xref: /aosp_15_r20/external/mesa3d/src/panfrost/lib/genxml/v7.xml (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker<panxml arch="7">
2*61046927SAndroid Build Coastguard Worker  <enum name="Attribute Type">
3*61046927SAndroid Build Coastguard Worker    <value name="1D" value="1"/>
4*61046927SAndroid Build Coastguard Worker    <value name="1D POT Divisor" value="2"/>
5*61046927SAndroid Build Coastguard Worker    <value name="1D Modulus" value="3"/>
6*61046927SAndroid Build Coastguard Worker    <value name="1D NPOT Divisor" value="4"/>
7*61046927SAndroid Build Coastguard Worker    <value name="3D Linear" value="5"/>
8*61046927SAndroid Build Coastguard Worker    <value name="3D Interleaved" value="6"/>
9*61046927SAndroid Build Coastguard Worker    <value name="1D Primitive Index Buffer" value="7"/>
10*61046927SAndroid Build Coastguard Worker    <value name="1D POT Divisor Write Reduction" value="10"/>
11*61046927SAndroid Build Coastguard Worker    <value name="1D Modulus Write Reduction" value="11"/>
12*61046927SAndroid Build Coastguard Worker    <value name="1D NPOT Divisor Write Reduction" value="12"/>
13*61046927SAndroid Build Coastguard Worker    <value name="Continuation" value="32"/>
14*61046927SAndroid Build Coastguard Worker  </enum>
15*61046927SAndroid Build Coastguard Worker
16*61046927SAndroid Build Coastguard Worker  <enum name="Channel">
17*61046927SAndroid Build Coastguard Worker    <value name="R" value="0"/>
18*61046927SAndroid Build Coastguard Worker    <value name="G" value="1"/>
19*61046927SAndroid Build Coastguard Worker    <value name="B" value="2"/>
20*61046927SAndroid Build Coastguard Worker    <value name="A" value="3"/>
21*61046927SAndroid Build Coastguard Worker    <value name="0" value="4"/>
22*61046927SAndroid Build Coastguard Worker    <value name="1" value="5"/>
23*61046927SAndroid Build Coastguard Worker  </enum>
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker  <enum name="Depth Source">
26*61046927SAndroid Build Coastguard Worker    <value name="Minimum" value="0"/>
27*61046927SAndroid Build Coastguard Worker    <value name="Maximum" value="1"/>
28*61046927SAndroid Build Coastguard Worker    <value name="Fixed function" value="2"/>
29*61046927SAndroid Build Coastguard Worker    <value name="Shader" value="3"/>
30*61046927SAndroid Build Coastguard Worker  </enum>
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker  <enum name="Job Type">
33*61046927SAndroid Build Coastguard Worker    <value name="Not started" value="0"/>
34*61046927SAndroid Build Coastguard Worker    <value name="Null" value="1"/>
35*61046927SAndroid Build Coastguard Worker    <value name="Write value" value="2"/>
36*61046927SAndroid Build Coastguard Worker    <value name="Cache flush" value="3"/>
37*61046927SAndroid Build Coastguard Worker    <value name="Compute" value="4"/>
38*61046927SAndroid Build Coastguard Worker    <value name="Vertex" value="5"/>
39*61046927SAndroid Build Coastguard Worker    <value name="Geometry" value="6"/>
40*61046927SAndroid Build Coastguard Worker    <value name="Tiler" value="7"/>
41*61046927SAndroid Build Coastguard Worker    <value name="Fused" value="8"/>
42*61046927SAndroid Build Coastguard Worker    <value name="Fragment" value="9"/>
43*61046927SAndroid Build Coastguard Worker    <value name="Indexed Vertex" value="10"/>
44*61046927SAndroid Build Coastguard Worker  </enum>
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard Worker  <enum name="Draw Mode">
47*61046927SAndroid Build Coastguard Worker    <value name="None" value="0"/>
48*61046927SAndroid Build Coastguard Worker    <value name="Points" value="1"/>
49*61046927SAndroid Build Coastguard Worker    <value name="Lines" value="2"/>
50*61046927SAndroid Build Coastguard Worker    <value name="Line strip" value="4"/>
51*61046927SAndroid Build Coastguard Worker    <value name="Line loop" value="6"/>
52*61046927SAndroid Build Coastguard Worker    <value name="Triangles" value="8"/>
53*61046927SAndroid Build Coastguard Worker    <value name="Triangle strip" value="10"/>
54*61046927SAndroid Build Coastguard Worker    <value name="Triangle fan" value="12"/>
55*61046927SAndroid Build Coastguard Worker    <value name="Polygon" value="13"/>
56*61046927SAndroid Build Coastguard Worker    <value name="Quads" value="14"/>
57*61046927SAndroid Build Coastguard Worker  </enum>
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker  <enum name="Exception Access">
60*61046927SAndroid Build Coastguard Worker    <value name="None" value="0"/>
61*61046927SAndroid Build Coastguard Worker    <value name="Execute" value="2"/>
62*61046927SAndroid Build Coastguard Worker    <value name="Read" value="1"/>
63*61046927SAndroid Build Coastguard Worker    <value name="Write" value="3"/>
64*61046927SAndroid Build Coastguard Worker  </enum>
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker  <enum name="Func">
67*61046927SAndroid Build Coastguard Worker    <value name="Never" value="0"/>
68*61046927SAndroid Build Coastguard Worker    <value name="Less" value="1"/>
69*61046927SAndroid Build Coastguard Worker    <value name="Equal" value="2"/>
70*61046927SAndroid Build Coastguard Worker    <value name="Lequal" value="3"/>
71*61046927SAndroid Build Coastguard Worker    <value name="Greater" value="4"/>
72*61046927SAndroid Build Coastguard Worker    <value name="Not Equal" value="5"/>
73*61046927SAndroid Build Coastguard Worker    <value name="Gequal" value="6"/>
74*61046927SAndroid Build Coastguard Worker    <value name="Always" value="7"/>
75*61046927SAndroid Build Coastguard Worker  </enum>
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker  <enum name="Format">
78*61046927SAndroid Build Coastguard Worker    <value name="ETC2 RGB8" value="1"/>
79*61046927SAndroid Build Coastguard Worker    <value name="ETC2 R11 UNORM" value="2"/>
80*61046927SAndroid Build Coastguard Worker    <value name="ETC2 RGBA8" value="3"/>
81*61046927SAndroid Build Coastguard Worker    <value name="ETC2 RG11 UNORM" value="4"/>
82*61046927SAndroid Build Coastguard Worker    <value name="R4A4 UNORM" value="5"/>
83*61046927SAndroid Build Coastguard Worker    <value name="A4R4 UNORM" value="6"/>
84*61046927SAndroid Build Coastguard Worker    <value name="BC1 UNORM" value="7"/>
85*61046927SAndroid Build Coastguard Worker    <value name="BC2 UNORM" value="8"/>
86*61046927SAndroid Build Coastguard Worker    <value name="BC3 UNORM" value="9"/>
87*61046927SAndroid Build Coastguard Worker    <value name="BC4 UNORM" value="10"/>
88*61046927SAndroid Build Coastguard Worker    <value name="BC4 SNORM" value="11"/>
89*61046927SAndroid Build Coastguard Worker    <value name="BC5 UNORM" value="12"/>
90*61046927SAndroid Build Coastguard Worker    <value name="BC5 SNORM" value="13"/>
91*61046927SAndroid Build Coastguard Worker    <value name="BC6H UF16" value="14"/>
92*61046927SAndroid Build Coastguard Worker    <value name="BC6H SF16" value="15"/>
93*61046927SAndroid Build Coastguard Worker    <value name="BC7 UNORM" value="16"/>
94*61046927SAndroid Build Coastguard Worker    <value name="ETC2 R11 SNORM" value="17"/>
95*61046927SAndroid Build Coastguard Worker    <value name="ETC2 RG11 SNORM" value="18"/>
96*61046927SAndroid Build Coastguard Worker    <value name="ETC2 RGB8A1" value="19"/>
97*61046927SAndroid Build Coastguard Worker    <value name="ASTC 3D LDR" value="20"/>
98*61046927SAndroid Build Coastguard Worker    <value name="ASTC 3D HDR" value="21"/>
99*61046927SAndroid Build Coastguard Worker    <value name="ASTC 2D LDR" value="22"/>
100*61046927SAndroid Build Coastguard Worker    <value name="ASTC 2D HDR" value="23"/>
101*61046927SAndroid Build Coastguard Worker    <value name="R8A8 UNORM" value="24"/>
102*61046927SAndroid Build Coastguard Worker    <value name="A8R8 UNORM" value="25"/>
103*61046927SAndroid Build Coastguard Worker    <value name="A8 UNORM" value="26"/>
104*61046927SAndroid Build Coastguard Worker    <!--- 27 reserved -->
105*61046927SAndroid Build Coastguard Worker    <value name="RAW10" value="28"/>
106*61046927SAndroid Build Coastguard Worker    <value name="RAW12" value="29"/>
107*61046927SAndroid Build Coastguard Worker    <value name="R8G8B8G8" value="30"/>
108*61046927SAndroid Build Coastguard Worker    <value name="G8R8G8B8" value="31"/>
109*61046927SAndroid Build Coastguard Worker    <value name="YUV8" value="32"/>
110*61046927SAndroid Build Coastguard Worker    <value name="YUVA8" value="33"/>
111*61046927SAndroid Build Coastguard Worker    <value name="YUYV8" value="34"/>
112*61046927SAndroid Build Coastguard Worker    <value name="VYUY8" value="35"/>
113*61046927SAndroid Build Coastguard Worker    <value name="Y8 UV8 422" value="36"/>
114*61046927SAndroid Build Coastguard Worker    <value name="Y8 U8 V8 422" value="37"/>
115*61046927SAndroid Build Coastguard Worker    <value name="Y8 UV8 420" value="38"/>
116*61046927SAndroid Build Coastguard Worker    <value name="Y8 U8 V8 420" value="39"/>
117*61046927SAndroid Build Coastguard Worker    <value name="YUV10 A2" value="40"/>
118*61046927SAndroid Build Coastguard Worker    <value name="A2 YUV10" value="41"/>
119*61046927SAndroid Build Coastguard Worker    <value name="YUYAAYVYAA" value="42"/>
120*61046927SAndroid Build Coastguard Worker    <!--- 43 reserved -->
121*61046927SAndroid Build Coastguard Worker    <value name="YUYV10" value="44"/>
122*61046927SAndroid Build Coastguard Worker    <value name="VYUY10" value="45"/>
123*61046927SAndroid Build Coastguard Worker    <value name="Y10 UV10 422" value="46"/>
124*61046927SAndroid Build Coastguard Worker    <value name="Y10 UV10 420" value="47"/>
125*61046927SAndroid Build Coastguard Worker    <value name="YUV16" value="48"/>
126*61046927SAndroid Build Coastguard Worker    <value name="YUVA16" value="49"/>
127*61046927SAndroid Build Coastguard Worker    <value name="YUYV16" value="50"/>
128*61046927SAndroid Build Coastguard Worker    <value name="VYUY16" value="51"/>
129*61046927SAndroid Build Coastguard Worker    <value name="Y10X6 U10X6V10X6 422" value="52"/>
130*61046927SAndroid Build Coastguard Worker    <value name="Y16 UV16 422" value="53"/>
131*61046927SAndroid Build Coastguard Worker    <value name="Y10X6 U10X6V10X6 420" value="54"/>
132*61046927SAndroid Build Coastguard Worker    <value name="Y16 UV16 420" value="55"/>
133*61046927SAndroid Build Coastguard Worker    <value name="Y8 UV8 BL 422" value="56"/>
134*61046927SAndroid Build Coastguard Worker    <value name="Y8 UV8 BL 420" value="57"/>
135*61046927SAndroid Build Coastguard Worker    <value name="CUSTOM YUV 2" value="58"/>
136*61046927SAndroid Build Coastguard Worker    <value name="CUSTOM YUV 3" value="59"/>
137*61046927SAndroid Build Coastguard Worker    <value name="CUSTOM YUV 4" value="60"/>
138*61046927SAndroid Build Coastguard Worker    <value name="CUSTOM YUV 5" value="61"/>
139*61046927SAndroid Build Coastguard Worker    <value name="ASTC 2D NARROW" value="62"/>
140*61046927SAndroid Build Coastguard Worker    <value name="ASTC 3D NARROW" value="63"/>
141*61046927SAndroid Build Coastguard Worker    <value name="RGB565" value="64"/>
142*61046927SAndroid Build Coastguard Worker    <value name="RGB5 A1 UNORM" value="65"/>
143*61046927SAndroid Build Coastguard Worker    <value name="A1 BGR5 UNORM" value="66"/>
144*61046927SAndroid Build Coastguard Worker    <value name="RGB10 A2 UNORM" value="67"/>
145*61046927SAndroid Build Coastguard Worker    <value name="A2 BGR10 UNORM" value="68"/>
146*61046927SAndroid Build Coastguard Worker    <value name="RGB10 A2 SNORM" value="69"/>
147*61046927SAndroid Build Coastguard Worker    <value name="A2 BGR10 SNORM" value="70"/>
148*61046927SAndroid Build Coastguard Worker    <value name="RGB10 A2UI" value="71"/>
149*61046927SAndroid Build Coastguard Worker    <value name="A2 BGR10UI" value="72"/>
150*61046927SAndroid Build Coastguard Worker    <value name="RGB10 A2I" value="73"/>
151*61046927SAndroid Build Coastguard Worker    <value name="A2 BGR10I" value="74"/>
152*61046927SAndroid Build Coastguard Worker    <value name="Z16 UNORM" value="75"/>
153*61046927SAndroid Build Coastguard Worker    <value name="Z32" value="76"/>
154*61046927SAndroid Build Coastguard Worker    <value name="Z24X8 UNORM" value="77"/>
155*61046927SAndroid Build Coastguard Worker    <value name="X8Z24" value="78"/>
156*61046927SAndroid Build Coastguard Worker    <value name="X32 S8X24" value="79"/>
157*61046927SAndroid Build Coastguard Worker    <value name="X24S8 X32" value="80"/>
158*61046927SAndroid Build Coastguard Worker    <value name="R32 FIXED" value="81"/>
159*61046927SAndroid Build Coastguard Worker    <value name="RG32 FIXED" value="82"/>
160*61046927SAndroid Build Coastguard Worker    <value name="RGB32 FIXED" value="83"/>
161*61046927SAndroid Build Coastguard Worker    <value name="RGBA32 FIXED" value="84"/>
162*61046927SAndroid Build Coastguard Worker    <value name="X24S8" value="85"/>
163*61046927SAndroid Build Coastguard Worker    <value name="S8X24" value="86"/>
164*61046927SAndroid Build Coastguard Worker    <value name="Z32 X32" value="87"/>
165*61046927SAndroid Build Coastguard Worker    <value name="X32 Z32" value="88"/>
166*61046927SAndroid Build Coastguard Worker    <value name="R11F G11F B10F" value="89"/>
167*61046927SAndroid Build Coastguard Worker    <value name="B10F G11F R11F" value="90"/>
168*61046927SAndroid Build Coastguard Worker    <value name="R9F G9F B9F E5F" value="91"/>
169*61046927SAndroid Build Coastguard Worker    <value name="E5F B9F G9F R9F" value="92"/>
170*61046927SAndroid Build Coastguard Worker    <value name="S8" value="93"/>
171*61046927SAndroid Build Coastguard Worker    <!--- RGBA32F + snap to 2^-8, used for vertex writes -->
172*61046927SAndroid Build Coastguard Worker    <value name="Snap 4" value="94"/>
173*61046927SAndroid Build Coastguard Worker    <value name="Constant" value="95"/>
174*61046927SAndroid Build Coastguard Worker    <!--- 96-98 reserved -->
175*61046927SAndroid Build Coastguard Worker    <value name="R8 SNORM" value="99"/>
176*61046927SAndroid Build Coastguard Worker    <value name="R16 SNORM" value="100"/>
177*61046927SAndroid Build Coastguard Worker    <value name="R32 SNORM" value="101"/>
178*61046927SAndroid Build Coastguard Worker    <!--- 102-105 reserved -->
179*61046927SAndroid Build Coastguard Worker    <value name="RG4 SNORM" value="106"/>
180*61046927SAndroid Build Coastguard Worker    <value name="RG8 SNORM" value="107"/>
181*61046927SAndroid Build Coastguard Worker    <value name="RG16 SNORM" value="108"/>
182*61046927SAndroid Build Coastguard Worker    <value name="RG32 SNORM" value="109"/>
183*61046927SAndroid Build Coastguard Worker    <!-- 110-114 reserved -->
184*61046927SAndroid Build Coastguard Worker    <value name="RGB8 SNORM" value="115"/>
185*61046927SAndroid Build Coastguard Worker    <value name="RGB16 SNORM" value="116"/>
186*61046927SAndroid Build Coastguard Worker    <value name="RGB32 SNORM" value="117"/>
187*61046927SAndroid Build Coastguard Worker    <!-- 118-120 reserved -->
188*61046927SAndroid Build Coastguard Worker    <value name="RGBA2 SNORM" value="121"/>
189*61046927SAndroid Build Coastguard Worker    <value name="RGBA4 SNORM" value="122"/>
