1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © Microsoft Corporation
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker */
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker #define COBJMACROS
25*61046927SAndroid Build Coastguard Worker #include "dzn_physical_device_enum.h"
26*61046927SAndroid Build Coastguard Worker #include "dzn_dxgi.h"
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker #include "util/log.h"
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker VkResult
dzn_enumerate_physical_devices_dxgi(struct vk_instance * instance)31*61046927SAndroid Build Coastguard Worker dzn_enumerate_physical_devices_dxgi(struct vk_instance *instance)
32*61046927SAndroid Build Coastguard Worker {
33*61046927SAndroid Build Coastguard Worker IDXGIFactory4 *factory = dxgi_get_factory(false);
34*61046927SAndroid Build Coastguard Worker IDXGIAdapter1 *adapter = NULL;
35*61046927SAndroid Build Coastguard Worker VkResult result = VK_SUCCESS;
36*61046927SAndroid Build Coastguard Worker for (UINT i = 0; SUCCEEDED(IDXGIFactory4_EnumAdapters1(factory, i, &adapter)); ++i) {
37*61046927SAndroid Build Coastguard Worker DXGI_ADAPTER_DESC1 dxgi_desc;
38*61046927SAndroid Build Coastguard Worker IDXGIAdapter1_GetDesc1(adapter, &dxgi_desc);
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard Worker struct dzn_physical_device_desc desc = {
41*61046927SAndroid Build Coastguard Worker .adapter_luid = dxgi_desc.AdapterLuid,
42*61046927SAndroid Build Coastguard Worker .vendor_id = dxgi_desc.VendorId,
43*61046927SAndroid Build Coastguard Worker .device_id = dxgi_desc.DeviceId,
44*61046927SAndroid Build Coastguard Worker .subsys_id = dxgi_desc.SubSysId,
45*61046927SAndroid Build Coastguard Worker .revision = dxgi_desc.Revision,
46*61046927SAndroid Build Coastguard Worker .shared_system_memory = dxgi_desc.SharedSystemMemory,
47*61046927SAndroid Build Coastguard Worker .dedicated_system_memory = dxgi_desc.DedicatedSystemMemory,
48*61046927SAndroid Build Coastguard Worker .dedicated_video_memory = dxgi_desc.DedicatedVideoMemory,
49*61046927SAndroid Build Coastguard Worker .is_warp = (dxgi_desc.Flags & DXGI_ADAPTER_FLAG_SOFTWARE) != 0,
50*61046927SAndroid Build Coastguard Worker };
51*61046927SAndroid Build Coastguard Worker WideCharToMultiByte(CP_ACP, 0, dxgi_desc.Description, ARRAYSIZE(dxgi_desc.Description),
52*61046927SAndroid Build Coastguard Worker desc.description, ARRAYSIZE(desc.description), NULL, NULL);
53*61046927SAndroid Build Coastguard Worker result =
54*61046927SAndroid Build Coastguard Worker dzn_instance_add_physical_device(instance, (IUnknown *)adapter, &desc);
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker IDXGIAdapter1_Release(adapter);
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
59*61046927SAndroid Build Coastguard Worker break;
60*61046927SAndroid Build Coastguard Worker }
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker IDXGIFactory4_Release(factory);
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker return result;
65*61046927SAndroid Build Coastguard Worker }
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker IDXGIFactory4 *
dxgi_get_factory(bool debug)68*61046927SAndroid Build Coastguard Worker dxgi_get_factory(bool debug)
69*61046927SAndroid Build Coastguard Worker {
70*61046927SAndroid Build Coastguard Worker static const GUID IID_IDXGIFactory4 = {
71*61046927SAndroid Build Coastguard Worker 0x1bc6ea02, 0xef36, 0x464f,
72*61046927SAndroid Build Coastguard Worker { 0xbf, 0x0c, 0x21, 0xca, 0x39, 0xe5, 0x16, 0x8a }
73*61046927SAndroid Build Coastguard Worker };
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker HMODULE dxgi_mod = LoadLibraryA("DXGI.DLL");
76*61046927SAndroid Build Coastguard Worker if (!dxgi_mod) {
77*61046927SAndroid Build Coastguard Worker mesa_loge("failed to load DXGI.DLL\n");
78*61046927SAndroid Build Coastguard Worker return NULL;
79*61046927SAndroid Build Coastguard Worker }
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker typedef HRESULT(WINAPI *PFN_CREATE_DXGI_FACTORY2)(UINT flags, REFIID riid, void **ppFactory);
82*61046927SAndroid Build Coastguard Worker PFN_CREATE_DXGI_FACTORY2 CreateDXGIFactory2;
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker CreateDXGIFactory2 = (PFN_CREATE_DXGI_FACTORY2)GetProcAddress(dxgi_mod, "CreateDXGIFactory2");
85*61046927SAndroid Build Coastguard Worker if (!CreateDXGIFactory2) {
86*61046927SAndroid Build Coastguard Worker mesa_loge("failed to load CreateDXGIFactory2 from DXGI.DLL\n");
87*61046927SAndroid Build Coastguard Worker return NULL;
88*61046927SAndroid Build Coastguard Worker }
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker UINT flags = 0;
91*61046927SAndroid Build Coastguard Worker if (debug)
92*61046927SAndroid Build Coastguard Worker flags |= DXGI_CREATE_FACTORY_DEBUG;
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard Worker IDXGIFactory4 *factory;
95*61046927SAndroid Build Coastguard Worker HRESULT hr = CreateDXGIFactory2(flags, &IID_IDXGIFactory4, (void **)&factory);
96*61046927SAndroid Build Coastguard Worker if (FAILED(hr)) {
97*61046927SAndroid Build Coastguard Worker mesa_loge("CreateDXGIFactory2 failed: %08x\n", (int32_t)hr);
98*61046927SAndroid Build Coastguard Worker return NULL;
99*61046927SAndroid Build Coastguard Worker }
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard Worker return factory;
102*61046927SAndroid Build Coastguard Worker }
103