worker <value name="Lequal" value="3"/> 71*61046927SAndroid Build Coastguard Worker <value name="Greater" value="4"/> 72*61046927SAndroid Build Coastguard Worker <value name="Not Equal" value="5"/> 73*61046927SAndroid Build Coastguard Worker <value name="Gequal" value="6"/> 74*61046927SAndroid Build Coastguard Worker <value name="Always" value="7"/> 75*61046927SAndroid Build Coastguard Worker </enum> 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker <enum name="Format"> 78*61046927SAndroid Build Coastguard Worker <value name="ETC2 RGB8" value="1"/> 79*61046927SAndroid Build Coastguard Worker <value name="ETC2 R11 UNORM" value="2"/> 80*61046927SAndroid Build Coastguard Worker <value name="ETC2 RGBA8" value="3"/> 81*61046927SAndroid Build Coastguard Worker <value name="ETC2 RG11 UNORM" value="4"/> 82*61046927SAndroid Build Coastguard Worker <value name="R4A4 UNORM" value="5"/> 83*61046927SAndroid Build Coastguard Worker <value name="A4R4 UNORM" value="6"/> 84*61046927SAndroid Build Coastguard Worker <value name="BC1 UNORM" value="7"/> 85*61046927SAndroid Build Coastguard Worker <value name="BC2 UNORM" value="8"/> 86*61046927SAndroid Build Coastguard Worker <value name="BC3 UNORM" value="9"/> 87*61046927SAndroid Build Coastguard Worker <value name="BC4 UNORM" value="10"/> 88*61046927SAndroid Build Coastguard Worker <value name="BC4 SNORM" value="11"/> 89*61046927SAndroid Build Coastguard Worker <value name="BC5 UNORM" value="12"/> 90*61046927SAndroid Build Coastguard Worker <value name="BC5 SNORM" value="13"/> 91*61046927SAndroid Build Coastguard Worker <value name="BC6H UF16" value="14"/> 92*61046927SAndroid Build Coastguard Worker <value name="BC6H SF16" value="15"/> 93*61046927SAndroid Build Coastguard Worker <value name="BC7 UNORM" value="16"/> 94*61046927SAndroid Build Coastguard Worker <value name="ETC2 R11 SNORM" value="17"/> 95*61046927SAndroid Build Coastguard Worker <value name="ETC2 RG11 SNORM" value="18"/> 96*61046927SAndroid Build Coastguard Worker <value name="ETC2 RGB8A1" value="19"/> 97*61046927SAndroid Build Coastguard Worker <value name="ASTC 3D LDR" value="20"/> 98*61046927SAndroid Build Coastguard Worker <value name="ASTC 3D HDR" value="21"/> 99*61046927SAndroid Build Coastguard Worker <value name="ASTC 2D LDR" value="22"/> 100*61046927SAndroid Build Coastguard Worker <value name="ASTC 2D HDR" value="23"/> 101*61046927SAndroid Build Coastguard Worker <value name="R8A8 UNORM" value="24"/> 102*61046927SAndroid Build Coastguard Worker <value name="A8R8 UNORM" value="25"/> 103*61046927SAndroid Build Coastguard Worker <value name="A8 UNORM" value="26"/> 104*61046927SAndroid Build Coastguard Worker <!--- 27 reserved --> 105*61046927SAndroid Build Coastguard Worker <value name="RAW10" value="28"/> 106*61046927SAndroid Build Coastguard Worker <value name="RAW12" value="29"/> 107*61046927SAndroid Build Coastguard Worker <value name="R8G8B8G8" value="30"/> 108*61046927SAndroid Build Coastguard Worker <value name="G8R8G8B8" value="31"/> 109*61046927SAndroid Build Coastguard Worker <value name="YUV8" value="32"/> 110*61046927SAndroid Build Coastguard Worker <value name="YUVA8" value="33"/> 111*61046927SAndroid Build Coastguard Worker <value name="YUYV8" value="34"/> 112*61046927SAndroid Build Coastguard Worker <value name="VYUY8" value="35"/> 113*61046927SAndroid Build Coastguard Worker <value name="Y8 UV8 422" value="36"/> 114*61046927SAndroid Build Coastguard Worker <value name="Y8 U8 V8 422" value="37"/> 115*61046927SAndroid Build Coastguard Worker <value name="Y8 UV8 420" value="38"/> 116*61046927SAndroid Build Coastguard Worker <value name="Y8 U8 V8 420" value="39"/> 117*61046927SAndroid Build Coastguard Worker <value name="YUV10 A2" value="40"/> 118*61046927SAndroid Build Coastguard Worker <value name="A2 YUV10" value="41"/> 119*61046927SAndroid Build Coastguard Worker <value name="YUYAAYVYAA" value="42"/> 120*61046927SAndroid Build Coastguard Worker <!--- 43 reserved --> 121*61046927SAndroid Build Coastguard Worker <value name="YUYV10" value="44"/> 122*61046927SAndroid Build Coastguard Worker <value name="VYUY10" value="45"/> 123*61046927SAndroid Build Coastguard Worker <value name="Y10 UV10 422" value="46"/> 124*61046927SAndroid Build Coastguard Worker <value name="Y10 UV10 420" value="47"/> 125*61046927SAndroid Build Coastguard Worker <value name="YUV16" value="48"/> 126*61046927SAndroid Build Coastguard Worker <value name="YUVA16" value="49"/> 127*61046927SAndroid Build Coastguard Worker <value name="YUYV16" value="50"/> 128*61046927SAndroid Build Coastguard Worker <value name="VYUY16" value="51"/> 129*61046927SAndroid Build Coastguard Worker <value name="Y10X6 U10X6V10X6 422" value="52"/> 130*61046927SAndroid Build Coastguard Worker <value name="Y16 UV16 422" value="53"/> 131*61046927SAndroid Build Coastguard Worker <value name="Y10X6 U10X6V10X6 420" value="54"/> 132*61046927SAndroid Build Coastguard Worker <value name="Y16 UV16 420" value="55"/> 133*61046927SAndroid Build Coastguard Worker <value name="Y8 UV8 BL 422" value="56"/> 134*61046927SAndroid Build Coastguard Worker <value name="Y8 UV8 BL 420" value="57"/> 135*61046927SAndroid Build Coastguard Worker <value name="CUSTOM YUV 2" value="58"/> 136*61046927SAndroid Build Coastguard Worker <value name="CUSTOM YUV 3" value="59"/> 137*61046927SAndroid Build Coastguard Worker <value name="CUSTOM YUV 4" value="60"/> 138*61046927SAndroid Build Coastguard Worker <value name="CUSTOM YUV 5" value="61"/> 139*61046927SAndroid Build Coastguard Worker <value name="ASTC 2D NARROW" value="62"/> 140*61046927SAndroid Build Coastguard Worker <value name="ASTC 3D NARROW" value="63"/> 141*61046927SAndroid Build Coastguard Worker <value name="RGB565" value="64"/> 142*61046927SAndroid Build Coastguard Worker <value name="RGB5 A1 UNORM" value="65"/> 143*61046927SAndroid Build Coastguard Worker <value name="A1 BGR5 UNORM" value="66"/> 144*61046927SAndroid Build Coastguard Worker <value name="RGB10 A2 UNORM" value="67"/> 145*61046927SAndroid Build Coastguard Worker <value name="A2 BGR10 UNORM" value="68"/> 146*61046927SAndroid Build Coastguard Worker <value name="RGB10 A2 SNORM" value="69"/> 147*61046927SAndroid Build Coastguard Worker <value name="A2 BGR10 SNORM" value="70"/> 148*61046927SAndroid Build Coastguard Worker <value name="RGB10 A2UI" value="71"/> 149*61046927SAndroid Build Coastguard Worker <value name="A2 BGR10UI" value="72"/> 150*61046927SAndroid Build Coastguard Worker <value name="RGB10 A2I" value="73"/> 151*61046927SAndroid Build Coastguard Worker <value name="A2 BGR10I" value="74"/> 152*61046927SAndroid Build Coastguard Worker <value name="Z16 UNORM" value="75"/> 153*61046927SAndroid Build Coastguard Worker <value name="Z32" value="76"/> 154*61046927SAndroid Build Coastguard Worker <value name="Z24X8 UNORM" value="77"/> 155*61046927SAndroid Build Coastguard Worker <value name="X8Z24" value="78"/> 156*61046927SAndroid Build Coastguard Worker <value name="X32 S8X24" value="79"/> 157*61046927SAndroid Build Coastguard Worker <value name="X24S8 X32" value="80"/> 158*61046927SAndroid Build Coastguard Worker <value name="R32 FIXED" value="81"/> 159*61046927SAndroid Build Coastguard Worker <value name="RG32 FIXED" value="82"/> 160*61046927SAndroid Build Coastguard Worker <value name="RGB32 FIXED" value="83"/> 161*61046927SAndroid Build Coastguard Worker <value name="RGBA32 FIXED" value="84"/> 162*61046927SAndroid Build Coastguard Worker <value name="X24S8" value="85"/> 163*61046927SAndroid Build Coastguard Worker <value name="S8X24" value="86"/> 164*61046927SAndroid Build Coastguard Worker <value name="Z32 X32" value="87"/> 165*61046927SAndroid Build Coastguard Worker <value name="X32 Z32" value="88"/> 166*61046927SAndroid Build Coastguard Worker <value name="R11F G11F B10F" value="89"/> 167*61046927SAndroid Build Coastguard Worker <value name="B10F G11F R11F" value="90"/> 168*61046927SAndroid Build Coastguard Worker <value name="R9F G9F B9F E5F" value="91"/> 169*61046927SAndroid Build Coastguard Worker <value name="E5F B9F G9F R9F" value="92"/> 170*61046927SAndroid Build Coastguard Worker <value name="S8" value="93"/> 171*61046927SAndroid Build Coastguard Worker <!--- RGBA32F + snap to 2^-8, used for vertex writes --> 172*61046927SAndroid Build Coastguard Worker <value name="Snap 4" value="94"/> 173*61046927SAndroid Build Coastguard Worker <value name="Constant" value="95"/> 174*61046927SAndroid Build Coastguard Worker <!--- 96-98 reserved --> 175*61046927SAndroid Build Coastguard Worker <value name="R8 SNORM" value="99"/> 176*61046927SAndroid Build Coastguard Worker <value name="R16 SNORM" value="100"/> 177*61046927SAndroid Build Coastguard Worker <value name="R32 SNORM" value="101"/> 178*61046927SAndroid Build Coastguard Worker <!--- 102-105 reserved --> 179*61046927SAndroid Build Coastguard Worker <value name="RG4 SNORM" value="106"/> 180*61046927SAndroid Build Coastguard Worker <value name="RG8 SNORM" value="107"/> 181*61046927SAndroid Build Coastguard Worker <value name="RG16 SNORM" value="108"/> 182*61046927SAndroid Build Coastguard Worker <value name="RG32 SNORM" value="109"/> 183*61046927SAndroid Build Coastguard Worker <!-- 110-114 reserved --> 184*61046927SAndroid Build Coastguard Worker <value name="RGB8 SNORM" value="115"/> 185*61046927SAndroid Build Coastguard Worker <value name="RGB16 SNORM" value="116"/> 186*61046927SAndroid Build Coastguard Worker <value name="RGB32 SNORM" value="117"/> 187*61046927SAndroid Build Coastguard Worker <!-- 118-120 reserved --> 188*61046927SAndroid Build Coastguard Worker <value name="RGBA2 SNORM" value="121"/> 189*61046927SAndroid Build Coastguard Worker <value name="RGBA4 SNORM" value="122"/> 190*61046927SAndroid Build Coastguard Worker <value name="RGBA8 SNORM" value="123"/> 191*61046927SAndroid Build Coastguard Worker <value name="RGBA16 SNORM" value="124"/> 192*61046927SAndroid Build Coastguard Worker <value name="RGBA32 SNORM" value="125"/> 193*61046927SAndroid Build Coastguard Worker <!-- 126-130 reserved --> 194*61046927SAndroid Build Coastguard Worker <value name="R8UI" value="131"/> 195*61046927SAndroid Build Coastguard Worker <value name="R16UI" value="132"/> 196*61046927SAndroid Build Coastguard Worker <value name="R32UI" value="133"/> 197*61046927SAndroid Build Coastguard Worker <!-- 134-137 reserved --> 198*61046927SAndroid Build Coastguard Worker <value name="RG4UI" value="138"/> 199*61046927SAndroid Build Coastguard Worker <value name="RG8UI" value="139"/> 200*61046927SAndroid Build Coastguard Worker <value name="RG16UI" value="140"/> 201*61046927SAndroid Build Coastguard Worker <value name="RG32UI" value="141"/> 202*61046927SAndroid Build Coastguard Worker <!-- 142-146 reserved --> 203*61046927SAndroid Build Coastguard Worker <value name="RGB8UI" value="147"/> 204*61046927SAndroid Build Coastguard Worker <value name="RGB16UI" value="148"/> 205*61046927SAndroid Build Coastguard Worker <value name="RGB32UI" value="149"/> 206*61046927SAndroid Build Coastguard Worker <!-- 150-152 reserved --> 207*61046927SAndroid Build Coastguard Worker <value name="RGBA2UI" value="153"/> 208*61046927SAndroid Build Coastguard Worker <value name="RGBA4UI" value="154"/> 209*61046927SAndroid Build Coastguard Worker <value name="RGBA8UI" value="155"/> 210*61046927SAndroid Build Coastguard Worker <value name="RGBA16UI" value="156"/> 211*61046927SAndroid Build Coastguard Worker <value name="RGBA32UI" value="157"/> 212*61046927SAndroid Build Coastguard Worker <!-- 158-162 reserved --> 213*61046927SAndroid Build Coastguard Worker <value name="R8 UNORM" value="163"/> 214*61046927SAndroid Build Coastguard Worker <value name="R16 UNORM" value="164"/> 215*61046927SAndroid Build Coastguard Worker <value name="R32 UNORM" value="165"/> 216*61046927SAndroid Build Coastguard Worker <!-- 166 reserved --> 217*61046927SAndroid Build Coastguard Worker <value name="R32F" value="167"/> 218*61046927SAndroid Build Coastguard Worker <!-- 168-169 reserved --> 219*61046927SAndroid Build Coastguard Worker <value name="RG4 UNORM" value="170"/> 220*61046927SAndroid Build Coastguard Worker <value name="RG8 UNORM" value="171"/> 221*61046927SAndroid Build Coastguard Worker <value name="RG16 UNORM" value="172"/> 222*61046927SAndroid Build Coastguard Worker <value name="RG32 UNORM" value="173"/> 223*61046927SAndroid Build Coastguard Worker <!-- 174 reserved --> 224*61046927SAndroid Build Coastguard Worker <value name="RG32F" value="175"/> 225*61046927SAndroid Build Coastguard Worker <!-- 176-178 reserved --> 226*61046927SAndroid Build Coastguard Worker <value name="RGB8 UNORM" value="179"/> 227*61046927SAndroid Build Coastguard Worker <value name="RGB16 UNORM" value="180"/> 228*61046927SAndroid Build Coastguard Worker <value name="RGB32 UNORM" value="181"/> 229*61046927SAndroid Build Coastguard Worker <!-- 182 reserved --> 230*61046927SAndroid Build Coastguard Worker <value name="RGB32F" value="183"/> 231*61046927SAndroid Build Coastguard Worker <!-- 184 reserved --> 232*61046927SAndroid Build Coastguard Worker <value name="RGBA2 UNORM" value="185"/> 233*61046927SAndroid Build Coastguard Worker <value name="RGBA4 UNORM" value="186"/> 234*61046927SAndroid Build Coastguard Worker <value name="RGBA8 UNORM" value="187"/> 235*61046927SAndroid Build Coastguard Worker <value name="RGBA16 UNORM" value="188"/> 236*61046927SAndroid Build Coastguard Worker <value name="RGBA32 UNORM" value="189"/> 237*61046927SAndroid Build Coastguard Worker <!-- 190 reserved --> 238*61046927SAndroid Build Coastguard Worker <value name="RGBA32F" value="191"/> 239*61046927SAndroid Build Coastguard Worker <!-- 192-194 reserved --> 240*61046927SAndroid Build Coastguard Worker <value name="R8I" value="195"/> 241*61046927SAndroid Build Coastguard Worker <value name="R16I" value="196"/> 242*61046927SAndroid Build Coastguard Worker <value name="R32I" value="197"/> 243*61046927SAndroid Build Coastguard Worker <!-- 198 reserved --> 244*61046927SAndroid Build Coastguard Worker <value name="R16F" value="199"/> 245*61046927SAndroid Build Coastguard Worker <!