1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker *
6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
8*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
9*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
11*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
12*61046927SAndroid Build Coastguard Worker *
13*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included
14*61046927SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software.
15*61046927SAndroid Build Coastguard Worker *
16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20*61046927SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21*61046927SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22*61046927SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker */
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard Worker #ifndef QUERYOBJ_H
27*61046927SAndroid Build Coastguard Worker #define QUERYOBJ_H
28*61046927SAndroid Build Coastguard Worker
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker #include "main/mtypes.h"
31*61046927SAndroid Build Coastguard Worker #include "main/hash.h"
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker static inline struct gl_query_object *
_mesa_lookup_query_object(struct gl_context * ctx,GLuint id)35*61046927SAndroid Build Coastguard Worker _mesa_lookup_query_object(struct gl_context *ctx, GLuint id)
36*61046927SAndroid Build Coastguard Worker {
37*61046927SAndroid Build Coastguard Worker return (struct gl_query_object *)
38*61046927SAndroid Build Coastguard Worker _mesa_HashLookupLocked(&ctx->Query.QueryObjects, id);
39*61046927SAndroid Build Coastguard Worker }
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard Worker extern void
42*61046927SAndroid Build Coastguard Worker _mesa_init_queryobj(struct gl_context *ctx);
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker extern void
45*61046927SAndroid Build Coastguard Worker _mesa_free_queryobj_data(struct gl_context *ctx);
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard Worker void
48*61046927SAndroid Build Coastguard Worker _mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q);
49*61046927SAndroid Build Coastguard Worker void
50*61046927SAndroid Build Coastguard Worker _mesa_check_query(struct gl_context *ctx, struct gl_query_object *q);
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker uint64_t
53*61046927SAndroid Build Coastguard Worker _mesa_get_timestamp(struct gl_context *ctx);
54*61046927SAndroid Build Coastguard Worker #endif
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