190*61046927SAndroid Build Coastguard Worker    <value name="RGBA8 SNORM" value="123"/>
191*61046927SAndroid Build Coastguard Worker    <value name="RGBA16 SNORM" value="124"/>
192*61046927SAndroid Build Coastguard Worker    <value name="RGBA32 SNORM" value="125"/>
193*61046927SAndroid Build Coastguard Worker    <!-- 126-130 reserved -->
194*61046927SAndroid Build Coastguard Worker    <value name="R8UI" value="131"/>
195*61046927SAndroid Build Coastguard Worker    <value name="R16UI" value="132"/>
196*61046927SAndroid Build Coastguard Worker    <value name="R32UI" value="133"/>
197*61046927SAndroid Build Coastguard Worker    <!-- 134-137 reserved -->
198*61046927SAndroid Build Coastguard Worker    <value name="RG4UI" value="138"/>
199*61046927SAndroid Build Coastguard Worker    <value name="RG8UI" value="139"/>
200*61046927SAndroid Build Coastguard Worker    <value name="RG16UI" value="140"/>
201*61046927SAndroid Build Coastguard Worker    <value name="RG32UI" value="141"/>
202*61046927SAndroid Build Coastguard Worker    <!-- 142-146 reserved -->
203*61046927SAndroid Build Coastguard Worker    <value name="RGB8UI" value="147"/>
204*61046927SAndroid Build Coastguard Worker    <value name="RGB16UI" value="148"/>
205*61046927SAndroid Build Coastguard Worker    <value name="RGB32UI" value="149"/>
206*61046927SAndroid Build Coastguard Worker    <!-- 150-152 reserved -->
207*61046927SAndroid Build Coastguard Worker    <value name="RGBA2UI" value="153"/>
208*61046927SAndroid Build Coastguard Worker    <value name="RGBA4UI" value="154"/>
209*61046927SAndroid Build Coastguard Worker    <value name="RGBA8UI" value="155"/>
210*61046927SAndroid Build Coastguard Worker    <value name="RGBA16UI" value="156"/>
211*61046927SAndroid Build Coastguard Worker    <value name="RGBA32UI" value="157"/>
212*61046927SAndroid Build Coastguard Worker    <!-- 158-162 reserved -->
213*61046927SAndroid Build Coastguard Worker    <value name="R8 UNORM" value="163"/>
214*61046927SAndroid Build Coastguard Worker    <value name="R16 UNORM" value="164"/>
215*61046927SAndroid Build Coastguard Worker    <value name="R32 UNORM" value="165"/>
216*61046927SAndroid Build Coastguard Worker    <!-- 166 reserved -->
217*61046927SAndroid Build Coastguard Worker    <value name="R32F" value="167"/>
218*61046927SAndroid Build Coastguard Worker    <!-- 168-169 reserved -->
219*61046927SAndroid Build Coastguard Worker    <value name="RG4 UNORM" value="170"/>
220*61046927SAndroid Build Coastguard Worker    <value name="RG8 UNORM" value="171"/>
221*61046927SAndroid Build Coastguard Worker    <value name="RG16 UNORM" value="172"/>
222*61046927SAndroid Build Coastguard Worker    <value name="RG32 UNORM" value="173"/>
223*61046927SAndroid Build Coastguard Worker    <!-- 174 reserved -->
224*61046927SAndroid Build Coastguard Worker    <value name="RG32F" value="175"/>
225*61046927SAndroid Build Coastguard Worker    <!-- 176-178 reserved -->
226*61046927SAndroid Build Coastguard Worker    <value name="RGB8 UNORM" value="179"/>
227*61046927SAndroid Build Coastguard Worker    <value name="RGB16 UNORM" value="180"/>
228*61046927SAndroid Build Coastguard Worker    <value name="RGB32 UNORM" value="181"/>
229*61046927SAndroid Build Coastguard Worker    <!-- 182 reserved -->
230*61046927SAndroid Build Coastguard Worker    <value name="RGB32F" value="183"/>
231*61046927SAndroid Build Coastguard Worker    <!-- 184 reserved -->
232*61046927SAndroid Build Coastguard Worker    <value name="RGBA2 UNORM" value="185"/>
233*61046927SAndroid Build Coastguard Worker    <value name="RGBA4 UNORM" value="186"/>
234*61046927SAndroid Build Coastguard Worker    <value name="RGBA8 UNORM" value="187"/>
235*61046927SAndroid Build Coastguard Worker    <value name="RGBA16 UNORM" value="188"/>
236*61046927SAndroid Build Coastguard Worker    <value name="RGBA32 UNORM" value="189"/>
237*61046927SAndroid Build Coastguard Worker    <!-- 190 reserved -->
238*61046927SAndroid Build Coastguard Worker    <value name="RGBA32F" value="191"/>
239*61046927SAndroid Build Coastguard Worker    <!-- 192-194 reserved -->
240*61046927SAndroid Build Coastguard Worker    <value name="R8I" value="195"/>
241*61046927SAndroid Build Coastguard Worker    <value name="R16I" value="196"/>
242*61046927SAndroid Build Coastguard Worker    <value name="R32I" value="197"/>
243*61046927SAndroid Build Coastguard Worker    <!-- 198 reserved -->
244*61046927SAndroid Build Coastguard Worker    <value name="R16F" value="199"/>
245*61046927SAndroid Build Coastguard Worker    <!-- 200-201 reserved -->
246*61046927SAndroid Build Coastguard Worker    <value name="RG4I" value="202"/>
247*61046927SAndroid Build Coastguard Worker    <value name="RG8I" value="203"/>
248*61046927SAndroid Build Coastguard Worker    <value name="RG16I" value="204"/>
249*61046927SAndroid Build Coastguard Worker    <value name="RG32I" value="205"/>
250*61046927SAndroid Build Coastguard Worker    <!-- 206 reserved -->
251*61046927SAndroid Build Coastguard Worker    <value name="RG16F" value="207"/>
252*61046927SAndroid Build Coastguard Worker    <!-- 208-210 reserved -->
253*61046927SAndroid Build Coastguard Worker    <value name="RGB8I" value="211"/>
254*61046927SAndroid Build Coastguard Worker    <value name="RGB16I" value="212"/>
255*61046927SAndroid Build Coastguard Worker    <value name="RGB32I" value="213"/>
256*61046927SAndroid Build Coastguard Worker    <!-- 214 reserved -->
257*61046927SAndroid Build Coastguard Worker    <value name="RGB16F" value="215"/>
258*61046927SAndroid Build Coastguard Worker    <!-- 216 reserved -->
259*61046927SAndroid Build Coastguard Worker    <value name="RGBA2I" value="217"/>
260*61046927SAndroid Build Coastguard Worker    <value name="RGBA4I" value="218"/>
261*61046927SAndroid Build Coastguard Worker    <value name="RGBA8I" value="219"/>
262*61046927SAndroid Build Coastguard Worker    <value name="RGBA16I" value="220"/>
263*61046927SAndroid Build Coastguard Worker    <value name="RGBA32I" value="221"/>
264*61046927SAndroid Build Coastguard Worker    <!-- 222 reserved -->
265*61046927SAndroid Build Coastguard Worker    <value name="RGBA16F" value="223"/>
266*61046927SAndroid Build Coastguard Worker    <value name="RGB5 A1 AU" value="224"/>
267*61046927SAndroid Build Coastguard Worker    <value name="RGB5 A1 PU" value="225"/>
268*61046927SAndroid Build Coastguard Worker    <value name="R5G6B5 AU" value="226"/>
269*61046927SAndroid Build Coastguard Worker    <value name="R5G6B5 PU" value="227"/>
270*61046927SAndroid Build Coastguard Worker    <!-- 228-229 reserved -->
271*61046927SAndroid Build Coastguard Worker    <value name="Snap4 V" value="230"/>
272*61046927SAndroid Build Coastguard Worker    <value name="R32F RTZ" value="231"/>
273*61046927SAndroid Build Coastguard Worker    <value name="RGBA4 AU" value="232"/>
274*61046927SAndroid Build Coastguard Worker    <value name="RGBA4 PU" value="233"/>
275*61046927SAndroid Build Coastguard Worker    <!-- 234-236 reserved -->
276*61046927SAndroid Build Coastguard Worker    <value name="RGBA8 TB" value="237"/>
277*61046927SAndroid Build Coastguard Worker    <value name="RGB10 A2 TB" value="238"/>
278*61046927SAndroid Build Coastguard Worker    <value name="RG32F RTZ" value="239"/>
279*61046927SAndroid Build Coastguard Worker    <value name="Tess Vertex Pack" value="240"/>
280*61046927SAndroid Build Coastguard Worker    <value name="RGB8 A2 AU" value="241"/>
281*61046927SAndroid Build Coastguard Worker    <value name="RGB8 A2 PU" value="242"/>
282*61046927SAndroid Build Coastguard Worker    <!-- 243-246 reserved -->
283*61046927SAndroid Build Coastguard Worker    <value name="RGB32F RTZ" value="247"/>
284*61046927SAndroid Build Coastguard Worker    <!-- 248-254 reserved -->
285*61046927SAndroid Build Coastguard Worker    <value name="RGBA32F RTZ" value="255"/>
286*61046927SAndroid Build Coastguard Worker  </enum>
287*61046927SAndroid Build Coastguard Worker
288*61046927SAndroid Build Coastguard Worker  <enum name="RGB Component Order">
289*61046927SAndroid Build Coastguard Worker    <value name="RGBA" value="0"/>
290*61046927SAndroid Build Coastguard Worker    <value name="GRBA" value="2"/>
291*61046927SAndroid Build Coastguard Worker    <value name="BGRA" value="4"/>
292*61046927SAndroid Build Coastguard Worker    <value name="ARGB" value="8"/>
293*61046927SAndroid Build Coastguard Worker    <value name="AGRB" value="10"/>
294*61046927SAndroid Build Coastguard Worker    <value name="ABGR" value="12"/>
295*61046927SAndroid Build Coastguard Worker    <value name="RGB1" value="16"/>
296*61046927SAndroid Build Coastguard Worker    <value name="GRB1" value="18"/>
297*61046927SAndroid Build Coastguard Worker    <value name="BGR1" value="20"/>
298*61046927SAndroid Build Coastguard Worker    <value name="1RGB" value="24"/>
299*61046927SAndroid Build Coastguard Worker    <value name="1GRB" value="26"/>
300*61046927SAndroid Build Coastguard Worker    <value name="1BGR" value="28"/>
301*61046927SAndroid Build Coastguard Worker    <value name="RRRR" value="226"/>
302*61046927SAndroid Build Coastguard Worker    <value name="RRR1" value="227"/>
303*61046927SAndroid Build Coastguard Worker    <value name="RRRA" value="228"/>
304*61046927SAndroid Build Coastguard Worker    <value name="000A" value="229"/>
305*61046927SAndroid Build Coastguard Worker    <value name="0001" value="230"/>
306*61046927SAndroid Build Coastguard Worker    <value name="0000" value="231"/>
307*61046927SAndroid Build Coastguard Worker    <value name="Snap4 v9" value="232"/>
308*61046927SAndroid Build Coastguard Worker    <value name="Snap4 v10" value="233"/>
309*61046927SAndroid Build Coastguard Worker    <value name="Snap4 v11" value="234"/>
310*61046927SAndroid Build Coastguard Worker    <value name="Snap4 v12" value="235"/>
311*61046927SAndroid Build Coastguard Worker    <value name="Snap4 v13" value="236"/>
312*61046927SAndroid Build Coastguard Worker    <value name="Snap4 v14" value="237"/>
313*61046927SAndroid Build Coastguard Worker    <value name="Snap4 v15" value="238"/>
314*61046927SAndroid Build Coastguard Worker    <value name="Snap4 v16" value="239"/>
315*61046927SAndroid Build Coastguard Worker    <!-- Internal only, do not use -->
316*61046927SAndroid Build Coastguard Worker    <value name="R000" value="240"/>
317*61046927SAndroid Build Coastguard Worker    <value name="RBGA" value="242"/>
318*61046927SAndroid Build Coastguard Worker  </enum>
319*61046927SAndroid Build Coastguard Worker
320*61046927SAndroid Build Coastguard Worker  <enum name="YUV Swizzle">
321*61046927SAndroid Build Coastguard Worker    <value name="YUVA" value="0"/>
322*61046927SAndroid Build Coastguard Worker    <value name="YVUA" value="1"/>
323*61046927SAndroid Build Coastguard Worker    <value name="UYVA" value="2"/>
324*61046927SAndroid Build Coastguard Worker    <value name="UVYA" value="3"/>
325*61046927SAndroid Build Coastguard Worker    <value name="VUYA" value="4"/>
326*61046927SAndroid Build Coastguard Worker    <value name="VYUA" value="5"/>
327*61046927SAndroid Build Coastguard Worker    <value name="Y00A" value="6"/>
328*61046927SAndroid Build Coastguard Worker    <value name="YXXA" value="7"/>
329*61046927SAndroid Build Coastguard Worker  </enum>
330*61046927SAndroid Build Coastguard Worker
331*61046927SAndroid Build Coastguard Worker  <enum name="YUV Conversion Mode">
332*61046927SAndroid Build Coastguard Worker    <value name="No Conversion" value="0"/>
333*61046927SAndroid Build Coastguard Worker    <value name="BT 601" value="3"/>
334*61046927SAndroid Build Coastguard Worker    <value name="BT 709" value="4"/>
335*61046927SAndroid Build Coastguard Worker    <value name="BT 2020" value="6"/>
336*61046927SAndroid Build Coastguard Worker  </enum>
337*61046927SAndroid Build Coastguard Worker
338*61046927SAndroid Build Coastguard Worker  <enum name="YUV Cr Siting">
339*61046927SAndroid Build Coastguard Worker    <value name="Co-Sited" value="0"/>
340*61046927SAndroid Build Coastguard Worker    <value name="Center Y" value="1"/>
341*61046927SAndroid Build Coastguard Worker    <value name="Center X" value="2"/>
342*61046927SAndroid Build Coastguard Worker    <value name="Center" value="3"/>
343*61046927SAndroid Build Coastguard Worker    <value name="One Quarter" value="4"/>
344*61046927SAndroid Build Coastguard Worker    <value name="Three Quarters" value="5"/>
345*61046927SAndroid Build Coastguard Worker    <value name="Replicated" value="7"/>
346*61046927SAndroid Build Coastguard Worker  </enum>
347*61046927SAndroid Build Coastguard Worker
348*61046927SAndroid Build Coastguard Worker  <enum name="ASTC 2D Dimension">
349*61046927SAndroid Build Coastguard Worker    <value name="4" value="0"/>
350*61046927SAndroid Build Coastguard Worker    <value name="5" value="1"/>
351*61046927SAndroid Build Coastguard Worker    <value name="6" value="2"/>
352*61046927SAndroid Build Coastguard Worker    <value name="8" value="4"/>
353*61046927SAndroid Build Coastguard Worker    <value name="10" value="6"/>
354*61046927SAndroid Build Coastguard Worker    <value name="12" value="7"/>
355*61046927SAndroid Build Coastguard Worker  </enum>
356*61046927SAndroid Build Coastguard Worker
357*61046927SAndroid Build Coastguard Worker  <enum name="ASTC 3D Dimension">
358*61046927SAndroid Build Coastguard Worker    <value name="4" value="0"/>
359*61046927SAndroid Build Coastguard Worker    <value name="5" value="1"/>
360*61046927SAndroid Build Coastguard Worker    <value name="6" value="2"/>
361*61046927SAndroid Build Coastguard Worker    <value name="3" value="3"/>
362*61046927SAndroid Build Coastguard Worker  </enum>
363*61046927SAndroid Build Coastguard Worker
364*61046927SAndroid Build Coastguard Worker  <enum name="Pixel Kill">
365*61046927SAndroid Build Coastguard Worker    <value name="Force Early" value="0"/>
366*61046927SAndroid Build Coastguard Worker    <value name="Strong Early" value="1"/>
367*61046927SAndroid Build Coastguard Worker    <value name="Weak Early" value="2"/>
368*61046927SAndroid Build Coastguard Worker    <value name="Force Late" value="3"/>
369*61046927SAndroid Build Coastguard Worker  </enum>
370*61046927SAndroid Build Coastguard Worker
371*61046927SAndroid Build Coastguard Worker  <enum name="Block Format">
372*61046927SAndroid Build Coastguard Worker    <value name="No Write" value="0"/>
373*61046927SAndroid Build Coastguard Worker    <!--- 16x16 block u-interleaved -->
374*61046927SAndroid Build Coastguard Worker    <value name="Tiled U-Interleaved" value="1"/>
375*61046927SAndroid Build Coastguard Worker    <value name="Linear" value="2"/>
376*61046927SAndroid Build Coastguard Worker    <value name="AFBC" value="12"/>
377*61046927SAndroid Build Coastguard Worker    <value name="AFBC Tiled" value="13"/>
378*61046927SAndroid Build Coastguard Worker  </enum>
379*61046927SAndroid Build Coastguard Worker
380*61046927SAndroid Build Coastguard Worker  <enum name="Mipmap Mode">
381*61046927SAndroid Build Coastguard Worker    <value name="Nearest" value="0"/>
382*61046927SAndroid Build Coastguard Worker    <value name="None" value="1"/>
383*61046927SAndroid Build Coastguard Worker    <value name="Trilinear" value="3"/>
384*61046927SAndroid Build Coastguard Worker  </enum>
