1*61046927SAndroid Build Coastguard Worker /* 2*61046927SAndroid Build Coastguard Worker * Mesa 3-D graphics library 3*61046927SAndroid Build Coastguard Worker * 4*61046927SAndroid Build Coastguard Worker * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5*61046927SAndroid Build Coastguard Worker * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 6*61046927SAndroid Build Coastguard Worker * 7*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 8*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 9*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 10*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 12*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 13*61046927SAndroid Build Coastguard Worker * 14*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included 15*61046927SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software. 16*61046927SAndroid Build Coastguard Worker * 17*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 21*61046927SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 22*61046927SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 23*61046927SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE. 24*61046927SAndroid Build Coastguard Worker */ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard Worker #ifndef VERSION_H 28*61046927SAndroid Build Coastguard Worker #define VERSION_H 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker #include <stdbool.h> 31*61046927SAndroid Build Coastguard Worker #include "util/glheader.h" 32*61046927SAndroid Build Coastguard Worker #include "menums.h" 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker struct gl_context; 35*61046927SAndroid Build Coastguard Worker struct gl_constants; 36*61046927SAndroid Build Coastguard Worker struct gl_extensions; 37*61046927SAndroid Build Coastguard Worker 38*61046927SAndroid Build Coastguard Worker extern GLuint 39*61046927SAndroid Build Coastguard Worker _mesa_get_version(const struct gl_extensions *extensions, 40*61046927SAndroid Build Coastguard Worker struct gl_constants *consts, gl_api api); 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard Worker extern void 43*61046927SAndroid Build Coastguard Worker _mesa_compute_version(struct gl_context *ctx); 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker extern bool 46*61046927SAndroid Build Coastguard Worker _mesa_override_gl_version_contextless(struct gl_constants *consts, 47*61046927SAndroid Build Coastguard Worker gl_api *apiOut, GLuint *versionOut); 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard Worker extern void 50*61046927SAndroid Build Coastguard Worker _mesa_override_gl_version(struct gl_context *ctx); 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard Worker extern void 53*61046927SAndroid Build Coastguard Worker _mesa_override_glsl_version(struct gl_constants *consts); 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker extern void 56*61046927SAndroid Build Coastguard Worker _mesa_get_driver_uuid(struct gl_context *ctx, GLint *uuid); 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker extern void 59*61046927SAndroid Build Coastguard Worker _mesa_get_device_uuid(struct gl_context *ctx, GLint *uuid); 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard Worker extern void 62*61046927SAndroid Build Coastguard Worker _mesa_get_device_luid(struct gl_context *ctx, GLint *luid); 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker extern int 65*61046927SAndroid Build Coastguard Worker _mesa_get_shading_language_version(const struct gl_context *ctx, 66*61046927SAndroid Build Coastguard Worker int index, 67*61046927SAndroid Build Coastguard Worker char **versionOut); 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard Worker #endif /* VERSION_H */ 70