xref: /aosp_15_r20/external/mesa3d/src/mesa/main/texcompress.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker  *
6*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
8*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
9*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
11*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
12*61046927SAndroid Build Coastguard Worker  *
13*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice shall be included
14*61046927SAndroid Build Coastguard Worker  * in all copies or substantial portions of the Software.
15*61046927SAndroid Build Coastguard Worker  *
16*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17*61046927SAndroid Build Coastguard Worker  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20*61046927SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21*61046927SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22*61046927SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker  */
24*61046927SAndroid Build Coastguard Worker 
25*61046927SAndroid Build Coastguard Worker #ifndef TEXCOMPRESS_H
26*61046927SAndroid Build Coastguard Worker #define TEXCOMPRESS_H
27*61046927SAndroid Build Coastguard Worker 
28*61046927SAndroid Build Coastguard Worker #include "formats.h"
29*61046927SAndroid Build Coastguard Worker #include "util/glheader.h"
30*61046927SAndroid Build Coastguard Worker 
31*61046927SAndroid Build Coastguard Worker struct gl_context;
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker extern GLenum
34*61046927SAndroid Build Coastguard Worker _mesa_gl_compressed_format_base_format(GLenum format);
35*61046927SAndroid Build Coastguard Worker 
36*61046927SAndroid Build Coastguard Worker extern GLuint
37*61046927SAndroid Build Coastguard Worker _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats);
38*61046927SAndroid Build Coastguard Worker 
39*61046927SAndroid Build Coastguard Worker extern mesa_format
40*61046927SAndroid Build Coastguard Worker _mesa_glenum_to_compressed_format(GLenum format);
41*61046927SAndroid Build Coastguard Worker 
42*61046927SAndroid Build Coastguard Worker extern GLenum
43*61046927SAndroid Build Coastguard Worker _mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat);
44*61046927SAndroid Build Coastguard Worker 
45*61046927SAndroid Build Coastguard Worker extern GLubyte *
46*61046927SAndroid Build Coastguard Worker _mesa_compressed_image_address(GLint col, GLint row, GLint img,
47*61046927SAndroid Build Coastguard Worker                                mesa_format mesaFormat,
48*61046927SAndroid Build Coastguard Worker                                GLsizei width, const GLubyte *image);
49*61046927SAndroid Build Coastguard Worker 
50*61046927SAndroid Build Coastguard Worker 
51*61046927SAndroid Build Coastguard Worker /** A function to fetch one texel from a compressed texture */
52*61046927SAndroid Build Coastguard Worker typedef void (*compressed_fetch_func)(const GLubyte *map,
53*61046927SAndroid Build Coastguard Worker                                       GLint rowStride,
54*61046927SAndroid Build Coastguard Worker                                       GLint i, GLint j,
55*61046927SAndroid Build Coastguard Worker                                       GLfloat *texel);
56*61046927SAndroid Build Coastguard Worker 
57*61046927SAndroid Build Coastguard Worker extern compressed_fetch_func
58*61046927SAndroid Build Coastguard Worker _mesa_get_compressed_fetch_func(mesa_format format);
59*61046927SAndroid Build Coastguard Worker 
60*61046927SAndroid Build Coastguard Worker 
61*61046927SAndroid Build Coastguard Worker extern void
62*61046927SAndroid Build Coastguard Worker _mesa_decompress_image(mesa_format format, GLuint width, GLuint height,
63*61046927SAndroid Build Coastguard Worker                        const GLubyte *src, GLint srcRowStride,
64*61046927SAndroid Build Coastguard Worker                        GLfloat *dest);
65*61046927SAndroid Build Coastguard Worker 
66*61046927SAndroid Build Coastguard Worker #endif /* TEXCOMPRESS_H */
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