385*61046927SAndroid Build Coastguard Worker
386*61046927SAndroid Build Coastguard Worker  <enum name="LOD Algorithm">
387*61046927SAndroid Build Coastguard Worker    <value name="Isotropic" value="0"/>
388*61046927SAndroid Build Coastguard Worker      <!--- 1, 2 reserved -->
389*61046927SAndroid Build Coastguard Worker    <value name="Anisotropic" value="3"/>
390*61046927SAndroid Build Coastguard Worker  </enum>
391*61046927SAndroid Build Coastguard Worker
392*61046927SAndroid Build Coastguard Worker  <enum name="MSAA">
393*61046927SAndroid Build Coastguard Worker    <value name="Single" value="0"/>
394*61046927SAndroid Build Coastguard Worker    <!-- N samples, 1 surface, resolved -->
395*61046927SAndroid Build Coastguard Worker    <value name="Average" value="1"/>
396*61046927SAndroid Build Coastguard Worker    <!-- N samples, 1 surface, unresolved -->
397*61046927SAndroid Build Coastguard Worker    <value name="Multiple" value="2"/>
398*61046927SAndroid Build Coastguard Worker    <!-- N samples, N surfaces -->
399*61046927SAndroid Build Coastguard Worker    <value name="Layered" value="3"/>
400*61046927SAndroid Build Coastguard Worker  </enum>
401*61046927SAndroid Build Coastguard Worker
402*61046927SAndroid Build Coastguard Worker  <enum name="Index Type">
403*61046927SAndroid Build Coastguard Worker    <value name="None" value="0"/>
404*61046927SAndroid Build Coastguard Worker    <value name="UINT8" value="1"/>
405*61046927SAndroid Build Coastguard Worker    <value name="UINT16" value="2"/>
406*61046927SAndroid Build Coastguard Worker    <value name="UINT32" value="3"/>
407*61046927SAndroid Build Coastguard Worker  </enum>
408*61046927SAndroid Build Coastguard Worker
409*61046927SAndroid Build Coastguard Worker  <enum name="Occlusion Mode">
410*61046927SAndroid Build Coastguard Worker    <value name="Disabled" value="0"/>
411*61046927SAndroid Build Coastguard Worker    <value name="Predicate" value="1"/>
412*61046927SAndroid Build Coastguard Worker    <value name="Counter" value="3"/>
413*61046927SAndroid Build Coastguard Worker  </enum>
414*61046927SAndroid Build Coastguard Worker
415*61046927SAndroid Build Coastguard Worker  <enum name="Stencil Op">
416*61046927SAndroid Build Coastguard Worker    <value name="Keep" value="0"/>
417*61046927SAndroid Build Coastguard Worker    <value name="Replace" value="1"/>
418*61046927SAndroid Build Coastguard Worker    <value name="Zero" value="2"/>
419*61046927SAndroid Build Coastguard Worker    <value name="Invert" value="3"/>
420*61046927SAndroid Build Coastguard Worker    <value name="Incr Wrap" value="4"/>
421*61046927SAndroid Build Coastguard Worker    <value name="Decr Wrap" value="5"/>
422*61046927SAndroid Build Coastguard Worker    <value name="Incr Sat" value="6"/>
423*61046927SAndroid Build Coastguard Worker    <value name="Decr Sat" value="7"/>
424*61046927SAndroid Build Coastguard Worker  </enum>
425*61046927SAndroid Build Coastguard Worker
426*61046927SAndroid Build Coastguard Worker  <enum name="Texture Dimension">
427*61046927SAndroid Build Coastguard Worker    <value name="Cube" value="0"/>
428*61046927SAndroid Build Coastguard Worker    <value name="1D" value="1"/>
429*61046927SAndroid Build Coastguard Worker    <value name="2D" value="2"/>
430*61046927SAndroid Build Coastguard Worker    <value name="3D" value="3"/>
431*61046927SAndroid Build Coastguard Worker  </enum>
432*61046927SAndroid Build Coastguard Worker
433*61046927SAndroid Build Coastguard Worker  <enum name="Texture Layout">
434*61046927SAndroid Build Coastguard Worker    <!--- 16x16 block u-interleaved -->
435*61046927SAndroid Build Coastguard Worker    <value name="Tiled" value="1"/>
436*61046927SAndroid Build Coastguard Worker    <value name="Linear" value="2"/>
437*61046927SAndroid Build Coastguard Worker    <value name="AFBC" value="12"/>
438*61046927SAndroid Build Coastguard Worker  </enum>
439*61046927SAndroid Build Coastguard Worker
440*61046927SAndroid Build Coastguard Worker  <enum name="AFBC Surface Flag">
441*61046927SAndroid Build Coastguard Worker    <value name="YTR" value="1"/>
442*61046927SAndroid Build Coastguard Worker    <value name="Split Block" value="2"/>
443*61046927SAndroid Build Coastguard Worker    <value name="Wide Block" value="4"/>
444*61046927SAndroid Build Coastguard Worker    <value name="Tiled Header" value="8"/>
445*61046927SAndroid Build Coastguard Worker    <value name="Prefetch" value="16"/>
446*61046927SAndroid Build Coastguard Worker    <value name="Check Payload Range" value="32"/>
447*61046927SAndroid Build Coastguard Worker  </enum>
448*61046927SAndroid Build Coastguard Worker
449*61046927SAndroid Build Coastguard Worker  <enum name="Wrap Mode">
450*61046927SAndroid Build Coastguard Worker    <value name="Repeat" value="8"/>
451*61046927SAndroid Build Coastguard Worker    <value name="Clamp to Edge" value="9"/>
452*61046927SAndroid Build Coastguard Worker    <value name="Clamp to Border" value="11"/>
453*61046927SAndroid Build Coastguard Worker    <value name="Mirrored Repeat" value="12"/>
454*61046927SAndroid Build Coastguard Worker    <value name="Mirrored Clamp to Edge" value="13"/>
455*61046927SAndroid Build Coastguard Worker    <value name="Mirrored Clamp to Border" value="15"/>
456*61046927SAndroid Build Coastguard Worker  </enum>
457*61046927SAndroid Build Coastguard Worker
458*61046927SAndroid Build Coastguard Worker  <struct name="Attribute" align="8">
459*61046927SAndroid Build Coastguard Worker    <field name="Buffer index" size="9" start="0" type="uint"/>
460*61046927SAndroid Build Coastguard Worker    <field name="Offset enable" size="1" start="9" type="bool" default="true"/>
461*61046927SAndroid Build Coastguard Worker    <field name="Format" size="22" start="10" type="Pixel Format"/>
462*61046927SAndroid Build Coastguard Worker    <field name="Offset" size="32" start="32" type="int"/>
463*61046927SAndroid Build Coastguard Worker  </struct>
464*61046927SAndroid Build Coastguard Worker
465*61046927SAndroid Build Coastguard Worker  <struct name="Attribute Buffer" align="32">
466*61046927SAndroid Build Coastguard Worker    <field name="Type" size="6" start="0" type="Attribute Type" default="1D"/>
467*61046927SAndroid Build Coastguard Worker    <field name="Pointer" size="50" start="6" type="address" modifier="shr(6)"/>
468*61046927SAndroid Build Coastguard Worker    <field name="Stride" size="32" start="64" type="uint"/>
469*61046927SAndroid Build Coastguard Worker    <field name="Size" size="32" start="96" type="uint"/>
470*61046927SAndroid Build Coastguard Worker
471*61046927SAndroid Build Coastguard Worker    <field name="Divisor" size="8" start="56" type="padded" default="1"/>
472*61046927SAndroid Build Coastguard Worker    <field name="Divisor R" size="5" start="56" type="uint"/>
473*61046927SAndroid Build Coastguard Worker    <field name="Divisor P" size="3" start="61" type="uint"/>
474*61046927SAndroid Build Coastguard Worker    <field name="Divisor E" size="1" start="61" type="uint"/>
475*61046927SAndroid Build Coastguard Worker  </struct>
476*61046927SAndroid Build Coastguard Worker
477*61046927SAndroid Build Coastguard Worker  <struct name="Attribute Buffer Continuation NPOT">
478*61046927SAndroid Build Coastguard Worker    <field name="Type" size="6" start="0:0" type="Attribute Type" default="Continuation"/>
479*61046927SAndroid Build Coastguard Worker    <field name="Divisor Numerator" size="32" start="1:0" type="uint"/>
480*61046927SAndroid Build Coastguard Worker    <field name="Divisor" size="32" start="3:0" type="uint"/>
481*61046927SAndroid Build Coastguard Worker  </struct>
482*61046927SAndroid Build Coastguard Worker
483*61046927SAndroid Build Coastguard Worker  <struct name="Attribute Buffer Continuation 3D" size="4">
484*61046927SAndroid Build Coastguard Worker    <field name="Type" size="6" start="0:0" type="Attribute Type" default="Continuation"/>
485*61046927SAndroid Build Coastguard Worker    <field name="S dimension" size="16" start="0:16" type="uint" modifier="minus(1)"/>
486*61046927SAndroid Build Coastguard Worker    <field name="T dimension" size="16" start="1:0" type="uint" modifier="minus(1)"/>
487*61046927SAndroid Build Coastguard Worker    <field name="R dimension" size="16" start="1:16" type="uint" modifier="minus(1)"/>
488*61046927SAndroid Build Coastguard Worker    <field name="Row Stride" size="32" start="2:0" type="uint"/>
489*61046927SAndroid Build Coastguard Worker    <field name="Slice Stride" size="32" start="3:0" type="uint"/>
490*61046927SAndroid Build Coastguard Worker  </struct>
491*61046927SAndroid Build Coastguard Worker
492*61046927SAndroid Build Coastguard Worker  <enum name="Blend Operand A">
493*61046927SAndroid Build Coastguard Worker    <value name="Zero" value="1"/>
494*61046927SAndroid Build Coastguard Worker    <value name="Src" value="2"/>
495*61046927SAndroid Build Coastguard Worker    <value name="Dest" value="3"/>
496*61046927SAndroid Build Coastguard Worker  </enum>
497*61046927SAndroid Build Coastguard Worker
498*61046927SAndroid Build Coastguard Worker  <enum name="Blend Operand B">
499*61046927SAndroid Build Coastguard Worker    <value name="Src Minus Dest" value="0"/>
500*61046927SAndroid Build Coastguard Worker    <value name="Src Plus Dest" value="1"/>
501*61046927SAndroid Build Coastguard Worker    <value name="Src" value="2"/>
502*61046927SAndroid Build Coastguard Worker    <value name="Dest" value="3"/>
503*61046927SAndroid Build Coastguard Worker  </enum>
504*61046927SAndroid Build Coastguard Worker
505*61046927SAndroid Build Coastguard Worker  <enum name="Blend Operand C">
506*61046927SAndroid Build Coastguard Worker    <value name="Zero" value="1"/>
507*61046927SAndroid Build Coastguard Worker    <value name="Src" value="2"/>
508*61046927SAndroid Build Coastguard Worker    <value name="Dest" value="3"/>
509*61046927SAndroid Build Coastguard Worker    <value name="Src x 2" value="4"/>
510*61046927SAndroid Build Coastguard Worker    <value name="Src Alpha" value="5"/>
511*61046927SAndroid Build Coastguard Worker    <value name="Dest Alpha" value="6"/>
512*61046927SAndroid Build Coastguard Worker    <value name="Constant" value="7"/>
513*61046927SAndroid Build Coastguard Worker  </enum>
514*61046927SAndroid Build Coastguard Worker
515*61046927SAndroid Build Coastguard Worker  <struct name="Blend Function" no-direct-packing="true">
516*61046927SAndroid Build Coastguard Worker    <!-- Blend equation: A + (B * C) -->
517*61046927SAndroid Build Coastguard Worker    <field name="A" size="2" start="0" type="Blend Operand A"/>
518*61046927SAndroid Build Coastguard Worker    <field name="Negate A" size="1" start="3" type="bool"/>
519*61046927SAndroid Build Coastguard Worker    <field name="B" size="2" start="4" type="Blend Operand B"/>
520*61046927SAndroid Build Coastguard Worker    <field name="Negate B" size="1" start="7" type="bool"/>
521*61046927SAndroid Build Coastguard Worker    <field name="C" size="3" start="8" type="Blend Operand C"/>
522*61046927SAndroid Build Coastguard Worker    <field name="Invert C" size="1" start="11" type="bool"/>
523*61046927SAndroid Build Coastguard Worker  </struct>
524*61046927SAndroid Build Coastguard Worker
525*61046927SAndroid Build Coastguard Worker  <struct name="Blend Equation" size="1">
526*61046927SAndroid Build Coastguard Worker    <field name="RGB" size="12" start="0:0" type="Blend Function"/>
527*61046927SAndroid Build Coastguard Worker    <field name="Alpha" size="12" start="0:12" type="Blend Function"/>
528*61046927SAndroid Build Coastguard Worker    <field name="Color Mask" size="4" start="0:28" type="uint"/>
529*61046927SAndroid Build Coastguard Worker  </struct>
530*61046927SAndroid Build Coastguard Worker
531*61046927SAndroid Build Coastguard Worker  <enum name="Register File Format">
532*61046927SAndroid Build Coastguard Worker    <value name="F16" value="0"/>
533*61046927SAndroid Build Coastguard Worker    <value name="F32" value="1"/>
534*61046927SAndroid Build Coastguard Worker    <value name="I32" value="2"/>
535*61046927SAndroid Build Coastguard Worker    <value name="U32" value="3"/>
536*61046927SAndroid Build Coastguard Worker    <value name="I16" value="4"/>
537*61046927SAndroid Build Coastguard Worker    <value name="U16" value="5"/>
538*61046927SAndroid Build Coastguard Worker  </enum>
539*61046927SAndroid Build Coastguard Worker
540*61046927SAndroid Build Coastguard Worker  <enum name="Message Type">
541*61046927SAndroid Build Coastguard Worker    <value name="Disabled" value="0"/>
542*61046927SAndroid Build Coastguard Worker    <value name="LD_VAR" value="1"/>
543*61046927SAndroid Build Coastguard Worker    <value name="VAR_TEX" value="2"/>
544*61046927SAndroid Build Coastguard Worker  </enum>
545*61046927SAndroid Build Coastguard Worker
546*61046927SAndroid Build Coastguard Worker  <enum name="Message Preload Register Format">
547*61046927SAndroid Build Coastguard Worker    <value name="F32" value="0"/>
548*61046927SAndroid Build Coastguard Worker    <value name="F16" value="1"/>
549*61046927SAndroid Build Coastguard Worker  </enum>
550*61046927SAndroid Build Coastguard Worker
551*61046927SAndroid Build Coastguard Worker  <enum name="Blend Mode">
552*61046927SAndroid Build Coastguard Worker    <value name="Shader" value="0"/>
553*61046927SAndroid Build Coastguard Worker    <value name="Opaque" value="1"/>
554*61046927SAndroid Build Coastguard Worker    <value name="Fixed-Function" value="2"/>
555*61046927SAndroid Build Coastguard Worker    <value name="Off" value="3"/>
556*61046927SAndroid Build Coastguard Worker  </enum>
557*61046927SAndroid Build Coastguard Worker
558*61046927SAndroid Build Coastguard Worker  <struct name="Blend Shader" size="2">
559*61046927SAndroid Build Coastguard Worker    <field name="Return Value" size="29" start="0:3" type="uint" modifier="shr(3)"/>
560*61046927SAndroid Build Coastguard Worker    <field name="PC" size="28" start="1:4" type="uint" modifier="shr(4)"/>
561*61046927SAndroid Build Coastguard Worker  </struct>
562*61046927SAndroid Build Coastguard Worker
563*61046927SAndroid Build Coastguard Worker  <struct name="Internal Conversion" size="1">
564*61046927SAndroid Build Coastguard Worker    <field name="Memory Format" size="22" start="0" type="Pixel Format"/>
565*61046927SAndroid Build Coastguard Worker    <field name="Raw" size="1" start="22" type="bool"/>
566*61046927SAndroid Build Coastguard Worker    <field name="Register Format" size="3" start="24" type="Register File Format"/>
567*61046927SAndroid Build Coastguard Worker  </struct>
568*61046927SAndroid Build Coastguard Worker
569*61046927SAndroid Build Coastguard Worker  <struct name="Blend Fixed-Function" size="2">
570*61046927SAndroid Build Coastguard Worker    <field name="Num Comps" size="2" start="0:3" type="uint" modifier="minus(1)" default="1"/>
571*61046927SAndroid Build Coastguard Worker    <field name="Alpha Zero NOP" size="1" start="0:5" type="bool"/>
572*61046927SAndroid Build Coastguard Worker    <field name="Alpha One Store" size="1" start="0:6" type="bool"/>
573*61046927SAndroid Build Coastguard Worker    <field name="RT" size="4" start="0:16" type="uint">
574*61046927SAndroid Build Coastguard Worker       <value name="MALI_BIFROST_BLEND_MAX_RT" value="8"/>
