1*61046927SAndroid Build Coastguard Worker /* 2*61046927SAndroid Build Coastguard Worker * Copyright © Microsoft Corporation 3*61046927SAndroid Build Coastguard Worker * 4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 10*61046927SAndroid Build Coastguard Worker * 11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next 12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the 13*61046927SAndroid Build Coastguard Worker * Software. 14*61046927SAndroid Build Coastguard Worker * 15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE. 22*61046927SAndroid Build Coastguard Worker */ 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker #ifndef DXIL_SIGNATURE_H 25*61046927SAndroid Build Coastguard Worker #define DXIL_SIGNATURE_H 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard Worker #include "dxil_enums.h" 28*61046927SAndroid Build Coastguard Worker #include "nir.h" 29*61046927SAndroid Build Coastguard Worker #include "util/string_buffer.h" 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus 32*61046927SAndroid Build Coastguard Worker extern "C" { 33*61046927SAndroid Build Coastguard Worker #endif 34*61046927SAndroid Build Coastguard Worker 35*61046927SAndroid Build Coastguard Worker /* struct taken from DXILContainer 36*61046927SAndroid Build Coastguard Worker * Enums values were replaced by uint32_t since they must occupy 32 bit 37*61046927SAndroid Build Coastguard Worker */ 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard Worker struct dxil_signature_element { 40*61046927SAndroid Build Coastguard Worker uint32_t stream; // Stream index (parameters must appear in non-decreasing stream order) 41*61046927SAndroid Build Coastguard Worker uint32_t semantic_name_offset; // Offset to char * stream from start of DxilProgramSignature. 42*61046927SAndroid Build Coastguard Worker uint32_t semantic_index; // Semantic Index 43*61046927SAndroid Build Coastguard Worker uint32_t system_value; // Semantic type. Similar to DxilSemantic::Kind, but a serialized rather than processing rep. 44*61046927SAndroid Build Coastguard Worker uint32_t comp_type; // Type of bits. 45*61046927SAndroid Build Coastguard Worker uint32_t reg; // Register Index (row index) 46*61046927SAndroid Build Coastguard Worker uint8_t mask; // Mask (column allocation) 47*61046927SAndroid Build Coastguard Worker union { // Unconditional cases useful for validation of shader linkage. 48*61046927SAndroid Build Coastguard Worker uint8_t never_writes_mask; // For an output signature, the shader the signature belongs to never 49*61046927SAndroid Build Coastguard Worker // writes the masked components of the output register. 50*61046927SAndroid Build Coastguard Worker uint8_t always_reads_mask; // For an input signature, the shader the signature belongs to always 51*61046927SAndroid Build Coastguard Worker // reads the masked components of the input register. 52*61046927SAndroid Build Coastguard Worker }; 53*61046927SAndroid Build Coastguard Worker uint16_t pad; 54*61046927SAndroid Build Coastguard Worker uint32_t min_precision; // Minimum precision of input/output data 55*61046927SAndroid Build Coastguard Worker }; 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker struct dxil_signature_record { 58*61046927SAndroid Build Coastguard Worker struct dxil_signature_element elements[32]; 59*61046927SAndroid Build Coastguard Worker unsigned num_elements; 60*61046927SAndroid Build Coastguard Worker const char *sysvalue; 61*61046927SAndroid Build Coastguard Worker char *name; 62*61046927SAndroid Build Coastguard Worker uint8_t sig_comp_type; 63*61046927SAndroid Build Coastguard Worker }; 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard Worker struct dxil_psv_sem_index_table { 66*61046927SAndroid Build Coastguard Worker uint32_t data[128]; 67*61046927SAndroid Build Coastguard Worker uint32_t size; 68*61046927SAndroid Build Coastguard Worker }; 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker struct dxil_psv_signature_element { 71*61046927SAndroid Build Coastguard Worker uint32_t semantic_name_offset; // Offset into StringTable 72*61046927SAndroid Build Coastguard Worker uint32_t semantic_indexes_offset; // Offset into PSVSemanticIndexTable, count == Rows 73*61046927SAndroid Build Coastguard Worker uint8_t rows; // Number of rows this element occupies 74*61046927SAndroid Build Coastguard Worker uint8_t start_row; // Starting row of packing location if allocated 75*61046927SAndroid Build Coastguard Worker uint8_t cols_and_start; // 0:4 = Cols, 4:6 = StartCol, 6:7 == Allocated 76*61046927SAndroid Build Coastguard Worker uint8_t semantic_kind; // PSVSemanticKind 77*61046927SAndroid Build Coastguard Worker uint8_t component_type; // DxilProgramSigCompType 78*61046927SAndroid Build Coastguard Worker uint8_t interpolation_mode; // DXIL::InterpolationMode or D3D10_SB_INTERPOLATION_MODE 79*61046927SAndroid Build Coastguard Worker uint8_t dynamic_mask_and_stream; // 0:4 = DynamicIndexMask, 4:6 = OutputStream (0-3) 80*61046927SAndroid Build Coastguard Worker uint8_t reserved; 81*61046927SAndroid Build Coastguard Worker }; 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard Worker struct dxil_psv_runtime_info_0 { 84*61046927SAndroid