-- 200-201 reserved --> 246*61046927SAndroid Build Coastguard Worker <value name="RG4I" value="202"/> 247*61046927SAndroid Build Coastguard Worker <value name="RG8I" value="203"/> 248*61046927SAndroid Build Coastguard Worker <value name="RG16I" value="204"/> 249*61046927SAndroid Build Coastguard Worker <value name="RG32I" value="205"/> 250*61046927SAndroid Build Coastguard Worker <!-- 206 reserved --> 251*61046927SAndroid Build Coastguard Worker <value name="RG16F" value="207"/> 252*61046927SAndroid Build Coastguard Worker <!-- 208-210 reserved --> 253*61046927SAndroid Build Coastguard Worker <value name="RGB8I" value="211"/> 254*61046927SAndroid Build Coastguard Worker <value name="RGB16I" value="212"/> 255*61046927SAndroid Build Coastguard Worker <value name="RGB32I" value="213"/> 256*61046927SAndroid Build Coastguard Worker <!-- 214 reserved --> 257*61046927SAndroid Build Coastguard Worker <value name="RGB16F" value="215"/> 258*61046927SAndroid Build Coastguard Worker <!-- 216 reserved --> 259*61046927SAndroid Build Coastguard Worker <value name="RGBA2I" value="217"/> 260*61046927SAndroid Build Coastguard Worker <value name="RGBA4I" value="218"/> 261*61046927SAndroid Build Coastguard Worker <value name="RGBA8I" value="219"/> 262*61046927SAndroid Build Coastguard Worker <value name="RGBA16I" value="220"/> 263*61046927SAndroid Build Coastguard Worker <value name="RGBA32I" value="221"/> 264*61046927SAndroid Build Coastguard Worker <!-- 222 reserved --> 265*61046927SAndroid Build Coastguard Worker <value name="RGBA16F" value="223"/> 266*61046927SAndroid Build Coastguard Worker <value name="RGB5 A1 AU" value="224"/> 267*61046927SAndroid Build Coastguard Worker <value name="RGB5 A1 PU" value="225"/> 268*61046927SAndroid Build Coastguard Worker <value name="R5G6B5 AU" value="226"/> 269*61046927SAndroid Build Coastguard Worker <value name="R5G6B5 PU" value="227"/> 270*61046927SAndroid Build Coastguard Worker <!-- 228-229 reserved --> 271*61046927SAndroid Build Coastguard Worker <value name="Snap4 V" value="230"/> 272*61046927SAndroid Build Coastguard Worker <value name="R32F RTZ" value="231"/> 273*61046927SAndroid Build Coastguard Worker <value name="RGBA4 AU" value="232"/> 274*61046927SAndroid Build Coastguard Worker <value name="RGBA4 PU" value="233"/> 275*61046927SAndroid Build Coastguard Worker <!-- 234-236 reserved --> 276*61046927SAndroid Build Coastguard Worker <value name="RGBA8 TB" value="237"/> 277*61046927SAndroid Build Coastguard Worker <value name="RGB10 A2 TB" value="238"/> 278*61046927SAndroid Build Coastguard Worker <value name="RG32F RTZ" value="239"/> 279*61046927SAndroid Build Coastguard Worker <value name="Tess Vertex Pack" value="240"/> 280*61046927SAndroid Build Coastguard Worker <value name="RGB8 A2 AU" value="241"/> 281*61046927SAndroid Build Coastguard Worker <value name="RGB8 A2 PU" value="242"/> 282*61046927SAndroid Build Coastguard Worker <!-- 243-246 reserved --> 283*61046927SAndroid Build Coastguard Worker <value name="RGB32F RTZ" value="247"/> 284*61046927SAndroid Build Coastguard Worker <!-- 248-254 reserved --> 285*61046927SAndroid Build Coastguard Worker <value name="RGBA32F RTZ" value="255"/> 286*61046927SAndroid Build Coastguard Worker </enum> 287*61046927SAndroid Build Coastguard Worker 288*61046927SAndroid Build Coastguard Worker <enum name="RGB Component Order"> 289*61046927SAndroid Build Coastguard Worker <value name="RGBA" value="0"/> 290*61046927SAndroid Build Coastguard Worker <value name="GRBA" value="2"/> 291*61046927SAndroid Build Coastguard Worker <value name="BGRA" value="4"/> 292*61046927SAndroid Build Coastguard Worker <value name="ARGB" value="8"/> 293*61046927SAndroid Build Coastguard Worker <value name="AGRB" value="10"/> 294*61046927SAndroid Build Coastguard Worker <value name="ABGR" value="12"/> 295*61046927SAndroid Build Coastguard Worker <value name="RGB1" value="16"/> 296*61046927SAndroid Build Coastguard Worker <value name="GRB1" value="18"/> 297*61046927SAndroid Build Coastguard Worker <value name="BGR1" value="20"/> 298*61046927SAndroid Build Coastguard Worker <value name="1RGB" value="24"/> 299*61046927SAndroid Build Coastguard Worker <value name="1GRB" value="26"/> 300*61046927SAndroid Build Coastguard Worker <value name="1BGR" value="28"/> 301*61046927SAndroid Build Coastguard Worker <value name="RRRR" value="226"/> 302*61046927SAndroid Build Coastguard Worker <value name="RRR1" value="227"/> 303*61046927SAndroid Build Coastguard Worker <value name="RRRA" value="228"/> 304*61046927SAndroid Build Coastguard Worker <value name="000A" value="229"/> 305*61046927SAndroid Build Coastguard Worker <value name="0001" value="230"/> 306*61046927SAndroid Build Coastguard Worker <value name="0000" value="231"/> 307*61046927SAndroid Build Coastguard Worker <value name="Snap4 v9" value="232"/> 308*61046927SAndroid Build Coastguard Worker <value name="Snap4 v10" value="233"/> 309*61046927SAndroid Build Coastguard Worker <value name="Snap4 v11" value="234"/> 310*61046927SAndroid Build Coastguard Worker <value name="Snap4 v12" value="235"/> 311*61046927SAndroid Build Coastguard Worker <value name="Snap4 v13" value="236"/> 312*61046927SAndroid Build Coastguard Worker <value name="Snap4 v14" value="237"/> 313*61046927SAndroid Build Coastguard Worker <value name="Snap4 v15" value="238"/> 314*61046927SAndroid Build Coastguard Worker <value name="Snap4 v16" value="239"/> 315*61046927SAndroid Build Coastguard Worker <!-- Internal only, do not use --> 316*61046927SAndroid Build Coastguard Worker <value name="R000" value="240"/> 317*61046927SAndroid Build Coastguard Worker <value name="RBGA" value="242"/> 318*61046927SAndroid Build Coastguard Worker </enum> 319*61046927SAndroid Build Coastguard Worker 320*61046927SAndroid Build Coastguard Worker <enum name="YUV Swizzle"> 321*61046927SAndroid Build Coastguard Worker <value name="YUVA" value="0"/> 322*61046927SAndroid Build Coastguard Worker <value name="YVUA" value="1"/> 323*61046927SAndroid Build Coastguard Worker <value name="UYVA" value="2"/> 324*61046927SAndroid Build Coastguard Worker <value name="UVYA" value="3"/> 325*61046927SAndroid Build Coastguard Worker <value name="VUYA" value="4"/> 326*61046927SAndroid Build Coastguard Worker <value name="VYUA" value="5"/> 327*61046927SAndroid Build Coastguard Worker <value name="Y00A" value="6"/> 328*61046927SAndroid Build Coastguard Worker <value name="YXXA" value="7"/> 329*61046927SAndroid Build Coastguard Worker </enum> 330*61046927SAndroid Build Coastguard Worker 331*61046927SAndroid Build Coastguard Worker <enum name="YUV Conversion Mode"> 332*61046927SAndroid Build Coastguard Worker <value name="No Conversion" value="0"/> 333*61046927SAndroid Build Coastguard Worker <value name="BT 601" value="3"/> 334*61046927SAndroid Build Coastguard Worker <value name="BT 709" value="4"/> 335*61046927SAndroid Build Coastguard Worker <value name="BT 2020" value="6"/> 336*61046927SAndroid Build Coastguard Worker </enum> 337*61046927SAndroid Build Coastguard Worker 338*61046927SAndroid Build Coastguard Worker <enum name="YUV Cr Siting"> 339*61046927SAndroid Build Coastguard Worker <value name="Co-Sited" value="0"/> 340*61046927SAndroid Build Coastguard Worker <value name="Center Y" value="1"/> 341*61046927SAndroid Build Coastguard Worker <value name="Center X" value="2"/> 342*61046927SAndroid Build Coastguard Worker <value name="Center" value="3"/> 343*61046927SAndroid Build Coastguard Worker <value name="One Quarter" value="4"/> 344*61046927SAndroid Build Coastguard Worker <value name="Three Quarters" value="5"/> 345*61046927SAndroid Build Coastguard Worker <value name="Replicated" value="7"/> 346*61046927SAndroid Build Coastguard Worker </enum> 347*61046927SAndroid Build Coastguard Worker 348*61046927SAndroid Build Coastguard Worker <enum name="ASTC 2D Dimension"> 349*61046927SAndroid Build Coastguard Worker <value name="4" value="0"/> 350*61046927SAndroid Build Coastguard Worker <value name="5" value="1"/> 351*61046927SAndroid Build Coastguard Worker <value name="6" value="2"/> 352*61046927SAndroid Build Coastguard Worker <value name="8" value="4"/> 353*61046927SAndroid Build Coastguard Worker <value name="10" value="6"/> 354*61046927SAndroid Build Coastguard Worker <value name="12" value="7"/> 355*61046927SAndroid Build Coastguard Worker </enum> 356*61046927SAndroid Build Coastguard Worker 357*61046927SAndroid Build Coastguard Worker <enum name="ASTC 3D Dimension"> 358*61046927SAndroid Build Coastguard Worker <value name="4" value="0"/> 359*61046927SAndroid Build Coastguard Worker <value name="5" value="1"/> 360*61046927SAndroid Build Coastguard Worker <value name="6" value="2"/> 361*61046927SAndroid Build Coastguard Worker <value name="3" value="3"/> 362*61046927SAndroid Build Coastguard Worker </enum> 363*61046927SAndroid Build Coastguard Worker 364*61046927SAndroid Build Coastguard Worker <enum name="Pixel Kill"> 365*61046927SAndroid Build Coastguard Worker <value name="Force Early" value="0"/> 366*61046927SAndroid Build Coastguard Worker <value name="Strong Early" value="1"/> 367*61046927SAndroid Build Coastguard Worker <value name="Weak Early" value="2"/> 368*61046927SAndroid Build Coastguard Worker <value name="Force Late" value="3"/> 369*61046927SAndroid Build Coastguard Worker </enum> 370*61046927SAndroid Build Coastguard Worker 371*61046927SAndroid Build Coastguard Worker <enum name="Block Format"> 372*61046927SAndroid Build Coastguard Worker <value name="No Write" value="0"/> 373*61046927SAndroid Build Coastguard Worker <!--- 16x16 block u-interleaved --> 374*61046927SAndroid Build Coastguard Worker <value name="Tiled U-Interleaved" value="1"/> 375*61046927SAndroid Build Coastguard Worker <value name="Linear" value="2"/> 376*61046927SAndroid Build Coastguard Worker <value name="AFBC" value="12"/> 377*61046927SAndroid Build Coastguard Worker <value name="AFBC Tiled" value="13"/> 378*61046927SAndroid Build Coastguard Worker </enum> 379*61046927SAndroid Build Coastguard Worker 380*61046927SAndroid Build Coastguard Worker <enum name="Mipmap Mode"> 381*61046927SAndroid Build Coastguard Worker <value name="Nearest" value="0"/> 382*61046927SAndroid Build Coastguard Worker <value name="None" value="1"/> 383*61046927SAndroid Build Coastguard Worker <value name="Trilinear" value="3"/> 384*61046927SAndroid Build Coastguard Worker </enum> 385*61046927SAndroid Build Coastguard Worker 386*61046927SAndroid Build Coastguard Worker <enum name="LOD Algorithm"> 387*61046927SAndroid Build Coastguard Worker <value name="Isotropic" value="0"/> 388*61046927SAndroid Build Coastguard Worker <!--- 1, 2 reserved --> 389*61046927SAndroid Build Coastguard Worker <value name="Anisotropic" value="3"/> 390*61046927SAndroid Build Coastguard Worker </enum> 391*61046927SAndroid Build Coastguard Worker 392*61046927SAndroid Build Coastguard Worker <enum name="MSAA"> 393*61046927SAndroid Build Coastguard Worker <value name="Single" value="0"/> 394*61046927SAndroid Build Coastguard Worker <!-- N samples, 1 surface, resolved --> 395*61046927SAndroid Build Coastguard Worker <value name="Average" value="1"/> 396*61046927SAndroid Build Coastguard Worker <!-- N samples, 1 surface, unresolved --> 397*61046927SAndroid Build Coastguard Worker <value name="Multiple" value="2"/> 398*61046927SAndroid Build Coastguard Worker <!-- N samples, N surfaces --> 399*61046927SAndroid Build Coastguard Worker <value name="Layered" value="3"/> 400*61046927SAndroid Build Coastguard Worker </enum> 401*61046927SAndroid Build Coastguard Worker 402*61046927SAndroid Build Coastguard Worker <enum name="Index Type"> 403*61046927SAndroid Build Coastguard Worker <value name="None" value="0"/> 404*61046927SAndroid Build Coastguard Worker <value name="UINT8" value="1"/> 405*61046927SAndroid Build Coastguard Worker <value name="UINT16" value="2"/> 406*61046927SAndroid Build Coastguard Worker <value name="UINT32" value="3"/> 407*61046927SAndroid Build Coastguard Worker </enum> 408*61046927SAndroid Build Coastguard Worker 409*61046927SAndroid Build Coastguard Worker <enum name="Occlusion Mode"> 410*61046927SAndroid Build Coastguard Worker <value name="Disabled" value="0"/> 411*61046927SAndroid Build Coastguard Worker <value name="Predicate" value="1"/> 412*61046927SAndroid Build Coastguard Worker <value name="Counter" value="3"/> 413*61046927SAndroid Build Coastguard Worker </enum> 414*61046927SAndroid Build Coastguard Worker 415*61046927SAndroid Build Coastguard Worker <enum name="Stencil Op"> 416*61046927SAndroid Build Coastguard Worker <value name="Keep" value="0"/> 417*61046927SAndroid Build Coastguard Worker <value name="Replace" value="1"/> 418*61046927SAndroid Build Coastguard Worker <value name="Zero" value="2"/> 419*61046927SAndroid Build Coastguard Worker <value name="Invert" value="3"/> 420*61046927SAndroid Build Coastguard Worker <value name="Incr Wrap" value="4"/> 421*61046927SAndroid Build Coastguard Worker <value name="Decr Wrap" value="5"/> 422*61046927SAndroid Build Coastguard Worker <value name="Incr Sat" value="6"/> 423*61046927SAndroid Build Coastguard Worker <value name="Decr Sat" value="7"/> 424*61046927SAndroid Build Coastguard Worker </enum> 425*61046927SAndroid Build Coastguard Worker 426*61046927SAndroid Build Coastguard Worker <enum name="Texture Dimension"> 427*61046927SAndroid Build Coastguard Worker <value name="Cube" value="0"/> 428*61046927SAndroid Build Coastguard Worker <value name="1D" value="1"/> 429*61046927SAndroid Build Coastguard Worker <value name="2D" value="2"/> 430*61046927SAndroid Build Coastguard Worker <value name="3D" value="3"/> 431*61046927SAndroid Build Coastguard Worker </enum> 432*61046927SAndroid Build Coastguard Worker 433*61046927SAndroid Build Coastguard Worker <enum name="Texture Layout"> 434*61046927SAndroid Build Coastguard Worker <!