575*61046927SAndroid Build Coastguard Worker    </field>
576*61046927SAndroid Build Coastguard Worker    <field name="Conversion" size="32" start="1:0" type="Internal Conversion"/>
577*61046927SAndroid Build Coastguard Worker  </struct>
578*61046927SAndroid Build Coastguard Worker
579*61046927SAndroid Build Coastguard Worker  <struct name="Internal Blend">
580*61046927SAndroid Build Coastguard Worker    <field name="Mode" size="2" start="0:0" type="Blend Mode"/>
581*61046927SAndroid Build Coastguard Worker    <field name="Shader" size="64" start="0:0" type="Blend Shader"/>
582*61046927SAndroid Build Coastguard Worker    <field name="Fixed-Function" size="64" start="0:0" type="Blend Fixed-Function"/>
583*61046927SAndroid Build Coastguard Worker  </struct>
584*61046927SAndroid Build Coastguard Worker
585*61046927SAndroid Build Coastguard Worker  <struct name="Blend" size="4" align="16">
586*61046927SAndroid Build Coastguard Worker    <field name="Load Destination" size="1" start="0:0" type="bool" default="false"/>
587*61046927SAndroid Build Coastguard Worker    <field name="Alpha To One" size="1" start="0:8" type="bool"/>
588*61046927SAndroid Build Coastguard Worker    <field name="Enable" size="1" start="0:9" type="bool" default="true"/>
589*61046927SAndroid Build Coastguard Worker    <field name="sRGB" size="1" start="0:10" type="bool" default="false"/>
590*61046927SAndroid Build Coastguard Worker    <field name="Round to FB precision" size="1" start="0:11" type="bool" default="false"/>
591*61046927SAndroid Build Coastguard Worker    <field name="Constant" size="16" start="0:16" type="uint"/>
592*61046927SAndroid Build Coastguard Worker    <field name="Equation" size="32" start="1:0" type="Blend Equation"/>
593*61046927SAndroid Build Coastguard Worker    <field name="Internal" size="64" start="2:0" type="Internal Blend"/>
594*61046927SAndroid Build Coastguard Worker  </struct>
595*61046927SAndroid Build Coastguard Worker
596*61046927SAndroid Build Coastguard Worker  <struct name="Invocation">
597*61046927SAndroid Build Coastguard Worker    <!-- Dynamic bitfield containing WorkGroupSize.xyz, NumWorkGroups.xyz
598*61046927SAndroid Build Coastguard Worker      The number of bits allocated for each number is based on the *_shift
599*61046927SAndroid Build Coastguard Worker      fields. For example, workgroups_y_shift gives the bit that
600*61046927SAndroid Build Coastguard Worker      gl_NumWorkGroups.y starts at, and workgroups_z_shift gives the bit
601*61046927SAndroid Build Coastguard Worker      that gl_NumWorkGroups.z starts at (and therefore one after the bit
602*61046927SAndroid Build Coastguard Worker      that gl_NumWorkGroups.y ends at). The actual value for each
603*61046927SAndroid Build Coastguard Worker      is one more than the stored value, since if any of the values
604*61046927SAndroid Build Coastguard Worker      are zero, then there would be no invocations (and hence no job). -->
605*61046927SAndroid Build Coastguard Worker    <field name="Invocations" size="32" start="0:0" type="uint"/>
606*61046927SAndroid Build Coastguard Worker    <field name="Size Y shift" size="5" start="1:0" type="uint"/>
607*61046927SAndroid Build Coastguard Worker    <field name="Size Z shift" size="5" start="1:5" type="uint"/>
608*61046927SAndroid Build Coastguard Worker    <field name="Workgroups X shift" size="6" start="1:10" type="uint"/>
609*61046927SAndroid Build Coastguard Worker    <field name="Workgroups Y shift" size="6" start="1:16" type="uint"/>
610*61046927SAndroid Build Coastguard Worker    <field name="Workgroups Z shift" size="6" start="1:22" type="uint"/>
611*61046927SAndroid Build Coastguard Worker    <field name="Thread group split" size="4" start="1:28" type="uint" prefix="MALI_SPLIT">
612*61046927SAndroid Build Coastguard Worker      <value name="Min efficient" value="2"/>
613*61046927SAndroid Build Coastguard Worker    </field>
614*61046927SAndroid Build Coastguard Worker  </struct>
615*61046927SAndroid Build Coastguard Worker
616*61046927SAndroid Build Coastguard Worker  <enum name="Point Size Array Format">
617*61046927SAndroid Build Coastguard Worker    <value name="None" value="0"/>
618*61046927SAndroid Build Coastguard Worker    <value name="FP16" value="2"/>
619*61046927SAndroid Build Coastguard Worker    <value name="FP32" value="3"/>
620*61046927SAndroid Build Coastguard Worker  </enum>
621*61046927SAndroid Build Coastguard Worker
622*61046927SAndroid Build Coastguard Worker  <enum name="Primitive Restart">
623*61046927SAndroid Build Coastguard Worker    <value name="None" value="0"/>
624*61046927SAndroid Build Coastguard Worker    <value name="Implicit" value="2"/>
625*61046927SAndroid Build Coastguard Worker    <value name="Explicit" value="3"/>
626*61046927SAndroid Build Coastguard Worker  </enum>
627*61046927SAndroid Build Coastguard Worker
628*61046927SAndroid Build Coastguard Worker  <struct name="Primitive">
629*61046927SAndroid Build Coastguard Worker    <field name="Draw mode" size="8" start="0:0" type="Draw Mode" default="None"/>
630*61046927SAndroid Build Coastguard Worker    <field name="Index type" size="3" start="0:8" type="Index Type" default="None"/>
631*61046927SAndroid Build Coastguard Worker    <field name="Point size array format" size="2" start="0:11" type="Point Size Array Format"/>
632*61046927SAndroid Build Coastguard Worker    <field name="Primitive Index Enable" size="1" start="0:13" type="bool"/>
633*61046927SAndroid Build Coastguard Worker    <field name="Primitive Index Writeback" size="1" start="0:14" type="bool"/>
634*61046927SAndroid Build Coastguard Worker    <field name="First provoking vertex" size="1" start="0:15" type="bool" default="true"/>
635*61046927SAndroid Build Coastguard Worker    <field name="Low Depth Cull" size="1" start="0:16" type="bool" default="true"/>
636*61046927SAndroid Build Coastguard Worker    <field name="High Depth Cull" size="1" start="0:17" type="bool" default="true"/>
637*61046927SAndroid Build Coastguard Worker    <field name="Secondary Shader" size="1" start="0:18" type="bool"/>
638*61046927SAndroid Build Coastguard Worker    <field name="Primitive restart" size="2" start="0:19" type="Primitive Restart"/>
639*61046927SAndroid Build Coastguard Worker    <field name="Job Task Split" size="6" start="0:26" type="uint"/>
640*61046927SAndroid Build Coastguard Worker    <field name="Base vertex offset" size="32" start="1:0" type="int"/>
641*61046927SAndroid Build Coastguard Worker    <field name="Primitive Restart Index" size="32" start="2:0" type="uint"/>
642*61046927SAndroid Build Coastguard Worker    <field name="Index count" size="32" start="3:0" type="uint" modifier="minus(1)"/>
643*61046927SAndroid Build Coastguard Worker    <field name="Indices" size="64" start="4:0" type="address"/>
644*61046927SAndroid Build Coastguard Worker  </struct>
645*61046927SAndroid Build Coastguard Worker
646*61046927SAndroid Build Coastguard Worker  <struct name="Draw" size="32" align="64">
647*61046927SAndroid Build Coastguard Worker    <field name="Four Components Per Vertex" size="1" start="0:0" type="bool" default="true"/>
648*61046927SAndroid Build Coastguard Worker    <field name="Draw Descriptor Is 64b" size="1" start="0:1" type="bool" default="true"/>
649*61046927SAndroid Build Coastguard Worker    <field name="Occlusion query" size="2" start="0:3" type="Occlusion Mode" default="Disabled"/>
650*61046927SAndroid Build Coastguard Worker    <field name="Front face CCW" size="1" start="0:5" type="bool"/>
651*61046927SAndroid Build Coastguard Worker    <field name="Cull front face" size="1" start="0:6" type="bool"/>
652*61046927SAndroid Build Coastguard Worker    <field name="Cull back face" size="1" start="0:7" type="bool"/>
653*61046927SAndroid Build Coastguard Worker    <field name="Flat Shading Vertex" size="1" start="0:8" type="uint"/>
654*61046927SAndroid Build Coastguard Worker    <field name="Exclude Filtered Perf Counters" size="1" start="0:9" type="bool"/>
655*61046927SAndroid Build Coastguard Worker    <field name="Primitive Barrier" size="1" start="0:10" type="bool"/>
656*61046927SAndroid Build Coastguard Worker    <field name="Clean Fragment Write" size="1" start="0:11" type="bool"/>
657*61046927SAndroid Build Coastguard Worker    <field name="Instance Size" size="8" start="0:16" type="padded" default="1"/>
658*61046927SAndroid Build Coastguard Worker    <field name="Instance Primitive Size" size="8" start="0:24" type="padded" default="1"/>
659*61046927SAndroid Build Coastguard Worker    <field name="Offset start" size="32" start="1:0" type="uint"/>
660*61046927SAndroid Build Coastguard Worker    <field name="Primitive Index Base" size="32" start="2:0" type="uint"/>
661*61046927SAndroid Build Coastguard Worker    <field name="Position" size="64" start="4:0" type="address"/>
662*61046927SAndroid Build Coastguard Worker    <field name="Uniform buffers" size="64" start="6:0" type="address"/>
663*61046927SAndroid Build Coastguard Worker    <field name="Textures" size="64" start="8:0" type="address"/>
664*61046927SAndroid Build Coastguard Worker    <field name="Samplers" size="64" start="10:0" type="address"/>
665*61046927SAndroid Build Coastguard Worker    <field name="Push uniforms" size="64" start="12:0" type="address"/>
666*61046927SAndroid Build Coastguard Worker    <field name="State" size="64" start="14:0" type="address"/>
667*61046927SAndroid Build Coastguard Worker    <field name="Attribute buffers" size="64" start="16:0" type="address"/>
668*61046927SAndroid Build Coastguard Worker    <field name="Attributes" size="64" start="18:0" type="address"/>
669*61046927SAndroid Build Coastguard Worker    <field name="Varying buffers" size="64" start="20:0" type="address"/>
670*61046927SAndroid Build Coastguard Worker    <field name="Varyings" size="64" start="22:0" type="address"/>
671*61046927SAndroid Build Coastguard Worker    <field name="Viewport" size="64" start="24:0" type="address"/>
672*61046927SAndroid Build Coastguard Worker    <field name="Occlusion" size="64" start="26:0" type="address"/>
673*61046927SAndroid Build Coastguard Worker    <field name="Thread Storage" size="64" start="28:0" type="address"/>
674*61046927SAndroid Build Coastguard Worker  </struct>
675*61046927SAndroid Build Coastguard Worker
676*61046927SAndroid Build Coastguard Worker  <struct name="Surface" align="8">
677*61046927SAndroid Build Coastguard Worker    <field name="Pointer" size="64" start="0:0" type="address"/>
678*61046927SAndroid Build Coastguard Worker  </struct>
679*61046927SAndroid Build Coastguard Worker
680*61046927SAndroid Build Coastguard Worker  <struct name="Surface With Stride" align="16">
681*61046927SAndroid Build Coastguard Worker    <field name="Pointer" size="64" start="0:0" type="address"/>
682*61046927SAndroid Build Coastguard Worker    <field name="Row stride" size="32" start="2:0" type="int"/>
683*61046927SAndroid Build Coastguard Worker    <field name="Surface stride" size="32" start="3:0" type="int"/>
684*61046927SAndroid Build Coastguard Worker  </struct>
685*61046927SAndroid Build Coastguard Worker
686*61046927SAndroid Build Coastguard Worker  <struct name="Multiplanar Surface" align="32">
687*61046927SAndroid Build Coastguard Worker    <field name="Plane 0 Pointer" size="64" start="0:0" type="address"/>
688*61046927SAndroid Build Coastguard Worker    <field name="Plane 0 Row Stride" size="32" start="2:0" type="int"/>
689*61046927SAndroid Build Coastguard Worker    <field name="Plane 1/2 Row Stride" size="32" start="3:0" type="int"/>
690*61046927SAndroid Build Coastguard Worker    <field name="Plane 1 Pointer" size="64" start="4:0" type="address"/>
691*61046927SAndroid Build Coastguard Worker    <field name="Plane 2 Pointer" size="64" start="6:0" type="address"/>
692*61046927SAndroid Build Coastguard Worker  </struct>
693*61046927SAndroid Build Coastguard Worker
694*61046927SAndroid Build Coastguard Worker  <struct name="Sampler" size="8" align="32">
695*61046927SAndroid Build Coastguard Worker    <field name="Type" size="4" start="0:0" type="uint" default="1"/>
696*61046927SAndroid Build Coastguard Worker    <field name="Wrap Mode R" size="4" start="0:8" type="Wrap Mode" default="Clamp to Edge"/>
697*61046927SAndroid Build Coastguard Worker    <field name="Wrap Mode T" size="4" start="0:12" type="Wrap Mode" default="Clamp to Edge"/>
698*61046927SAndroid Build Coastguard Worker    <field name="Wrap Mode S" size="4" start="0:16" type="Wrap Mode" default="Clamp to Edge"/>
699*61046927SAndroid Build Coastguard Worker    <field name="Round to nearest even" size="1" start="0:21" type="bool" default="true"/>
700*61046927SAndroid Build Coastguard Worker    <!--- Disable sRGB-to-linear conversion (assume linear) -->
701*61046927SAndroid Build Coastguard Worker    <field name="sRGB override" size="1" start="0:22" type="bool" default="false"/>
702*61046927SAndroid Build Coastguard Worker    <field name="Seamless Cube Map" size="1" start="0:23" type="bool" default="true"/>
703*61046927SAndroid Build Coastguard Worker    <field name="Clamp integer coordinates" size="1" start="0:24" type="bool"/>
704*61046927SAndroid Build Coastguard Worker    <field name="Normalized Coordinates" size="1" start="0:25" type="bool" default="true"/>
705*61046927SAndroid Build Coastguard Worker    <field name="Clamp integer array indices" size="1" start="0:26" type="bool" default="true"/>
706*61046927SAndroid Build Coastguard Worker    <field name="Minify nearest" size="1" start="0:27" type="bool" default="false"/>
707*61046927SAndroid Build Coastguard Worker    <field name="Magnify nearest" size="1" start="0:28" type="bool" default="false"/>
708*61046927SAndroid Build Coastguard Worker    <!--- Set for 0.5, clear for 0.0 -->
709*61046927SAndroid Build Coastguard Worker    <field name="Magnify cutoff" size="1" start="0:29" type="bool" default="false"/>
710*61046927SAndroid Build Coastguard Worker    <field name="Mipmap Mode" size="2" start="0:30" type="Mipmap Mode" default="Nearest"/>
711*61046927SAndroid Build Coastguard Worker    <field name="Minimum LOD" size="13" start="1:0" type="ulod" default="0"/>
712*61046927SAndroid Build Coastguard Worker    <field name="Compare Function" size="3" start="1:13" type="Func" default="Never"/>
713*61046927SAndroid Build Coastguard Worker    <field name="Maximum LOD" size="13" start="1:16" type="ulod" default="0"/>
714*61046927SAndroid Build Coastguard Worker    <field name="LOD bias" size="16" start="2:0" type="slod" default="0"/>
715*61046927SAndroid Build Coastguard Worker    <field name="Maximum anisotropy" size="5" start="2:16" type="uint" default="1" modifier="minus(1)"/>
716*61046927SAndroid Build Coastguard Worker    <field name="LOD algorithm" size="2" start="2:24" type="LOD Algorithm" default="Isotropic"/>
717*61046927SAndroid Build Coastguard Worker    <field name="Border Color R" size="32" start="4:0" type="uint/float" default="0.0"/>
718*61046927SAndroid Build Coastguard Worker    <field name="Border Color G" size="32" start="5:0" type="uint/float" default="0.0"/>
719*61046927SAndroid Build Coastguard Worker    <field name="Border Color B" size="32" start="6:0" type="uint/float" default="0.0"/>
