xref: /aosp_15_r20/external/mesa3d/src/mesa/main/texstore.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker  * Copyright (c) 2008 VMware, Inc.
6*61046927SAndroid Build Coastguard Worker  *
7*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
8*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
9*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
10*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
12*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
13*61046927SAndroid Build Coastguard Worker  *
14*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice shall be included
15*61046927SAndroid Build Coastguard Worker  * in all copies or substantial portions of the Software.
16*61046927SAndroid Build Coastguard Worker  *
17*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18*61046927SAndroid Build Coastguard Worker  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21*61046927SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22*61046927SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23*61046927SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
24*61046927SAndroid Build Coastguard Worker  */
25*61046927SAndroid Build Coastguard Worker 
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker /**
28*61046927SAndroid Build Coastguard Worker  * \file texstore.h
29*61046927SAndroid Build Coastguard Worker  * Texture image storage routines.
30*61046927SAndroid Build Coastguard Worker  *
31*61046927SAndroid Build Coastguard Worker  * \author Brian Paul
32*61046927SAndroid Build Coastguard Worker  */
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker 
35*61046927SAndroid Build Coastguard Worker #ifndef TEXSTORE_H
36*61046927SAndroid Build Coastguard Worker #define TEXSTORE_H
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker 
39*61046927SAndroid Build Coastguard Worker #include "util/glheader.h"
40*61046927SAndroid Build Coastguard Worker #include "formats.h"
41*61046927SAndroid Build Coastguard Worker #include "util/macros.h"
42*61046927SAndroid Build Coastguard Worker 
43*61046927SAndroid Build Coastguard Worker struct gl_context;
44*61046927SAndroid Build Coastguard Worker struct gl_pixelstore_attrib;
45*61046927SAndroid Build Coastguard Worker struct gl_texture_image;
46*61046927SAndroid Build Coastguard Worker 
47*61046927SAndroid Build Coastguard Worker /**
48*61046927SAndroid Build Coastguard Worker  * This macro defines the (many) parameters to the texstore functions.
49*61046927SAndroid Build Coastguard Worker  * \param dims  either 1 or 2 or 3
50*61046927SAndroid Build Coastguard Worker  * \param baseInternalFormat  user-specified base internal format
51*61046927SAndroid Build Coastguard Worker  * \param dstFormat  destination Mesa texture format
52*61046927SAndroid Build Coastguard Worker  * \param dstX/Y/Zoffset  destination x/y/z offset (ala TexSubImage), in texels
53*61046927SAndroid Build Coastguard Worker  * \param dstRowStride  destination image row stride, in bytes
54*61046927SAndroid Build Coastguard Worker  * \param dstSlices  array of addresses of image slices (for 3D, array texture)
55*61046927SAndroid Build Coastguard Worker  * \param srcWidth/Height/Depth  source image size, in pixels
56*61046927SAndroid Build Coastguard Worker  * \param srcFormat  incoming image format
57*61046927SAndroid Build Coastguard Worker  * \param srcType  incoming image data type
58*61046927SAndroid Build Coastguard Worker  * \param srcAddr  source image address
59*61046927SAndroid Build Coastguard Worker  * \param srcPacking  source image packing parameters
60*61046927SAndroid Build Coastguard Worker  */
61*61046927SAndroid Build Coastguard Worker #define TEXSTORE_PARAMS \
62*61046927SAndroid Build Coastguard Worker 	struct gl_context *ctx, GLuint dims, \
63*61046927SAndroid Build Coastguard Worker         UNUSED GLenum baseInternalFormat, \
64*61046927SAndroid Build Coastguard Worker         UNUSED mesa_format dstFormat, \
65*61046927SAndroid Build Coastguard Worker         GLint dstRowStride, \
66*61046927SAndroid Build Coastguard Worker         GLubyte **dstSlices, \
67*61046927SAndroid Build Coastguard Worker 	GLint srcWidth, GLint srcHeight, GLint srcDepth, \
68*61046927SAndroid Build Coastguard Worker 	GLenum srcFormat, GLenum srcType, \
69*61046927SAndroid Build Coastguard Worker 	const GLvoid *srcAddr, \
70*61046927SAndroid Build Coastguard Worker 	const struct gl_pixelstore_attrib *srcPacking
71*61046927SAndroid Build Coastguard Worker 
72*61046927SAndroid Build Coastguard Worker /* This macro must be kept in sync with TEXSTORE_PARAMS.  It is used in the
73*61046927SAndroid Build Coastguard Worker  * few places where none of the parameters are used (i.e., the ETC texstore
74*61046927SAndroid Build Coastguard Worker  * functions).