--- 16x16 block u-interleaved --> 435*61046927SAndroid Build Coastguard Worker <value name="Tiled" value="1"/> 436*61046927SAndroid Build Coastguard Worker <value name="Linear" value="2"/> 437*61046927SAndroid Build Coastguard Worker <value name="AFBC" value="12"/> 438*61046927SAndroid Build Coastguard Worker </enum> 439*61046927SAndroid Build Coastguard Worker 440*61046927SAndroid Build Coastguard Worker <enum name="AFBC Surface Flag"> 441*61046927SAndroid Build Coastguard Worker <value name="YTR" value="1"/> 442*61046927SAndroid Build Coastguard Worker <value name="Split Block" value="2"/> 443*61046927SAndroid Build Coastguard Worker <value name="Wide Block" value="4"/> 444*61046927SAndroid Build Coastguard Worker <value name="Tiled Header" value="8"/> 445*61046927SAndroid Build Coastguard Worker <value name="Prefetch" value="16"/> 446*61046927SAndroid Build Coastguard Worker <value name="Check Payload Range" value="32"/> 447*61046927SAndroid Build Coastguard Worker </enum> 448*61046927SAndroid Build Coastguard Worker 449*61046927SAndroid Build Coastguard Worker <enum name="Wrap Mode"> 450*61046927SAndroid Build Coastguard Worker <value name="Repeat" value="8"/> 451*61046927SAndroid Build Coastguard Worker <value name="Clamp to Edge" value="9"/> 452*61046927SAndroid Build Coastguard Worker <value name="Clamp to Border" value="11"/> 453*61046927SAndroid Build Coastguard Worker <value name="Mirrored Repeat" value="12"/> 454*61046927SAndroid Build Coastguard Worker <value name="Mirrored Clamp to Edge" value="13"/> 455*61046927SAndroid Build Coastguard Worker <value name="Mirrored Clamp to Border" value="15"/> 456*61046927SAndroid Build Coastguard Worker </enum> 457*61046927SAndroid Build Coastguard Worker 458*61046927SAndroid Build Coastguard Worker <struct name="Attribute" align="8"> 459*61046927SAndroid Build Coastguard Worker <field name="Buffer index" size="9" start="0" type="uint"/> 460*61046927SAndroid Build Coastguard Worker <field name="Offset enable" size="1" start="9" type="bool" default="true"/> 461*61046927SAndroid Build Coastguard Worker <field name="Format" size="22" start="10" type="Pixel Format"/> 462*61046927SAndroid Build Coastguard Worker <field name="Offset" size="32" start="32" type="int"/> 463*61046927SAndroid Build Coastguard Worker </struct> 464*61046927SAndroid Build Coastguard Worker 465*61046927SAndroid Build Coastguard Worker <struct name="Attribute Buffer" align="32"> 466*61046927SAndroid Build Coastguard Worker <field name="Type" size="6" start="0" type="Attribute Type" default="1D"/> 467*61046927SAndroid Build Coastguard Worker <field name="Pointer" size="50" start="6" type="address" modifier="shr(6)"/> 468*61046927SAndroid Build Coastguard Worker <field name="Stride" size="32" start="64" type="uint"/> 469*61046927SAndroid Build Coastguard Worker <field name="Size" size="32" start="96" type="uint"/> 470*61046927SAndroid Build Coastguard Worker 471*61046927SAndroid Build Coastguard Worker <field name="Divisor" size="8" start="56" type="padded" default="1"/> 472*61046927SAndroid Build Coastguard Worker <field name="Divisor R" size="5" start="56" type="uint"/> 473*61046927SAndroid Build Coastguard Worker <field name="Divisor P" size="3" start="61" type="uint"/> 474*61046927SAndroid Build Coastguard Worker <field name="Divisor E" size="1" start="61" type="uint"/> 475*61046927SAndroid Build Coastguard Worker </struct> 476*61046927SAndroid Build Coastguard Worker 477*61046927SAndroid Build Coastguard Worker <struct name="Attribute Buffer Continuation NPOT"> 478*61046927SAndroid Build Coastguard Worker <field name="Type" size="6" start="0:0" type="Attribute Type" default="Continuation"/> 479*61046927SAndroid Build Coastguard Worker <field name="Divisor Numerator" size="32" start="1:0" type="uint"/> 480*61046927SAndroid Build Coastguard Worker <field name="Divisor" size="32" start="3:0" type="uint"/> 481*61046927SAndroid Build Coastguard Worker </struct> 482*61046927SAndroid Build Coastguard Worker 483*61046927SAndroid Build Coastguard Worker <struct name="Attribute Buffer Continuation 3D" size="4"> 484*61046927SAndroid Build Coastguard Worker <field name="Type" size="6" start="0:0" type="Attribute Type" default="Continuation"/> 485*61046927SAndroid Build Coastguard Worker <field name="S dimension" size="16" start="0:16" type="uint" modifier="minus(1)"/> 486*61046927SAndroid Build Coastguard Worker <field name="T dimension" size="16" start="1:0" type="uint" modifier="minus(1)"/> 487*61046927SAndroid Build Coastguard Worker <field name="R dimension" size="16" start="1:16" type="uint" modifier="minus(1)"/> 488*61046927SAndroid Build Coastguard Worker <field name="Row Stride" size="32" start="2:0" type="uint"/> 489*61046927SAndroid Build Coastguard Worker <field name="Slice Stride" size="32" start="3:0" type="uint"/> 490*61046927SAndroid Build Coastguard Worker </struct> 491*61046927SAndroid Build Coastguard Worker 492*61046927SAndroid Build Coastguard Worker <enum name="Blend Operand A"> 493*61046927SAndroid Build Coastguard Worker <value name="Zero" value="1"/> 494*61046927SAndroid Build Coastguard Worker <value name="Src" value="2"/> 495*61046927SAndroid Build Coastguard Worker <value name="Dest" value="3"/> 496*61046927SAndroid Build Coastguard Worker </enum> 497*61046927SAndroid Build Coastguard Worker 498*61046927SAndroid Build Coastguard Worker <enum name="Blend Operand B"> 499*61046927SAndroid Build Coastguard Worker <value name="Src Minus Dest" value="0"/> 500*61046927SAndroid Build Coastguard Worker <value name="Src Plus Dest" value="1"/> 501*61046927SAndroid Build Coastguard Worker <value name="Src" value="2"/> 502*61046927SAndroid Build Coastguard Worker <value name="Dest" value="3"/> 503*61046927SAndroid Build Coastguard Worker </enum> 504*61046927SAndroid Build Coastguard Worker 505*61046927SAndroid Build Coastguard Worker <enum name="Blend Operand C"> 506*61046927SAndroid Build Coastguard Worker <value name="Zero" value="1"/> 507*61046927SAndroid Build Coastguard Worker <value name="Src" value="2"/> 508*61046927SAndroid Build Coastguard Worker <value name="Dest" value="3"/> 509*61046927SAndroid Build Coastguard Worker <value name="Src x 2" value="4"/> 510*61046927SAndroid Build Coastguard Worker <value name="Src Alpha" value="5"/> 511*61046927SAndroid Build Coastguard Worker <value name="Dest Alpha" value="6"/> 512*61046927SAndroid Build Coastguard Worker <value name="Constant" value="7"/> 513*61046927SAndroid Build Coastguard Worker </enum> 514*61046927SAndroid Build Coastguard Worker 515*61046927SAndroid Build Coastguard Worker <struct name="Blend Function" no-direct-packing="true"> 516*61046927SAndroid Build Coastguard Worker <!-- Blend equation: A + (B * C) --> 517*61046927SAndroid Build Coastguard Worker <field name="A" size="2" start="0" type="Blend Operand A"/> 518*61046927SAndroid Build Coastguard Worker <field name="Negate A" size="1" start="3" type="bool"/> 519*61046927SAndroid Build Coastguard Worker <field name="B" size="2" start="4" type="Blend Operand B"/> 520*61046927SAndroid Build Coastguard Worker <field name="Negate B" size="1" start="7" type="bool"/> 521*61046927SAndroid Build Coastguard Worker <field name="C" size="3" start="8" type="Blend Operand C"/> 522*61046927SAndroid Build Coastguard Worker <field name="Invert C" size="1" start="11" type="bool"/> 523*61046927SAndroid Build Coastguard Worker </struct> 524*61046927SAndroid Build Coastguard Worker 525*61046927SAndroid Build Coastguard Worker <struct name="Blend Equation" size="1"> 526*61046927SAndroid Build Coastguard Worker <field name="RGB" size="12" start="0:0" type="Blend Function"/> 527*61046927SAndroid Build Coastguard Worker <field name="Alpha" size="12" start="0:12" type="Blend Function"/> 528*61046927SAndroid Build Coastguard Worker <field name="Color Mask" size="4" start="0:28" type="uint"/> 529*61046927SAndroid Build Coastguard Worker </struct> 530*61046927SAndroid Build Coastguard Worker 531*61046927SAndroid Build Coastguard Worker <enum name="Register File Format"> 532*61046927SAndroid Build Coastguard Worker <value name="F16" value="0"/> 533*61046927SAndroid Build Coastguard Worker <value name="F32" value="1"/> 534*61046927SAndroid Build Coastguard Worker <value name="I32" value="2"/> 535*61046927SAndroid Build Coastguard Worker <value name="U32" value="3"/> 536*61046927SAndroid Build Coastguard Worker <value name="I16" value="4"/> 537*61046927SAndroid Build Coastguard Worker <value name="U16" value="5"/> 538*61046927SAndroid Build Coastguard Worker </enum> 539*61046927SAndroid Build Coastguard Worker 540*61046927SAndroid Build Coastguard Worker <enum name="Message Type"> 541*61046927SAndroid Build Coastguard Worker <value name="Disabled" value="0"/> 542*61046927SAndroid Build Coastguard Worker <value name="LD_VAR" value="1"/> 543*61046927SAndroid Build Coastguard Worker <value name="VAR_TEX" value="2"/> 544*61046927SAndroid Build Coastguard Worker </enum> 545*61046927SAndroid Build Coastguard Worker 546*61046927SAndroid Build Coastguard Worker <enum name="Message Preload Register Format"> 547*61046927SAndroid Build Coastguard Worker <value name="F32" value="0"/> 548*61046927SAndroid Build Coastguard Worker <value name="F16" value="1"/> 549*61046927SAndroid Build Coastguard Worker </enum> 550*61046927SAndroid Build Coastguard Worker 551*61046927SAndroid Build Coastguard Worker <enum name="Blend Mode"> 552*61046927SAndroid Build Coastguard Worker <value name="Shader" value="0"/> 553*61046927SAndroid Build Coastguard Worker <value name="Opaque" value="1"/> 554*61046927SAndroid Build Coastguard Worker <value name="Fixed-Function" value="2"/> 555*61046927SAndroid Build Coastguard Worker <value name="Off" value="3"/> 556*61046927SAndroid Build Coastguard Worker </enum> 557*61046927SAndroid Build Coastguard Worker 558*61046927SAndroid Build Coastguard Worker <struct name="Blend Shader" size="2"> 559*61046927SAndroid Build Coastguard Worker <field name="Return Value" size="29" start="0:3" type="uint" modifier="shr(3)"/> 560*61046927SAndroid Build Coastguard Worker <field name="PC" size="28" start="1:4" type="uint" modifier="shr(4)"/> 561*61046927SAndroid Build Coastguard Worker </struct> 562*61046927SAndroid Build Coastguard Worker 563*61046927SAndroid Build Coastguard Worker <struct name="Internal Conversion" size="1"> 564*61046927SAndroid Build Coastguard Worker <field name="Memory Format" size="22" start="0" type="Pixel Format"/> 565*61046927SAndroid Build Coastguard Worker <field name="Raw" size="1" start="22" type="bool"/> 566*61046927SAndroid Build Coastguard Worker <field name="Register Format" size="3" start="24" type="Register File Format"/> 567*61046927SAndroid Build Coastguard Worker </struct> 568*61046927SAndroid Build Coastguard Worker 569*61046927SAndroid Build Coastguard Worker <struct name="Blend Fixed-Function" size="2"> 570*61046927SAndroid Build Coastguard Worker <field name="Num Comps" size="2" start="0:3" type="uint" modifier="minus(1)" default="1"/> 571*61046927SAndroid Build Coastguard Worker <field name="Alpha Zero NOP" size="1" start="0:5" type="bool"/> 572*61046927SAndroid Build Coastguard Worker <field name="Alpha One Store" size="1" start="0:6" type="bool"/> 573*61046927SAndroid Build Coastguard Worker <field name="RT" size="4" start="0:16" type="uint"> 574*61046927SAndroid Build Coastguard Worker <value name="MALI_BIFROST_BLEND_MAX_RT" value="8"/> 575*61046927SAndroid Build Coastguard Worker </field> 576*61046927SAndroid Build Coastguard Worker <field name="Conversion" size="32" start="1:0" type="Internal Conversion"/> 577*61046927SAndroid Build Coastguard Worker </struct> 578*61046927SAndroid Build Coastguard Worker 579*61046927SAndroid Build Coastguard Worker <struct name="Internal Blend"> 580*61046927SAndroid Build Coastguard Worker <field name="Mode" size="2" start="0:0" type="Blend Mode"/> 581*61046927SAndroid Build Coastguard Worker <field name="Shader" size="64" start="0:0" type="Blend Shader"/> 582*61046927SAndroid Build Coastguard Worker <field name="Fixed-Function" size="64" start="0:0" type="Blend Fixed-Function"/> 583*61046927SAndroid Build Coastguard Worker </struct> 584*61046927SAndroid Build Coastguard Worker 585*61046927SAndroid Build Coastguard Worker <struct name="Blend" size="4" align="16"> 586*61046927SAndroid Build Coastguard Worker <field name="Load Destination" size="1" start="0:0" type="bool" default="false"/> 587*61046927SAndroid Build Coastguard Worker <field name="Alpha To One" size="1" start="0:8" type="bool"/> 588*61046927SAndroid Build Coastguard Worker <field name="Enable" size="1" start="0:9" type="bool" default="true"/> 589*61046927SAndroid Build Coastguard Worker <field name="sRGB" size="1" start="0:10" type="bool" default="false"/> 590*61046927SAndroid Build Coastguard Worker <field name="Round to FB precision" size="1" start="0:11" type="bool" default="false"/> 591*61046927SAndroid Build Coastguard Worker <field name="Constant" size="16" start="0:16" type="uint"/> 592*61046927SAndroid Build Coastguard Worker <field name="Equation" size="32" start="1:0" type="Blend Equation"/> 593*61046927SAndroid Build Coastguard Worker <field name="Internal" size="64" start="2:0" type="Internal Blend"/> 594*61046927SAndroid Build Coastguard Worker </struct> 595*61046927SAndroid Build Coastguard Worker 596*61046927SAndroid Build Coastguard Worker <struct name="Invocation"> 597*61046927SAndroid Build Coastguard Worker <!