1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker *
6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
8*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
9*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
11*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
12*61046927SAndroid Build Coastguard Worker *
13*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included
14*61046927SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software.
15*61046927SAndroid Build Coastguard Worker *
16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20*61046927SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21*61046927SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22*61046927SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker */
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker #define DEBUG_PARSING 0
26*61046927SAndroid Build Coastguard Worker #define DEBUG_VP 0
27*61046927SAndroid Build Coastguard Worker #define DEBUG_FP 0
28*61046927SAndroid Build Coastguard Worker
29*61046927SAndroid Build Coastguard Worker /**
30*61046927SAndroid Build Coastguard Worker * \file arbprogparse.c
31*61046927SAndroid Build Coastguard Worker * ARB_*_program parser core
32*61046927SAndroid Build Coastguard Worker * \author Karl Rasche
33*61046927SAndroid Build Coastguard Worker */
34*61046927SAndroid Build Coastguard Worker
35*61046927SAndroid Build Coastguard Worker /**
36*61046927SAndroid Build Coastguard Worker Notes on program parameters, etc.
37*61046927SAndroid Build Coastguard Worker
38*61046927SAndroid Build Coastguard Worker The instructions we emit will use six kinds of source registers:
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard Worker PROGRAM_INPUT - input registers
41*61046927SAndroid Build Coastguard Worker PROGRAM_TEMPORARY - temp registers
42*61046927SAndroid Build Coastguard Worker PROGRAM_ADDRESS - address/indirect register
43*61046927SAndroid Build Coastguard Worker PROGRAM_CONSTANT - indexes into program->Parameters, a known constant/literal
44*61046927SAndroid Build Coastguard Worker PROGRAM_STATE_VAR - indexes into program->Parameters, and may actually be:
45*61046927SAndroid Build Coastguard Worker + a state variable, like "state.fog.color", or
46*61046927SAndroid Build Coastguard Worker + a pointer to a "program.local[k]" parameter, or
47*61046927SAndroid Build Coastguard Worker + a pointer to a "program.env[k]" parameter
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard Worker Basically, all the program.local[] and program.env[] values will get mapped
50*61046927SAndroid Build Coastguard Worker into the unified gl_program->Parameters array. This solves the problem of
51*61046927SAndroid Build Coastguard Worker having three separate program parameter arrays.
52*61046927SAndroid Build Coastguard Worker */
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker #include "util/glheader.h"
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker #include "main/context.h"
58*61046927SAndroid Build Coastguard Worker #include "arbprogparse.h"
59*61046927SAndroid Build Coastguard Worker #include "prog_parameter.h"
60*61046927SAndroid Build Coastguard Worker #include "prog_statevars.h"
61*61046927SAndroid Build Coastguard Worker #include "prog_instruction.h"
62*61046927SAndroid Build Coastguard Worker #include "prog_print.h"
63*61046927SAndroid Build Coastguard Worker #include "program_parser.h"
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker void
_mesa_parse_arb_fragment_program(struct gl_context * ctx,GLenum target,const GLvoid * str,GLsizei len,struct gl_program * program)67*61046927SAndroid Build Coastguard Worker _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target,
68*61046927SAndroid Build Coastguard Worker const GLvoid *str, GLsizei len,
69*61046927SAndroid Build Coastguard Worker struct gl_program *program)
70*61046927SAndroid Build Coastguard Worker {
71*61046927SAndroid Build Coastguard Worker struct gl_program prog;
72*61046927SAndroid Build Coastguard Worker struct asm_parser_state state;
73*61046927SAndroid Build Coastguard Worker GLuint i;
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker assert(target == GL_FRAGMENT_PROGRAM_ARB);
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker memset(&prog, 0, sizeof(prog));
78*61046927SAndroid Build Coastguard Worker memset(&state, 0, sizeof(state));
79*61046927SAndroid Build Coastguard Worker state.prog = &prog;
80*61046927SAndroid Build Coastguard Worker state.mem_ctx = program;
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len,
83*61046927SAndroid Build Coastguard Worker &state)) {
84*61046927SAndroid Build Coastguard Worker /* Error in the program. Just return. */
85*61046927SAndroid Build Coastguard Worker return;
86*61046927SAndroid Build Coastguard Worker }
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker ralloc_free(program->String);
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker /* Copy the relevant contents of the arb_program struct into the
91*61046927SAndroid Build Coastguard Worker * fragment_program struct.