720*61046927SAndroid Build Coastguard Worker    <field name="Border Color A" size="32" start="7:0" type="uint/float" default="0.0"/>
721*61046927SAndroid Build Coastguard Worker  </struct>
722*61046927SAndroid Build Coastguard Worker
723*61046927SAndroid Build Coastguard Worker  <struct name="Texture" size="8" align="32">
724*61046927SAndroid Build Coastguard Worker    <field name="Type" size="4" start="0:0" type="uint" default="2"/>
725*61046927SAndroid Build Coastguard Worker    <field name="Dimension" size="2" start="0:4" type="Texture Dimension"/>
726*61046927SAndroid Build Coastguard Worker    <field name="Sample corner position" size="1" start="0:8" type="bool" default="false"/>
727*61046927SAndroid Build Coastguard Worker    <field name="Normalize coordinates" size="1" start="0:9" type="bool" default="false"/>
728*61046927SAndroid Build Coastguard Worker    <field name="Format" size="22" start="0:10" type="Pixel Format"/>
729*61046927SAndroid Build Coastguard Worker    <field name="Width" size="16" start="1:0" type="uint" modifier="minus(1)"/>
730*61046927SAndroid Build Coastguard Worker    <field name="Height" size="16" start="1:16" type="uint" modifier="minus(1)"/>
731*61046927SAndroid Build Coastguard Worker    <field name="Swizzle" size="12" start="2:0" type="uint"/>
732*61046927SAndroid Build Coastguard Worker    <field name="Texel ordering" size="4" start="2:12" type="Texture Layout"/>
733*61046927SAndroid Build Coastguard Worker    <field name="Levels" size="5" start="2:16" type="uint" default="1" modifier="minus(1)"/>
734*61046927SAndroid Build Coastguard Worker    <field name="Minimum level" size="5" start="2:24" type="uint"/>
735*61046927SAndroid Build Coastguard Worker    <field name="Minimum LOD" size="13" start="3:0" type="ulod" default="0"/>
736*61046927SAndroid Build Coastguard Worker    <field name="Sample count" size="3" start="3:13" type="uint" default="1" modifier="log2"/>
737*61046927SAndroid Build Coastguard Worker    <field name="Maximum LOD" size="13" start="3:16" type="ulod" default="0"/>
738*61046927SAndroid Build Coastguard Worker    <field name="Surfaces" size="64" start="4:0" type="address"/>
739*61046927SAndroid Build Coastguard Worker    <field name="Array size" size="16" start="6:0" type="uint" modifier="minus(1)" default="1"/>
740*61046927SAndroid Build Coastguard Worker    <field name="Depth" size="16" start="7:0" type="uint" modifier="minus(1)" default="1"/>
741*61046927SAndroid Build Coastguard Worker  </struct>
742*61046927SAndroid Build Coastguard Worker
743*61046927SAndroid Build Coastguard Worker  <enum name="Shader Register Allocation">
744*61046927SAndroid Build Coastguard Worker    <value name="64 Per Thread" value="0"/>
745*61046927SAndroid Build Coastguard Worker    <value name="32 Per Thread" value="2"/>
746*61046927SAndroid Build Coastguard Worker  </enum>
747*61046927SAndroid Build Coastguard Worker
748*61046927SAndroid Build Coastguard Worker  <struct name="Renderer Properties" size="1">
749*61046927SAndroid Build Coastguard Worker    <field name="Uniform buffer count" size="8" start="0" type="uint"/>
750*61046927SAndroid Build Coastguard Worker    <field name="Depth source" size="2" start="8" type="Depth Source" default="Minimum"/>
751*61046927SAndroid Build Coastguard Worker    <field name="Shader contains barrier" size="1" start="11" type="bool"/>
752*61046927SAndroid Build Coastguard Worker    <field name="Shader register allocation" size="2" start="12" type="Shader Register Allocation"/>
753*61046927SAndroid Build Coastguard Worker    <field name="Secondary shader register allocation" size="2" start="14" type="Shader Register Allocation"/>
754*61046927SAndroid Build Coastguard Worker    <field name="Shader modifies coverage" size="1" start="16" type="bool"/>
755*61046927SAndroid Build Coastguard Worker    <field name="Allow forward pixel to kill" size="1" start="19" type="bool"/>
756*61046927SAndroid Build Coastguard Worker    <field name="Allow forward pixel to be killed" size="1" start="20" type="bool"/>
757*61046927SAndroid Build Coastguard Worker    <field name="Pixel kill operation" size="2" start="21" type="Pixel Kill"/>
758*61046927SAndroid Build Coastguard Worker    <field name="ZS update operation" size="2" start="23" type="Pixel Kill"/>
759*61046927SAndroid Build Coastguard Worker    <field name="Point sprite coord origin max Y" size="1" start="27" type="bool"/>
760*61046927SAndroid Build Coastguard Worker    <field name="Stencil from shader" size="1" start="28" type="bool"/>
761*61046927SAndroid Build Coastguard Worker    <field name="Shader wait dependency 6" size="1" start="30" type="bool"/>
762*61046927SAndroid Build Coastguard Worker    <field name="Shader wait dependency 7" size="1" start="31" type="bool"/>
763*61046927SAndroid Build Coastguard Worker  </struct>
764*61046927SAndroid Build Coastguard Worker
765*61046927SAndroid Build Coastguard Worker  <struct name="Compute Preload" size="1" no-direct-packing="true">
766*61046927SAndroid Build Coastguard Worker    <field name="PC" size="1" start="6" type="bool"/>
767*61046927SAndroid Build Coastguard Worker    <field name="Local Invocation XY" size="1" start="7" type="bool"/>
768*61046927SAndroid Build Coastguard Worker    <field name="Local Invocation Z" size="1" start="8" type="bool"/>
769*61046927SAndroid Build Coastguard Worker    <field name="Work group X" size="1" start="9" type="bool"/>
770*61046927SAndroid Build Coastguard Worker    <field name="Work group Y" size="1" start="10" type="bool"/>
771*61046927SAndroid Build Coastguard Worker    <field name="Work group Z" size="1" start="11" type="bool"/>
772*61046927SAndroid Build Coastguard Worker    <field name="Global Invocation X" size="1" start="12" type="bool"/>
773*61046927SAndroid Build Coastguard Worker    <field name="Global Invocation Y" size="1" start="13" type="bool"/>
774*61046927SAndroid Build Coastguard Worker    <field name="Global Invocation Z" size="1" start="14" type="bool"/>
775*61046927SAndroid Build Coastguard Worker  </struct>
776*61046927SAndroid Build Coastguard Worker
777*61046927SAndroid Build Coastguard Worker  <enum name="Warp Limit">
778*61046927SAndroid Build Coastguard Worker    <value name="None" value="0"/>
779*61046927SAndroid Build Coastguard Worker    <value name="2" value="1"/>
780*61046927SAndroid Build Coastguard Worker    <value name="4" value="2"/>
781*61046927SAndroid Build Coastguard Worker    <value name="8" value="3"/>
782*61046927SAndroid Build Coastguard Worker  </enum>
783*61046927SAndroid Build Coastguard Worker
784*61046927SAndroid Build Coastguard Worker  <struct name="Vertex Preload" size="1" no-direct-packing="true">
785*61046927SAndroid Build Coastguard Worker    <field name="Warp limit" size="2" start="0" type="Warp Limit"/>
786*61046927SAndroid Build Coastguard Worker    <field name="PC" size="1" start="6" type="bool"/>
787*61046927SAndroid Build Coastguard Worker    <field name="Position result address lo" size="1" start="10" type="bool"/>
788*61046927SAndroid Build Coastguard Worker    <field name="Position result address hi" size="1" start="11" type="bool"/>
789*61046927SAndroid Build Coastguard Worker    <field name="Vertex ID" size="1" start="13" type="bool"/>
790*61046927SAndroid Build Coastguard Worker    <field name="Instance ID" size="1" start="14" type="bool"/>
791*61046927SAndroid Build Coastguard Worker  </struct>
792*61046927SAndroid Build Coastguard Worker
793*61046927SAndroid Build Coastguard Worker  <struct name="Fragment Preload" size="1" no-direct-packing="true">
794*61046927SAndroid Build Coastguard Worker    <field name="PC" size="1" start="6" type="bool"/>
795*61046927SAndroid Build Coastguard Worker    <field name="Coverage" size="1" start="7" type="bool"/>
796*61046927SAndroid Build Coastguard Worker    <field name="Primitive ID" size="1" start="9" type="bool"/>
797*61046927SAndroid Build Coastguard Worker    <field name="Primitive flags" size="1" start="10" type="bool"/>
798*61046927SAndroid Build Coastguard Worker    <field name="Fragment position" size="1" start="11" type="bool"/>
799*61046927SAndroid Build Coastguard Worker    <field name="Sample mask/ID" size="1" start="13" type="bool"/>
800*61046927SAndroid Build Coastguard Worker  </struct>
801*61046927SAndroid Build Coastguard Worker
802*61046927SAndroid Build Coastguard Worker  <struct name="Preload" size="1">
803*61046927SAndroid Build Coastguard Worker    <field name="Compute" size="32" start="0" type="Compute Preload"/>
804*61046927SAndroid Build Coastguard Worker    <field name="Vertex" size="32" start="0" type="Vertex Preload"/>
805*61046927SAndroid Build Coastguard Worker    <field name="Fragment" size="32" start="0" type="Fragment Preload"/>
806*61046927SAndroid Build Coastguard Worker    <field name="Uniform count" size="7" start="15" type="uint"/>
807*61046927SAndroid Build Coastguard Worker  </struct>
808*61046927SAndroid Build Coastguard Worker
809*61046927SAndroid Build Coastguard Worker  <struct name="Shader" size="4">
810*61046927SAndroid Build Coastguard Worker    <field name="Shader" size="64" start="0:0" type="address"/>
811*61046927SAndroid Build Coastguard Worker    <field name="Sampler count" size="16" start="2:0" type="uint"/>
812*61046927SAndroid Build Coastguard Worker    <field name="Texture count" size="16" start="2:16" type="uint"/>
813*61046927SAndroid Build Coastguard Worker    <field name="Attribute count" size="16" start="3:0" type="uint"/>
814*61046927SAndroid Build Coastguard Worker    <field name="Varying count" size="16" start="3:16" type="uint"/>
815*61046927SAndroid Build Coastguard Worker  </struct>
816*61046927SAndroid Build Coastguard Worker
817*61046927SAndroid Build Coastguard Worker  <struct name="Multisample, Misc" size="1">
818*61046927SAndroid Build Coastguard Worker    <field name="Sample mask" size="16" start="0" type="uint"/>
819*61046927SAndroid Build Coastguard Worker    <field name="Multisample enable" size="1" start="16" type="bool"/>
820*61046927SAndroid Build Coastguard Worker    <field name="Multisample late coverage" size="1" start="17" type="bool"/>
821*61046927SAndroid Build Coastguard Worker    <field name="Evaluate per-sample" size="1" start="18" type="bool"/>
822*61046927SAndroid Build Coastguard Worker    <field name="Fixed-function depth range fixed" size="1" start="19" type="bool"/>
823*61046927SAndroid Build Coastguard Worker    <field name="Shader depth range fixed" size="1" start="20" type="bool"/>
824*61046927SAndroid Build Coastguard Worker    <field name="Overdraw alpha1" size="1" start="22" type="bool"/>
825*61046927SAndroid Build Coastguard Worker    <field name="Overdraw alpha0" size="1" start="23" type="bool"/>
826*61046927SAndroid Build Coastguard Worker    <field name="Depth function" size="3" start="24" type="Func"/>
827*61046927SAndroid Build Coastguard Worker    <field name="Depth write mask" size="1" start="27" type="bool"/>
828*61046927SAndroid Build Coastguard Worker    <field name="Fixed-function near discard" size="1" start="28" type="bool"/>
829*61046927SAndroid Build Coastguard Worker    <field name="Fixed-function far discard" size="1" start="29" type="bool"/>
830*61046927SAndroid Build Coastguard Worker    <field name="Fragment near discard" size="1" start="30" type="bool"/>
831*61046927SAndroid Build Coastguard Worker    <field name="Fragment far discard" size="1" start="31" type="bool"/>
832*61046927SAndroid Build Coastguard Worker  </struct>
833*61046927SAndroid Build Coastguard Worker
834*61046927SAndroid Build Coastguard Worker  <struct name="Stencil Mask, Misc" size="1">
835*61046927SAndroid Build Coastguard Worker    <field name="Stencil mask front" size="8" start="0" type="uint"/>
836*61046927SAndroid Build Coastguard Worker    <field name="Stencil mask back" size="8" start="8" type="uint"/>
837*61046927SAndroid Build Coastguard Worker    <field name="Stencil enable" size="1" start="16" type="bool"/>
838*61046927SAndroid Build Coastguard Worker    <field name="Alpha-to-coverage" size="1" start="17" type="bool"/>
839*61046927SAndroid Build Coastguard Worker    <field name="Alpha-to-coverage Invert" size="1" start="18" type="bool"/>
840*61046927SAndroid Build Coastguard Worker    <field name="Alpha test compare function" size="3" start="21" type="Func"/>
841*61046927SAndroid Build Coastguard Worker    <field name="Force seamless cubemaps" size="1" start="26" type="bool"/>
842*61046927SAndroid Build Coastguard Worker    <field name="Front-facing depth bias" size="1" start="28" type="bool"/>
843*61046927SAndroid Build Coastguard Worker    <field name="Back-facing depth bias" size="1" start="29" type="bool"/>
844*61046927SAndroid Build Coastguard Worker    <field name="Single-sampled lines" size="1" start="30" type="bool"/>
845*61046927SAndroid Build Coastguard Worker    <field name="Point snap" size="1" start="31" type="bool"/>
846*61046927SAndroid Build Coastguard Worker  </struct>
847*61046927SAndroid Build Coastguard Worker
848*61046927SAndroid Build Coastguard Worker  <struct name="Stencil">
849*61046927SAndroid Build Coastguard Worker    <field name="Reference Value" size="8" start="0" type="uint"/>
850*61046927SAndroid Build Coastguard Worker    <field name="Mask" size="8" start="8" type="uint"/>
851*61046927SAndroid Build Coastguard Worker    <field name="Compare Function" size="3" start="16" type="Func"/>
852*61046927SAndroid Build Coastguard Worker    <field name="Stencil Fail" size="3" start="19" type="Stencil Op"/>
853*61046927SAndroid Build Coastguard Worker    <field name="Depth Fail" size="3" start="22" type="Stencil Op"/>
854*61046927SAndroid Build Coastguard Worker    <field name="Depth Pass" size="3" start="25" type="Stencil Op"/>
855*61046927SAndroid Build Coastguard Worker  </struct>
856*61046927SAndroid Build Coastguard Worker
857*61046927SAndroid Build Coastguard Worker  <struct name="LD_VAR Preload" size="1" no-direct-packing="true">
858*61046927SAndroid Build Coastguard Worker    <field name="Varying Index" size="5" start="4" type="uint"/>
859*61046927SAndroid Build Coastguard Worker    <field name="Register Format" size="2" start="9" type="Message Preload Register Format"/>
860*61046927SAndroid Build Coastguard Worker    <field name="Num Components" size="2" start="11" type="uint" modifier="minus(1)" default="1"/>
861*61046927SAndroid Build Coastguard Worker  </struct>
862*61046927SAndroid Build Coastguard Worker
863*61046927SAndroid Build Coastguard Worker  <struct name="VAR_TEX Preload" size="1" no-direct-packing="true">
864*61046927SAndroid Build Coastguard Worker    <field name="Varying Index" size="3" start="4" type="uint"/>
865*61046927SAndroid Build Coastguard Worker    <field name="Texture Index" size="2" start="7" type="uint"/>
866*61046927SAndroid Build Coastguard Worker    <field name="Register Format" size="2" start="9" type="Message Preload Register Format"/>
867*61046927SAndroid Build Coastguard Worker    <field name="Skip" size="1" start="14" type="bool"/>
868*61046927SAndroid Build Coastguard Worker    <field name="Zero LOD" size="1" start="15" type="bool"/>
869*61046927SAndroid Build Coastguard Worker  </struct>
870*61046927SAndroid Build Coastguard Worker