-- Dynamic bitfield containing WorkGroupSize.xyz, NumWorkGroups.xyz 598*61046927SAndroid Build Coastguard Worker The number of bits allocated for each number is based on the *_shift 599*61046927SAndroid Build Coastguard Worker fields. For example, workgroups_y_shift gives the bit that 600*61046927SAndroid Build Coastguard Worker gl_NumWorkGroups.y starts at, and workgroups_z_shift gives the bit 601*61046927SAndroid Build Coastguard Worker that gl_NumWorkGroups.z starts at (and therefore one after the bit 602*61046927SAndroid Build Coastguard Worker that gl_NumWorkGroups.y ends at). The actual value for each 603*61046927SAndroid Build Coastguard Worker is one more than the stored value, since if any of the values 604*61046927SAndroid Build Coastguard Worker are zero, then there would be no invocations (and hence no job). --> 605*61046927SAndroid Build Coastguard Worker <field name="Invocations" size="32" start="0:0" type="uint"/> 606*61046927SAndroid Build Coastguard Worker <field name="Size Y shift" size="5" start="1:0" type="uint"/> 607*61046927SAndroid Build Coastguard Worker <field name="Size Z shift" size="5" start="1:5" type="uint"/> 608*61046927SAndroid Build Coastguard Worker <field name="Workgroups X shift" size="6" start="1:10" type="uint"/> 609*61046927SAndroid Build Coastguard Worker <field name="Workgroups Y shift" size="6" start="1:16" type="uint"/> 610*61046927SAndroid Build Coastguard Worker <field name="Workgroups Z shift" size="6" start="1:22" type="uint"/> 611*61046927SAndroid Build Coastguard Worker <field name="Thread group split" size="4" start="1:28" type="uint" prefix="MALI_SPLIT"> 612*61046927SAndroid Build Coastguard Worker <value name="Min efficient" value="2"/> 613*61046927SAndroid Build Coastguard Worker </field> 614*61046927SAndroid Build Coastguard Worker </struct> 615*61046927SAndroid Build Coastguard Worker 616*61046927SAndroid Build Coastguard Worker <enum name="Point Size Array Format"> 617*61046927SAndroid Build Coastguard Worker <value name="None" value="0"/> 618*61046927SAndroid Build Coastguard Worker <value name="FP16" value="2"/> 619*61046927SAndroid Build Coastguard Worker <value name="FP32" value="3"/> 620*61046927SAndroid Build Coastguard Worker </enum> 621*61046927SAndroid Build Coastguard Worker 622*61046927SAndroid Build Coastguard Worker <enum name="Primitive Restart"> 623*61046927SAndroid Build Coastguard Worker <value name="None" value="0"/> 624*61046927SAndroid Build Coastguard Worker <value name="Implicit" value="2"/> 625*61046927SAndroid Build Coastguard Worker <value name="Explicit" value="3"/> 626*61046927SAndroid Build Coastguard Worker </enum> 627*61046927SAndroid Build Coastguard Worker 628*61046927SAndroid Build Coastguard Worker <struct name="Primitive"> 629*61046927SAndroid Build Coastguard Worker <field name="Draw mode" size="8" start="0:0" type="Draw Mode" default="None"/> 630*61046927SAndroid Build Coastguard Worker <field name="Index type" size="3" start="0:8" type="Index Type" default="None"/> 631*61046927SAndroid Build Coastguard Worker <field name="Point size array format" size="2" start="0:11" type="Point Size Array Format"/> 632*61046927SAndroid Build Coastguard Worker <field name="Primitive Index Enable" size="1" start="0:13" type="bool"/> 633*61046927SAndroid Build Coastguard Worker <field name="Primitive Index Writeback" size="1" start="0:14" type="bool"/> 634*61046927SAndroid Build Coastguard Worker <field name="First provoking vertex" size="1" start="0:15" type="bool" default="true"/> 635*61046927SAndroid Build Coastguard Worker <field name="Low Depth Cull" size="1" start="0:16" type="bool" default="true"/> 636*61046927SAndroid Build Coastguard Worker <field name="High Depth Cull" size="1" start="0:17" type="bool" default="true"/> 637*61046927SAndroid Build Coastguard Worker <field name="Secondary Shader" size="1" start="0:18" type="bool"/> 638*61046927SAndroid Build Coastguard Worker <field name="Primitive restart" size="2" start="0:19" type="Primitive Restart"/> 639*61046927SAndroid Build Coastguard Worker <field name="Job Task Split" size="6" start="0:26" type="uint"/> 640*61046927SAndroid Build Coastguard Worker <field name="Base vertex offset" size="32" start="1:0" type="int"/> 641*61046927SAndroid Build Coastguard Worker <field name="Primitive Restart Index" size="32" start="2:0" type="uint"/> 642*61046927SAndroid Build Coastguard Worker <field name="Index count" size="32" start="3:0" type="uint" modifier="minus(1)"/> 643*61046927SAndroid Build Coastguard Worker <field name="Indices" size="64" start="4:0" type="address"/> 644*61046927SAndroid Build Coastguard Worker </struct> 645*61046927SAndroid Build Coastguard Worker 646*61046927SAndroid Build Coastguard Worker <struct name="Draw" size="32" align="64"> 647*61046927SAndroid Build Coastguard Worker <field name="Four Components Per Vertex" size="1" start="0:0" type="bool" default="true"/> 648*61046927SAndroid Build Coastguard Worker <field name="Draw Descriptor Is 64b" size="1" start="0:1" type="bool" default="true"/> 649*61046927SAndroid Build Coastguard Worker <field name="Occlusion query" size="2" start="0:3" type="Occlusion Mode" default="Disabled"/> 650*61046927SAndroid Build Coastguard Worker <field name="Front face CCW" size="1" start="0:5" type="bool"/> 651*61046927SAndroid Build Coastguard Worker <field name="Cull front face" size="1" start="0:6" type="bool"/> 652*61046927SAndroid Build Coastguard Worker <field name="Cull back face" size="1" start="0:7" type="bool"/> 653*61046927SAndroid Build Coastguard Worker <field name="Flat Shading Vertex" size="1" start="0:8" type="uint"/> 654*61046927SAndroid Build Coastguard Worker <field name="Exclude Filtered Perf Counters" size="1" start="0:9" type="bool"/> 655*61046927SAndroid Build Coastguard Worker <field name="Primitive Barrier" size="1" start="0:10" type="bool"/> 656*61046927SAndroid Build Coastguard Worker <field name="Clean Fragment Write" size="1" start="0:11" type="bool"/> 657*61046927SAndroid Build Coastguard Worker <field name="Instance Size" size="8" start="0:16" type="padded" default="1"/> 658*61046927SAndroid Build Coastguard Worker <field name="Instance Primitive Size" size="8" start="0:24" type="padded" default="1"/> 659*61046927SAndroid Build Coastguard Worker <field name="Offset start" size="32" start="1:0" type="uint"/> 660*61046927SAndroid Build Coastguard Worker <field name="Primitive Index Base" size="32" start="2:0" type="uint"/> 661*61046927SAndroid Build Coastguard Worker <field name="Position" size="64" start="4:0" type="address"/> 662*61046927SAndroid Build Coastguard Worker <field name="Uniform buffers" size="64" start="6:0" type="address"/> 663*61046927SAndroid Build Coastguard Worker <field name="Textures" size="64" start="8:0" type="address"/> 664*61046927SAndroid Build Coastguard Worker <field name="Samplers" size="64" start="10:0" type="address"/> 665*61046927SAndroid Build Coastguard Worker <field name="Push uniforms" size="64" start="12:0" type="address"/> 666*61046927SAndroid Build Coastguard Worker <field name="State" size="64" start="14:0" type="address"/> 667*61046927SAndroid Build Coastguard Worker <field name="Attribute buffers" size="64" start="16:0" type="address"/> 668*61046927SAndroid Build Coastguard Worker <field name="Attributes" size="64" start="18:0" type="address"/> 669*61046927SAndroid Build Coastguard Worker <field name="Varying buffers" size="64" start="20:0" type="address"/> 670*61046927SAndroid Build Coastguard Worker <field name="Varyings" size="64" start="22:0" type="address"/> 671*61046927SAndroid Build Coastguard Worker <field name="Viewport" size="64" start="24:0" type="address"/> 672*61046927SAndroid Build Coastguard Worker <field name="Occlusion" size="64" start="26:0" type="address"/> 673*61046927SAndroid Build Coastguard Worker <field name="Thread Storage" size="64" start="28:0" type="address"/> 674*61046927SAndroid Build Coastguard Worker </struct> 675*61046927SAndroid Build Coastguard Worker 676*61046927SAndroid Build Coastguard Worker <struct name="Surface" align="8"> 677*61046927SAndroid Build Coastguard Worker <field name="Pointer" size="64" start="0:0" type="address"/> 678*61046927SAndroid Build Coastguard Worker </struct> 679*61046927SAndroid Build Coastguard Worker 680*61046927SAndroid Build Coastguard Worker <struct name="Surface With Stride" align="16"> 681*61046927SAndroid Build Coastguard Worker <field name="Pointer" size="64" start="0:0" type="address"/> 682*61046927SAndroid Build Coastguard Worker <field name="Row stride" size="32" start="2:0" type="int"/> 683*61046927SAndroid Build Coastguard Worker <field name="Surface stride" size="32" start="3:0" type="int"/> 684*61046927SAndroid Build Coastguard Worker </struct> 685*61046927SAndroid Build Coastguard Worker 686*61046927SAndroid Build Coastguard Worker <struct name="Multiplanar Surface" align="32"> 687*61046927SAndroid Build Coastguard Worker <field name="Plane 0 Pointer" size="64" start="0:0" type="address"/> 688*61046927SAndroid Build Coastguard Worker <field name="Plane 0 Row Stride" size="32" start="2:0" type="int"/> 689*61046927SAndroid Build Coastguard Worker <field name="Plane 1/2 Row Stride" size="32" start="3:0" type="int"/> 690*61046927SAndroid Build Coastguard Worker <field name="Plane 1 Pointer" size="64" start="4:0" type="address"/> 691*61046927SAndroid Build Coastguard Worker <field name="Plane 2 Pointer" size="64" start="6:0" type="address"/> 692*61046927SAndroid Build Coastguard Worker </struct> 693*61046927SAndroid Build Coastguard Worker 694*61046927SAndroid Build Coastguard Worker <struct name="Sampler" size="8" align="32"> 695*61046927SAndroid Build Coastguard Worker <field name="Type" size="4" start="0:0" type="uint" default="1"/> 696*61046927SAndroid Build Coastguard Worker <field name="Wrap Mode R" size="4" start="0:8" type="Wrap Mode" default="Clamp to Edge"/> 697*61046927SAndroid Build Coastguard Worker <field name="Wrap Mode T" size="4" start="0:12" type="Wrap Mode" default="Clamp to Edge"/> 698*61046927SAndroid Build Coastguard Worker <field name="Wrap Mode S" size="4" start="0:16" type="Wrap Mode" default="Clamp to Edge"/> 699*61046927SAndroid Build Coastguard Worker <field name="Round to nearest even" size="1" start="0:21" type="bool" default="true"/> 700*61046927SAndroid Build Coastguard Worker <!--- Disable sRGB-to-linear conversion (assume linear) --> 701*61046927SAndroid Build Coastguard Worker <field name="sRGB override" size="1" start="0:22" type="bool" default="false"/> 702*61046927SAndroid Build Coastguard Worker <field name="Seamless Cube Map" size="1" start="0:23" type="bool" default="true"/> 703*61046927SAndroid Build Coastguard Worker <field name="Clamp integer coordinates" size="1" start="0:24" type="bool"/> 704*61046927SAndroid Build Coastguard Worker <field name="Normalized Coordinates" size="1" start="0:25" type="bool" default="true"/> 705*61046927SAndroid Build Coastguard Worker <field name="Clamp integer array indices" size="1" start="0:26" type="bool" default="true"/> 706*61046927SAndroid Build Coastguard Worker <field name="Minify nearest" size="1" start="0:27" type="bool" default="false"/> 707*61046927SAndroid Build Coastguard Worker <field name="Magnify nearest" size="1" start="0:28" type="bool" default="false"/> 708*61046927SAndroid Build Coastguard Worker <!--- Set for 0.5, clear for 0.0 --> 709*61046927SAndroid Build Coastguard Worker <field name="Magnify cutoff" size="1" start="0:29" type="bool" default="false"/> 710*61046927SAndroid Build Coastguard Worker <field name="Mipmap Mode" size="2" start="0:30" type="Mipmap Mode" default="Nearest"/> 711*61046927SAndroid Build Coastguard Worker <field name="Minimum LOD" size="13" start="1:0" type="ulod" default="0"/> 712*61046927SAndroid Build Coastguard Worker <field name="Compare Function" size="3" start="1:13" type="Func" default="Never"/> 713*61046927SAndroid Build Coastguard Worker <field name="Maximum LOD" size="13" start="1:16" type="ulod" default="0"/> 714*61046927SAndroid Build Coastguard Worker <field name="LOD bias" size="16" start="2:0" type="slod" default="0"/> 715*61046927SAndroid Build Coastguard Worker <field name="Maximum anisotropy" size="5" start="2:16" type="uint" default="1" modifier="minus(1)"/> 716*61046927SAndroid Build Coastguard Worker <field name="LOD algorithm" size="2" start="2:24" type="LOD Algorithm" default="Isotropic"/> 717*61046927SAndroid Build Coastguard Worker <field name="Border Color R" size="32" start="4:0" type="uint/float" default="0.0"/> 718*61046927SAndroid Build Coastguard Worker <field name="Border Color G" size="32" start="5:0" type="uint/float" default="0.0"/> 719*61046927SAndroid Build Coastguard Worker <field name="Border Color B" size="32" start="6:0" type="uint/float" default="0.0"/> 720*61046927SAndroid Build Coastguard Worker <field name="Border Color A" size="32" start="7:0" type="uint/float" default="0.0"/> 721*61046927SAndroid Build Coastguard Worker </struct> 722*61046927SAndroid Build Coastguard Worker 723*61046927SAndroid Build Coastguard Worker <struct name="Texture" size="8" align="32"> 724*61046927SAndroid Build Coastguard Worker <field name="Type" size="4" start="0:0" type="uint" default="2"/> 725*61046927SAndroid Build Coastguard Worker <field name="Dimension" size="2" start="0:4" type="Texture Dimension"/> 726*61046927SAndroid Build Coastguard Worker <field name="Sample corner position" size="1" start="0:8" type="bool" default="false"/> 727*61046927SAndroid Build Coastguard Worker <field name="Normalize coordinates" size="1" start="0:9" type="bool" default="false"/> 728*61046927SAndroid Build Coastguard Worker <field name="Format" size="22" start="0:10" type="Pixel Format"/> 729*61046927SAndroid Build Coastguard Worker <field name="Width" size="16" start="1:0" type="uint" modifier="minus(1)"/> 730*61046927SAndroid Build Coastguard Worker <field name="Height" size="16" start="1:16" type="uint" modifier="minus(1)"/> 731*61046927SAndroid Build Coastguard Worker <field name="Swizzle" size="12" start="2:0" type="uint"/> 732*61046927SAndroid Build Coastguard Worker <field name="Texel ordering" size="4" start="2:12" type="Texture Layout"/> 733*61046927SAndroid Build Coastguard Worker <field name="Levels" size="5" start="2:16" type="uint" default="1" modifier="minus(1)"/> 734*61046927SAndroid Build Coastguard Worker <field name="Minimum level" size="5" start="2:24" type="uint"/> 735*61046927SAndroid Build Coastguard Worker <field name="Minimum LOD" size="13" start="3:0" type="ulod" default="0"/> 736*61046927SAndroid Build Coastguard Worker <field name="Sample count" size="3" start="3:13" type="uint" default="1" modifier="log2"/> 737*61046927SAndroid Build Coastguard Worker <field name="Maximum LOD" size="13" start="3:16" type="ulod" default="0"/> 738*61046927SAndroid Build Coastguard Worker <field name="Surfaces" size="64" start="4:0" type="address"/> 739*61046927SAndroid Build Coastguard Worker <field name="Array size" size="16" start="6:0" type="uint" modifier="minus(1)" default="1"/> 740*61046927SAndroid Build Coastguard Worker <field name="Depth" size="16" start="7:0" type="uint" modifier="minus(1)" default="1"/> 741*61046927SAndroid Build Coastguard Worker </struct> 742*61046927SAndroid Build Coastguard Worker 743*61046927SAndroid Build Coastguard Worker <enum