Build Coastguard Worker union { 85*61046927SAndroid Build Coastguard Worker struct { 86*61046927SAndroid Build Coastguard Worker char output_position_present; 87*61046927SAndroid Build Coastguard Worker } vs; 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard Worker struct { 90*61046927SAndroid Build Coastguard Worker uint32_t input_control_point_count; 91*61046927SAndroid Build Coastguard Worker uint32_t output_control_point_count; 92*61046927SAndroid Build Coastguard Worker uint32_t tessellator_domain; 93*61046927SAndroid Build Coastguard Worker uint32_t tessellator_output_primitive; 94*61046927SAndroid Build Coastguard Worker } hs; 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard Worker struct { 97*61046927SAndroid Build Coastguard Worker uint32_t input_control_point_count; 98*61046927SAndroid Build Coastguard Worker char output_position_present; 99*61046927SAndroid Build Coastguard Worker uint32_t tessellator_domain; 100*61046927SAndroid Build Coastguard Worker } ds; 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker struct { 103*61046927SAndroid Build Coastguard Worker uint32_t input_primitive; 104*61046927SAndroid Build Coastguard Worker uint32_t output_toplology; 105*61046927SAndroid Build Coastguard Worker uint32_t output_stream_mask; 106*61046927SAndroid Build Coastguard Worker char output_position_present; 107*61046927SAndroid Build Coastguard Worker } gs; 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard Worker struct { 110*61046927SAndroid Build Coastguard Worker char depth_output; 111*61046927SAndroid Build Coastguard Worker char sample_frequency; 112*61046927SAndroid Build Coastguard Worker } ps; 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker /* Maximum sized defining the union size (MSInfo)*/ 115*61046927SAndroid Build Coastguard Worker struct { 116*61046927SAndroid Build Coastguard Worker uint32_t dummy1[3]; 117*61046927SAndroid Build Coastguard Worker uint16_t dummy2[2]; 118*61046927SAndroid Build Coastguard Worker } dummy; 119*61046927SAndroid Build Coastguard Worker }; 120*61046927SAndroid Build Coastguard Worker uint32_t min_expected_wave_lane_count; // minimum lane count required, 0 if unused 121*61046927SAndroid Build Coastguard Worker uint32_t max_expected_wave_lane_count; // maximum lane count required, 0xffffffff if unused 122*61046927SAndroid Build Coastguard Worker }; 123*61046927SAndroid Build Coastguard Worker 124*61046927SAndroid Build Coastguard Worker struct dxil_psv_runtime_info_1 { 125*61046927SAndroid Build Coastguard Worker struct dxil_psv_runtime_info_0 psv0; 126*61046927SAndroid Build Coastguard Worker uint8_t shader_stage; // PSVShaderKind 127*61046927SAndroid Build Coastguard Worker uint8_t uses_view_id; 128*61046927SAndroid Build Coastguard Worker union { 129*61046927SAndroid Build Coastguard Worker uint16_t max_vertex_count; // MaxVertexCount for GS only (max 1024) 130*61046927SAndroid Build Coastguard Worker uint8_t sig_patch_const_or_prim_vectors; // Output for HS; Input for DS; Primitive output for MS (overlaps MS1::SigPrimVectors) 131*61046927SAndroid Build Coastguard Worker // struct { uint8_t dummy[2]; } fill; 132*61046927SAndroid Build Coastguard Worker }; 133*61046927SAndroid Build Coastguard Worker 134*61046927SAndroid Build Coastguard Worker // PSVSignatureElement counts 135*61046927SAndroid Build Coastguard Worker uint8_t sig_input_elements; 136*61046927SAndroid Build Coastguard Worker uint8_t sig_output_elements; 137*61046927SAndroid Build Coastguard Worker uint8_t sig_patch_const_or_prim_elements; 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard Worker // Number of packed vectors per signature 140*61046927SAndroid Build Coastguard Worker uint8_t sig_input_vectors; 141*61046927SAndroid Build Coastguard Worker uint8_t sig_output_vectors[4]; 142*61046927SAndroid Build Coastguard Worker }; 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard Worker struct dxil_psv_runtime_info_2 { 145*61046927SAndroid Build Coastguard Worker struct dxil_psv_runtime_info_1 psv1; 146*61046927SAndroid Build Coastguard Worker uint32_t num_threads_x; 147*61046927SAndroid Build Coastguard Worker uint32_t num_threads_y; 148*61046927SAndroid Build Coastguard Worker uint32_t num_threads_z; 149*61046927SAndroid Build Coastguard Worker }; 150*61046927SAndroid Build Coastguard Worker 151*61046927SAndroid Build Coastguard Worker struct dxil_mdnode; 152*61046927SAndroid Build Coastguard Worker struct dxil_module; 153*61046927SAndroid Build Coastguard Worker 154*61046927SAndroid Build Coastguard Worker void 155*61046927SAndroid Build Coastguard Worker preprocess_signatures(struct dxil_module *mod, nir_shader *s, unsigned input_clip_size); 156*61046927SAndroid Build Coastguard Worker 157*61046927SAndroid Build Coastguard Worker const struct dxil_mdnode * 158*61046927SAndroid Build Coastguard Worker get_signatures(struct dxil_module *mod); 159*61046927SAndroid Build Coastguard Worker 160*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus 161*61046927SAndroid Build Coastguard Worker } 162*61046927SAndroid Build Coastguard Worker #endif 163*61046927SAndroid Build Coastguard Worker 164*61046927SAndroid Build Coastguard Worker #endif 165