75*61046927SAndroid Build Coastguard Worker  */
76*61046927SAndroid Build Coastguard Worker #define UNUSED_TEXSTORE_PARAMS                                          \
77*61046927SAndroid Build Coastguard Worker         UNUSED struct gl_context *ctx, UNUSED GLuint dims,              \
78*61046927SAndroid Build Coastguard Worker         UNUSED GLenum baseInternalFormat,                               \
79*61046927SAndroid Build Coastguard Worker         UNUSED mesa_format dstFormat,                                   \
80*61046927SAndroid Build Coastguard Worker         UNUSED GLint dstRowStride,                                      \
81*61046927SAndroid Build Coastguard Worker         UNUSED GLubyte **dstSlices,                                     \
82*61046927SAndroid Build Coastguard Worker         UNUSED GLint srcWidth, UNUSED GLint srcHeight, UNUSED GLint srcDepth, \
83*61046927SAndroid Build Coastguard Worker         UNUSED GLenum srcFormat, UNUSED GLenum srcType,                 \
84*61046927SAndroid Build Coastguard Worker         UNUSED const GLvoid *srcAddr,                                   \
85*61046927SAndroid Build Coastguard Worker         UNUSED const struct gl_pixelstore_attrib *srcPacking
86*61046927SAndroid Build Coastguard Worker 
87*61046927SAndroid Build Coastguard Worker extern GLboolean
88*61046927SAndroid Build Coastguard Worker _mesa_texstore(TEXSTORE_PARAMS);
89*61046927SAndroid Build Coastguard Worker 
90*61046927SAndroid Build Coastguard Worker extern GLboolean
91*61046927SAndroid Build Coastguard Worker _mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
92*61046927SAndroid Build Coastguard Worker                                   GLenum baseInternalFormat,
93*61046927SAndroid Build Coastguard Worker                                   mesa_format dstFormat);
94*61046927SAndroid Build Coastguard Worker 
95*61046927SAndroid Build Coastguard Worker extern void
96*61046927SAndroid Build Coastguard Worker _mesa_memcpy_texture(struct gl_context *ctx,
97*61046927SAndroid Build Coastguard Worker                      GLuint dimensions,
98*61046927SAndroid Build Coastguard Worker                      mesa_format dstFormat,
99*61046927SAndroid Build Coastguard Worker                      GLint dstRowStride,
100*61046927SAndroid Build Coastguard Worker                      GLubyte **dstSlices,
101*61046927SAndroid Build Coastguard Worker                      GLint srcWidth, GLint srcHeight, GLint srcDepth,
102*61046927SAndroid Build Coastguard Worker                      GLenum srcFormat, GLenum srcType,
103*61046927SAndroid Build Coastguard Worker                      const GLvoid *srcAddr,
104*61046927SAndroid Build Coastguard Worker                      const struct gl_pixelstore_attrib *srcPacking);
105*61046927SAndroid Build Coastguard Worker 
106*61046927SAndroid Build Coastguard Worker extern GLboolean
107*61046927SAndroid Build Coastguard Worker _mesa_texstore_can_use_memcpy(struct gl_context *ctx,
108*61046927SAndroid Build Coastguard Worker                               GLenum baseInternalFormat, mesa_format dstFormat,
109*61046927SAndroid Build Coastguard Worker                               GLenum srcFormat, GLenum srcType,
110*61046927SAndroid Build Coastguard Worker                               const struct gl_pixelstore_attrib *srcPacking);
111*61046927SAndroid Build Coastguard Worker 
112*61046927SAndroid Build Coastguard Worker 
113*61046927SAndroid Build Coastguard Worker extern void
114*61046927SAndroid Build Coastguard Worker _mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
115*61046927SAndroid Build Coastguard Worker                         struct gl_texture_image *texImage,
116*61046927SAndroid Build Coastguard Worker                         GLint xoffset, GLint yoffset, GLint zoffset,