name="Shader Register Allocation"> 744*61046927SAndroid Build Coastguard Worker <value name="64 Per Thread" value="0"/> 745*61046927SAndroid Build Coastguard Worker <value name="32 Per Thread" value="2"/> 746*61046927SAndroid Build Coastguard Worker </enum> 747*61046927SAndroid Build Coastguard Worker 748*61046927SAndroid Build Coastguard Worker <struct name="Renderer Properties" size="1"> 749*61046927SAndroid Build Coastguard Worker <field name="Uniform buffer count" size="8" start="0" type="uint"/> 750*61046927SAndroid Build Coastguard Worker <field name="Depth source" size="2" start="8" type="Depth Source" default="Minimum"/> 751*61046927SAndroid Build Coastguard Worker <field name="Shader contains barrier" size="1" start="11" type="bool"/> 752*61046927SAndroid Build Coastguard Worker <field name="Shader register allocation" size="2" start="12" type="Shader Register Allocation"/> 753*61046927SAndroid Build Coastguard Worker <field name="Secondary shader register allocation" size="2" start="14" type="Shader Register Allocation"/> 754*61046927SAndroid Build Coastguard Worker <field name="Shader modifies coverage" size="1" start="16" type="bool"/> 755*61046927SAndroid Build Coastguard Worker <field name="Allow forward pixel to kill" size="1" start="19" type="bool"/> 756*61046927SAndroid Build Coastguard Worker <field name="Allow forward pixel to be killed" size="1" start="20" type="bool"/> 757*61046927SAndroid Build Coastguard Worker <field name="Pixel kill operation" size="2" start="21" type="Pixel Kill"/> 758*61046927SAndroid Build Coastguard Worker <field name="ZS update operation" size="2" start="23" type="Pixel Kill"/> 759*61046927SAndroid Build Coastguard Worker <field name="Point sprite coord origin max Y" size="1" start="27" type="bool"/> 760*61046927SAndroid Build Coastguard Worker <field name="Stencil from shader" size="1" start="28" type="bool"/> 761*61046927SAndroid Build Coastguard Worker <field name="Shader wait dependency 6" size="1" start="30" type="bool"/> 762*61046927SAndroid Build Coastguard Worker <field name="Shader wait dependency 7" size="1" start="31" type="bool"/> 763*61046927SAndroid Build Coastguard Worker </struct> 764*61046927SAndroid Build Coastguard Worker 765*61046927SAndroid Build Coastguard Worker <struct name="Compute Preload" size="1" no-direct-packing="true"> 766*61046927SAndroid Build Coastguard Worker <field name="PC" size="1" start="6" type="bool"/> 767*61046927SAndroid Build Coastguard Worker <field name="Local Invocation XY" size="1" start="7" type="bool"/> 768*61046927SAndroid Build Coastguard Worker <field name="Local Invocation Z" size="1" start="8" type="bool"/> 769*61046927SAndroid Build Coastguard Worker <field name="Work group X" size="1" start="9" type="bool"/> 770*61046927SAndroid Build Coastguard Worker <field name="Work group Y" size="1" start="10" type="bool"/> 771*61046927SAndroid Build Coastguard Worker <field name="Work group Z" size="1" start="11" type="bool"/> 772*61046927SAndroid Build Coastguard Worker <field name="Global Invocation X" size="1" start="12" type="bool"/> 773*61046927SAndroid Build Coastguard Worker <field name="Global Invocation Y" size="1" start="13" type="bool"/> 774*61046927SAndroid Build Coastguard Worker <field name="Global Invocation Z" size="1" start="14" type="bool"/> 775*61046927SAndroid Build Coastguard Worker </struct> 776*61046927SAndroid Build Coastguard Worker 777*61046927SAndroid Build Coastguard Worker <enum name="Warp Limit"> 778*61046927SAndroid Build Coastguard Worker <value name="None" value="0"/> 779*61046927SAndroid Build Coastguard Worker <value name="2" value="1"/> 780*61046927SAndroid Build Coastguard Worker <value name="4" value="2"/> 781*61046927SAndroid Build Coastguard Worker <value name="8" value="3"/> 782*61046927SAndroid Build Coastguard Worker </enum> 783*61046927SAndroid Build Coastguard Worker 784*61046927SAndroid Build Coastguard Worker <struct name="Vertex Preload" size="1" no-direct-packing="true"> 785*61046927SAndroid Build Coastguard Worker <field name="Warp limit" size="2" start="0" type="Warp Limit"/> 786*61046927SAndroid Build Coastguard Worker <field name="PC" size="1" start="6" type="bool"/> 787*61046927SAndroid Build Coastguard Worker <field name="Position result address lo" size="1" start="10" type="bool"/> 788*61046927SAndroid Build Coastguard Worker <field name="Position result address hi" size="1" start="11" type="bool"/> 789*61046927SAndroid Build Coastguard Worker <field name="Vertex ID" size="1" start="13" type="bool"/> 790*61046927SAndroid Build Coastguard Worker <field name="Instance ID" size="1" start="14" type="bool"/> 791*61046927SAndroid Build Coastguard Worker </struct> 792*61046927SAndroid Build Coastguard Worker 793*61046927SAndroid Build Coastguard Worker <struct name="Fragment Preload" size="1" no-direct-packing="true"> 794*61046927SAndroid Build Coastguard Worker <field name="PC" size="1" start="6" type="bool"/> 795*61046927SAndroid Build Coastguard Worker <field name="Coverage" size="1" start="7" type="bool"/> 796*61046927SAndroid Build Coastguard Worker <field name="Primitive ID" size="1" start="9" type="bool"/> 797*61046927SAndroid Build Coastguard Worker <field name="Primitive flags" size="1" start="10" type="bool"/> 798*61046927SAndroid Build Coastguard Worker <field name="Fragment position" size="1" start="11" type="bool"/> 799*61046927SAndroid Build Coastguard Worker <field name="Sample mask/ID" size="1" start="13" type="bool"/> 800*61046927SAndroid Build Coastguard Worker </struct> 801*61046927SAndroid Build Coastguard Worker 802*61046927SAndroid Build Coastguard Worker <struct name="Preload" size="1"> 803*61046927SAndroid Build Coastguard Worker <field name="Compute" size="32" start="0" type="Compute Preload"/> 804*61046927SAndroid Build Coastguard Worker <field name="Vertex" size="32" start="0" type="Vertex Preload"/> 805*61046927SAndroid Build Coastguard Worker <field name="Fragment" size="32" start="0" type="Fragment Preload"/> 806*61046927SAndroid Build Coastguard Worker <field name="Uniform count" size="7" start="15" type="uint"/> 807*61046927SAndroid Build Coastguard Worker </struct> 808*61046927SAndroid Build Coastguard Worker 809*61046927SAndroid Build Coastguard Worker <struct name="Shader" size="4"> 810*61046927SAndroid Build Coastguard Worker <field name="Shader" size="64" start="0:0" type="address"/> 811*61046927SAndroid Build Coastguard Worker <field name="Sampler count" size="16" start="2:0" type="uint"/> 812*61046927SAndroid Build Coastguard Worker <field name="Texture count" size="16" start="2:16" type="uint"/> 813*61046927SAndroid Build Coastguard Worker <field name="Attribute count" size="16" start="3:0" type="uint"/> 814*61046927SAndroid Build Coastguard Worker <field name="Varying count" size="16" start="3:16" type="uint"/> 815*61046927SAndroid Build Coastguard Worker </struct> 816*61046927SAndroid Build Coastguard Worker 817*61046927SAndroid Build Coastguard Worker <struct name="Multisample, Misc" size="1"> 818*61046927SAndroid Build Coastguard Worker <field name="Sample mask" size="16" start="0" type="uint"/> 819*61046927SAndroid Build Coastguard Worker <field name="Multisample enable" size="1" start="16" type="bool"/> 820*61046927SAndroid Build Coastguard Worker <field name="Multisample late coverage" size="1" start="17" type="bool"/> 821*61046927SAndroid Build Coastguard Worker <field name="Evaluate per-sample" size="1" start="18" type="bool"/> 822*61046927SAndroid Build Coastguard Worker <field name="Fixed-function depth range fixed" size="1" start="19" type="bool"/> 823*61046927SAndroid Build Coastguard Worker <field name="Shader depth range fixed" size="1" start="20" type="bool"/> 824*61046927SAndroid Build Coastguard Worker <field name="Overdraw alpha1" size="1" start="22" type="bool"/> 825*61046927SAndroid Build Coastguard Worker <field name="Overdraw alpha0" size="1" start="23" type="bool"/> 826*61046927SAndroid Build Coastguard Worker <field name="Depth function" size="3" start="24" type="Func"/> 827*61046927SAndroid Build Coastguard Worker <field name="Depth write mask" size="1" start="27" type="bool"/> 828*61046927SAndroid Build Coastguard Worker <field name="Fixed-function near discard" size="1" start="28" type="bool"/> 829*61046927SAndroid Build Coastguard Worker <field name="Fixed-function far discard" size="1" start="29" type="bool"/> 830*61046927SAndroid Build Coastguard Worker <field name="Fragment near discard" size="1" start="30" type="bool"/> 831*61046927SAndroid Build Coastguard Worker <field name="Fragment far discard" size="1" start="31" type="bool"/> 832*61046927SAndroid Build Coastguard Worker </struct> 833*61046927SAndroid Build Coastguard Worker 834*61046927SAndroid Build Coastguard Worker <struct name="Stencil Mask, Misc" size="1"> 835*61046927SAndroid Build Coastguard Worker <field name="Stencil mask front" size="8" start="0" type="uint"/> 836*61046927SAndroid Build Coastguard Worker <field name="Stencil mask back" size="8" start="8" type="uint"/> 837*61046927SAndroid Build Coastguard Worker <field name="Stencil enable" size="1" start="16" type="bool"/> 838*61046927SAndroid Build Coastguard Worker <field name="Alpha-to-coverage" size="1" start="17" type="bool"/> 839*61046927SAndroid Build Coastguard Worker <field name="Alpha-to-coverage Invert" size="1" start="18" type="bool"/> 840*61046927SAndroid Build Coastguard Worker <field name="Alpha test compare function" size="3" start="21" type="Func"/> 841*61046927SAndroid Build Coastguard Worker <field name="Force seamless cubemaps" size="1" start="26" type="bool"/> 842*61046927SAndroid Build Coastguard Worker <field name="Front-facing depth bias" size="1" start="28" type="bool"/> 843*61046927SAndroid Build Coastguard Worker <field name="Back-facing depth bias" size="1" start="29" type="bool"/> 844*61046927SAndroid Build Coastguard Worker <field name="Single-sampled lines" size="1" start="30" type="bool"/> 845*61046927SAndroid Build Coastguard Worker <field name="Point snap" size="1" start="31" type="bool"/> 846*61046927SAndroid Build Coastguard Worker </struct> 847*61046927SAndroid Build Coastguard Worker 848*61046927SAndroid Build Coastguard Worker <struct name="Stencil"> 849*61046927SAndroid Build Coastguard Worker <field name="Reference Value" size="8" start="0" type="uint"/> 850*61046927SAndroid Build Coastguard Worker <field name="Mask" size="8" start="8" type="uint"/> 851*61046927SAndroid Build Coastguard Worker <field name="Compare Function" size="3" start="16" type="Func"/> 852*61046927SAndroid Build Coastguard Worker <field name="Stencil Fail" size="3" start="19" type="Stencil Op"/> 853*61046927SAndroid Build Coastguard Worker <field name="Depth Fail" size="3" start="22" type="Stencil Op"/> 854*61046927SAndroid Build Coastguard Worker <field name="Depth Pass" size="3" start="25" type="Stencil Op"/> 855*61046927SAndroid Build Coastguard Worker </struct> 856*61046927SAndroid Build Coastguard Worker 857*61046927SAndroid Build Coastguard Worker <struct name="LD_VAR Preload" size="1" no-direct-packing="true"> 858*61046927SAndroid Build Coastguard Worker <field name="Varying Index" size="5" start="4" type="uint"/> 859*61046927SAndroid Build Coastguard Worker <field name="Register Format" size="2" start="9" type="Message Preload Register Format"/> 860*61046927SAndroid Build Coastguard Worker <field name="Num Components" size="2" start="11" type="uint" modifier="minus(1)" default="1"/> 861*61046927SAndroid Build Coastguard Worker </struct> 862*61046927SAndroid Build Coastguard Worker 863*61046927SAndroid Build Coastguard Worker <struct name="VAR_TEX Preload" size="1" no-direct-packing="true"> 864*61046927SAndroid Build Coastguard Worker <field name="Varying Index" size="3" start="4" type="uint"/> 865*61046927SAndroid Build Coastguard Worker <field name="Texture Index" size="2" start="7" type="uint"/> 866*61046927SAndroid Build Coastguard Worker <field name="Register Format" size="2" start="9" type="Message Preload Register Format"/> 867*61046927SAndroid Build Coastguard Worker <field name="Skip" size="1" start="14" type="bool"/> 868*61046927SAndroid Build Coastguard Worker <field name="Zero LOD" size="1" start="15" type="bool"/> 869*61046927SAndroid Build Coastguard Worker </struct> 870*61046927SAndroid Build Coastguard Worker 871*61046927SAndroid Build Coastguard Worker <struct name="Message Preload" size="1"> 872*61046927SAndroid Build Coastguard Worker <field name="Type" size="4" start="0" type="Message Type"/> 873*61046927SAndroid Build Coastguard Worker <field name="LD_VAR" size="16" start="0" type="LD_VAR Preload"/> 874*61046927SAndroid Build Coastguard Worker <field name="VAR_TEX" size="16" start="0" type="VAR_TEX Preload"/> 875*61046927SAndroid Build Coastguard Worker </struct> 876*61046927SAndroid Build Coastguard Worker 877*61046927SAndroid Build Coastguard Worker <struct name="Renderer State" align="64" size="16"> 878*61046927SAndroid Build Coastguard Worker <field name="Shader" size="128" start="0:0" type="Shader"/> 879*61046927SAndroid Build Coastguard Worker <field name="Properties" size="32" start="4:0" type="Renderer Properties"/> 880*61046927SAndroid Build Coastguard Worker <field name="Depth units" size="32" start="5:0" type="float"/> 881*61046927SAndroid Build Coastguard Worker <field name="Depth factor" size="32" start="6:0" type="float"/> 882*61046927SAndroid Build Coastguard Worker <field name="Depth bias clamp" size="32" start="7:0" type="float"/> 883*61046927SAndroid Build Coastguard Worker <field name="Multisample, Misc" size="32" start="8:0" type="Multisample, Misc"/> 884*61046927SAndroid Build Coastguard Worker <field name="Stencil Mask, Misc" size="32" start="9:0" type="Stencil Mask, Misc"/> 885*61046927SAndroid Build Coastguard Worker <field name="Stencil front" size="32" start="10:0" type="Stencil"/> 886*61046927SAndroid Build Coastguard Worker <field name="Stencil back" size="32" start="11:0" type="Stencil"/> 887*61046927SAndroid Build Coastguard Worker <field name="Preload" size="32" start="12:0" type="Preload"/> 888*61046927SAndroid Build Coastguard Worker <field name="Secondary preload" size="32" start="13:0" type="Preload"/> 