871*61046927SAndroid Build Coastguard Worker  <struct name="Message Preload" size="1">
872*61046927SAndroid Build Coastguard Worker    <field name="Type" size="4" start="0" type="Message Type"/>
873*61046927SAndroid Build Coastguard Worker    <field name="LD_VAR" size="16" start="0" type="LD_VAR Preload"/>
874*61046927SAndroid Build Coastguard Worker    <field name="VAR_TEX" size="16" start="0" type="VAR_TEX Preload"/>
875*61046927SAndroid Build Coastguard Worker  </struct>
876*61046927SAndroid Build Coastguard Worker
877*61046927SAndroid Build Coastguard Worker  <struct name="Renderer State" align="64" size="16">
878*61046927SAndroid Build Coastguard Worker    <field name="Shader" size="128" start="0:0" type="Shader"/>
879*61046927SAndroid Build Coastguard Worker    <field name="Properties" size="32" start="4:0" type="Renderer Properties"/>
880*61046927SAndroid Build Coastguard Worker    <field name="Depth units" size="32" start="5:0" type="float"/>
881*61046927SAndroid Build Coastguard Worker    <field name="Depth factor" size="32" start="6:0" type="float"/>
882*61046927SAndroid Build Coastguard Worker    <field name="Depth bias clamp" size="32" start="7:0" type="float"/>
883*61046927SAndroid Build Coastguard Worker    <field name="Multisample, Misc" size="32" start="8:0" type="Multisample, Misc"/>
884*61046927SAndroid Build Coastguard Worker    <field name="Stencil Mask, Misc" size="32" start="9:0" type="Stencil Mask, Misc"/>
885*61046927SAndroid Build Coastguard Worker    <field name="Stencil front" size="32" start="10:0" type="Stencil"/>
886*61046927SAndroid Build Coastguard Worker    <field name="Stencil back" size="32" start="11:0" type="Stencil"/>
887*61046927SAndroid Build Coastguard Worker    <field name="Preload" size="32" start="12:0" type="Preload"/>
888*61046927SAndroid Build Coastguard Worker    <field name="Secondary preload" size="32" start="13:0" type="Preload"/>
889*61046927SAndroid Build Coastguard Worker    <field name="Secondary shader" size="64" start="14:0" type="address"/>
890*61046927SAndroid Build Coastguard Worker    <field name="Message Preload 1" size="16" start="15:0" type="Message Preload"/>
891*61046927SAndroid Build Coastguard Worker    <field name="Message Preload 2" size="16" start="15:16" type="Message Preload"/>
892*61046927SAndroid Build Coastguard Worker  </struct>
893*61046927SAndroid Build Coastguard Worker
894*61046927SAndroid Build Coastguard Worker  <struct name="Uniform Buffer" align="8">
895*61046927SAndroid Build Coastguard Worker    <field name="Entries" size="12" start="0" type="uint" modifier="minus(1)"/>
896*61046927SAndroid Build Coastguard Worker    <field name="Pointer" size="52" start="12" type="address" modifier="shr(4)" element="16" count="Entries"/>
897*61046927SAndroid Build Coastguard Worker  </struct>
898*61046927SAndroid Build Coastguard Worker
899*61046927SAndroid Build Coastguard Worker  <struct name="Viewport" align="32">
900*61046927SAndroid Build Coastguard Worker    <field name="Minimum X" size="32" start="0:0" default="-INFINITY" type="float"/>
901*61046927SAndroid Build Coastguard Worker    <field name="Minimum Y" size="32" start="1:0" default="-INFINITY" type="float"/>
902*61046927SAndroid Build Coastguard Worker    <field name="Maximum X" size="32" start="2:0" default="+INFINITY" type="float"/>
903*61046927SAndroid Build Coastguard Worker    <field name="Maximum Y" size="32" start="3:0" default="+INFINITY" type="float"/>
904*61046927SAndroid Build Coastguard Worker    <field name="Minimum Z" size="32" start="4:0" default="0.0" type="float"/>
905*61046927SAndroid Build Coastguard Worker    <field name="Maximum Z" size="32" start="5:0" default="1.0" type="float"/>
906*61046927SAndroid Build Coastguard Worker    <field name="Scissor Minimum X" size="16" start="6:0" default="0" type="uint"/>
907*61046927SAndroid Build Coastguard Worker    <field name="Scissor Minimum Y" size="16" start="6:16" default="0" type="uint"/>
908*61046927SAndroid Build Coastguard Worker    <field name="Scissor Maximum X" size="16" start="7:0" type="uint"/>
909*61046927SAndroid Build Coastguard Worker    <field name="Scissor Maximum Y" size="16" start="7:16" type="uint"/>
910*61046927SAndroid Build Coastguard Worker  </struct>
911*61046927SAndroid Build Coastguard Worker
912*61046927SAndroid Build Coastguard Worker  <struct name="Local Storage" size="8" align="64">
913*61046927SAndroid Build Coastguard Worker    <field name="TLS Size" size="5" start="0:0" type="uint"/>
914*61046927SAndroid Build Coastguard Worker    <field name="TLS Initial Stack Pointer Offset" size="27" start="0:5" type="uint"/>
915*61046927SAndroid Build Coastguard Worker    <field name="WLS Instances" size="5" start="1:0" type="uint" modifier="log2" prefix="MALI_LOCAL_STORAGE" default="MALI_LOCAL_STORAGE_NO_WORKGROUP_MEM">
916*61046927SAndroid Build Coastguard Worker      <value name="No Workgroup Mem" value="0x80000000"/>
917*61046927SAndroid Build Coastguard Worker    </field>
918*61046927SAndroid Build Coastguard Worker    <field name="WLS Size Base" size="2" start="1:5" type="uint"/>
919*61046927SAndroid Build Coastguard Worker    <field name="WLS Size Scale" size="5" start="1:8" type="uint"/>
920*61046927SAndroid Build Coastguard Worker    <field name="TLS Base Pointer" size="64" start="2:0" type="address"/>
921*61046927SAndroid Build Coastguard Worker    <field name="WLS Base Pointer" size="64" start="4:0" type="address"/>
922*61046927SAndroid Build Coastguard Worker  </struct>
923*61046927SAndroid Build Coastguard Worker
924*61046927SAndroid Build Coastguard Worker  <enum name="Color Buffer Internal Format">
925*61046927SAndroid Build Coastguard Worker    <value name="Raw Value" value="0"/>
926*61046927SAndroid Build Coastguard Worker    <value name="R8G8B8A8" value="1"/>
927*61046927SAndroid Build Coastguard Worker    <value name="R10G10B10A2" value="2"/>
928*61046927SAndroid Build Coastguard Worker    <value name="R8G8B8A2" value="3"/>
929*61046927SAndroid Build Coastguard Worker    <value name="R4G4B4A4" value="4"/>
930*61046927SAndroid Build Coastguard Worker    <value name="R5G6B5A0" value="5"/>
931*61046927SAndroid Build Coastguard Worker    <value name="R5G5B5A1" value="6"/>
932*61046927SAndroid Build Coastguard Worker    <value name="RAW8" value="32"/>
933*61046927SAndroid Build Coastguard Worker    <value name="RAW16" value="33"/>
934*61046927SAndroid Build Coastguard Worker    <value name="RAW32" value="34"/>
935*61046927SAndroid Build Coastguard Worker    <value name="RAW64" value="35"/>
936*61046927SAndroid Build Coastguard Worker    <value name="RAW128" value="36"/>
937*61046927SAndroid Build Coastguard Worker  </enum>
938*61046927SAndroid Build Coastguard Worker
939*61046927SAndroid Build Coastguard Worker  <enum name="Color Format">
940*61046927SAndroid Build Coastguard Worker    <value name="RAW8" value="0"/>
941*61046927SAndroid Build Coastguard Worker    <value name="RAW16" value="1"/>
942*61046927SAndroid Build Coastguard Worker    <value name="RAW24" value="2"/>
943*61046927SAndroid Build Coastguard Worker    <value name="RAW32" value="3"/>
944*61046927SAndroid Build Coastguard Worker    <value name="RAW48" value="4"/>
945*61046927SAndroid Build Coastguard Worker    <value name="RAW64" value="5"/>
946*61046927SAndroid Build Coastguard Worker    <value name="RAW96" value="6"/>
947*61046927SAndroid Build Coastguard Worker    <value name="RAW128" value="7"/>
948*61046927SAndroid Build Coastguard Worker    <value name="RAW192" value="8"/>
949*61046927SAndroid Build Coastguard Worker    <value name="RAW256" value="9"/>
950*61046927SAndroid Build Coastguard Worker    <value name="RAW384" value="10"/>
951*61046927SAndroid Build Coastguard Worker    <value name="RAW512" value="11"/>
952*61046927SAndroid Build Coastguard Worker    <value name="RAW768" value="12"/>
953*61046927SAndroid Build Coastguard Worker    <value name="RAW1024" value="13"/>
954*61046927SAndroid Build Coastguard Worker    <value name="RAW1536" value="14"/>
955*61046927SAndroid Build Coastguard Worker    <value name="RAW2048" value="15"/>
956*61046927SAndroid Build Coastguard Worker    <value name="R8" value="16"/>
957*61046927SAndroid Build Coastguard Worker    <value name="R8G8" value="17"/>
958*61046927SAndroid Build Coastguard Worker    <value name="R8G8B8" value="18"/>
959*61046927SAndroid Build Coastguard Worker    <value name="R8G8B8A8" value="19"/>
960*61046927SAndroid Build Coastguard Worker    <value name="R4G4B4A4" value="20"/>
961*61046927SAndroid Build Coastguard Worker    <value name="R5G6B5" value="21"/>
962*61046927SAndroid Build Coastguard Worker    <value name="R8G8B8_FROM_R8G8B8A2" value="22"/>
963*61046927SAndroid Build Coastguard Worker    <value name="R10G10B10A2" value="24"/>
964*61046927SAndroid Build Coastguard Worker    <value name="A2B10G10R10" value="25"/>
965*61046927SAndroid Build Coastguard Worker    <value name="R5G5B5A1" value="28"/>
966*61046927SAndroid Build Coastguard Worker    <value name="A1B5G5R5" value="29"/>
967*61046927SAndroid Build Coastguard Worker    <value name="NATIVE" value="31"/>
968*61046927SAndroid Build Coastguard Worker  </enum>
969*61046927SAndroid Build Coastguard Worker
970*61046927SAndroid Build Coastguard Worker  <enum name="Downsampling Accumulation Mode">
971*61046927SAndroid Build Coastguard Worker    <value name="Unsigned normalized integer" value="0"/>
972*61046927SAndroid Build Coastguard Worker    <value name="Signed normalized integer" value="1"/>
973*61046927SAndroid Build Coastguard Worker  </enum>
974*61046927SAndroid Build Coastguard Worker
975*61046927SAndroid Build Coastguard Worker  <enum name="Sample Layout">
976*61046927SAndroid Build Coastguard Worker    <value name="Ordered 4x Grid" value="0"/>
977*61046927SAndroid Build Coastguard Worker    <value name="Rotated 4x Grid" value="1"/>
978*61046927SAndroid Build Coastguard Worker    <value name="D3D 8x Grid" value="2"/>
979*61046927SAndroid Build Coastguard Worker    <value name="D3D 16x Grid" value="3"/>
980*61046927SAndroid Build Coastguard Worker  </enum>
981*61046927SAndroid Build Coastguard Worker
982*61046927SAndroid Build Coastguard Worker  <enum name="ZS Format">
983*61046927SAndroid Build Coastguard Worker    <value name="D16" value="1"/>
984*61046927SAndroid Build Coastguard Worker    <value name="D24" value="2"/>
985*61046927SAndroid Build Coastguard Worker    <value name="D24X8" value="4"/>
986*61046927SAndroid Build Coastguard Worker    <value name="D24S8" value="5"/>
987*61046927SAndroid Build Coastguard Worker    <value name="X8D24" value="6"/>
988*61046927SAndroid Build Coastguard Worker    <value name="S8D24" value="7"/>
989*61046927SAndroid Build Coastguard Worker    <value name="D32_X8X24" value="13"/>
990*61046927SAndroid Build Coastguard Worker    <value name="D32" value="14"/>
991*61046927SAndroid Build Coastguard Worker    <value name="D32_S8X24" value="15"/>
992*61046927SAndroid Build Coastguard Worker  </enum>
993*61046927SAndroid Build Coastguard Worker
994*61046927SAndroid Build Coastguard Worker  <enum name="ZS Preload Format">
995*61046927SAndroid Build Coastguard Worker    <value name="D32_S8X24" value="4"/>
996*61046927SAndroid Build Coastguard Worker  </enum>
997*61046927SAndroid Build Coastguard Worker
998*61046927SAndroid Build Coastguard Worker  <enum name="S Format">
999*61046927SAndroid Build Coastguard Worker    <value name="S8" value="1"/>
1000*61046927SAndroid Build Coastguard Worker    <value name="S8X8" value="2"/>
1001*61046927SAndroid Build Coastguard Worker    <value name="S8X24" value="3"/>
1002*61046927SAndroid Build Coastguard Worker    <value name="X24S8" value="4"/>
1003*61046927SAndroid Build Coastguard Worker    <value name="X8S8" value="5"/>
1004*61046927SAndroid Build Coastguard Worker    <value name="X32_S8X24" value="6"/>
1005*61046927SAndroid Build Coastguard Worker  </enum>
1006*61046927SAndroid Build Coastguard Worker
1007*61046927SAndroid Build Coastguard Worker  <enum name="Tie-Break Rule">
1008*61046927SAndroid Build Coastguard Worker    <value name="0_IN_180_OUT" value="0"/>
1009*61046927SAndroid Build Coastguard Worker    <value name="0_OUT_180_IN" value="1"/>
1010*61046927SAndroid Build Coastguard Worker    <value name="MINUS_180_IN_0_OUT" value="2"/>
1011*61046927SAndroid Build Coastguard Worker    <value name="MINUS_180_OUT_0_IN" value="3"/>
1012*61046927SAndroid Build Coastguard Worker    <value name="90_IN_270_OUT" value="4"/>
1013*61046927SAndroid Build Coastguard Worker    <value name="90_OUT_270_IN" value="5"/>
1014*61046927SAndroid Build Coastguard Worker    <value name="MINUS_90_IN_90_OUT" value="6"/>
1015*61046927SAndroid Build Coastguard Worker    <value name="MINUS_90_OUT_90_IN" value="7"/>
1016*61046927SAndroid Build Coastguard Worker  </enum>
1017*61046927SAndroid Build Coastguard Worker
1018*61046927SAndroid Build Coastguard Worker  <struct name="RT Buffer">
1019*61046927SAndroid Build Coastguard Worker    <field name="Base" size="64" start="0:0" type="address"/>
1020*61046927SAndroid Build Coastguard Worker    <field name="Row Stride" size="32" start="2:0" type="uint"/>
1021*61046927SAndroid Build Coastguard Worker    <field name="Surface Stride" size="32" start="3:0" type="uint"/>
1022*61046927SAndroid Build Coastguard Worker  </struct>
1023*61046927SAndroid Build Coastguard Worker
1024*61046927SAndroid Build Coastguard Worker  <enum name="Sample Pattern">
1025*61046927SAndroid Build Coastguard Worker    <value name="Single-sampled" value="0"/>
1026*61046927SAndroid Build Coastguard Worker    <value name="Ordered 4x Grid" value="1"/>
1027*61046927SAndroid Build Coastguard Worker    <value name="Rotated 4x Grid" value="2"/>
1028*61046927SAndroid Build Coastguard Worker    <value name="D3D 8x Grid" value="3"/>
1029*61046927SAndroid Build Coastguard Worker    <value name="D3D 16x Grid" value="4"/>
1030*61046927SAndroid Build Coastguard Worker  </enum>
1031*61046927SAndroid Build Coastguard Worker
1032*61046927SAndroid Build Coastguard Worker  <enum name="Z Internal Format">
1033*61046927SAndroid Build Coastguard Worker    <value name="D16" value="0"/>
1034*61046927SAndroid Build Coastguard Worker    <value name="D24" value="1"/>
1035*61046927SAndroid Build Coastguard Worker    <value name="D32" value="2"/>
1036*61046927SAndroid Build Coastguard Worker  </enum>
1037*61046927SAndroid Build Coastguard Worker
1038*61046927SAndroid Build Coastguard Worker  <enum name="Pre Post Frame Shader Mode">
1039*61046927SAndroid Build Coastguard Worker    <value name="Never" value="0"/>
1040*61046927SAndroid Build Coastguard Worker    <value name="Always" value="1"/>
1041*61046927SAndroid Build Coastguard Worker    <value name="Intersect" value="2"/>
1042*61046927SAndroid Build Coastguard Worker    <value name="Early ZS always" value="3"/>
1043*61046927SAndroid Build Coastguard Worker  </enum>
1044*61046927SAndroid Build Coastguard Worker
1045*61046927SAndroid Build Coastguard Worker  <struct name="Framebuffer Parameters">
1046*61046927SAndroid Build Coastguard Worker    <field name="Pre Frame 0" size="3" start="0:0" type="Pre Post Frame Shader Mode"/>
1047*61046927SAndroid Build Coastguard Worker    <field name="Pre Frame 1" size="3" start="0:3" type="Pre Post Frame Shader Mode"/>