117*61046927SAndroid Build Coastguard Worker                         GLint width, GLint height, GLint depth,
118*61046927SAndroid Build Coastguard Worker                         GLenum format, GLenum type, const GLvoid *pixels,
119*61046927SAndroid Build Coastguard Worker                         const struct gl_pixelstore_attrib *packing);
120*61046927SAndroid Build Coastguard Worker 
121*61046927SAndroid Build Coastguard Worker 
122*61046927SAndroid Build Coastguard Worker extern void
123*61046927SAndroid Build Coastguard Worker _mesa_store_cleartexsubimage(struct gl_context *ctx,
124*61046927SAndroid Build Coastguard Worker                              struct gl_texture_image *texImage,
125*61046927SAndroid Build Coastguard Worker                              GLint xoffset, GLint yoffset, GLint zoffset,
126*61046927SAndroid Build Coastguard Worker                              GLsizei width, GLsizei height, GLsizei depth,
127*61046927SAndroid Build Coastguard Worker                              const GLvoid *clearValue);
128*61046927SAndroid Build Coastguard Worker 
129*61046927SAndroid Build Coastguard Worker extern void
130*61046927SAndroid Build Coastguard Worker _mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
131*61046927SAndroid Build Coastguard Worker                                 struct gl_texture_image *texImage,
132*61046927SAndroid Build Coastguard Worker                                 GLsizei imageSize, const GLvoid *data);
133*61046927SAndroid Build Coastguard Worker 
134*61046927SAndroid Build Coastguard Worker 
135*61046927SAndroid Build Coastguard Worker extern void
136*61046927SAndroid Build Coastguard Worker _mesa_store_compressed_texsubimage(struct gl_context *ctx, GLuint dims,
137*61046927SAndroid Build Coastguard Worker                                    struct gl_texture_image *texImage,
138*61046927SAndroid Build Coastguard Worker                                    GLint xoffset, GLint yoffset, GLint zoffset,
139*61046927SAndroid Build Coastguard Worker                                    GLsizei width, GLsizei height, GLsizei depth,
140*61046927SAndroid Build Coastguard Worker                                    GLenum format,
141*61046927SAndroid Build Coastguard Worker                                    GLsizei imageSize, const GLvoid *data);
142*61046927SAndroid Build Coastguard Worker 
143*61046927SAndroid Build Coastguard Worker 
144*61046927SAndroid Build Coastguard Worker struct compressed_pixelstore {
145*61046927SAndroid Build Coastguard Worker    int SkipBytes;
146*61046927SAndroid Build Coastguard Worker    int CopyBytesPerRow;
147*61046927SAndroid Build Coastguard Worker    int CopyRowsPerSlice;
148*61046927SAndroid Build Coastguard Worker    int TotalBytesPerRow;
149*61046927SAndroid Build Coastguard Worker    int TotalRowsPerSlice;
150*61046927SAndroid Build Coastguard Worker    int CopySlices;
151*61046927SAndroid Build Coastguard Worker };
152*61046927SAndroid Build Coastguard Worker 
153*61046927SAndroid Build Coastguard Worker 
154*61046927SAndroid Build Coastguard Worker extern void
155*61046927SAndroid Build Coastguard Worker _mesa_compute_compressed_pixelstore(GLuint dims, mesa_format texFormat,
156*61046927SAndroid Build Coastguard Worker                                     GLsizei width, GLsizei height,
157*61046927SAndroid Build Coastguard Worker                                     GLsizei depth,
158*61046927SAndroid Build Coastguard Worker                                     const struct gl_pixelstore_attrib *packing,
159*61046927SAndroid Build Coastguard Worker                                     struct compressed_pixelstore *store);
160*61046927SAndroid Build Coastguard Worker 
161*61046927SAndroid Build Coastguard Worker 
162*61046927SAndroid Build Coastguard Worker #endif
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