889*61046927SAndroid Build Coastguard Worker <field name="Secondary shader" size="64" start="14:0" type="address"/> 890*61046927SAndroid Build Coastguard Worker <field name="Message Preload 1" size="16" start="15:0" type="Message Preload"/> 891*61046927SAndroid Build Coastguard Worker <field name="Message Preload 2" size="16" start="15:16" type="Message Preload"/> 892*61046927SAndroid Build Coastguard Worker </struct> 893*61046927SAndroid Build Coastguard Worker 894*61046927SAndroid Build Coastguard Worker <struct name="Uniform Buffer" align="8"> 895*61046927SAndroid Build Coastguard Worker <field name="Entries" size="12" start="0" type="uint" modifier="minus(1)"/> 896*61046927SAndroid Build Coastguard Worker <field name="Pointer" size="52" start="12" type="address" modifier="shr(4)" element="16" count="Entries"/> 897*61046927SAndroid Build Coastguard Worker </struct> 898*61046927SAndroid Build Coastguard Worker 899*61046927SAndroid Build Coastguard Worker <struct name="Viewport" align="32"> 900*61046927SAndroid Build Coastguard Worker <field name="Minimum X" size="32" start="0:0" default="-INFINITY" type="float"/> 901*61046927SAndroid Build Coastguard Worker <field name="Minimum Y" size="32" start="1:0" default="-INFINITY" type="float"/> 902*61046927SAndroid Build Coastguard Worker <field name="Maximum X" size="32" start="2:0" default="+INFINITY" type="float"/> 903*61046927SAndroid Build Coastguard Worker <field name="Maximum Y" size="32" start="3:0" default="+INFINITY" type="float"/> 904*61046927SAndroid Build Coastguard Worker <field name="Minimum Z" size="32" start="4:0" default="0.0" type="float"/> 905*61046927SAndroid Build Coastguard Worker <field name="Maximum Z" size="32" start="5:0" default="1.0" type="float"/> 906*61046927SAndroid Build Coastguard Worker <field name="Scissor Minimum X" size="16" start="6:0" default="0" type="uint"/> 907*61046927SAndroid Build Coastguard Worker <field name="Scissor Minimum Y" size="16" start="6:16" default="0" type="uint"/> 908*61046927SAndroid Build Coastguard Worker <field name="Scissor Maximum X" size="16" start="7:0" type="uint"/> 909*61046927SAndroid Build Coastguard Worker <field name="Scissor Maximum Y" size="16" start="7:16" type="uint"/> 910*61046927SAndroid Build Coastguard Worker </struct> 911*61046927SAndroid Build Coastguard Worker 912*61046927SAndroid Build Coastguard Worker <struct name="Local Storage" size="8" align="64"> 913*61046927SAndroid Build Coastguard Worker <field name="TLS Size" size="5" start="0:0" type="uint"/> 914*61046927SAndroid Build Coastguard Worker <field name="TLS Initial Stack Pointer Offset" size="27" start="0:5" type="uint"/> 915*61046927SAndroid Build Coastguard Worker <field name="WLS Instances" size="5" start="1:0" type="uint" modifier="log2" prefix="MALI_LOCAL_STORAGE" default="MALI_LOCAL_STORAGE_NO_WORKGROUP_MEM"> 916*61046927SAndroid Build Coastguard Worker <value name="No Workgroup Mem" value="0x80000000"/> 917*61046927SAndroid Build Coastguard Worker </field> 918*61046927SAndroid Build Coastguard Worker <field name="WLS Size Base" size="2" start="1:5" type="uint"/> 919*61046927SAndroid Build Coastguard Worker <field name="WLS Size Scale" size="5" start="1:8" type="uint"/> 920*61046927SAndroid Build Coastguard Worker <field name="TLS Base Pointer" size="64" start="2:0" type="address"/> 921*61046927SAndroid Build Coastguard Worker <field name="WLS Base Pointer" size="64" start="4:0" type="address"/> 922*61046927SAndroid Build Coastguard Worker </struct> 923*61046927SAndroid Build Coastguard Worker 924*61046927SAndroid Build Coastguard Worker <enum name="Color Buffer Internal Format"> 925*61046927SAndroid Build Coastguard Worker <value name="Raw Value" value="0"/> 926*61046927SAndroid Build Coastguard Worker <value name="R8G8B8A8" value="1"/> 927*61046927SAndroid Build Coastguard Worker <value name="R10G10B10A2" value="2"/> 928*61046927SAndroid Build Coastguard Worker <value name="R8G8B8A2" value="3"/> 929*61046927SAndroid Build Coastguard Worker <value name="R4G4B4A4" value="4"/> 930*61046927SAndroid Build Coastguard Worker <value name="R5G6B5A0" value="5"/> 931*61046927SAndroid Build Coastguard Worker <value name="R5G5B5A1" value="6"/> 932*61046927SAndroid Build Coastguard Worker <value name="RAW8" value="32"/> 933*61046927SAndroid Build Coastguard Worker <value name="RAW16" value="33"/> 934*61046927SAndroid Build Coastguard Worker <value name="RAW32" value="34"/> 935*61046927SAndroid Build Coastguard Worker <value name="RAW64" value="35"/> 936*61046927SAndroid Build Coastguard Worker <value name="RAW128" value="36"/> 937*61046927SAndroid Build Coastguard Worker </enum> 938*61046927SAndroid Build Coastguard Worker 939*61046927SAndroid Build Coastguard Worker <enum name="Color Format"> 940*61046927SAndroid Build Coastguard Worker <value name="RAW8" value="0"/> 941*61046927SAndroid Build Coastguard Worker <value name="RAW16" value="1"/> 942*61046927SAndroid Build Coastguard Worker <value name="RAW24" value="2"/> 943*61046927SAndroid Build Coastguard Worker <value name="RAW32" value="3"/> 944*61046927SAndroid Build Coastguard Worker <value name="RAW48" value="4"/> 945*61046927SAndroid Build Coastguard Worker <value name="RAW64" value="5"/> 946*61046927SAndroid Build Coastguard Worker <value name="RAW96" value="6"/> 947*61046927SAndroid Build Coastguard Worker <value name="RAW128" value="7"/> 948*61046927SAndroid Build Coastguard Worker <value name="RAW192" value="8"/> 949*61046927SAndroid Build Coastguard Worker <value name="RAW256" value="9"/> 950*61046927SAndroid Build Coastguard Worker <value name="RAW384" value="10"/> 951*61046927SAndroid Build Coastguard Worker <value name="RAW512" value="11"/> 952*61046927SAndroid Build Coastguard Worker <value name="RAW768" value="12"/> 953*61046927SAndroid Build Coastguard Worker <value name="RAW1024" value="13"/> 954*61046927SAndroid Build Coastguard Worker <value name="RAW1536" value="14"/> 955*61046927SAndroid Build Coastguard Worker <value name="RAW2048" value="15"/> 956*61046927SAndroid Build Coastguard Worker <value name="R8" value="16"/> 957*61046927SAndroid Build Coastguard Worker <value name="R8G8" value="17"/> 958*61046927SAndroid Build Coastguard Worker <value name="R8G8B8" value="18"/> 959*61046927SAndroid Build Coastguard Worker <value name="R8G8B8A8" value="19"/> 960*61046927SAndroid Build Coastguard Worker <value name="R4G4B4A4" value="20"/> 961*61046927SAndroid Build Coastguard Worker <value name="R5G6B5" value="21"/> 962*61046927SAndroid Build Coastguard Worker <value name="R8G8B8_FROM_R8G8B8A2" value="22"/> 963*61046927SAndroid Build Coastguard Worker <value name="R10G10B10A2" value="24"/> 964*61046927SAndroid Build Coastguard Worker <value name="A2B10G10R10" value="25"/> 965*61046927SAndroid Build Coastguard Worker <value name="R5G5B5A1" value="28"/> 966*61046927SAndroid Build Coastguard Worker <value name="A1B5G5R5" value="29"/> 967*61046927SAndroid Build Coastguard Worker <value name="NATIVE" value="31"/> 968*61046927SAndroid Build Coastguard Worker </enum> 969*61046927SAndroid Build Coastguard Worker 970*61046927SAndroid Build Coastguard Worker <enum name="Downsampling Accumulation Mode"> 971*61046927SAndroid Build Coastguard Worker <value name="Unsigned normalized integer" value="0"/> 972*61046927SAndroid Build Coastguard Worker <value name="Signed normalized integer" value="1"/> 973*61046927SAndroid Build Coastguard Worker </enum> 974*61046927SAndroid Build Coastguard Worker 975*61046927SAndroid Build Coastguard Worker <enum name="Sample Layout"> 976*61046927SAndroid Build Coastguard Worker <value name="Ordered 4x Grid" value="0"/> 977*61046927SAndroid Build Coastguard Worker <value name="Rotated 4x Grid" value="1"/> 978*61046927SAndroid Build Coastguard Worker <value name="D3D 8x Grid" value="2"/> 979*61046927SAndroid Build Coastguard Worker <value name="D3D 16x Grid" value="3"/> 980*61046927SAndroid Build Coastguard Worker </enum> 981*61046927SAndroid Build Coastguard Worker 982*61046927SAndroid Build Coastguard Worker <enum name="ZS Format"> 983*61046927SAndroid Build Coastguard Worker <value name="D16" value="1"/> 984*61046927SAndroid Build Coastguard Worker <value name="D24" value="2"/> 985*61046927SAndroid Build Coastguard Worker <value name="D24X8" value="4"/> 986*61046927SAndroid Build Coastguard Worker <value name="D24S8" value="5"/> 987*61046927SAndroid Build Coastguard Worker <value name="X8D24" value="6"/> 988*61046927SAndroid Build Coastguard Worker <value name="S8D24" value="7"/> 989*61046927SAndroid Build Coastguard Worker <value name="D32_X8X24" value="13"/> 990*61046927SAndroid Build Coastguard Worker <value name="D32" value="14"/> 991*61046927SAndroid Build Coastguard Worker <value name="D32_S8X24" value="15"/> 992*61046927SAndroid Build Coastguard Worker </enum> 993*61046927SAndroid Build Coastguard Worker 994*61046927SAndroid Build Coastguard Worker <enum name="ZS Preload Format"> 995*61046927SAndroid Build Coastguard Worker <value name="D32_S8X24" value="4"/> 996*61046927SAndroid Build Coastguard Worker </enum> 997*61046927SAndroid Build Coastguard Worker 998*61046927SAndroid Build Coastguard Worker <enum name="S Format"> 999*61046927SAndroid Build Coastguard Worker <value name="S8" value="1"/> 1000*61046927SAndroid Build Coastguard Worker <value name="S8X8" value="2"/> 1001*61046927SAndroid Build Coastguard Worker <value name="S8X24" value="3"/> 1002*61046927SAndroid Build Coastguard Worker <value name="X24S8" value="4"/> 1003*61046927SAndroid Build Coastguard Worker <value name="X8S8" value="5"/> 1004*61046927SAndroid Build Coastguard Worker <value name="X32_S8X24" value="6"/> 1005*61046927SAndroid Build Coastguard Worker </enum> 1006*61046927SAndroid Build Coastguard Worker 1007*61046927SAndroid Build Coastguard Worker <enum name="Tie-Break Rule"> 1008*61046927SAndroid Build Coastguard Worker <value name="0_IN_180_OUT" value="0"/> 1009*61046927SAndroid Build Coastguard Worker <value name="0_OUT_180_IN" value="1"/> 1010*61046927SAndroid Build Coastguard Worker <value name="MINUS_180_IN_0_OUT" value="2"/> 1011*61046927SAndroid Build Coastguard Worker <value name="MINUS_180_OUT_0_IN" value="3"/> 1012*61046927SAndroid Build Coastguard Worker <value name="90_IN_270_OUT" value="4"/> 1013*61046927SAndroid Build Coastguard Worker <value name="90_OUT_270_IN" value="5"/> 1014*61046927SAndroid Build Coastguard Worker <value name="MINUS_90_IN_90_OUT" value="6"/> 1015*61046927SAndroid Build Coastguard Worker <value name="MINUS_90_OUT_90_IN" value="7"/> 1016*61046927SAndroid Build Coastguard Worker </enum> 1017*61046927SAndroid Build Coastguard Worker 1018*61046927SAndroid Build Coastguard Worker <struct name="RT Buffer"> 1019*61046927SAndroid Build Coastguard Worker <field name="Base" size="64" start="0:0" type="address"/> 1020*61046927SAndroid Build Coastguard Worker <field name="Row Stride" size="32" start="2:0" type="uint"/> 1021*61046927SAndroid Build Coastguard Worker <field name="Surface Stride" size="32" start="3:0" type="uint"/> 1022*61046927SAndroid Build Coastguard Worker </struct> 1023*61046927SAndroid Build Coastguard Worker 1024*61046927SAndroid Build Coastguard Worker <enum name="Sample Pattern"> 1025*61046927SAndroid Build Coastguard Worker <value name="Single-sampled" value="0"/> 1026*61046927SAndroid Build Coastguard Worker <value name="Ordered 4x Grid" value="1"/> 1027*61046927SAndroid Build Coastguard Worker <value name="Rotated 4x Grid" value="2"/> 1028*61046927SAndroid Build Coastguard Worker <value name="D3D 8x Grid" value="3"/> 1029*61046927SAndroid Build Coastguard Worker <value name="D3D 16x Grid" value="4"/> 1030*61046927SAndroid Build Coastguard Worker </enum> 1031*61046927SAndroid Build Coastguard Worker 1032*61046927SAndroid Build Coastguard Worker <enum name="Z Internal Format"> 1033*61046927SAndroid Build Coastguard Worker <value name="D16" value="0"/> 1034*61046927SAndroid Build Coastguard Worker <value name="D24" value="1"/> 1035*61046927SAndroid Build Coastguard Worker <value name="D32" value="2"/> 1036*61046927SAndroid Build Coastguard Worker </enum> 1037*61046927SAndroid Build Coastguard Worker 1038*61046927SAndroid Build Coastguard Worker <enum name="Pre Post Frame Shader Mode"> 1039*61046927SAndroid Build Coastguard Worker <value name="Never" value="0"/> 1040*61046927SAndroid Build Coastguard Worker <value name="Always" value="1"/> 1041*61046927SAndroid Build Coastguard Worker <value name="Intersect" value="2"/> 1042*61046927SAndroid Build Coastguard Worker <value name="Early ZS always" value="3"/> 1043*61046927SAndroid Build Coastguard Worker </enum> 1044*61046927SAndroid Build Coastguard Worker 1045*61046927SAndroid Build Coastguard Worker <struct name="Framebuffer Parameters"> 1046*61046927SAndroid Build Coastguard Worker <field name="Pre Frame 0" size="3" start="0:0" type="Pre Post Frame Shader Mode"/> 1047*61046927SAndroid Build Coastguard Worker <field name="Pre Frame 1" size="3" start="0:3" type="Pre Post Frame Shader Mode"/> 1048*61046927SAndroid Build Coastguard Worker <field name="Post Frame" size="3" start="0:6" type="Pre Post Frame Shader Mode"/> 1049*61046927SAndroid Build Coastguard Worker <field name="Sample Locations" size="64" start="4:0" type="address"/> 1050*61046927SAndroid Build Coastguard Worker <field name="Frame Shader DCDs" size="64" start="6:0" type="address"/> 1051*61046927SAndroid Build Coastguard Worker <field name="Width" size="16" start="8:0" type="uint" modifier="minus(1)"/> 1052*61046927SAndroid Build Coastguard Worker <field name="Height" size="16" start="8:16" type="uint" modifier="minus(1)"/> 1053*61046927SAndroid Build Coastguard Worker <field name="Bound Min X" size="16" start="9:0" type="uint"/> 1054*61046927SAndroid Build Coastguard Worker <field name="Bound Min Y" size="16" start="9:16" type="uint"/> 1055*61046927SAndroid Build Coastguard Worker <field name="Bound Max X" size="16" start="10:0" type="uint"/> 1056*61046927SAndroid Build Coastguard Worker <field name="Bound Max Y" size="16" start="10:16" type="uint"/> 1057*61046927SAndroid Build Coastguard Worker <field name="Sample Count" size="3" start="11:0" type="uint" default="1" modifier="log2"/> 