1048*61046927SAndroid Build Coastguard Worker    <field name="Post Frame" size="3" start="0:6" type="Pre Post Frame Shader Mode"/>
1049*61046927SAndroid Build Coastguard Worker    <field name="Sample Locations" size="64" start="4:0" type="address"/>
1050*61046927SAndroid Build Coastguard Worker    <field name="Frame Shader DCDs" size="64" start="6:0" type="address"/>
1051*61046927SAndroid Build Coastguard Worker    <field name="Width" size="16" start="8:0" type="uint" modifier="minus(1)"/>
1052*61046927SAndroid Build Coastguard Worker    <field name="Height" size="16" start="8:16" type="uint" modifier="minus(1)"/>
1053*61046927SAndroid Build Coastguard Worker    <field name="Bound Min X" size="16" start="9:0" type="uint"/>
1054*61046927SAndroid Build Coastguard Worker    <field name="Bound Min Y" size="16" start="9:16" type="uint"/>
1055*61046927SAndroid Build Coastguard Worker    <field name="Bound Max X" size="16" start="10:0" type="uint"/>
1056*61046927SAndroid Build Coastguard Worker    <field name="Bound Max Y" size="16" start="10:16" type="uint"/>
1057*61046927SAndroid Build Coastguard Worker    <field name="Sample Count" size="3" start="11:0" type="uint" default="1" modifier="log2"/>
1058*61046927SAndroid Build Coastguard Worker    <field name="Sample Pattern" size="3" start="11:3" type="Sample Pattern"/>
1059*61046927SAndroid Build Coastguard Worker    <field name="Tie-Break Rule" size="3" start="11:6" type="Tie-Break Rule"/>
1060*61046927SAndroid Build Coastguard Worker    <field name="Effective Tile Size" size="4" start="11:9" type="uint" modifier="log2"/>
1061*61046927SAndroid Build Coastguard Worker    <field name="X Downsampling Scale" size="3" start="11:13" type="uint"/>
1062*61046927SAndroid Build Coastguard Worker    <field name="Y Downsampling Scale" size="3" start="11:16" type="uint"/>
1063*61046927SAndroid Build Coastguard Worker    <field name="Render Target Count" size="4" start="11:19" type="uint" modifier="minus(1)"/>
1064*61046927SAndroid Build Coastguard Worker    <field name="Color Buffer Allocation" size="8" start="11:24" type="uint" modifier="shr(10)"/>
1065*61046927SAndroid Build Coastguard Worker    <field name="S Clear" size="8" start="12:0" type="uint"/>
1066*61046927SAndroid Build Coastguard Worker    <field name="S Write Enable" size="1" start="12:8" type="bool"/>
1067*61046927SAndroid Build Coastguard Worker    <field name="S Preload Enable" size="1" start="12:9" type="bool"/>
1068*61046927SAndroid Build Coastguard Worker    <field name="S Unload Enable" size="1" start="12:10" type="bool"/>
1069*61046927SAndroid Build Coastguard Worker    <field name="Z Internal Format" size="2" start="12:16" type="Z Internal Format"/>
1070*61046927SAndroid Build Coastguard Worker    <field name="Z Write Enable" size="1" start="12:18" type="bool"/>
1071*61046927SAndroid Build Coastguard Worker    <field name="Z Preload Enable" size="1" start="12:19" type="bool"/>
1072*61046927SAndroid Build Coastguard Worker    <field name="Z Unload Enable" size="1" start="12:20" type="bool"/>
1073*61046927SAndroid Build Coastguard Worker    <field name="Has ZS CRC Extension" size="1" start="12:21" type="bool"/>
1074*61046927SAndroid Build Coastguard Worker    <field name="Empty Tile Read Enable" size="1" start="12:28" type="bool"/>
1075*61046927SAndroid Build Coastguard Worker    <field name="Empty Tile Write Enable" size="1" start="12:29" type="bool"/>
1076*61046927SAndroid Build Coastguard Worker    <field name="CRC Read Enable" size="1" start="12:30" type="bool"/>
1077*61046927SAndroid Build Coastguard Worker    <field name="CRC Write Enable" size="1" start="12:31" type="bool"/>
1078*61046927SAndroid Build Coastguard Worker    <field name="Z Clear" size="32" start="13:0" type="float"/>
1079*61046927SAndroid Build Coastguard Worker    <field name="Tiler" size="64" start="14:0" type="address"/>
1080*61046927SAndroid Build Coastguard Worker  </struct>
1081*61046927SAndroid Build Coastguard Worker
1082*61046927SAndroid Build Coastguard Worker  <struct name="ZS CRC Extension" align="64" size="16">
1083*61046927SAndroid Build Coastguard Worker    <field name="CRC Base" size="64" start="0:0" type="address"/>
1084*61046927SAndroid Build Coastguard Worker    <field name="CRC Row Stride" size="32" start="2:0" type="uint"/>
1085*61046927SAndroid Build Coastguard Worker    <field name="ZS Write Format" size="4" start="3:0" type="ZS Format"/>
1086*61046927SAndroid Build Coastguard Worker    <field name="ZS Block Format" size="4" start="3:4" type="Block Format"/>
1087*61046927SAndroid Build Coastguard Worker    <field name="ZS MSAA" size="2" start="3:8" default="Single" type="MSAA"/>
1088*61046927SAndroid Build Coastguard Worker    <field name="ZS Clean Pixel Write Enable" size="1" start="3:10" type="bool"/>
1089*61046927SAndroid Build Coastguard Worker    <field name="CRC Render Target" size="4" start="3:11" type="uint"/>
1090*61046927SAndroid Build Coastguard Worker    <field name="S Write Format" size="4" start="3:16" type="S Format"/>
1091*61046927SAndroid Build Coastguard Worker    <field name="S Block Format" size="4" start="3:20" type="Block Format"/>
1092*61046927SAndroid Build Coastguard Worker    <field name="S MSAA" size="2" start="3:24" default="Single" type="MSAA"/>
1093*61046927SAndroid Build Coastguard Worker    <field name="ZS Writeback Base" size="64" start="4:0" type="address"/>
1094*61046927SAndroid Build Coastguard Worker    <field name="ZS Writeback Row Stride" size="32" start="6:0" type="uint"/>
1095*61046927SAndroid Build Coastguard Worker    <field name="ZS Writeback Surface Stride" size="32" start="7:0" type="uint"/>
1096*61046927SAndroid Build Coastguard Worker    <field name="S Writeback Base" size="64" start="8:0" type="address"/>
1097*61046927SAndroid Build Coastguard Worker    <field name="S Writeback Row Stride" size="32" start="10:0" type="uint"/>
1098*61046927SAndroid Build Coastguard Worker    <field name="S Writeback Surface Stride" size="32" start="11:0" type="uint"/>
1099*61046927SAndroid Build Coastguard Worker    <field name="ZS AFBC Header" size="64" start="4:0" type="address"/>
1100*61046927SAndroid Build Coastguard Worker    <field name="ZS AFBC Row Stride" size="13" start="6:0" type="uint"/>
1101*61046927SAndroid Build Coastguard Worker    <field name="ZS AFBC Body" size="64" start="8:0" type="address"/>
1102*61046927SAndroid Build Coastguard Worker    <field name="CRC Clear Color" size="64" start="12:0" type="uint"/>
1103*61046927SAndroid Build Coastguard Worker  </struct>
1104*61046927SAndroid Build Coastguard Worker
1105*61046927SAndroid Build Coastguard Worker  <enum name="YUV Conv K6">
1106*61046927SAndroid Build Coastguard Worker    <value name="0" value="0"/>
1107*61046927SAndroid Build Coastguard Worker    <value name="16" value="1"/>
1108*61046927SAndroid Build Coastguard Worker  </enum>
1109*61046927SAndroid Build Coastguard Worker
1110*61046927SAndroid Build Coastguard Worker  <enum name="YUV Conv K7 Clamp">
1111*61046927SAndroid Build Coastguard Worker    <value name="MINUS_128_TO_127" value="0"/>
1112*61046927SAndroid Build Coastguard Worker    <value name="MINUS_112_TO_111" value="1"/>
1113*61046927SAndroid Build Coastguard Worker    <value name="0_TO_255" value="2"/>
1114*61046927SAndroid Build Coastguard Worker    <value name="16_TO_239" value="3"/>
1115*61046927SAndroid Build Coastguard Worker  </enum>
1116*61046927SAndroid Build Coastguard Worker
1117*61046927SAndroid Build Coastguard Worker  <enum name="YUV Conv K8">
1118*61046927SAndroid Build Coastguard Worker    <value name="220" value="0"/>
1119*61046927SAndroid Build Coastguard Worker    <value name="256" value="1"/>
1120*61046927SAndroid Build Coastguard Worker  </enum>
1121*61046927SAndroid Build Coastguard Worker
1122*61046927SAndroid Build Coastguard Worker  <struct name="Render Target YUV Overlay" size="16">
1123*61046927SAndroid Build Coastguard Worker    <field name="Swizzle" size="3" start="2:16" type="YUV Swizzle"/>
1124*61046927SAndroid Build Coastguard Worker    <field name="Full Range" size="1" start="2:20" type="bool"/>
1125*61046927SAndroid Build Coastguard Worker    <field name="Conversion Mode" size="4" start="2:21" type="YUV Conversion Mode"/>
1126*61046927SAndroid Build Coastguard Worker    <field name="Cr Siting" size="3" start="2:25" type="YUV Cr Siting"/>
1127*61046927SAndroid Build Coastguard Worker    <field name="Unsigned Cr Range" size="1" start="2:28" type="bool"/>
1128*61046927SAndroid Build Coastguard Worker    <field name="Plane 0 Base" size="64" start="4:0" type="address"/>
1129*61046927SAndroid Build Coastguard Worker    <field name="Plane 1 Base" size="64" start="6:0" type="address"/>
1130*61046927SAndroid Build Coastguard Worker    <field name="Plane 2 Base" size="64" start="8:0" type="address"/>
1131*61046927SAndroid Build Coastguard Worker    <field name="Plane 0 Stride" size="32" start="10:0" type="uint"/>
1132*61046927SAndroid Build Coastguard Worker    <field name="Plane 1 2 Stride" size="32" start="11:0" type="uint"/>
1133*61046927SAndroid Build Coastguard Worker  </struct>
1134*61046927SAndroid Build Coastguard Worker
1135*61046927SAndroid Build Coastguard Worker  <struct name="Render Target AFBC Overlay" size="16">
1136*61046927SAndroid Build Coastguard Worker    <field name="Header" size="64" start="4:0" type="address"/>
1137*61046927SAndroid Build Coastguard Worker    <field name="Row Stride" size="13" start="6:0" type="uint"/>
1138*61046927SAndroid Build Coastguard Worker    <field name="Chunk Size" size="12" start="7:0" type="uint"/>
1139*61046927SAndroid Build Coastguard Worker    <field name="AFBC Split Block Enable" size="1" start="7:18" type="bool"/>
1140*61046927SAndroid Build Coastguard Worker    <field name="AFBC Wide Block Enable" size="1" start="7:19" type="bool"/>
1141*61046927SAndroid Build Coastguard Worker
1142*61046927SAndroid Build Coastguard Worker    <!-- Flag in v7 to effectively disable AFBC as a race condition workaround
1143*61046927SAndroid Build Coastguard Worker    when in-place rendering is used with the AFBC block size differing
1144*61046927SAndroid Build Coastguard Worker    from the effective tile size (XXX: does v6 need a different workaround?) -->
1145*61046927SAndroid Build Coastguard Worker    <field name="Reverse Issue Order" size="1" start="7:20" type="bool"/>
1146*61046927SAndroid Build Coastguard Worker    <field name="YUV Transform Enable" size="1" start="7:17" type="bool"/>
1147*61046927SAndroid Build Coastguard Worker    <field name="Body" size="64" start="8:0" type="address"/>
1148*61046927SAndroid Build Coastguard Worker    <field name="Body Size" size="32" start="10:0" type="uint"/>
1149*61046927SAndroid Build Coastguard Worker  </struct>
1150*61046927SAndroid Build Coastguard Worker
1151*61046927SAndroid Build Coastguard Worker  <struct name="RT Clear">
1152*61046927SAndroid Build Coastguard Worker    <field name="Color 0" size="32" start="0:0" type="uint"/>
1153*61046927SAndroid Build Coastguard Worker    <field name="Color 1" size="32" start="1:0" type="uint"/>
1154*61046927SAndroid Build Coastguard Worker    <field name="Color 2" size="32" start="2:0" type="uint"/>
1155*61046927SAndroid Build Coastguard Worker    <field name="Color 3" size="32" start="3:0" type="uint"/>
1156*61046927SAndroid Build Coastguard Worker  </struct>
1157*61046927SAndroid Build Coastguard Worker
1158*61046927SAndroid Build Coastguard Worker  <struct name="Render Target" align="64">
1159*61046927SAndroid Build Coastguard Worker    <field name="YUV" size="512" start="0:0" type="Render Target YUV Overlay"/>
1160*61046927SAndroid Build Coastguard Worker    <field name="AFBC" size="512" start="0:0" type="Render Target AFBC Overlay"/>
1161*61046927SAndroid Build Coastguard Worker    <field name="Internal Buffer Offset" size="12" start="0:4" type="uint" modifier="shr(4)"/>
1162*61046927SAndroid Build Coastguard Worker    <field name="YUV Enable" size="1" start="0:24" type="bool"/>
1163*61046927SAndroid Build Coastguard Worker    <field name="Dithered Clear" size="1" start="0:25" type="bool"/>
1164*61046927SAndroid Build Coastguard Worker    <field name="Internal Format" size="6" start="0:26" type="Color Buffer Internal Format"/>
1165*61046927SAndroid Build Coastguard Worker    <field name="Write Enable" size="1" start="1:0" type="bool"/>
1166*61046927SAndroid Build Coastguard Worker    <field name="Writeback Format" size="5" start="1:3" type="Color Format"/>
1167*61046927SAndroid Build Coastguard Worker    <field name="Writeback Block Format" size="4" start="1:8" type="Block Format"/>
1168*61046927SAndroid Build Coastguard Worker    <field name="Writeback MSAA" size="2" start="1:12" type="MSAA"/>
1169*61046927SAndroid Build Coastguard Worker    <field name="sRGB" size="1" start="1:14" type="bool"/>
1170*61046927SAndroid Build Coastguard Worker    <field name="Dithering Enable" size="1" start="1:15" type="bool"/>
1171*61046927SAndroid Build Coastguard Worker    <field name="Swizzle" size="12" start="1:16" type="uint"/>
1172*61046927SAndroid Build Coastguard Worker    <field name="Clean Pixel Write Enable" size="1" start="1:31" type="bool"/>
1173*61046927SAndroid Build Coastguard Worker    <field name="RGB" size="128" start="8:0" type="RT Buffer"/>
1174*61046927SAndroid Build Coastguard Worker    <field name="Clear" size="128" start="12:0" type="RT Clear"/>
1175*61046927SAndroid Build Coastguard Worker  </struct>
1176*61046927SAndroid Build Coastguard Worker
1177*61046927SAndroid Build Coastguard Worker  <struct name="Tiler Heap" align="64">
1178*61046927SAndroid Build Coastguard Worker    <field name="Size" size="32" start="1:0" type="uint" modifier="align(4096)"/>
1179*61046927SAndroid Build Coastguard Worker    <field name="Base" size="64" start="2:0" type="address"/>
1180*61046927SAndroid Build Coastguard Worker    <field name="Bottom" size="64" start="4:0" type="address"/>
1181*61046927SAndroid Build Coastguard Worker    <field name="Top" size="64" start="6:0" type="address"/>
1182*61046927SAndroid Build Coastguard Worker  </struct>
1183*61046927SAndroid Build Coastguard Worker
1184*61046927SAndroid Build Coastguard Worker  <struct name="Tiler Weights" size="8">
1185*61046927SAndroid Build Coastguard Worker    <field name="Weight0" size="16" start="0:16" type="uint"/>
1186*61046927SAndroid Build Coastguard Worker    <field name="Weight1" size="16" start="1:16" type="uint"/>
1187*61046927SAndroid Build Coastguard Worker    <field name="Weight2" size="16" start="2:16" type="uint"/>
1188*61046927SAndroid Build Coastguard Worker    <field name="Weight3" size="16" start="3:16" type="uint"/>
1189*61046927SAndroid Build Coastguard Worker    <field name="Weight4" size="16" start="4:16" type="uint"/>
1190*61046927SAndroid Build Coastguard Worker    <field name="Weight5" size="16" start="5:16" type="uint"/>
1191*61046927SAndroid Build Coastguard Worker    <field name="Weight6" size="16" start="6:16" type="uint"/>
1192*61046927SAndroid Build Coastguard Worker    <field name="Weight7" size="16" start="7:16" type="uint"/>
1193*61046927SAndroid Build Coastguard Worker  </struct>
1194*61046927SAndroid Build Coastguard Worker
1195*61046927SAndroid Build Coastguard Worker  <struct name="Tiler State" size="16">