92*61046927SAndroid Build Coastguard Worker */
93*61046927SAndroid Build Coastguard Worker program->String = prog.String;
94*61046927SAndroid Build Coastguard Worker program->arb.NumInstructions = prog.arb.NumInstructions;
95*61046927SAndroid Build Coastguard Worker program->arb.NumTemporaries = prog.arb.NumTemporaries;
96*61046927SAndroid Build Coastguard Worker program->arb.NumParameters = prog.arb.NumParameters;
97*61046927SAndroid Build Coastguard Worker program->arb.NumAttributes = prog.arb.NumAttributes;
98*61046927SAndroid Build Coastguard Worker program->arb.NumAddressRegs = prog.arb.NumAddressRegs;
99*61046927SAndroid Build Coastguard Worker program->arb.NumNativeInstructions = prog.arb.NumNativeInstructions;
100*61046927SAndroid Build Coastguard Worker program->arb.NumNativeTemporaries = prog.arb.NumNativeTemporaries;
101*61046927SAndroid Build Coastguard Worker program->arb.NumNativeParameters = prog.arb.NumNativeParameters;
102*61046927SAndroid Build Coastguard Worker program->arb.NumNativeAttributes = prog.arb.NumNativeAttributes;
103*61046927SAndroid Build Coastguard Worker program->arb.NumNativeAddressRegs = prog.arb.NumNativeAddressRegs;
104*61046927SAndroid Build Coastguard Worker program->arb.NumAluInstructions = prog.arb.NumAluInstructions;
105*61046927SAndroid Build Coastguard Worker program->arb.NumTexInstructions = prog.arb.NumTexInstructions;
106*61046927SAndroid Build Coastguard Worker program->arb.NumTexIndirections = prog.arb.NumTexIndirections;
107*61046927SAndroid Build Coastguard Worker program->arb.NumNativeAluInstructions = prog.arb.NumAluInstructions;
108*61046927SAndroid Build Coastguard Worker program->arb.NumNativeTexInstructions = prog.arb.NumTexInstructions;
109*61046927SAndroid Build Coastguard Worker program->arb.NumNativeTexIndirections = prog.arb.NumTexIndirections;
110*61046927SAndroid Build Coastguard Worker program->info.inputs_read = prog.info.inputs_read;
111*61046927SAndroid Build Coastguard Worker program->info.outputs_written = prog.info.outputs_written;
112*61046927SAndroid Build Coastguard Worker program->arb.IndirectRegisterFiles = prog.arb.IndirectRegisterFiles;
113*61046927SAndroid Build Coastguard Worker for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) {
114*61046927SAndroid Build Coastguard Worker program->TexturesUsed[i] = prog.TexturesUsed[i];
115*61046927SAndroid Build Coastguard Worker if (prog.TexturesUsed[i])
116*61046927SAndroid Build Coastguard Worker program->SamplersUsed |= (1 << i);
117*61046927SAndroid Build Coastguard Worker }
118*61046927SAndroid Build Coastguard Worker program->ShadowSamplers = prog.ShadowSamplers;
119*61046927SAndroid Build Coastguard Worker program->info.fs.origin_upper_left = state.option.OriginUpperLeft;
120*61046927SAndroid Build Coastguard Worker program->info.fs.pixel_center_integer = state.option.PixelCenterInteger;
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard Worker program->info.fs.uses_discard = state.fragment.UsesKill;
123*61046927SAndroid Build Coastguard Worker program->arb.Fog = state.option.Fog;
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard Worker ralloc_free(program->arb.Instructions);
126*61046927SAndroid Build Coastguard Worker program->arb.Instructions = prog.arb.Instructions;
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker if (program->Parameters)
129*61046927SAndroid Build Coastguard Worker _mesa_free_parameter_list(program->Parameters);
130*61046927SAndroid Build Coastguard Worker program->Parameters = prog.Parameters;
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker #if DEBUG_FP
133*61046927SAndroid Build Coastguard Worker printf("____________Fragment program %u ________\n", program->Id);
134*61046927SAndroid Build Coastguard Worker _mesa_print_program(program);
135*61046927SAndroid Build Coastguard Worker #endif
136*61046927SAndroid Build Coastguard Worker }
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard Worker /**
141*61046927SAndroid Build Coastguard Worker * Parse the vertex program string. If success, update the given
142*61046927SAndroid Build Coastguard Worker * vertex_program object with the new program. Else, leave the vertex_program
143*61046927SAndroid Build Coastguard Worker * object unchanged.