1058*61046927SAndroid Build Coastguard Worker <field name="Sample Pattern" size="3" start="11:3" type="Sample Pattern"/> 1059*61046927SAndroid Build Coastguard Worker <field name="Tie-Break Rule" size="3" start="11:6" type="Tie-Break Rule"/> 1060*61046927SAndroid Build Coastguard Worker <field name="Effective Tile Size" size="4" start="11:9" type="uint" modifier="log2"/> 1061*61046927SAndroid Build Coastguard Worker <field name="X Downsampling Scale" size="3" start="11:13" type="uint"/> 1062*61046927SAndroid Build Coastguard Worker <field name="Y Downsampling Scale" size="3" start="11:16" type="uint"/> 1063*61046927SAndroid Build Coastguard Worker <field name="Render Target Count" size="4" start="11:19" type="uint" modifier="minus(1)"/> 1064*61046927SAndroid Build Coastguard Worker <field name="Color Buffer Allocation" size="8" start="11:24" type="uint" modifier="shr(10)"/> 1065*61046927SAndroid Build Coastguard Worker <field name="S Clear" size="8" start="12:0" type="uint"/> 1066*61046927SAndroid Build Coastguard Worker <field name="S Write Enable" size="1" start="12:8" type="bool"/> 1067*61046927SAndroid Build Coastguard Worker <field name="S Preload Enable" size="1" start="12:9" type="bool"/> 1068*61046927SAndroid Build Coastguard Worker <field name="S Unload Enable" size="1" start="12:10" type="bool"/> 1069*61046927SAndroid Build Coastguard Worker <field name="Z Internal Format" size="2" start="12:16" type="Z Internal Format"/> 1070*61046927SAndroid Build Coastguard Worker <field name="Z Write Enable" size="1" start="12:18" type="bool"/> 1071*61046927SAndroid Build Coastguard Worker <field name="Z Preload Enable" size="1" start="12:19" type="bool"/> 1072*61046927SAndroid Build Coastguard Worker <field name="Z Unload Enable" size="1" start="12:20" type="bool"/> 1073*61046927SAndroid Build Coastguard Worker <field name="Has ZS CRC Extension" size="1" start="12:21" type="bool"/> 1074*61046927SAndroid Build Coastguard Worker <field name="Empty Tile Read Enable" size="1" start="12:28" type="bool"/> 1075*61046927SAndroid Build Coastguard Worker <field name="Empty Tile Write Enable" size="1" start="12:29" type="bool"/> 1076*61046927SAndroid Build Coastguard Worker <field name="CRC Read Enable" size="1" start="12:30" type="bool"/> 1077*61046927SAndroid Build Coastguard Worker <field name="CRC Write Enable" size="1" start="12:31" type="bool"/> 1078*61046927SAndroid Build Coastguard Worker <field name="Z Clear" size="32" start="13:0" type="float"/> 1079*61046927SAndroid Build Coastguard Worker <field name="Tiler" size="64" start="14:0" type="address"/> 1080*61046927SAndroid Build Coastguard Worker </struct> 1081*61046927SAndroid Build Coastguard Worker 1082*61046927SAndroid Build Coastguard Worker <struct name="ZS CRC Extension" align="64" size="16"> 1083*61046927SAndroid Build Coastguard Worker <field name="CRC Base" size="64" start="0:0" type="address"/> 1084*61046927SAndroid Build Coastguard Worker <field name="CRC Row Stride" size="32" start="2:0" type="uint"/> 1085*61046927SAndroid Build Coastguard Worker <field name="ZS Write Format" size="4" start="3:0" type="ZS Format"/> 1086*61046927SAndroid Build Coastguard Worker <field name="ZS Block Format" size="4" start="3:4" type="Block Format"/> 1087*61046927SAndroid Build Coastguard Worker <field name="ZS MSAA" size="2" start="3:8" default="Single" type="MSAA"/> 1088*61046927SAndroid Build Coastguard Worker <field name="ZS Clean Pixel Write Enable" size="1" start="3:10" type="bool"/> 1089*61046927SAndroid Build Coastguard Worker <field name="CRC Render Target" size="4" start="3:11" type="uint"/> 1090*61046927SAndroid Build Coastguard Worker <field name="S Write Format" size="4" start="3:16" type="S Format"/> 1091*61046927SAndroid Build Coastguard Worker <field name="S Block Format" size="4" start="3:20" type="Block Format"/> 1092*61046927SAndroid Build Coastguard Worker <field name="S MSAA" size="2" start="3:24" default="Single" type="MSAA"/> 1093*61046927SAndroid Build Coastguard Worker <field name="ZS Writeback Base" size="64" start="4:0" type="address"/> 1094*61046927SAndroid Build Coastguard Worker <field name="ZS Writeback Row Stride" size="32" start="6:0" type="uint"/> 1095*61046927SAndroid Build Coastguard Worker <field name="ZS Writeback Surface Stride" size="32" start="7:0" type="uint"/> 1096*61046927SAndroid Build Coastguard Worker <field name="S Writeback Base" size="64" start="8:0" type="address"/> 1097*61046927SAndroid Build Coastguard Worker <field name="S Writeback Row Stride" size="32" start="10:0" type="uint"/> 1098*61046927SAndroid Build Coastguard Worker <field name="S Writeback Surface Stride" size="32" start="11:0" type="uint"/> 1099*61046927SAndroid Build Coastguard Worker <field name="ZS AFBC Header" size="64" start="4:0" type="address"/> 1100*61046927SAndroid Build Coastguard Worker <field name="ZS AFBC Row Stride" size="13" start="6:0" type="uint"/> 1101*61046927SAndroid Build Coastguard Worker <field name="ZS AFBC Body" size="64" start="8:0" type="address"/> 1102*61046927SAndroid Build Coastguard Worker <field name="CRC Clear Color" size="64" start="12:0" type="uint"/> 1103*61046927SAndroid Build Coastguard Worker </struct> 1104*61046927SAndroid Build Coastguard Worker 1105*61046927SAndroid Build Coastguard Worker <enum name="YUV Conv K6"> 1106*61046927SAndroid Build Coastguard Worker <value name="0" value="0"/> 1107*61046927SAndroid Build Coastguard Worker <value name="16" value="1"/> 1108*61046927SAndroid Build Coastguard Worker </enum> 1109*61046927SAndroid Build Coastguard Worker 1110*61046927SAndroid Build Coastguard Worker <enum name="YUV Conv K7 Clamp"> 1111*61046927SAndroid Build Coastguard Worker <value name="MINUS_128_TO_127" value="0"/> 1112*61046927SAndroid Build Coastguard Worker <value name="MINUS_112_TO_111" value="1"/> 1113*61046927SAndroid Build Coastguard Worker <value name="0_TO_255" value="2"/> 1114*61046927SAndroid Build Coastguard Worker <value name="16_TO_239" value="3"/> 1115*61046927SAndroid Build Coastguard Worker </enum> 1116*61046927SAndroid Build Coastguard Worker 1117*61046927SAndroid Build Coastguard Worker <enum name="YUV Conv K8"> 1118*61046927SAndroid Build Coastguard Worker <value name="220" value="0"/> 1119*61046927SAndroid Build Coastguard Worker <value name="256" value="1"/> 1120*61046927SAndroid Build Coastguard Worker </enum> 1121*61046927SAndroid Build Coastguard Worker 1122*61046927SAndroid Build Coastguard Worker <struct name="Render Target YUV Overlay" size="16"> 1123*61046927SAndroid Build Coastguard Worker <field name="Swizzle" size="3" start="2:16" type="YUV Swizzle"/> 1124*61046927SAndroid Build Coastguard Worker <field name="Full Range" size="1" start="2:20" type="bool"/> 1125*61046927SAndroid Build Coastguard Worker <field name="Conversion Mode" size="4" start="2:21" type="YUV Conversion Mode"/> 1126*61046927SAndroid Build Coastguard Worker <field name="Cr Siting" size="3" start="2:25" type="YUV Cr Siting"/> 1127*61046927SAndroid Build Coastguard Worker <field name="Unsigned Cr Range" size="1" start="2:28" type="bool"/> 1128*61046927SAndroid Build Coastguard Worker <field name="Plane 0 Base" size="64" start="4:0" type="address"/> 1129*61046927SAndroid Build Coastguard Worker <field name="Plane 1 Base" size="64" start="6:0" type="address"/> 1130*61046927SAndroid Build Coastguard Worker <field name="Plane 2 Base" size="64" start="8:0" type="address"/> 1131*61046927SAndroid Build Coastguard Worker <field name="Plane 0 Stride" size="32" start="10:0" type="uint"/> 1132*61046927SAndroid Build Coastguard Worker <field name="Plane 1 2 Stride" size="32" start="11:0" type="uint"/> 1133*61046927SAndroid Build Coastguard Worker </struct> 1134*61046927SAndroid Build Coastguard Worker 1135*61046927SAndroid Build Coastguard Worker <struct name="Render Target AFBC Overlay" size="16"> 1136*61046927SAndroid Build Coastguard Worker <field name="Header" size="64" start="4:0" type="address"/> 1137*61046927SAndroid Build Coastguard Worker <field name="Row Stride" size="13" start="6:0" type="uint"/> 1138*61046927SAndroid Build Coastguard Worker <field name="Chunk Size" size="12" start="7:0" type="uint"/> 1139*61046927SAndroid Build Coastguard Worker <field name="AFBC Split Block Enable" size="1" start="7:18" type="bool"/> 1140*61046927SAndroid Build Coastguard Worker <field name="AFBC Wide Block Enable" size="1" start="7:19" type="bool"/> 1141*61046927SAndroid Build Coastguard Worker 1142*61046927SAndroid Build Coastguard Worker <!-- Flag in v7 to effectively disable AFBC as a race condition workaround 1143*61046927SAndroid Build Coastguard Worker when in-place rendering is used with the AFBC block size differing 1144*61046927SAndroid Build Coastguard Worker from the effective tile size (XXX: does v6 need a different workaround?) --> 1145*61046927SAndroid Build Coastguard Worker <field name="Reverse Issue Order" size="1" start="7:20" type="bool"/> 1146*61046927SAndroid Build Coastguard Worker <field name="YUV Transform Enable" size="1" start="7:17" type="bool"/> 1147*61046927SAndroid Build Coastguard Worker <field name="Body" size="64" start="8:0" type="address"/> 1148*61046927SAndroid Build Coastguard Worker <field name="Body Size" size="32" start="10:0" type="uint"/> 1149*61046927SAndroid Build Coastguard Worker </struct> 1150*61046927SAndroid Build Coastguard Worker 1151*61046927SAndroid Build Coastguard Worker <struct name="RT Clear"> 1152*61046927SAndroid Build Coastguard Worker <field name="Color 0" size="32" start="0:0" type="uint"/> 1153*61046927SAndroid Build Coastguard Worker <field name="Color 1" size="32" start="1:0" type="uint"/> 1154*61046927SAndroid Build Coastguard Worker <field name="Color 2" size="32" start="2:0" type="uint"/> 1155*61046927SAndroid Build Coastguard Worker <field name="Color 3" size="32" start="3:0" type="uint"/> 1156*61046927SAndroid Build Coastguard Worker </struct> 1157*61046927SAndroid Build Coastguard Worker 1158*61046927SAndroid Build Coastguard Worker <struct name="Render Target" align="64"> 1159*61046927SAndroid Build Coastguard Worker <field name="YUV" size="512" start="0:0" type="Render Target YUV Overlay"/> 1160*61046927SAndroid Build Coastguard Worker <field name="AFBC" size="512" start="0:0" type="Render Target AFBC Overlay"/> 1161*61046927SAndroid Build Coastguard Worker <field name="Internal Buffer Offset" size="12" start="0:4" type="uint" modifier="shr(4)"/> 1162*61046927SAndroid Build Coastguard Worker <field name="YUV Enable" size="1" start="0:24" type="bool"/> 1163*61046927SAndroid Build Coastguard Worker <field name="Dithered Clear" size="1" start="0:25" type="bool"/> 1164*61046927SAndroid Build Coastguard Worker <field name="Internal Format" size="6" start="0:26" type="Color Buffer Internal Format"/> 1165*61046927SAndroid Build Coastguard Worker <field name="Write Enable" size="1" start="1:0" type="bool"/> 1166*61046927SAndroid Build Coastguard Worker <field name="Writeback Format" size="5" start="1:3" type="Color Format"/> 1167*61046927SAndroid Build Coastguard Worker <field name="Writeback Block Format" size="4" start="1:8" type="Block Format"/> 1168*61046927SAndroid Build Coastguard Worker <field name="Writeback MSAA" size="2" start="1:12" type="MSAA"/> 1169*61046927SAndroid Build Coastguard Worker <field name="sRGB" size="1" start="1:14" type="bool"/> 1170*61046927SAndroid Build Coastguard Worker <field name="Dithering Enable" size="1" start="1:15" type="bool"/> 1171*61046927SAndroid Build Coastguard Worker <field name="Swizzle" size="12" start="1:16" type="uint"/> 1172*61046927SAndroid Build Coastguard Worker <field name="Clean Pixel Write Enable" size="1" start="1:31" type="bool"/> 1173*61046927SAndroid Build Coastguard Worker <field name="RGB" size="128" start="8:0" type="RT Buffer"/> 1174*61046927SAndroid Build Coastguard Worker <field name="Clear" size="128" start="12:0" type="RT Clear"/> 1175*61046927SAndroid Build Coastguard Worker </struct> 1176*61046927SAndroid Build Coastguard Worker 1177*61046927SAndroid Build Coastguard Worker <struct name="Tiler Heap" align="64"> 1178*61046927SAndroid Build Coastguard Worker <field name="Size" size="32" start="1:0" type="uint" modifier="align(4096)"/> 1179*61046927SAndroid Build Coastguard Worker <field name="Base" size="64" start="2:0" type="address"/> 1180*61046927SAndroid Build Coastguard Worker <field name="Bottom" size="64" start="4:0" type="address"/> 1181*61046927SAndroid Build Coastguard Worker <field name="Top" size="64" start="6:0" type="address"/> 1182*61046927SAndroid Build Coastguard Worker </struct> 1183*61046927SAndroid Build Coastguard Worker 1184*61046927SAndroid Build Coastguard Worker <struct name="Tiler Weights" size="8"> 1185*61046927SAndroid Build Coastguard Worker <field name="Weight0" size="16" start="0:16" type="uint"/> 1186*61046927SAndroid Build Coastguard Worker <field name="Weight1" size="16" start="1:16" type="uint"/> 1187*61046927SAndroid Build Coastguard Worker <field name="Weight2" size="16" start="2:16" type="uint"/> 1188*61046927SAndroid Build Coastguard Worker <field name="Weight3" size="16" start="3:16" type="uint"/> 1189*61046927SAndroid Build Coastguard Worker <field name="Weight4" size="16" start="4:16" type="uint"/> 1190*61046927SAndroid Build Coastguard Worker <field name="Weight5" size="16" start="5:16" type="uint"/> 1191*61046927SAndroid Build Coastguard Worker <field name="Weight6" size="16" start="6:16" type="uint"/> 1192*61046927SAndroid Build Coastguard Worker <field name="Weight7" size="16" start="7:16" type="uint"/> 1193*61046927SAndroid Build Coastguard Worker </struct> 1194*61046927SAndroid Build Coastguard Worker 1195*61046927SAndroid Build Coastguard Worker <struct name="Tiler State" size="16"> 1196*61046927SAndroid Build Coastguard Worker <field name="Word0" size="32" start="0:0" type="uint"/> 1197*61046927SAndroid Build Coastguard Worker <field name="Word1" size="32" start="1:0" type="uint"/> 1198*61046927SAndroid Build Coastguard Worker <field name="Word2" size="32" start="2:0" type="uint"/> 1199*61046927SAndroid Build Coastguard Worker <field name="Word3" size="32" start="3:0" type="uint"/> 1200*61046927SAndroid Build