1196*61046927SAndroid Build Coastguard Worker    <field name="Word0" size="32" start="0:0" type="uint"/>
1197*61046927SAndroid Build Coastguard Worker    <field name="Word1" size="32" start="1:0" type="uint"/>
1198*61046927SAndroid Build Coastguard Worker    <field name="Word2" size="32" start="2:0" type="uint"/>
1199*61046927SAndroid Build Coastguard Worker    <field name="Word3" size="32" start="3:0" type="uint"/>
1200*61046927SAndroid Build Coastguard Worker    <field name="Word4" size="32" start="4:0" type="uint"/>
1201*61046927SAndroid Build Coastguard Worker    <field name="Word5" size="32" start="5:0" type="uint"/>
1202*61046927SAndroid Build Coastguard Worker    <field name="Word6" size="32" start="6:0" type="uint"/>
1203*61046927SAndroid Build Coastguard Worker    <field name="Word7" size="32" start="7:0" type="uint"/>
1204*61046927SAndroid Build Coastguard Worker    <field name="Word8" size="32" start="8:0" type="uint"/>
1205*61046927SAndroid Build Coastguard Worker    <field name="Word9" size="32" start="9:0" type="uint"/>
1206*61046927SAndroid Build Coastguard Worker    <field name="Word10" size="32" start="10:0" type="uint"/>
1207*61046927SAndroid Build Coastguard Worker    <field name="Word11" size="32" start="11:0" type="uint"/>
1208*61046927SAndroid Build Coastguard Worker    <field name="Word12" size="32" start="12:0" type="uint"/>
1209*61046927SAndroid Build Coastguard Worker    <field name="Word13" size="32" start="13:0" type="uint"/>
1210*61046927SAndroid Build Coastguard Worker    <field name="Word14" size="32" start="14:0" type="uint"/>
1211*61046927SAndroid Build Coastguard Worker    <field name="Word15" size="32" start="15:0" type="uint"/>
1212*61046927SAndroid Build Coastguard Worker  </struct>
1213*61046927SAndroid Build Coastguard Worker
1214*61046927SAndroid Build Coastguard Worker  <struct name="Tiler Context" size="48" align="64">
1215*61046927SAndroid Build Coastguard Worker    <field name="Polygon List" size="64" start="0:0" type="address"/>
1216*61046927SAndroid Build Coastguard Worker    <field name="Hierarchy Mask" size="13" start="2:0" type="uint"/>
1217*61046927SAndroid Build Coastguard Worker    <field name="Sample Pattern" size="3" start="2:13" type="Sample Pattern"/>
1218*61046927SAndroid Build Coastguard Worker    <field name="Update Cost Table" size="1" start="2:16" type="bool"/>
1219*61046927SAndroid Build Coastguard Worker    <field name="FB Width" size="16" start="3:0" type="uint" modifier="minus(1)"/>
1220*61046927SAndroid Build Coastguard Worker    <field name="FB Height" size="16" start="3:16" type="uint" modifier="minus(1)"/>
1221*61046927SAndroid Build Coastguard Worker    <field name="Heap" size="64" start="6:0" type="address"/>
1222*61046927SAndroid Build Coastguard Worker    <field name="Weights" size="256" start="8:0" type="Tiler Weights"/>
1223*61046927SAndroid Build Coastguard Worker    <field name="State" size="512" start="32:0" type="Tiler State"/>
1224*61046927SAndroid Build Coastguard Worker  </struct>
1225*61046927SAndroid Build Coastguard Worker
1226*61046927SAndroid Build Coastguard Worker  <struct name="Framebuffer Padding" size="16">
1227*61046927SAndroid Build Coastguard Worker  </struct>
1228*61046927SAndroid Build Coastguard Worker
1229*61046927SAndroid Build Coastguard Worker  <aggregate name="Framebuffer" align="64">
1230*61046927SAndroid Build Coastguard Worker    <section name="Parameters" offset="0" type="Framebuffer Parameters"/>
1231*61046927SAndroid Build Coastguard Worker    <section name="Padding" offset="64" type="Framebuffer Padding"/>
1232*61046927SAndroid Build Coastguard Worker  </aggregate>
1233*61046927SAndroid Build Coastguard Worker
1234*61046927SAndroid Build Coastguard Worker  <struct name="Framebuffer pointer">
1235*61046927SAndroid Build Coastguard Worker    <field name="Type" start="0" size="1" type="bool" default="true"/>
1236*61046927SAndroid Build Coastguard Worker    <field name="ZS CRC Extension present" start="1" size="1" type="bool"/>
1237*61046927SAndroid Build Coastguard Worker    <field name="Render target count" start="2" size="4" type="uint" modifier="minus(1)"/>
1238*61046927SAndroid Build Coastguard Worker    <field name="Pointer" start="6" size="58" type="address" modifier="shr(6)"/>
1239*61046927SAndroid Build Coastguard Worker  </struct>
1240*61046927SAndroid Build Coastguard Worker
1241*61046927SAndroid Build Coastguard Worker  <struct name="Job Header" align="64">
1242*61046927SAndroid Build Coastguard Worker    <field name="Exception Status" size="32" start="0:0" type="uint"/>
1243*61046927SAndroid Build Coastguard Worker    <field name="First Incomplete Task" size="32" start="1:0" type="uint"/>
1244*61046927SAndroid Build Coastguard Worker    <field name="Fault Pointer" size="64" start="2:0" type="address"/>
1245*61046927SAndroid Build Coastguard Worker    <field name="Is 64b" size="1" start="4:0" type="bool" default="true"/>
1246*61046927SAndroid Build Coastguard Worker    <field name="Type" size="7" start="4:1" type="Job Type"/>
1247*61046927SAndroid Build Coastguard Worker    <field name="Barrier" size="1" start="4:8" type="bool"/>
1248*61046927SAndroid Build Coastguard Worker    <field name="Invalidate Cache" size="1" start="4:9" type="bool"/>
1249*61046927SAndroid Build Coastguard Worker    <field name="Suppress Prefetch" size="1" start="4:11" type="bool"/>
1250*61046927SAndroid Build Coastguard Worker    <field name="Enable Texture Mapper" size="1" start="4:12" type="bool"/>
1251*61046927SAndroid Build Coastguard Worker    <field name="Relax Dependency 1" size="1" start="4:14" type="bool"/>
1252*61046927SAndroid Build Coastguard Worker    <field name="Relax Dependency 2" size="1" start="4:15" type="bool"/>
1253*61046927SAndroid Build Coastguard Worker    <field name="Index" size="16" start="4:16" type="uint"/>
1254*61046927SAndroid Build Coastguard Worker    <field name="Dependency 1" size="16" start="5:0" type="uint"/>
1255*61046927SAndroid Build Coastguard Worker    <field name="Dependency 2" size="16" start="5:16" type="uint"/>
1256*61046927SAndroid Build Coastguard Worker    <field name="Next" size="64" start="6:0" type="address"/>
1257*61046927SAndroid Build Coastguard Worker  </struct>
1258*61046927SAndroid Build Coastguard Worker
1259*61046927SAndroid Build Coastguard Worker  <struct name="Fragment Job Payload" size="8">
1260*61046927SAndroid Build Coastguard Worker    <field name="Bound Min X" size="12" start="0:0" type="uint"/>
1261*61046927SAndroid Build Coastguard Worker    <field name="Bound Min Y" size="12" start="0:16" type="uint"/>
1262*61046927SAndroid Build Coastguard Worker    <field name="Bound Max X" size="12" start="1:0" type="uint"/>
1263*61046927SAndroid Build Coastguard Worker    <field name="Bound Max Y" size="12" start="1:16" type="uint"/>
1264*61046927SAndroid Build Coastguard Worker    <field name="Has Tile Enable Map" size="1" start="1:31" type="bool"/>
1265*61046927SAndroid Build Coastguard Worker    <field name="Framebuffer" size="64" start="2:0" type="address"/>
1266*61046927SAndroid Build Coastguard Worker    <field name="Tile Enable Map" size="64" start="4:0" type="address"/>
1267*61046927SAndroid Build Coastguard Worker    <field name="Tile Enable Map Row Stride" size="8" start="6:0" type="uint"/>
1268*61046927SAndroid Build Coastguard Worker  </struct>
1269*61046927SAndroid Build Coastguard Worker
1270*61046927SAndroid Build Coastguard Worker  <aggregate name="Fragment Job" align="64">
1271*61046927SAndroid Build Coastguard Worker    <section name="Header" offset="0" type="Job Header"/>
1272*61046927SAndroid Build Coastguard Worker    <section name="Payload" offset="32" type="Fragment Job Payload"/>
1273*61046927SAndroid Build Coastguard Worker  </aggregate>
1274*61046927SAndroid Build Coastguard Worker
1275*61046927SAndroid Build Coastguard Worker  <enum name="Write Value Type">
1276*61046927SAndroid Build Coastguard Worker    <value name="Cycle Counter" value="1"/>
1277*61046927SAndroid Build Coastguard Worker    <value name="System Timestamp" value="2"/>
1278*61046927SAndroid Build Coastguard Worker    <value name="Zero" value="3"/>
1279*61046927SAndroid Build Coastguard Worker    <value name="Immediate 8" value="4"/>
1280*61046927SAndroid Build Coastguard Worker    <value name="Immediate 16" value="5"/>
1281*61046927SAndroid Build Coastguard Worker    <value name="Immediate 32" value="6"/>
1282*61046927SAndroid Build Coastguard Worker    <value name="Immediate 64" value="7"/>
1283*61046927SAndroid Build Coastguard Worker  </enum>
1284*61046927SAndroid Build Coastguard Worker
1285*61046927SAndroid Build Coastguard Worker  <struct name="Write Value Job Payload">
1286*61046927SAndroid Build Coastguard Worker    <field name="Address" size="64" start="0:0" type="address"/>
1287*61046927SAndroid Build Coastguard Worker    <field name="Type" size="32" start="2:0" type="Write Value Type"/>
1288*61046927SAndroid Build Coastguard Worker    <field name="Immediate Value" size="64" start="4:0" type="uint"/>
1289*61046927SAndroid Build Coastguard Worker  </struct>
1290*61046927SAndroid Build Coastguard Worker
1291*61046927SAndroid Build Coastguard Worker  <struct name="Cache Flush Job Payload" size="2">
1292*61046927SAndroid Build Coastguard Worker    <field name="Clean Shader Core LS" size="1" start="0:0" type="bool"/>
1293*61046927SAndroid Build Coastguard Worker    <field name="Invalidate Shader Core LS" size="1" start="0:1" type="bool"/>
1294*61046927SAndroid Build Coastguard Worker    <field name="Invalidate Shader Core Other" size="1" start="0:2" type="bool"/>
1295*61046927SAndroid Build Coastguard Worker    <field name="Job Manager Clean" size="1" start="0:16" type="bool"/>
1296*61046927SAndroid Build Coastguard Worker    <field name="Job Manager Invalidate" size="1" start="0:17" type="bool"/>
1297*61046927SAndroid Build Coastguard Worker    <field name="Tiler Clean" size="1" start="0:24" type="bool"/>
1298*61046927SAndroid Build Coastguard Worker    <field name="Tiler Invalidate" size="1" start="0:25" type="bool"/>
1299*61046927SAndroid Build Coastguard Worker    <field name="L2 Clean" size="1" start="1:0" type="bool"/>
1300*61046927SAndroid Build Coastguard Worker    <field name="L2 Invalidate" size="1" start="1:1" type="bool"/>
1301*61046927SAndroid Build Coastguard Worker  </struct>
1302*61046927SAndroid Build Coastguard Worker
1303*61046927SAndroid Build Coastguard Worker  <aggregate name="Write Value Job" align="64">
1304*61046927SAndroid Build Coastguard Worker    <section name="Header" offset="0" type="Job Header"/>
1305*61046927SAndroid Build Coastguard Worker    <section name="Payload" offset="32" type="Write Value Job Payload"/>
1306*61046927SAndroid Build Coastguard Worker  </aggregate>
1307*61046927SAndroid Build Coastguard Worker
1308*61046927SAndroid Build Coastguard Worker  <aggregate name="Cache Flush Job" align="64">
1309*61046927SAndroid Build Coastguard Worker    <section name="Header" offset="0" type="Job Header"/>
1310*61046927SAndroid Build Coastguard Worker    <section name="Payload" offset="32" type="Cache Flush Job Payload"/>
1311*61046927SAndroid Build Coastguard Worker  </aggregate>
1312*61046927SAndroid Build Coastguard Worker
1313*61046927SAndroid Build Coastguard Worker  <struct name="Compute Job Parameters" size="6">
1314*61046927SAndroid Build Coastguard Worker    <field name="Job Task Split" size="4" start="0:26" type="uint"/>
1315*61046927SAndroid Build Coastguard Worker  </struct>
1316*61046927SAndroid Build Coastguard Worker
1317*61046927SAndroid Build Coastguard Worker  <!-- Compute job also covers vertex and geometry operations -->
1318*61046927SAndroid Build Coastguard Worker  <aggregate name="Compute Job" align="64">
1319*61046927SAndroid Build Coastguard Worker    <section name="Header" offset="0" type="Job Header"/>
1320*61046927SAndroid Build Coastguard Worker    <section name="Invocation" offset="32" type="Invocation"/>
1321*61046927SAndroid Build Coastguard Worker    <section name="Parameters" offset="40" type="Compute Job Parameters"/>
1322*61046927SAndroid Build Coastguard Worker    <section name="Draw" offset="64" type="Draw"/>
1323*61046927SAndroid Build Coastguard Worker  </aggregate>
1324*61046927SAndroid Build Coastguard Worker
1325*61046927SAndroid Build Coastguard Worker  <struct name="Primitive Size">
1326*61046927SAndroid Build Coastguard Worker    <field name="Constant" size="32" start="0:0" type="float"/>
1327*61046927SAndroid Build Coastguard Worker    <field name="Size Array" size="64" start="0:0" type="uint"/>
1328*61046927SAndroid Build Coastguard Worker  </struct>
1329*61046927SAndroid Build Coastguard Worker
1330*61046927SAndroid Build Coastguard Worker  <struct name="Tiler Pointer">
1331*61046927SAndroid Build Coastguard Worker    <field name="Address" size="64" start="0:0" type="address"/>
1332*61046927SAndroid Build Coastguard Worker  </struct>
1333*61046927SAndroid Build Coastguard Worker
1334*61046927SAndroid Build Coastguard Worker  <struct name="Tiler Job Padding" size="12">
1335*61046927SAndroid Build Coastguard Worker  </struct>
1336*61046927SAndroid Build Coastguard Worker
1337*61046927SAndroid Build Coastguard Worker  <aggregate name="Tiler Job" size="256" align="64">
1338*61046927SAndroid Build Coastguard Worker    <section name="Header" offset="0" type="Job Header"/>
1339*61046927SAndroid Build Coastguard Worker    <section name="Invocation" offset="32" type="Invocation"/>
1340*61046927SAndroid Build Coastguard Worker    <section name="Primitive" offset="40" type="Primitive"/>
1341*61046927SAndroid Build Coastguard Worker    <section name="Primitive Size" offset="64" type="Primitive Size"/>
1342*61046927SAndroid Build Coastguard Worker    <section name="Tiler" offset="72" type="Tiler Pointer"/>
1343*61046927SAndroid Build Coastguard Worker    <section name="Padding" offset="80" type="Tiler Job Padding"/>
1344*61046927SAndroid Build Coastguard Worker    <section name="Draw" offset="128" type="Draw"/>
1345*61046927SAndroid Build Coastguard Worker  </aggregate>
1346*61046927SAndroid Build Coastguard Worker
1347*61046927SAndroid Build Coastguard Worker  <aggregate name="Indexed Vertex Job" size="384" align="64">
1348*61046927SAndroid Build Coastguard Worker    <section name="Header" offset="0" type="Job Header"/>
1349*61046927SAndroid Build Coastguard Worker    <section name="Invocation" offset="32" type="Invocation"/>
1350*61046927SAndroid Build Coastguard Worker    <section name="Primitive" offset="40" type="Primitive"/>
1351*61046927SAndroid Build Coastguard Worker    <section name="Primitive Size" offset="64" type="Primitive Size"/>
1352*61046927SAndroid Build Coastguard Worker    <section name="Tiler" offset="72" type="Tiler Pointer"/>
1353*61046927SAndroid Build Coastguard Worker    <section name="Padding" offset="80" type="Tiler Job Padding"/>
1354*61046927SAndroid Build Coastguard Worker    <section name="Fragment Draw" offset="128" type="Draw"/>
1355*61046927SAndroid Build Coastguard Worker    <section name="Vertex Draw" offset="256" type="Draw"/>
1356*61046927SAndroid Build Coastguard Worker  </aggregate>
1357*61046927SAndroid Build Coastguard Worker</panxml>
1358