144*61046927SAndroid Build Coastguard Worker */
145*61046927SAndroid Build Coastguard Worker void
_mesa_parse_arb_vertex_program(struct gl_context * ctx,GLenum target,const GLvoid * str,GLsizei len,struct gl_program * program)146*61046927SAndroid Build Coastguard Worker _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
147*61046927SAndroid Build Coastguard Worker const GLvoid *str, GLsizei len,
148*61046927SAndroid Build Coastguard Worker struct gl_program *program)
149*61046927SAndroid Build Coastguard Worker {
150*61046927SAndroid Build Coastguard Worker struct gl_program prog;
151*61046927SAndroid Build Coastguard Worker struct asm_parser_state state;
152*61046927SAndroid Build Coastguard Worker
153*61046927SAndroid Build Coastguard Worker assert(target == GL_VERTEX_PROGRAM_ARB);
154*61046927SAndroid Build Coastguard Worker
155*61046927SAndroid Build Coastguard Worker memset(&prog, 0, sizeof(prog));
156*61046927SAndroid Build Coastguard Worker memset(&state, 0, sizeof(state));
157*61046927SAndroid Build Coastguard Worker state.prog = &prog;
158*61046927SAndroid Build Coastguard Worker state.mem_ctx = program;
159*61046927SAndroid Build Coastguard Worker
160*61046927SAndroid Build Coastguard Worker if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len,
161*61046927SAndroid Build Coastguard Worker &state)) {
162*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramString(bad program)");
163*61046927SAndroid Build Coastguard Worker return;
164*61046927SAndroid Build Coastguard Worker }
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard Worker ralloc_free(program->String);
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard Worker /* Copy the relevant contents of the arb_program struct into the
169*61046927SAndroid Build Coastguard Worker * vertex_program struct.
170*61046927SAndroid Build Coastguard Worker */
171*61046927SAndroid Build Coastguard Worker program->String = prog.String;
172*61046927SAndroid Build Coastguard Worker program->arb.NumInstructions = prog.arb.NumInstructions;
173*61046927SAndroid Build Coastguard Worker program->arb.NumTemporaries = prog.arb.NumTemporaries;
174*61046927SAndroid Build Coastguard Worker program->arb.NumParameters = prog.arb.NumParameters;
175*61046927SAndroid Build Coastguard Worker program->arb.NumAttributes = prog.arb.NumAttributes;
176*61046927SAndroid Build Coastguard Worker program->arb.NumAddressRegs = prog.arb.NumAddressRegs;
177*61046927SAndroid Build Coastguard Worker program->arb.NumNativeInstructions = prog.arb.NumNativeInstructions;
178*61046927SAndroid Build Coastguard Worker program->arb.NumNativeTemporaries = prog.arb.NumNativeTemporaries;
179*61046927SAndroid Build Coastguard Worker program->arb.NumNativeParameters = prog.arb.NumNativeParameters;
180*61046927SAndroid Build Coastguard Worker program->arb.NumNativeAttributes = prog.arb.NumNativeAttributes;
181*61046927SAndroid Build Coastguard Worker program->arb.NumNativeAddressRegs = prog.arb.NumNativeAddressRegs;
182*61046927SAndroid Build Coastguard Worker program->info.inputs_read = prog.info.inputs_read;
183*61046927SAndroid Build Coastguard Worker program->info.outputs_written = prog.info.outputs_written;
184*61046927SAndroid Build Coastguard Worker program->arb.IndirectRegisterFiles = prog.arb.IndirectRegisterFiles;
185*61046927SAndroid Build Coastguard Worker program->arb.IsPositionInvariant = (state.option.PositionInvariant)
186*61046927SAndroid Build Coastguard Worker ? GL_TRUE : GL_FALSE;
187*61046927SAndroid Build Coastguard Worker
188*61046927SAndroid Build Coastguard Worker ralloc_free(program->arb.Instructions);
189*61046927SAndroid Build Coastguard Worker program->arb.Instructions = prog.arb.Instructions;
190*61046927SAndroid Build Coastguard Worker
191*61046927SAndroid Build Coastguard Worker if (program->Parameters)
192*61046927SAndroid Build Coastguard Worker _mesa_free_parameter_list(program->Parameters);
193*61046927SAndroid Build Coastguard Worker program->Parameters = prog.Parameters;
194*61046927SAndroid Build Coastguard Worker
195*61046927SAndroid Build Coastguard Worker #if DEBUG_VP
196*61046927SAndroid Build Coastguard Worker printf("____________Vertex program %u __________\n", program->Id);
197*61046927SAndroid Build Coastguard Worker _mesa_print_program(program);
198*61046927SAndroid Build Coastguard Worker #endif
199*61046927SAndroid Build Coastguard Worker }
200