Coastguard Worker <field name="Word4" size="32" start="4:0" type="uint"/> 1201*61046927SAndroid Build Coastguard Worker <field name="Word5" size="32" start="5:0" type="uint"/> 1202*61046927SAndroid Build Coastguard Worker <field name="Word6" size="32" start="6:0" type="uint"/> 1203*61046927SAndroid Build Coastguard Worker <field name="Word7" size="32" start="7:0" type="uint"/> 1204*61046927SAndroid Build Coastguard Worker <field name="Word8" size="32" start="8:0" type="uint"/> 1205*61046927SAndroid Build Coastguard Worker <field name="Word9" size="32" start="9:0" type="uint"/> 1206*61046927SAndroid Build Coastguard Worker <field name="Word10" size="32" start="10:0" type="uint"/> 1207*61046927SAndroid Build Coastguard Worker <field name="Word11" size="32" start="11:0" type="uint"/> 1208*61046927SAndroid Build Coastguard Worker <field name="Word12" size="32" start="12:0" type="uint"/> 1209*61046927SAndroid Build Coastguard Worker <field name="Word13" size="32" start="13:0" type="uint"/> 1210*61046927SAndroid Build Coastguard Worker <field name="Word14" size="32" start="14:0" type="uint"/> 1211*61046927SAndroid Build Coastguard Worker <field name="Word15" size="32" start="15:0" type="uint"/> 1212*61046927SAndroid Build Coastguard Worker </struct> 1213*61046927SAndroid Build Coastguard Worker 1214*61046927SAndroid Build Coastguard Worker <struct name="Tiler Context" size="48" align="64"> 1215*61046927SAndroid Build Coastguard Worker <field name="Polygon List" size="64" start="0:0" type="address"/> 1216*61046927SAndroid Build Coastguard Worker <field name="Hierarchy Mask" size="13" start="2:0" type="uint"/> 1217*61046927SAndroid Build Coastguard Worker <field name="Sample Pattern" size="3" start="2:13" type="Sample Pattern"/> 1218*61046927SAndroid Build Coastguard Worker <field name="Update Cost Table" size="1" start="2:16" type="bool"/> 1219*61046927SAndroid Build Coastguard Worker <field name="FB Width" size="16" start="3:0" type="uint" modifier="minus(1)"/> 1220*61046927SAndroid Build Coastguard Worker <field name="FB Height" size="16" start="3:16" type="uint" modifier="minus(1)"/> 1221*61046927SAndroid Build Coastguard Worker <field name="Heap" size="64" start="6:0" type="address"/> 1222*61046927SAndroid Build Coastguard Worker <field name="Weights" size="256" start="8:0" type="Tiler Weights"/> 1223*61046927SAndroid Build Coastguard Worker <field name="State" size="512" start="32:0" type="Tiler State"/> 1224*61046927SAndroid Build Coastguard Worker </struct> 1225*61046927SAndroid Build Coastguard Worker 1226*61046927SAndroid Build Coastguard Worker <struct name="Framebuffer Padding" size="16"> 1227*61046927SAndroid Build Coastguard Worker </struct> 1228*61046927SAndroid Build Coastguard Worker 1229*61046927SAndroid Build Coastguard Worker <aggregate name="Framebuffer" align="64"> 1230*61046927SAndroid Build Coastguard Worker <section name="Parameters" offset="0" type="Framebuffer Parameters"/> 1231*61046927SAndroid Build Coastguard Worker <section name="Padding" offset="64" type="Framebuffer Padding"/> 1232*61046927SAndroid Build Coastguard Worker </aggregate> 1233*61046927SAndroid Build Coastguard Worker 1234*61046927SAndroid Build Coastguard Worker <struct name="Framebuffer pointer"> 1235*61046927SAndroid Build Coastguard Worker <field name="Type" start="0" size="1" type="bool" default="true"/> 1236*61046927SAndroid Build Coastguard Worker <field name="ZS CRC Extension present" start="1" size="1" type="bool"/> 1237*61046927SAndroid Build Coastguard Worker <field name="Render target count" start="2" size="4" type="uint" modifier="minus(1)"/> 1238*61046927SAndroid Build Coastguard Worker <field name="Pointer" start="6" size="58" type="address" modifier="shr(6)"/> 1239*61046927SAndroid Build Coastguard Worker </struct> 1240*61046927SAndroid Build Coastguard Worker 1241*61046927SAndroid Build Coastguard Worker <struct name="Job Header" align="64"> 1242*61046927SAndroid Build Coastguard Worker <field name="Exception Status" size="32" start="0:0" type="uint"/> 1243*61046927SAndroid Build Coastguard Worker <field name="First Incomplete Task" size="32" start="1:0" type="uint"/> 1244*61046927SAndroid Build Coastguard Worker <field name="Fault Pointer" size="64" start="2:0" type="address"/> 1245*61046927SAndroid Build Coastguard Worker <field name="Is 64b" size="1" start="4:0" type="bool" default="true"/> 1246*61046927SAndroid Build Coastguard Worker <field name="Type" size="7" start="4:1" type="Job Type"/> 1247*61046927SAndroid Build Coastguard Worker <field name="Barrier" size="1" start="4:8" type="bool"/> 1248*61046927SAndroid Build Coastguard Worker <field name="Invalidate Cache" size="1" start="4:9" type="bool"/> 1249*61046927SAndroid Build Coastguard Worker <field name="Suppress Prefetch" size="1" start="4:11" type="bool"/> 1250*61046927SAndroid Build Coastguard Worker <field name="Enable Texture Mapper" size="1" start="4:12" type="bool"/> 1251*61046927SAndroid Build Coastguard Worker <field name="Relax Dependency 1" size="1" start="4:14" type="bool"/> 1252*61046927SAndroid Build Coastguard Worker <field name="Relax Dependency 2" size="1" start="4:15" type="bool"/> 1253*61046927SAndroid Build Coastguard Worker <field name="Index" size="16" start="4:16" type="uint"/> 1254*61046927SAndroid Build Coastguard Worker <field name="Dependency 1" size="16" start="5:0" type="uint"/> 1255*61046927SAndroid Build Coastguard Worker <field name="Dependency 2" size="16" start="5:16" type="uint"/> 1256*61046927SAndroid Build Coastguard Worker <field name="Next" size="64" start="6:0" type="address"/> 1257*61046927SAndroid Build Coastguard Worker </struct> 1258*61046927SAndroid Build Coastguard Worker 1259*61046927SAndroid Build Coastguard Worker <struct name="Fragment Job Payload" size="8"> 1260*61046927SAndroid Build Coastguard Worker <field name="Bound Min X" size="12" start="0:0" type="uint"/> 1261*61046927SAndroid Build Coastguard Worker <field name="Bound Min Y" size="12" start="0:16" type="uint"/> 1262*61046927SAndroid Build Coastguard Worker <field name="Bound Max X" size="12" start="1:0" type="uint"/> 1263*61046927SAndroid Build Coastguard Worker <field name="Bound Max Y" size="12" start="1:16" type="uint"/> 1264*61046927SAndroid Build Coastguard Worker <field name="Has Tile Enable Map" size="1" start="1:31" type="bool"/> 1265*61046927SAndroid Build Coastguard Worker <field name="Framebuffer" size="64" start="2:0" type="address"/> 1266*61046927SAndroid Build Coastguard Worker <field name="Tile Enable Map" size="64" start="4:0" type="address"/> 1267*61046927SAndroid Build Coastguard Worker <field name="Tile Enable Map Row Stride" size="8" start="6:0" type="uint"/> 1268*61046927SAndroid Build Coastguard Worker </struct> 1269*61046927SAndroid Build Coastguard Worker 1270*61046927SAndroid Build Coastguard Worker <aggregate name="Fragment Job" align="64"> 1271*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 1272*61046927SAndroid Build Coastguard Worker <section name="Payload" offset="32" type="Fragment Job Payload"/> 1273*61046927SAndroid Build Coastguard Worker </aggregate> 1274*61046927SAndroid Build Coastguard Worker 1275*61046927SAndroid Build Coastguard Worker <enum name="Write Value Type"> 1276*61046927SAndroid Build Coastguard Worker <value name="Cycle Counter" value="1"/> 1277*61046927SAndroid Build Coastguard Worker <value name="System Timestamp" value="2"/> 1278*61046927SAndroid Build Coastguard Worker <value name="Zero" value="3"/> 1279*61046927SAndroid Build Coastguard Worker <value name="Immediate 8" value="4"/> 1280*61046927SAndroid Build Coastguard Worker <value name="Immediate 16" value="5"/> 1281*61046927SAndroid Build Coastguard Worker <value name="Immediate 32" value="6"/> 1282*61046927SAndroid Build Coastguard Worker <value name="Immediate 64" value="7"/> 1283*61046927SAndroid Build Coastguard Worker </enum> 1284*61046927SAndroid Build Coastguard Worker 1285*61046927SAndroid Build Coastguard Worker <struct name="Write Value Job Payload"> 1286*61046927SAndroid Build Coastguard Worker <field name="Address" size="64" start="0:0" type="address"/> 1287*61046927SAndroid Build Coastguard Worker <field name="Type" size="32" start="2:0" type="Write Value Type"/> 1288*61046927SAndroid Build Coastguard Worker <field name="Immediate Value" size="64" start="4:0" type="uint"/> 1289*61046927SAndroid Build Coastguard Worker </struct> 1290*61046927SAndroid Build Coastguard Worker 1291*61046927SAndroid Build Coastguard Worker <struct name="Cache Flush Job Payload" size="2"> 1292*61046927SAndroid Build Coastguard Worker <field name="Clean Shader Core LS" size="1" start="0:0" type="bool"/> 1293*61046927SAndroid Build Coastguard Worker <field name="Invalidate Shader Core LS" size="1" start="0:1" type="bool"/> 1294*61046927SAndroid Build Coastguard Worker <field name="Invalidate Shader Core Other" size="1" start="0:2" type="bool"/> 1295*61046927SAndroid Build Coastguard Worker <field name="Job Manager Clean" size="1" start="0:16" type="bool"/> 1296*61046927SAndroid Build Coastguard Worker <field name="Job Manager Invalidate" size="1" start="0:17" type="bool"/> 1297*61046927SAndroid Build Coastguard Worker <field name="Tiler Clean" size="1" start="0:24" type="bool"/> 1298*61046927SAndroid Build Coastguard Worker <field name="Tiler Invalidate" size="1" start="0:25" type="bool"/> 1299*61046927SAndroid Build Coastguard Worker <field name="L2 Clean" size="1" start="1:0" type="bool"/> 1300*61046927SAndroid Build Coastguard Worker <field name="L2 Invalidate" size="1" start="1:1" type="bool"/> 1301*61046927SAndroid Build Coastguard Worker </struct> 1302*61046927SAndroid Build Coastguard Worker 1303*61046927SAndroid Build Coastguard Worker <aggregate name="Write Value Job" align="64"> 1304*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 1305*61046927SAndroid Build Coastguard Worker <section name="Payload" offset="32" type="Write Value Job Payload"/> 1306*61046927SAndroid Build Coastguard Worker </aggregate> 1307*61046927SAndroid Build Coastguard Worker 1308*61046927SAndroid Build Coastguard Worker <aggregate name="Cache Flush Job" align="64"> 1309*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 1310*61046927SAndroid Build Coastguard Worker <section name="Payload" offset="32" type="Cache Flush Job Payload"/> 1311*61046927SAndroid Build Coastguard Worker </aggregate> 1312*61046927SAndroid Build Coastguard Worker 1313*61046927SAndroid Build Coastguard Worker <struct name="Compute Job Parameters" size="6"> 1314*61046927SAndroid Build Coastguard Worker <field name="Job Task Split" size="4" start="0:26" type="uint"/> 1315*61046927SAndroid Build Coastguard Worker </struct> 1316*61046927SAndroid Build Coastguard Worker 1317*61046927SAndroid Build Coastguard Worker <!-- Compute job also covers vertex and geometry operations --> 1318*61046927SAndroid Build Coastguard Worker <aggregate name="Compute Job" align="64"> 1319*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 1320*61046927SAndroid Build Coastguard Worker <section name="Invocation" offset="32" type="Invocation"/> 1321*61046927SAndroid Build Coastguard Worker <section name="Parameters" offset="40" type="Compute Job Parameters"/> 1322*61046927SAndroid Build Coastguard Worker <section name="Draw" offset="64" type="Draw"/> 1323*61046927SAndroid Build Coastguard Worker </aggregate> 1324*61046927SAndroid Build Coastguard Worker 1325*61046927SAndroid Build Coastguard Worker <struct name="Primitive Size"> 1326*61046927SAndroid Build Coastguard Worker <field name="Constant" size="32" start="0:0" type="float"/> 1327*61046927SAndroid Build Coastguard Worker <field name="Size Array" size="64" start="0:0" type="uint"/> 1328*61046927SAndroid Build Coastguard Worker </struct> 1329*61046927SAndroid Build Coastguard Worker 1330*61046927SAndroid Build Coastguard Worker <struct name="Tiler Pointer"> 1331*61046927SAndroid Build Coastguard Worker <field name="Address" size="64" start="0:0" type="address"/> 1332*61046927SAndroid Build Coastguard Worker </struct> 1333*61046927SAndroid Build Coastguard Worker 1334*61046927SAndroid Build Coastguard Worker <struct name="Tiler Job Padding" size="12"> 1335*61046927SAndroid Build Coastguard Worker </struct> 1336*61046927SAndroid Build Coastguard Worker 1337*61046927SAndroid Build Coastguard Worker <aggregate name="Tiler Job" size="256" align="64"> 1338*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 1339*61046927SAndroid Build Coastguard Worker <section name="Invocation" offset="32" type="Invocation"/> 1340*61046927SAndroid Build Coastguard Worker <section name="Primitive" offset="40" type="Primitive"/> 1341*61046927SAndroid Build Coastguard Worker <section name="Primitive Size" offset="64" type="Primitive Size"/> 1342*61046927SAndroid Build Coastguard Worker <section name="Tiler" offset="72" type="Tiler Pointer"/> 1343*61046927SAndroid Build Coastguard Worker <section name="Padding" offset="80" type="Tiler Job Padding"/> 1344*61046927SAndroid Build Coastguard Worker <section name="Draw" offset="128" type="Draw"/> 1345*61046927SAndroid Build Coastguard Worker </aggregate> 1346*61046927SAndroid Build Coastguard Worker 1347*61046927SAndroid Build Coastguard Worker <aggregate name="Indexed Vertex Job" size="384" align="64"> 1348*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 1349*61046927SAndroid Build Coastguard Worker <section name="Invocation" offset="32" type="Invocation"/> 1350*61046927SAndroid Build Coastguard Worker <section name="Primitive" offset="40" type="Primitive"/> 1351*61046927SAndroid Build Coastguard Worker <section name="Primitive Size" offset="64" type="Primitive Size"/> 1352*61046927SAndroid Build Coastguard Worker <section name="Tiler" offset="72" type="Tiler Pointer"/> 1353*61046927SAndroid Build Coastguard Worker <section name="Padding" offset="80" type="Tiler Job Padding"/> 1354*61046927SAndroid Build Coastguard Worker <section name="Fragment Draw" offset="128" type="Draw"/> 1355*61046927SAndroid Build Coastguard Worker <section name="Vertex Draw" offset="256" type="Draw"/> 1356*61046927SAndroid Build Coastguard Worker </aggregate> 1357*61046927SAndroid Build Coastguard Worker</panxml> 1358