1*61046927SAndroid Build Coastguard Worker /* 2*61046927SAndroid Build Coastguard Worker * Mesa 3-D graphics library 3*61046927SAndroid Build Coastguard Worker * 4*61046927SAndroid Build Coastguard Worker * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 5*61046927SAndroid Build Coastguard Worker * 6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 8*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 9*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 11*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 12*61046927SAndroid Build Coastguard Worker * 13*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included 14*61046927SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software. 15*61046927SAndroid Build Coastguard Worker * 16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20*61046927SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21*61046927SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22*61046927SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE. 23*61046927SAndroid Build Coastguard Worker */ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard Worker /** 26*61046927SAndroid Build Coastguard Worker * \file debug.h 27*61046927SAndroid Build Coastguard Worker * Debugging functions. 28*61046927SAndroid Build Coastguard Worker * 29*61046927SAndroid Build Coastguard Worker * \if subset 30*61046927SAndroid Build Coastguard Worker * (No-op) 31*61046927SAndroid Build Coastguard Worker * 32*61046927SAndroid Build Coastguard Worker * \endif 33*61046927SAndroid Build Coastguard Worker */ 34*61046927SAndroid Build Coastguard Worker 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard Worker #ifndef _DEBUG_H 37*61046927SAndroid Build Coastguard Worker #define _DEBUG_H 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard Worker #include "util/glheader.h" 40*61046927SAndroid Build Coastguard Worker 41*61046927SAndroid Build Coastguard Worker struct gl_context; 42*61046927SAndroid Build Coastguard Worker struct gl_texture_image; 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard Worker extern void _mesa_print_enable_flags( const char *msg, GLuint flags ); 45*61046927SAndroid Build Coastguard Worker extern void _mesa_print_state( const char *msg, GLuint state ); 46*61046927SAndroid Build Coastguard Worker extern void _mesa_print_info( struct gl_context *ctx ); 47*61046927SAndroid Build Coastguard Worker extern void _mesa_init_debug( struct gl_context *ctx ); 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard Worker extern void 50*61046927SAndroid Build Coastguard Worker _mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb); 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard Worker extern void 53*61046927SAndroid Build Coastguard Worker _mesa_dump_texture(GLuint texture, GLuint writeImages); 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker extern void 56*61046927SAndroid Build Coastguard Worker _mesa_dump_textures(GLuint writeImages); 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker extern void 59*61046927SAndroid Build Coastguard Worker _mesa_dump_renderbuffers(GLboolean writeImages); 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard Worker extern void 62*61046927SAndroid Build Coastguard Worker _mesa_dump_color_buffer(const char *filename); 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker extern void 65*61046927SAndroid Build Coastguard Worker _mesa_dump_depth_buffer(const char *filename); 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard Worker extern void 68*61046927SAndroid Build Coastguard Worker _mesa_dump_stencil_buffer(const char *filename); 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker extern void 71*61046927SAndroid Build Coastguard Worker _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, 72*61046927SAndroid Build Coastguard Worker GLenum format, GLenum type); 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard Worker extern void 75*61046927SAndroid Build Coastguard Worker _mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img); 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker #endif 78