xref: /aosp_15_r20/external/mesa3d/src/panfrost/compiler/bifrost_compile.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright (C) 2018-2019 Alyssa Rosenzweig <[email protected]>
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20*61046927SAndroid Build Coastguard Worker  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21*61046927SAndroid Build Coastguard Worker  * SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker #ifndef __BIFROST_PUBLIC_H_
25*61046927SAndroid Build Coastguard Worker #define __BIFROST_PUBLIC_H_
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker #include "compiler/nir/nir.h"
28*61046927SAndroid Build Coastguard Worker #include "panfrost/util/pan_ir.h"
29*61046927SAndroid Build Coastguard Worker #include "util/u_dynarray.h"
30*61046927SAndroid Build Coastguard Worker 
31*61046927SAndroid Build Coastguard Worker void bifrost_preprocess_nir(nir_shader *nir, unsigned gpu_id);
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker void bifrost_compile_shader_nir(nir_shader *nir,
34*61046927SAndroid Build Coastguard Worker                                 const struct panfrost_compile_inputs *inputs,
35*61046927SAndroid Build Coastguard Worker                                 struct util_dynarray *binary,
36*61046927SAndroid Build Coastguard Worker                                 struct pan_shader_info *info);
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker #define DEFINE_OPTIONS(arch)                                                   \
39*61046927SAndroid Build Coastguard Worker    static const nir_shader_compiler_options bifrost_nir_options_v##arch = {    \
40*61046927SAndroid Build Coastguard Worker       .lower_scmp = true,                                                      \
41*61046927SAndroid Build Coastguard Worker       .lower_flrp16 = true,                                                    \
42*61046927SAndroid Build Coastguard Worker       .lower_flrp32 = true,                                                    \
43*61046927SAndroid Build Coastguard Worker       .lower_flrp64 = true,                                                    \
44*61046927SAndroid Build Coastguard Worker       .lower_ffract = true,                                                    \
45*61046927SAndroid Build Coastguard Worker       .lower_fmod = true,                                                      \
46*61046927SAndroid Build Coastguard Worker       .lower_fdiv = true,                                                      \
47*61046927SAndroid Build Coastguard Worker       .lower_isign = true,                                                     \
48*61046927SAndroid Build Coastguard Worker       .lower_find_lsb = true,                                                  \
49*61046927SAndroid Build Coastguard Worker       .lower_ifind_msb = true,                                                 \
50*61046927SAndroid Build Coastguard Worker       .lower_fdph = true,                                                      \
51*61046927SAndroid Build Coastguard Worker       .lower_fsqrt = true,                                                     \
52*61046927SAndroid Build Coastguard Worker                                                                                \
53*61046927SAndroid Build Coastguard Worker       .lower_fsign = true,                                                     \
54*61046927SAndroid Build Coastguard Worker                                                                                \
55*61046927SAndroid Build Coastguard Worker       .lower_bitfield_insert = true,                                           \
56*61046927SAndroid Build Coastguard Worker       .lower_bitfield_extract = true,                                          \
57*61046927SAndroid Build Coastguard Worker       .lower_insert_byte = true,                                               \
58*61046927SAndroid Build Coastguard Worker                                                                                \
59*61046927SAndroid Build Coastguard Worker       /* Vertex ID is zero based in the traditional geometry flows, but not in \
60*61046927SAndroid Build Coastguard Worker        * the memory-allocated IDVS flow introduced and used exclusively in     \
61*61046927SAndroid Build Coastguard Worker        * Valhall. So this is a machine property for us.                        \
62*61046927SAndroid Build Coastguard Worker        */                                                                      \
63*61046927SAndroid Build Coastguard Worker       .vertex_id_zero_based = (arch <= 7),                                     \
64*61046927SAndroid Build Coastguard Worker                                                                                \
65*61046927SAndroid Build Coastguard Worker       .lower_pack_64_4x16 = true,                                              \
66*61046927SAndroid Build Coastguard Worker       .lower_pack_half_2x16 = true,                                            \
67*61046927SAndroid Build Coastguard Worker       .lower_pack_unorm_2x16 = true,                                           \
68*61046927SAndroid Build Coastguard Worker       .lower_pack_snorm_2x16 = true,                                           \
69*61046927SAndroid Build Coastguard Worker       .lower_pack_unorm_4x8 = true,                                            \
70*61046927SAndroid Build Coastguard Worker       .lower_pack_snorm_4x8 = true,                                            \
71*61046927SAndroid Build Coastguard Worker       .lower_unpack_half_2x16 = true,                                          \
72*61046927SAndroid Build Coastguard Worker       .lower_unpack_unorm_2x16 = true,                                         \
73*61046927SAndroid Build Coastguard Worker       .lower_unpack_snorm_2x16 = true,                                         \
74*61046927SAndroid Build Coastguard Worker       .lower_unpack_unorm_4x8 = true,                                          \
75*61046927SAndroid Build Coastguard Worker       .lower_unpack_snorm_4x8 = true,                                          \
76*61046927SAndroid Build Coastguard Worker       .lower_pack_split = true,                                                \
77*61046927SAndroid Build Coastguard Worker                                                                                \
78*61046927SAndroid Build Coastguard Worker       .lower_doubles_options =                                                 \
79*61046927SAndroid Build Coastguard Worker          nir_lower_dmod, /* TODO: Don't lower supported 64-bit operations */   \
80*61046927SAndroid Build Coastguard Worker       .lower_int64_options = ~0, /* TODO: Use IMULD on v7 */                   \
81*61046927SAndroid Build Coastguard Worker       .lower_mul_high = true,                                                  \
82*61046927SAndroid Build Coastguard Worker       .lower_fisnormal = true,                                                 \
83*61046927SAndroid Build Coastguard Worker       .lower_uadd_carry = true,                                                \
84*61046927SAndroid Build Coastguard Worker       .lower_usub_borrow = true,                                               \
85*61046927SAndroid Build Coastguard Worker                                                                                \
86*61046927SAndroid Build Coastguard Worker       .has_isub = true,                                                        \
87*61046927SAndroid Build Coastguard Worker       .vectorize_io = true,                                                    \
88*61046927SAndroid Build Coastguard Worker       .vectorize_vec2_16bit = true,                                            \
89*61046927SAndroid Build Coastguard Worker       .fuse_ffma16 = true,                                                     \
90*61046927SAndroid Build Coastguard Worker       .fuse_ffma32 = true,                                                     \
91*61046927SAndroid Build Coastguard Worker       .fuse_ffma64 = true,                                                     \
92*61046927SAndroid Build Coastguard Worker       .use_interpolated_input_intrinsics = true,                               \
93*61046927SAndroid Build Coastguard Worker                                                                                \
94*61046927SAndroid Build Coastguard Worker       .lower_uniforms_to_ubo = true,                                           \
95*61046927SAndroid Build Coastguard Worker                                                                                \
96*61046927SAndroid Build Coastguard Worker       .has_cs_global_id = true,                                                \
97*61046927SAndroid Build Coastguard Worker       .lower_cs_local_index_to_id = true,                                      \
98*61046927SAndroid Build Coastguard Worker       .lower_device_index_to_zero = true,                                      \
99*61046927SAndroid Build Coastguard Worker       .max_unroll_iterations = 32,                                             \
100*61046927SAndroid Build Coastguard Worker       .force_indirect_unrolling =                                              \
101*61046927SAndroid Build Coastguard Worker          (nir_var_shader_in | nir_var_shader_out | nir_var_function_temp),     \
102*61046927SAndroid Build Coastguard Worker       .force_indirect_unrolling_sampler = true,                                \
103*61046927SAndroid Build Coastguard Worker       .has_ddx_intrinsics = true,                                              \
104*61046927SAndroid Build Coastguard Worker       .scalarize_ddx = true,                                                   \
105*61046927SAndroid Build Coastguard Worker    };
106*61046927SAndroid Build Coastguard Worker 
107*61046927SAndroid Build Coastguard Worker DEFINE_OPTIONS(6);
108*61046927SAndroid Build Coastguard Worker DEFINE_OPTIONS(9);
109*61046927SAndroid Build Coastguard Worker 
110*61046927SAndroid Build Coastguard Worker #endif
111